Remove default empty state of sf::Font

This commit is contained in:
Chris Thrasher 2024-05-18 11:06:12 -06:00
parent 0ac278b2d6
commit 504b850f03
18 changed files with 81 additions and 185 deletions

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@ -27,9 +27,7 @@
/// sf::Sprite sprite(texture); /// sf::Sprite sprite(texture);
/// ///
/// // Create a graphical text to display /// // Create a graphical text to display
/// sf::Font font; /// const auto font = sf::Font::loadFromFile("arial.ttf").value();
/// if (!font.loadFromFile("arial.ttf"))
/// return EXIT_FAILURE;
/// sf::Text text(font, "Hello SFML", 50); /// sf::Text text(font, "Hello SFML", 50);
/// ///
/// // Load a music to play /// // Load a music to play

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@ -94,9 +94,7 @@ int main(int argc, char* argv[])
image.setPosition(sf::Vector2f(screen.size) / 2.f); image.setPosition(sf::Vector2f(screen.size) / 2.f);
image.setOrigin(sf::Vector2f(texture.getSize()) / 2.f); image.setOrigin(sf::Vector2f(texture.getSize()) / 2.f);
sf::Font font; const auto font = sf::Font::loadFromFile("tuffy.ttf").value();
if (!font.loadFromFile("tuffy.ttf"))
return EXIT_FAILURE;
sf::Text text(font, "Tap anywhere to move the logo.", 64); sf::Text text(font, "Tap anywhere to move the logo.", 64);
text.setFillColor(sf::Color::Black); text.setFillColor(sf::Color::Black);

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@ -41,7 +41,6 @@ struct SFMLmainWindow
{ {
SFMLmainWindow(sf::WindowHandle win) : renderWindow(win) SFMLmainWindow(sf::WindowHandle win) : renderWindow(win)
{ {
const std::filesystem::path resPath = [[[NSBundle mainBundle] resourcePath] tostdstring];
if (!logo.loadFromFile(resPath / "logo.png")) if (!logo.loadFromFile(resPath / "logo.png"))
NSLog(@"Couldn't load the logo image"); NSLog(@"Couldn't load the logo image");
@ -51,18 +50,16 @@ struct SFMLmainWindow
sprite.scale({0.3f, 0.3f}); sprite.scale({0.3f, 0.3f});
sprite.setPosition(sf::Vector2f(renderWindow.getSize()) / 2.f); sprite.setPosition(sf::Vector2f(renderWindow.getSize()) / 2.f);
if (!font.loadFromFile(resPath / "tuffy.ttf"))
NSLog(@"Couldn't load the font");
text.setFillColor(sf::Color::White); text.setFillColor(sf::Color::White);
} }
sf::RenderWindow renderWindow; std::filesystem::path resPath{[[[NSBundle mainBundle] resourcePath] tostdstring]};
sf::Font font; sf::RenderWindow renderWindow;
sf::Text text{font}; sf::Font font{sf::Font::loadFromFile(resPath / "tuffy.ttf").value()};
sf::Texture logo; sf::Text text{font};
sf::Sprite sprite{logo}; sf::Texture logo;
sf::Color background{sf::Color::Blue}; sf::Sprite sprite{logo};
sf::Color background{sf::Color::Blue};
}; };
// Private stuff // Private stuff

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@ -91,9 +91,7 @@ int main()
sf::RenderWindow window(sf::VideoMode({windowWidth, windowHeight}), "SFML Island", sf::Style::Titlebar | sf::Style::Close); sf::RenderWindow window(sf::VideoMode({windowWidth, windowHeight}), "SFML Island", sf::Style::Titlebar | sf::Style::Close);
window.setVerticalSyncEnabled(true); window.setVerticalSyncEnabled(true);
sf::Font font; const auto font = sf::Font::loadFromFile("resources/tuffy.ttf").value();
if (!font.loadFromFile("resources/tuffy.ttf"))
return EXIT_FAILURE;
// Create all of our graphics resources // Create all of our graphics resources
sf::Text hudText(font); sf::Text hudText(font);

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@ -94,9 +94,7 @@ int main()
window.setVerticalSyncEnabled(true); window.setVerticalSyncEnabled(true);
// Load the text font // Load the text font
sf::Font font; const auto font = sf::Font::loadFromFile("resources/tuffy.ttf").value();
if (!font.loadFromFile("resources/tuffy.ttf"))
return EXIT_FAILURE;
// Set up our string conversion parameters // Set up our string conversion parameters
sstr.precision(2); sstr.precision(2);

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@ -65,9 +65,7 @@ int main()
const sf::Sprite background(backgroundTexture); const sf::Sprite background(backgroundTexture);
// Create some text to draw on top of our OpenGL object // Create some text to draw on top of our OpenGL object
sf::Font font; const auto font = sf::Font::loadFromFile(resourcesDir() / "tuffy.ttf").value();
if (!font.loadFromFile(resourcesDir() / "tuffy.ttf"))
return EXIT_FAILURE;
sf::Text text(font, "SFML / OpenGL demo"); sf::Text text(font, "SFML / OpenGL demo");
sf::Text sRgbInstructions(font, "Press space to toggle sRGB conversion"); sf::Text sRgbInstructions(font, "Press space to toggle sRGB conversion");

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@ -346,9 +346,7 @@ int main()
window.setVerticalSyncEnabled(true); window.setVerticalSyncEnabled(true);
// Load the application font and pass it to the Effect class // Load the application font and pass it to the Effect class
sf::Font font; const auto font = sf::Font::loadFromFile("resources/tuffy.ttf").value();
if (!font.loadFromFile("resources/tuffy.ttf"))
return EXIT_FAILURE;
Effect::setFont(font); Effect::setFont(font);
// Create the effects // Create the effects

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@ -1051,9 +1051,7 @@ int main()
window.setVerticalSyncEnabled(true); window.setVerticalSyncEnabled(true);
// Load the application font and pass it to the Effect class // Load the application font and pass it to the Effect class
sf::Font font; const auto font = sf::Font::loadFromFile(resourcesDir() / "tuffy.ttf").value();
if (!font.loadFromFile(resourcesDir() / "tuffy.ttf"))
return EXIT_FAILURE;
Effect::setFont(font); Effect::setFont(font);
// Create the effects // Create the effects

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@ -84,9 +84,7 @@ int main()
ball.setOrigin({ballRadius / 2.f, ballRadius / 2.f}); ball.setOrigin({ballRadius / 2.f, ballRadius / 2.f});
// Load the text font // Load the text font
sf::Font font; const auto font = sf::Font::loadFromFile(resourcesDir() / "tuffy.ttf").value();
if (!font.loadFromFile(resourcesDir() / "tuffy.ttf"))
return EXIT_FAILURE;
// Initialize the pause message // Initialize the pause message
sf::Text pauseMessage(font); sf::Text pauseMessage(font);

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@ -37,6 +37,7 @@
#include <filesystem> #include <filesystem>
#include <memory> #include <memory>
#include <optional>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
@ -87,12 +88,12 @@ public:
/// ///
/// \param filename Path of the font file to load /// \param filename Path of the font file to load
/// ///
/// \return True if loading succeeded, false if it failed /// \return Font if loading succeeded, `std::nullopt` if it failed
/// ///
/// \see loadFromMemory, loadFromStream /// \see loadFromMemory, loadFromStream
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
[[nodiscard]] bool loadFromFile(const std::filesystem::path& filename); [[nodiscard]] static std::optional<Font> loadFromFile(const std::filesystem::path& filename);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Load the font from a file in memory /// \brief Load the font from a file in memory
@ -108,12 +109,12 @@ public:
/// \param data Pointer to the file data in memory /// \param data Pointer to the file data in memory
/// \param sizeInBytes Size of the data to load, in bytes /// \param sizeInBytes Size of the data to load, in bytes
/// ///
/// \return True if loading succeeded, false if it failed /// \return Font if loading succeeded, `std::nullopt` if it failed
/// ///
/// \see loadFromFile, loadFromStream /// \see loadFromFile, loadFromStream
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
[[nodiscard]] bool loadFromMemory(const void* data, std::size_t sizeInBytes); [[nodiscard]] static std::optional<Font> loadFromMemory(const void* data, std::size_t sizeInBytes);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Load the font from a custom stream /// \brief Load the font from a custom stream
@ -130,12 +131,12 @@ public:
/// ///
/// \param stream Source stream to read from /// \param stream Source stream to read from
/// ///
/// \return True if loading succeeded, false if it failed /// \return Font if loading succeeded, `std::nullopt` if it failed
/// ///
/// \see loadFromFile, loadFromMemory /// \see loadFromFile, loadFromMemory
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
[[nodiscard]] bool loadFromStream(InputStream& stream); [[nodiscard]] static std::optional<Font> loadFromStream(InputStream& stream);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get the font information /// \brief Get the font information
@ -322,12 +323,6 @@ private:
std::vector<Row> rows; //!< List containing the position of all the existing rows std::vector<Row> rows; //!< List containing the position of all the existing rows
}; };
////////////////////////////////////////////////////////////
/// \brief Free all the internal resources
///
////////////////////////////////////////////////////////////
void cleanup();
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Find or create the glyphs page corresponding to the given character size /// \brief Find or create the glyphs page corresponding to the given character size
/// ///
@ -378,6 +373,12 @@ private:
struct FontHandles; struct FontHandles;
using PageTable = std::unordered_map<unsigned int, Page>; //!< Table mapping a character size to its page (texture) using PageTable = std::unordered_map<unsigned int, Page>; //!< Table mapping a character size to its page (texture)
////////////////////////////////////////////////////////////
/// \brief Create a font from font handles and a family name
///
////////////////////////////////////////////////////////////
Font(std::shared_ptr<FontHandles>&& fontHandles, std::string&& familyName);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@ -430,14 +431,8 @@ private:
/// ///
/// Usage example: /// Usage example:
/// \code /// \code
/// // Declare a new font /// // Load a new font
/// sf::Font font; /// const auto font = sf::Font::loadFromFile("arial.ttf").value();
///
/// // Load it from a file
/// if (!font.loadFromFile("arial.ttf"))
/// {
/// // error...
/// }
/// ///
/// // Create a text which uses our font /// // Create a text which uses our font
/// sf::Text text1(font); /// sf::Text text1(font);

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@ -272,11 +272,7 @@ private:
/// // error... /// // error...
/// } /// }
/// sf::Sprite sprite(texture); /// sf::Sprite sprite(texture);
/// sf::Font font; /// const auto font = sf::Font::loadFromFile("arial.ttf").value();
/// if (!font.loadFromFile("arial.ttf"))
/// {
/// // error...
/// }
/// sf::Text text(font); /// sf::Text text(font);
/// ... /// ...
/// ///

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@ -468,12 +468,8 @@ private:
/// ///
/// Usage example: /// Usage example:
/// \code /// \code
/// // Declare and load a font /// // Load a font
/// sf::Font font; /// const auto font = sf::Font::loadFromFile("arial.ttf").value();
/// if (!font.loadFromFile("arial.ttf"))
/// {
/// // Handle error...
/// }
/// ///
/// // Create a text /// // Create a text
/// sf::Text text(font, "hello"); /// sf::Text text(font, "hello");

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@ -124,13 +124,17 @@ struct Font::FontHandles
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
bool Font::loadFromFile(const std::filesystem::path& filename) Font::Font(std::shared_ptr<FontHandles>&& fontHandles, std::string&& familyName) : m_fontHandles(std::move(fontHandles))
{
m_info.family = std::move(familyName);
}
////////////////////////////////////////////////////////////
std::optional<Font> Font::loadFromFile(const std::filesystem::path& filename)
{ {
#ifndef SFML_SYSTEM_ANDROID #ifndef SFML_SYSTEM_ANDROID
// Cleanup the previous resources
cleanup();
auto fontHandles = std::make_shared<FontHandles>(); auto fontHandles = std::make_shared<FontHandles>();
// Initialize FreeType // Initialize FreeType
@ -139,7 +143,7 @@ bool Font::loadFromFile(const std::filesystem::path& filename)
if (FT_Init_FreeType(&fontHandles->library) != 0) if (FT_Init_FreeType(&fontHandles->library) != 0)
{ {
err() << "Failed to load font (failed to initialize FreeType)\n" << formatDebugPathInfo(filename) << std::endl; err() << "Failed to load font (failed to initialize FreeType)\n" << formatDebugPathInfo(filename) << std::endl;
return false; return std::nullopt;
} }
// Load the new font face from the specified file // Load the new font face from the specified file
@ -147,7 +151,7 @@ bool Font::loadFromFile(const std::filesystem::path& filename)
if (FT_New_Face(fontHandles->library, filename.string().c_str(), 0, &face) != 0) if (FT_New_Face(fontHandles->library, filename.string().c_str(), 0, &face) != 0)
{ {
err() << "Failed to load font (failed to create the font face)\n" << formatDebugPathInfo(filename) << std::endl; err() << "Failed to load font (failed to create the font face)\n" << formatDebugPathInfo(filename) << std::endl;
return false; return std::nullopt;
} }
fontHandles->face = face; fontHandles->face = face;
@ -155,7 +159,7 @@ bool Font::loadFromFile(const std::filesystem::path& filename)
if (FT_Stroker_New(fontHandles->library, &fontHandles->stroker) != 0) if (FT_Stroker_New(fontHandles->library, &fontHandles->stroker) != 0)
{ {
err() << "Failed to load font (failed to create the stroker)\n" << formatDebugPathInfo(filename) << std::endl; err() << "Failed to load font (failed to create the stroker)\n" << formatDebugPathInfo(filename) << std::endl;
return false; return std::nullopt;
} }
// Select the unicode character map // Select the unicode character map
@ -163,32 +167,26 @@ bool Font::loadFromFile(const std::filesystem::path& filename)
{ {
err() << "Failed to load font (failed to set the Unicode character set)\n" err() << "Failed to load font (failed to set the Unicode character set)\n"
<< formatDebugPathInfo(filename) << std::endl; << formatDebugPathInfo(filename) << std::endl;
return false; return std::nullopt;
} }
// Store the loaded font handles return Font(std::move(fontHandles), std::string(face->family_name ? face->family_name : ""));
m_fontHandles = std::move(fontHandles);
// Store the font information
m_info.family = face->family_name ? face->family_name : std::string();
return true;
#else #else
m_stream = std::make_shared<priv::ResourceStream>(filename); auto stream = std::make_shared<priv::ResourceStream>(filename);
return loadFromStream(*m_stream); auto font = loadFromStream(*stream);
if (font)
font->m_stream = std::move(stream);
return font;
#endif #endif
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
bool Font::loadFromMemory(const void* data, std::size_t sizeInBytes) std::optional<Font> Font::loadFromMemory(const void* data, std::size_t sizeInBytes)
{ {
// Cleanup the previous resources
cleanup();
auto fontHandles = std::make_shared<FontHandles>(); auto fontHandles = std::make_shared<FontHandles>();
// Initialize FreeType // Initialize FreeType
@ -197,7 +195,7 @@ bool Font::loadFromMemory(const void* data, std::size_t sizeInBytes)
if (FT_Init_FreeType(&fontHandles->library) != 0) if (FT_Init_FreeType(&fontHandles->library) != 0)
{ {
err() << "Failed to load font from memory (failed to initialize FreeType)" << std::endl; err() << "Failed to load font from memory (failed to initialize FreeType)" << std::endl;
return false; return std::nullopt;
} }
// Load the new font face from the specified file // Load the new font face from the specified file
@ -209,7 +207,7 @@ bool Font::loadFromMemory(const void* data, std::size_t sizeInBytes)
&face) != 0) &face) != 0)
{ {
err() << "Failed to load font from memory (failed to create the font face)" << std::endl; err() << "Failed to load font from memory (failed to create the font face)" << std::endl;
return false; return std::nullopt;
} }
fontHandles->face = face; fontHandles->face = face;
@ -217,32 +215,23 @@ bool Font::loadFromMemory(const void* data, std::size_t sizeInBytes)
if (FT_Stroker_New(fontHandles->library, &fontHandles->stroker) != 0) if (FT_Stroker_New(fontHandles->library, &fontHandles->stroker) != 0)
{ {
err() << "Failed to load font from memory (failed to create the stroker)" << std::endl; err() << "Failed to load font from memory (failed to create the stroker)" << std::endl;
return false; return std::nullopt;
} }
// Select the Unicode character map // Select the Unicode character map
if (FT_Select_Charmap(face, FT_ENCODING_UNICODE) != 0) if (FT_Select_Charmap(face, FT_ENCODING_UNICODE) != 0)
{ {
err() << "Failed to load font from memory (failed to set the Unicode character set)" << std::endl; err() << "Failed to load font from memory (failed to set the Unicode character set)" << std::endl;
return false; return std::nullopt;
} }
// Store the loaded font handles return Font(std::move(fontHandles), std::string(face->family_name ? face->family_name : ""));
m_fontHandles = std::move(fontHandles);
// Store the font information
m_info.family = face->family_name ? face->family_name : std::string();
return true;
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
bool Font::loadFromStream(InputStream& stream) std::optional<Font> Font::loadFromStream(InputStream& stream)
{ {
// Cleanup the previous resources
cleanup();
auto fontHandles = std::make_shared<FontHandles>(); auto fontHandles = std::make_shared<FontHandles>();
// Initialize FreeType // Initialize FreeType
@ -251,14 +240,14 @@ bool Font::loadFromStream(InputStream& stream)
if (FT_Init_FreeType(&fontHandles->library) != 0) if (FT_Init_FreeType(&fontHandles->library) != 0)
{ {
err() << "Failed to load font from stream (failed to initialize FreeType)" << std::endl; err() << "Failed to load font from stream (failed to initialize FreeType)" << std::endl;
return false; return std::nullopt;
} }
// Make sure that the stream's reading position is at the beginning // Make sure that the stream's reading position is at the beginning
if (stream.seek(0) == -1) if (stream.seek(0) == -1)
{ {
err() << "Failed to seek font stream" << std::endl; err() << "Failed to seek font stream" << std::endl;
return false; return std::nullopt;
} }
// Prepare a wrapper for our stream, that we'll pass to FreeType callbacks // Prepare a wrapper for our stream, that we'll pass to FreeType callbacks
@ -280,7 +269,7 @@ bool Font::loadFromStream(InputStream& stream)
if (FT_Open_Face(fontHandles->library, &args, 0, &face) != 0) if (FT_Open_Face(fontHandles->library, &args, 0, &face) != 0)
{ {
err() << "Failed to load font from stream (failed to create the font face)" << std::endl; err() << "Failed to load font from stream (failed to create the font face)" << std::endl;
return false; return std::nullopt;
} }
fontHandles->face = face; fontHandles->face = face;
@ -288,23 +277,17 @@ bool Font::loadFromStream(InputStream& stream)
if (FT_Stroker_New(fontHandles->library, &fontHandles->stroker) != 0) if (FT_Stroker_New(fontHandles->library, &fontHandles->stroker) != 0)
{ {
err() << "Failed to load font from stream (failed to create the stroker)" << std::endl; err() << "Failed to load font from stream (failed to create the stroker)" << std::endl;
return false; return std::nullopt;
} }
// Select the Unicode character map // Select the Unicode character map
if (FT_Select_Charmap(face, FT_ENCODING_UNICODE) != 0) if (FT_Select_Charmap(face, FT_ENCODING_UNICODE) != 0)
{ {
err() << "Failed to load font from stream (failed to set the Unicode character set)" << std::endl; err() << "Failed to load font from stream (failed to set the Unicode character set)" << std::endl;
return false; return std::nullopt;
} }
// Store the loaded font handles return Font(std::move(fontHandles), std::string(face->family_name ? face->family_name : ""));
m_fontHandles = std::move(fontHandles);
// Store the font information
m_info.family = face->family_name ? face->family_name : std::string();
return true;
} }
@ -474,18 +457,6 @@ bool Font::isSmooth() const
} }
////////////////////////////////////////////////////////////
void Font::cleanup()
{
// Drop ownership of shared FreeType pointers
m_fontHandles.reset();
// Reset members
m_pages.clear();
std::vector<std::uint8_t>().swap(m_pixelBuffer);
}
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Font::Page& Font::loadPage(unsigned int characterSize) const Font::Page& Font::loadPage(unsigned int characterSize) const
{ {

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@ -15,35 +15,23 @@ TEST_CASE("[Graphics] sf::Font", runDisplayTests())
{ {
SECTION("Type traits") SECTION("Type traits")
{ {
STATIC_CHECK(!std::is_default_constructible_v<sf::Font>);
STATIC_CHECK(std::is_copy_constructible_v<sf::Font>); STATIC_CHECK(std::is_copy_constructible_v<sf::Font>);
STATIC_CHECK(std::is_copy_assignable_v<sf::Font>); STATIC_CHECK(std::is_copy_assignable_v<sf::Font>);
STATIC_CHECK(std::is_move_constructible_v<sf::Font>); STATIC_CHECK(std::is_move_constructible_v<sf::Font>);
STATIC_CHECK(std::is_move_assignable_v<sf::Font>); STATIC_CHECK(std::is_move_assignable_v<sf::Font>);
} }
SECTION("Construction")
{
const sf::Font font;
CHECK(font.getInfo().family.empty());
CHECK(!font.hasGlyph(0));
CHECK(font.getLineSpacing(0) == 0);
CHECK(font.getUnderlinePosition(0) == 0);
CHECK(font.getUnderlineThickness(0) == 0);
CHECK(font.isSmooth());
}
SECTION("loadFromFile()") SECTION("loadFromFile()")
{ {
sf::Font font;
SECTION("Invalid filename") SECTION("Invalid filename")
{ {
CHECK(!font.loadFromFile("does/not/exist.ttf")); CHECK(!sf::Font::loadFromFile("does/not/exist.ttf"));
} }
SECTION("Successful load") SECTION("Successful load")
{ {
REQUIRE(font.loadFromFile("Graphics/tuffy.ttf")); const auto font = sf::Font::loadFromFile("Graphics/tuffy.ttf").value();
CHECK(font.getInfo().family == "Tuffy"); CHECK(font.getInfo().family == "Tuffy");
const auto& glyph = font.getGlyph(0x45, 16, false); const auto& glyph = font.getGlyph(0x45, 16, false);
CHECK(glyph.advance == 9); CHECK(glyph.advance == 9);
@ -70,19 +58,17 @@ TEST_CASE("[Graphics] sf::Font", runDisplayTests())
SECTION("loadFromMemory()") SECTION("loadFromMemory()")
{ {
sf::Font font;
SECTION("Invalid data and size") SECTION("Invalid data and size")
{ {
CHECK(!font.loadFromMemory(nullptr, 1)); CHECK(!sf::Font::loadFromMemory(nullptr, 1));
const std::byte testByte{0xCD}; const std::byte testByte{0xCD};
CHECK(!font.loadFromMemory(&testByte, 0)); CHECK(!sf::Font::loadFromMemory(&testByte, 0));
} }
SECTION("Successful load") SECTION("Successful load")
{ {
const auto memory = loadIntoMemory("Graphics/tuffy.ttf"); const auto memory = loadIntoMemory("Graphics/tuffy.ttf");
REQUIRE(font.loadFromMemory(memory.data(), memory.size())); const auto font = sf::Font::loadFromMemory(memory.data(), memory.size()).value();
CHECK(font.getInfo().family == "Tuffy"); CHECK(font.getInfo().family == "Tuffy");
const auto& glyph = font.getGlyph(0x45, 16, false); const auto& glyph = font.getGlyph(0x45, 16, false);
CHECK(glyph.advance == 9); CHECK(glyph.advance == 9);
@ -109,18 +95,17 @@ TEST_CASE("[Graphics] sf::Font", runDisplayTests())
SECTION("loadFromStream()") SECTION("loadFromStream()")
{ {
sf::Font font;
sf::FileInputStream stream; sf::FileInputStream stream;
SECTION("Invalid stream") SECTION("Invalid stream")
{ {
CHECK(!font.loadFromStream(stream)); CHECK(!sf::Font::loadFromStream(stream));
} }
SECTION("Successful load") SECTION("Successful load")
{ {
REQUIRE(stream.open("Graphics/tuffy.ttf")); REQUIRE(stream.open("Graphics/tuffy.ttf"));
REQUIRE(font.loadFromStream(stream)); const auto font = sf::Font::loadFromStream(stream).value();
CHECK(font.getInfo().family == "Tuffy"); CHECK(font.getInfo().family == "Tuffy");
const auto& glyph = font.getGlyph(0x45, 16, false); const auto& glyph = font.getGlyph(0x45, 16, false);
CHECK(glyph.advance == 9); CHECK(glyph.advance == 9);
@ -147,8 +132,7 @@ TEST_CASE("[Graphics] sf::Font", runDisplayTests())
SECTION("Set/get smooth") SECTION("Set/get smooth")
{ {
sf::Font font; auto font = sf::Font::loadFromFile("Graphics/tuffy.ttf").value();
REQUIRE(font.loadFromFile("Graphics/tuffy.ttf"));
font.setSmooth(false); font.setSmooth(false);
CHECK(!font.isSmooth()); CHECK(!font.isSmooth());
} }

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@ -20,29 +20,10 @@ TEST_CASE("[Graphics] sf::Text", runDisplayTests())
STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::Text>); STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::Text>);
} }
sf::Font font; const auto font = sf::Font::loadFromFile("Graphics/tuffy.ttf").value();
REQUIRE(font.loadFromFile("Graphics/tuffy.ttf"));
SECTION("Construction") SECTION("Construction")
{ {
SECTION("Font constructor with empty font")
{
const sf::Font emptyFont;
const sf::Text text(emptyFont);
CHECK(text.getString() == "");
CHECK(&text.getFont() == &emptyFont);
CHECK(text.getCharacterSize() == 30);
CHECK(text.getLetterSpacing() == 1.f);
CHECK(text.getLineSpacing() == 1.f);
CHECK(text.getStyle() == sf::Text::Regular);
CHECK(text.getFillColor() == sf::Color::White);
CHECK(text.getOutlineColor() == sf::Color::Black);
CHECK(text.getOutlineThickness() == 0);
CHECK(text.findCharacterPos(0) == sf::Vector2f());
CHECK(text.getLocalBounds() == sf::FloatRect());
CHECK(text.getGlobalBounds() == sf::FloatRect());
}
SECTION("Font constructor") SECTION("Font constructor")
{ {
const sf::Text text(font); const sf::Text text(font);
@ -104,8 +85,8 @@ TEST_CASE("[Graphics] sf::Text", runDisplayTests())
SECTION("Set/get font") SECTION("Set/get font")
{ {
sf::Text text(font); sf::Text text(font);
const sf::Font otherFont; const auto otherFont = sf::Font::loadFromFile("Graphics/tuffy.ttf").value();
text.setFont(otherFont); text.setFont(otherFont);
CHECK(&text.getFont() == &otherFont); CHECK(&text.getFont() == &otherFont);
} }

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@ -14,7 +14,7 @@ int main()
// Graphics // Graphics
[[maybe_unused]] const sf::Color color; [[maybe_unused]] const sf::Color color;
[[maybe_unused]] const sf::Font font; [[maybe_unused]] const sf::IntRect rect;
[[maybe_unused]] const sf::RenderWindow renderWindow; [[maybe_unused]] const sf::RenderWindow renderWindow;
[[maybe_unused]] const sf::RectangleShape rectangleShape; [[maybe_unused]] const sf::RectangleShape rectangleShape;
[[maybe_unused]] const sf::Vertex vertex; [[maybe_unused]] const sf::Vertex vertex;

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@ -42,12 +42,8 @@ int main()
sf::Sprite sprite(texture); sf::Sprite sprite(texture);
// Create a graphical text to display // Create a graphical text to display
sf::Font font; const auto font = sf::Font::loadFromFile(resourcePath() / "tuffy.ttf").value();
if (!font.loadFromFile(resourcePath() / "tuffy.ttf")) sf::Text text(font, "Hello SFML", 50);
{
return EXIT_FAILURE;
}
sf::Text text(font, "Hello SFML", 50);
text.setFillColor(sf::Color::Black); text.setFillColor(sf::Color::Black);
// Load a music to play // Load a music to play

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@ -40,12 +40,8 @@ int main()
sf::Sprite sprite(texture); sf::Sprite sprite(texture);
// Create a graphical text to display // Create a graphical text to display
sf::Font font; const auto font = sf::Font::loadFromFile("tuffy.ttf").value();
if (!font.loadFromFile("tuffy.ttf")) sf::Text text(font, "Hello SFML", 50);
{
return EXIT_FAILURE;
}
sf::Text text(font, "Hello SFML", 50);
text.setFillColor(sf::Color::Black); text.setFillColor(sf::Color::Black);
// Load a music to play // Load a music to play