mirror of
https://github.com/SFML/SFML.git
synced 2024-11-24 20:31:05 +08:00
Fix DRM mode setting to use SFML window dimensions
- Actually use the dimensions of the SFML window as the DRM mode dimensions when setting a DRM mode. - If SFML window dimensions don't match a valid DRM mode, show the window contents on screen in the current mode instead of simply failing to show anything. - With these change the SFML examples are now working for me
This commit is contained in:
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9aca44d704
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@ -90,6 +90,7 @@ For a closer look at breaking changes and how to migrate from SFML 2, check out
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- [Linux] Fixed broken joystick axis mappings under Linux (#3167)
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- [macOS] Fixed how macOS fullscreen video modes are detected (#3151)
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- [macOS] Avoided unnecessary permission request prompts (#3232)
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- [Linux] Fixed DRM mode setting to use SFML window dimensions (#3310)
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### Graphics
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@ -298,11 +298,13 @@ int findDrmDevice(drmModeResPtr& resources)
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if (fileDescriptor < 0)
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continue;
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result = getResources(fileDescriptor, resources);
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#ifdef SFML_DEBUG
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sf::err() << "DRM device used: " << i << std::endl;
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#endif
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if (!result && hasMonitorConnected(fileDescriptor, *resources) != 0)
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{
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#ifdef SFML_DEBUG
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sf::err() << "DRM device used: " << device->nodes[DRM_NODE_PRIMARY] << std::endl;
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#endif
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break;
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}
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close(fileDescriptor);
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fileDescriptor = -1;
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}
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@ -313,23 +315,28 @@ int findDrmDevice(drmModeResPtr& resources)
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return fileDescriptor;
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}
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int initDrm(sf::priv::Drm& drm, const char* device, const char* modeStr, unsigned int vrefresh)
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int initDrm()
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{
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if (initialized)
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return 0;
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drmModeResPtr resources = nullptr;
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if (device)
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// Use environment variable "SFML_DRM_DEVICE" (or nullptr if not set)
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const char* deviceStr = std::getenv("SFML_DRM_DEVICE");
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if (deviceStr && *deviceStr)
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{
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drm.fileDescriptor = open(device, O_RDWR);
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const int ret = getResources(drm.fileDescriptor, resources);
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drmNode.fileDescriptor = open(deviceStr, O_RDWR);
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const int ret = getResources(drmNode.fileDescriptor, resources);
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if (ret < 0 && errno == EOPNOTSUPP)
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sf::err() << device << " does not look like a modeset device" << std::endl;
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sf::err() << deviceStr << " does not look like a modeset device" << std::endl;
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}
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else
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{
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drm.fileDescriptor = findDrmDevice(resources);
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drmNode.fileDescriptor = findDrmDevice(resources);
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}
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if (drm.fileDescriptor < 0)
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if (drmNode.fileDescriptor < 0)
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{
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sf::err() << "Could not open drm device" << std::endl;
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return -1;
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@ -345,7 +352,7 @@ int initDrm(sf::priv::Drm& drm, const char* device, const char* modeStr, unsigne
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drmModeConnectorPtr connector = nullptr;
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for (int i = 0; i < resources->count_connectors; ++i)
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{
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connector = drmModeGetConnector(drm.fileDescriptor, resources->connectors[i]);
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connector = drmModeGetConnector(drmNode.fileDescriptor, resources->connectors[i]);
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if (connector->connection == DRM_MODE_CONNECTED)
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{
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// It's connected, let's use this!
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@ -362,31 +369,11 @@ int initDrm(sf::priv::Drm& drm, const char* device, const char* modeStr, unsigne
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return -1;
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}
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// Find user requested mode:
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if (modeStr && *modeStr)
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{
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for (int i = 0; i < connector->count_modes; ++i)
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{
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drmModeModeInfoPtr currentMode = &connector->modes[i];
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if (std::string_view(currentMode->name) == modeStr)
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{
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if (vrefresh == 0 || currentMode->vrefresh == vrefresh)
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{
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drm.mode = currentMode;
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break;
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}
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}
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}
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if (!drm.mode)
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sf::err() << "Requested mode not found, using default mode!" << std::endl;
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}
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// Find encoder:
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drmModeEncoderPtr encoder = nullptr;
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for (int i = 0; i < resources->count_encoders; ++i)
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{
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encoder = drmModeGetEncoder(drm.fileDescriptor, resources->encoders[i]);
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encoder = drmModeGetEncoder(drmNode.fileDescriptor, resources->encoders[i]);
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if (encoder->encoder_id == connector->encoder_id)
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break;
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drmModeFreeEncoder(encoder);
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@ -395,74 +382,29 @@ int initDrm(sf::priv::Drm& drm, const char* device, const char* modeStr, unsigne
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if (encoder)
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{
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drm.crtcId = encoder->crtc_id;
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drmNode.crtcId = encoder->crtc_id;
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}
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else
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{
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const std::uint32_t crtcId = findCrtcForConnector(drm, *resources, *connector);
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const std::uint32_t crtcId = findCrtcForConnector(drmNode, *resources, *connector);
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if (crtcId == 0)
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{
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sf::err() << "No crtc found!" << std::endl;
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return -1;
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}
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drm.crtcId = crtcId;
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drmNode.crtcId = crtcId;
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}
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drmModeFreeResources(resources);
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drm.connectorId = connector->connector_id;
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drmNode.connectorId = connector->connector_id;
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drm.savedConnector = connector;
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drm.savedEncoder = encoder;
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drmNode.savedConnector = connector;
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drmNode.savedEncoder = encoder;
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// Get original display mode so we can restore display mode after program exits
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drm.originalCrtc = drmModeGetCrtc(drm.fileDescriptor, drm.crtcId);
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// Use the current mode rather than the preferred one if the user didn't specify a mode with env vars
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if (!drm.mode)
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{
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#ifdef SFML_DEBUG
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sf::err() << "DRM using the current mode" << std::endl;
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#endif
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drm.mode = &(drm.originalCrtc->mode);
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}
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#ifdef SFML_DEBUG
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sf::err() << "DRM Mode used: " << drm.mode->name << "@" << drm.mode->vrefresh << std::endl;
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#endif
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return 0;
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}
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void checkInit()
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{
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if (initialized)
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return;
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// Use environment variable "SFML_DRM_DEVICE" (or nullptr if not set)
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char* deviceString = std::getenv("SFML_DRM_DEVICE");
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if (deviceString && !*deviceString)
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deviceString = nullptr;
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// Use environment variable "SFML_DRM_MODE" (or nullptr if not set)
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char* modeString = std::getenv("SFML_DRM_MODE");
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// Use environment variable "SFML_DRM_REFRESH" (or 0 if not set)
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// Use in combination with mode to request specific refresh rate for the mode
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// if multiple refresh rates for same mode might be supported
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unsigned int refreshRate = 0;
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if (const char* refreshString = std::getenv("SFML_DRM_REFRESH"))
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refreshRate = static_cast<unsigned int>(std::atoi(refreshString));
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if (initDrm(drmNode,
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deviceString, // device
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modeString, // requested mode
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refreshRate) < 0) // screen refresh rate
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{
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sf::err() << "Error initializing DRM" << std::endl;
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return;
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}
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drmNode.originalCrtc = drmModeGetCrtc(drmNode.fileDescriptor, drmNode.crtcId);
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gbmDevice = gbm_create_device(drmNode.fileDescriptor);
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@ -473,12 +415,70 @@ void checkInit()
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pollFD.events = POLLIN;
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drmEventCtx.version = 2;
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drmEventCtx.page_flip_handler = pageFlipHandler;
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drmNode.mode = nullptr;
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return 1;
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}
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void setDrmMode(sf::Vector2u size = {})
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{
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// don't do anything if supplied width and height are 0 and we already have a drm mode
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if ((size == sf::Vector2u()) && drmNode.mode)
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return;
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drmModeConnectorPtr connector = drmNode.savedConnector;
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if (!connector)
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return;
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// Find user requested mode:
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// Use environment variable "SFML_DRM_MODE" (or nullptr if not set)
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const char* modeString = std::getenv("SFML_DRM_MODE");
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// Use environment variable "SFML_DRM_REFRESH" (or 0 if not set)
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// Use in combination with mode to request specific refresh rate for the mode
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// if multiple refresh rates for same mode might be supported
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unsigned int refreshRate = 0;
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const char* refreshString = std::getenv("SFML_DRM_REFRESH");
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if (refreshString)
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refreshRate = static_cast<unsigned int>(std::atoi(refreshString));
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bool matched = false;
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for (int i = 0; i < connector->count_modes; ++i)
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{
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drmModeModeInfoPtr currentMode = &connector->modes[i];
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if (refreshRate == 0 || currentMode->vrefresh == refreshRate)
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{
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// prefer SFML_DRM_MODE setting if matched
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if ((modeString && *modeString) && (std::strcmp(currentMode->name, modeString) == 0))
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{
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drmNode.mode = currentMode;
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break;
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}
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// otherwise match to program supplied width and height
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if (!matched && sf::Vector2u(currentMode->hdisplay, currentMode->vdisplay) == size)
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{
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drmNode.mode = currentMode;
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matched = true;
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}
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}
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}
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if ((modeString && *modeString) && !drmNode.mode)
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sf::err() << "SFML_DRM_MODE (" << modeString << ") not found, using default mode!" << std::endl;
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// Let's use the current mode rather than the preferred one if the user didn't specify a mode with env vars
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if (!drmNode.mode)
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drmNode.mode = &(drmNode.originalCrtc->mode);
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#ifdef SFML_DEBUG
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sf::err() << "DRM Mode used: " << drmNode.mode->name << "@" << drmNode.mode->vrefresh << std::endl;
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#endif
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}
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EGLDisplay getInitializedDisplay()
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{
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checkInit();
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if (display == EGL_NO_DISPLAY)
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{
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gladLoaderLoadEGL(EGL_NO_DISPLAY);
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@ -515,59 +515,70 @@ namespace sf::priv
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DRMContext::DRMContext(DRMContext* shared)
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{
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contextCount++;
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if (initDrm() < 0)
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return;
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setDrmMode();
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// Get the initialized EGL display
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m_display = getInitializedDisplay();
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// Get the best EGL config matching the default video settings
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m_config = getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, ContextSettings{});
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m_config = getBestConfig(m_display, ContextSettings{});
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updateSettings();
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// Create EGL context
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createContext(shared);
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if (shared)
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createSurface(shared->m_size, VideoMode::getDesktopMode().bitsPerPixel, false);
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createSurface({drmNode.mode->hdisplay, drmNode.mode->vdisplay}, false);
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else // create a surface to force the GL to initialize (seems to be required for glGetString() etc )
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createSurface({1, 1}, VideoMode::getDesktopMode().bitsPerPixel, false);
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createSurface({1, 1}, false);
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}
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////////////////////////////////////////////////////////////
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel)
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int /*bitsPerPixel*/)
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{
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contextCount++;
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if (initDrm() < 0)
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return;
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setDrmMode(owner.getSize());
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// Get the initialized EGL display
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m_display = getInitializedDisplay();
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// Get the best EGL config matching the requested video settings
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m_config = getBestConfig(m_display, bitsPerPixel, settings);
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m_config = getBestConfig(m_display, settings);
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updateSettings();
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// Create EGL context
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createContext(shared);
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const Vector2u size = owner.getSize();
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createSurface(size, bitsPerPixel, true);
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createSurface({drmNode.mode->hdisplay, drmNode.mode->vdisplay}, true);
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}
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////////////////////////////////////////////////////////////
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, Vector2u size)
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, Vector2u /*size*/)
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{
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contextCount++;
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if (initDrm() < 0)
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return;
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setDrmMode();
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// Get the initialized EGL display
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m_display = getInitializedDisplay();
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// Get the best EGL config matching the requested video settings
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m_config = getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, settings);
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m_config = getBestConfig(m_display, settings);
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updateSettings();
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// Create EGL context
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createContext(shared);
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createSurface(size, VideoMode::getDesktopMode().bitsPerPixel, false);
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createSurface({drmNode.mode->hdisplay, drmNode.mode->vdisplay}, false);
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}
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@ -702,15 +713,19 @@ void DRMContext::createContext(DRMContext* shared)
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////////////////////////////////////////////////////////////
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void DRMContext::createSurface(Vector2u size, unsigned int /*bpp*/, bool scanout)
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void DRMContext::createSurface(Vector2u size, bool scanout)
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{
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static constexpr std::uint32_t fmt = GBM_FORMAT_ARGB8888;
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std::uint32_t flags = GBM_BO_USE_RENDERING;
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m_scanOut = scanout;
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if (m_scanOut)
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flags |= GBM_BO_USE_SCANOUT;
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m_gbmSurface = gbm_surface_create(gbmDevice, size.x, size.y, GBM_FORMAT_ARGB8888, flags);
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if (!gbm_device_is_format_supported(gbmDevice, fmt, flags))
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err() << "Warning: GBM surface format not supported." << std::endl;
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m_gbmSurface = gbm_surface_create(gbmDevice, size.x, size.y, fmt, flags);
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if (!m_gbmSurface)
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{
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@ -718,8 +733,6 @@ void DRMContext::createSurface(Vector2u size, unsigned int /*bpp*/, bool scanout
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return;
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}
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m_size = size;
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eglCheck(
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m_surface = eglCreateWindowSurface(m_display, m_config, reinterpret_cast<EGLNativeWindowType>(m_gbmSurface), nullptr));
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@ -745,13 +758,11 @@ void DRMContext::destroySurface()
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////////////////////////////////////////////////////////////
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EGLConfig DRMContext::getBestConfig(EGLDisplay display, unsigned int bitsPerPixel, const ContextSettings& settings)
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EGLConfig DRMContext::getBestConfig(EGLDisplay display, const ContextSettings& settings)
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{
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// Set our video settings constraint
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const std::array attributes =
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{ EGL_BUFFER_SIZE,
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static_cast<EGLint>(bitsPerPixel),
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EGL_DEPTH_SIZE,
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{ EGL_DEPTH_SIZE,
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static_cast<EGLint>(settings.depthBits),
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EGL_STENCIL_SIZE,
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static_cast<EGLint>(settings.stencilBits),
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@ -765,7 +776,6 @@ EGLConfig DRMContext::getBestConfig(EGLDisplay display, unsigned int bitsPerPixe
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8,
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EGL_ALPHA_SIZE,
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8,
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EGL_SURFACE_TYPE,
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EGL_WINDOW_BIT,
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#if defined(SFML_OPENGL_ES)
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@ -818,7 +828,7 @@ GlFunctionPointer DRMContext::getFunction(const char* name)
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////////////////////////////////////////////////////////////
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Drm& DRMContext::getDRM()
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{
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checkInit();
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initDrm();
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return drmNode;
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}
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/// \brief Create the EGL surface
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///
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/// \param size Back buffer width and height, in pixels
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/// \param bpp Pixel depth, in bits per pixel
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/// \param scanout `true` to present the surface to the screen
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/// \param scanout True to present the surface to the screen
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///
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////////////////////////////////////////////////////////////
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void createSurface(Vector2u size, unsigned int bpp, bool scanout);
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void createSurface(Vector2u size, bool scanout);
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////////////////////////////////////////////////////////////
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/// \brief Destroy the EGL surface
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@ -158,13 +157,12 @@ public:
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/// \brief Get the best EGL visual for a given set of video settings
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///
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/// \param display EGL display
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/// \param bitsPerPixel Pixel depth, in bits per pixel
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/// \param settings Requested context settings
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///
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/// \return The best EGL config
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///
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////////////////////////////////////////////////////////////
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static EGLConfig getBestConfig(EGLDisplay display, unsigned int bitsPerPixel, const ContextSettings& settings);
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static EGLConfig getBestConfig(EGLDisplay display, const ContextSettings& settings);
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////////////////////////////////////////////////////////////
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/// \brief Get the address of an OpenGL function
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@ -204,7 +202,6 @@ private:
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gbm_bo* m_currentBO{};
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gbm_bo* m_nextBO{};
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gbm_surface* m_gbmSurface{};
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Vector2u m_size;
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bool m_shown{};
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bool m_scanOut{};
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};
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@ -53,10 +53,9 @@ std::vector<VideoMode> VideoModeImpl::getFullscreenModes()
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////////////////////////////////////////////////////////////
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VideoMode VideoModeImpl::getDesktopMode()
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{
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if (const auto* ptr = DRMContext::getDRM().mode)
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const Drm& drm = DRMContext::getDRM();
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const drmModeModeInfoPtr ptr = drm.mode ? drm.mode : &drm.originalCrtc->mode;
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return VideoMode({ptr->hdisplay, ptr->vdisplay});
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return VideoMode({0, 0});
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}
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} // namespace sf::priv
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