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Use lazy loading for keyboard scancodes on macos (backport)
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@ -22,6 +22,7 @@
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- [Windows] Close the clipboard if we fail to empty it (#3043)
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- [Windows] Close the clipboard if we fail to empty it (#3043)
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- [Android] Remove use of deprecated `ALooper_pollAll` (#3181, #3189)
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- [Android] Remove use of deprecated `ALooper_pollAll` (#3181, #3189)
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- [macOS] Fix how macOS fullscreen video modes are detected (#2300, #3151)
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- [macOS] Fix how macOS fullscreen video modes are detected (#2300, #3151)
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- [macOS] Prevent unnecessary macOS input monitoring permission prompts (#2843, #3235)
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### Graphics
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### Graphics
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@ -281,6 +281,7 @@ private:
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// Member data
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// Member data
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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IOHIDManagerRef m_manager; ///< Underlying HID Manager
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IOHIDManagerRef m_manager; ///< Underlying HID Manager
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bool m_keysInitialized; ///< Has initializeKeyboard been called at least once?
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IOHIDElements m_keys[Keyboard::Scan::ScancodeCount]; ///< All the keys on any connected keyboard
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IOHIDElements m_keys[Keyboard::Scan::ScancodeCount]; ///< All the keys on any connected keyboard
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Keyboard::Scancode m_keyToScancodeMapping[Keyboard::KeyCount]; ///< Mapping from Key to Scancode
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Keyboard::Scancode m_keyToScancodeMapping[Keyboard::KeyCount]; ///< Mapping from Key to Scancode
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Keyboard::Key m_scancodeToKeyMapping[Keyboard::Scan::ScancodeCount]; ///< Mapping from Scancode to Key
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Keyboard::Key m_scancodeToKeyMapping[Keyboard::Scan::ScancodeCount]; ///< Mapping from Scancode to Key
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@ -555,6 +555,13 @@ bool HIDInputManager::isKeyPressed(Keyboard::Key key)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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bool HIDInputManager::isKeyPressed(Keyboard::Scancode code)
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bool HIDInputManager::isKeyPressed(Keyboard::Scancode code)
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{
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{
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// Lazy load m_keys to prevent unnecessary macOS input monitoring permission requests
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if (!m_keysInitialized)
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{
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initializeKeyboard();
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m_keysInitialized = true;
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}
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return (code != Keyboard::Scan::Unknown) && isPressed(m_keys[code]);
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return (code != Keyboard::Scan::Unknown) && isPressed(m_keys[code]);
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}
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}
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@ -694,7 +701,8 @@ String HIDInputManager::getDescription(Keyboard::Scancode code)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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HIDInputManager::HIDInputManager() :
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HIDInputManager::HIDInputManager() :
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m_manager(0)
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m_manager(0),
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m_keysInitialized(false)
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{
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{
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// Create an HID Manager reference
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// Create an HID Manager reference
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m_manager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
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m_manager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
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@ -708,7 +716,6 @@ m_manager(0)
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}
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}
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// Build up our knownledge of the hardware
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// Build up our knownledge of the hardware
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initializeKeyboard();
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buildMappings();
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buildMappings();
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// Register for notification on keyboard layout changes
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// Register for notification on keyboard layout changes
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@ -908,6 +915,8 @@ void HIDInputManager::freeUp()
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CFRelease(m_manager);
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CFRelease(m_manager);
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m_manager = 0;
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m_manager = 0;
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if (m_keysInitialized)
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{
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for (unsigned int i = 0; i < Keyboard::KeyCount; ++i)
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for (unsigned int i = 0; i < Keyboard::KeyCount; ++i)
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{
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{
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for (IOHIDElements::iterator it = m_keys[i].begin(); it != m_keys[i].end(); ++it)
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for (IOHIDElements::iterator it = m_keys[i].begin(); it != m_keys[i].end(); ++it)
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@ -916,6 +925,8 @@ void HIDInputManager::freeUp()
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m_keys[i].clear();
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m_keys[i].clear();
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}
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}
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}
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}
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m_keysInitialized = false;
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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