mirror of
https://github.com/SFML/SFML.git
synced 2024-11-25 04:41:05 +08:00
Rewrite sf::Event
API to improve type safety
This new API is built on top of std::variant. This allows us to store many different event types in a space-efficient way and access the active event type in a type-safe manner that eliminates the categories of UB that are possible with unions. Co-authored-by: kimci86 <kimci86@hotmail.fr>
This commit is contained in:
parent
39ba64cfc6
commit
5735fd09d9
2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
@ -59,7 +59,7 @@ body:
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{
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for (sf::Event event; window.pollEvent(event);)
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{
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if (event.type == sf::Event::Closed)
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if (event.is<sf::Event::Closed>())
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window.close();
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}
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2
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
2
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
@ -56,7 +56,7 @@ body:
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{
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for (sf::Event event; window.pollEvent(event);)
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{
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if (event.type == sf::Event::Closed)
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if (event.is<sf::Event::Closed>())
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window.close();
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}
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2
.github/pull_request_template.md
vendored
2
.github/pull_request_template.md
vendored
@ -41,7 +41,7 @@ int main()
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{
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for (sf::Event event; window.pollEvent(event);)
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{
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if (event.type == sf::Event::Closed)
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if (event.is<sf::Event::Closed>())
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window.close();
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}
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@ -47,7 +47,7 @@
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/// for (sf::Event event; window.pollEvent(event);)
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/// {
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/// // Close window: exit
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/// if (event.type == sf::Event::Closed)
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/// if (event.is<sf::Event::Closed>())
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/// window.close();
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/// }
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///
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@ -115,44 +115,50 @@ int main(int argc, char* argv[])
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{
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for (sf::Event event; active ? window.pollEvent(event) : window.waitEvent(event);)
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{
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switch (event.type)
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switch (event.getType())
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{
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case sf::Event::Closed:
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case sf::Event::Type::Closed:
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window.close();
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break;
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case sf::Event::KeyPressed:
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if (event.key.code == sf::Keyboard::Escape)
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case sf::Event::Type::KeyPressed:
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if (event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Escape)
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window.close();
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break;
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case sf::Event::Resized:
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view.setSize(sf::Vector2f(event.size.width, event.size.height));
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view.setCenter(sf::Vector2f(event.size.width, event.size.height) / 2.f);
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case sf::Event::Type::Resized:
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{
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const auto size = sf::Vector2f(event.get<sf::Event::Resized>().size);
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view.setSize(size);
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view.setCenter(size / 2.f);
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window.setView(view);
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break;
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case sf::Event::LostFocus:
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}
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case sf::Event::Type::LostFocus:
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background = sf::Color::Black;
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break;
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case sf::Event::GainedFocus:
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case sf::Event::Type::GainedFocus:
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background = sf::Color::White;
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break;
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// On Android MouseLeft/MouseEntered are (for now) triggered,
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// whenever the app loses or gains focus.
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case sf::Event::MouseLeft:
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case sf::Event::Type::MouseLeft:
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active = false;
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break;
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case sf::Event::MouseEntered:
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case sf::Event::Type::MouseEntered:
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active = true;
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break;
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case sf::Event::TouchBegan:
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if (event.touch.finger == 0)
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case sf::Event::Type::TouchBegan:
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{
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const auto& touchBegan = event.get<sf::Event::TouchBegan>();
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if (touchBegan.finger == 0)
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{
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image.setPosition({static_cast<float>(event.touch.x), static_cast<float>(event.touch.y)});
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image.setPosition(sf::Vector2f(touchBegan.position));
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#if defined(USE_JNI)
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vibrate(sf::milliseconds(10));
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#endif
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}
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break;
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}
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}
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}
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@ -182,17 +182,17 @@ int main()
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for (sf::Event event; window.pollEvent(event);)
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{
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// Window closed or escape key pressed: exit
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if ((event.type == sf::Event::Closed) ||
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((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape)))
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if (event.is<sf::Event::Closed>() ||
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(event.is<sf::Event::KeyPressed>() && event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Escape))
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{
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window.close();
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break;
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}
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// Arrow key pressed:
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if (prerequisitesSupported && (event.type == sf::Event::KeyPressed))
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if (prerequisitesSupported && event.is<sf::Event::KeyPressed>())
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{
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switch (event.key.code)
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switch (event.get<sf::Event::KeyPressed>().code)
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{
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case sf::Keyboard::Enter:
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generateTerrain(terrainStagingBuffer.data());
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@ -162,19 +162,33 @@ int main()
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for (sf::Event event; window.pollEvent(event);)
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{
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// Window closed or escape key pressed: exit
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if ((event.type == sf::Event::Closed) ||
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((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape)))
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if (event.is<sf::Event::Closed>() ||
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(event.is<sf::Event::KeyPressed>() && event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Escape))
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{
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window.close();
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break;
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}
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else if ((event.type == sf::Event::JoystickButtonPressed) || (event.type == sf::Event::JoystickButtonReleased) ||
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(event.type == sf::Event::JoystickMoved) || (event.type == sf::Event::JoystickConnected))
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else if (const auto* joystickButtonPressed = event.getIf<sf::Event::JoystickButtonPressed>())
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{
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// Update displayed joystick values
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updateValues(event.joystickConnect.joystickId);
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updateValues(joystickButtonPressed->joystickId);
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}
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else if (event.type == sf::Event::JoystickDisconnected)
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else if (const auto* joystickButtonReleased = event.getIf<sf::Event::JoystickButtonReleased>())
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{
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// Update displayed joystick values
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updateValues(joystickButtonReleased->joystickId);
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}
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else if (const auto* joystickMoved = event.getIf<sf::Event::JoystickMoved>())
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{
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// Update displayed joystick values
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updateValues(joystickMoved->joystickId);
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}
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else if (const auto* joystickConnected = event.getIf<sf::Event::JoystickConnected>())
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{
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// Update displayed joystick values
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updateValues(joystickConnected->joystickId);
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}
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else if (event.is<sf::Event::JoystickDisconnected>())
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{
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// Reset displayed joystick values to empty
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for (auto& [label, joystickObject] : texts)
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@ -207,21 +207,21 @@ int main()
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for (sf::Event event; window.pollEvent(event);)
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{
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// Close window: exit
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if (event.type == sf::Event::Closed)
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if (event.is<sf::Event::Closed>())
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{
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exit = true;
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window.close();
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}
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// Escape key: exit
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if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))
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if (event.is<sf::Event::KeyPressed>() && event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Escape)
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{
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exit = true;
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window.close();
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}
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// Return key: toggle mipmapping
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if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Enter))
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if (event.is<sf::Event::KeyPressed>() && event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Enter)
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{
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if (mipmapEnabled)
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{
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@ -238,14 +238,14 @@ int main()
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}
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// Space key: toggle sRGB conversion
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if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Space))
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if (event.is<sf::Event::KeyPressed>() && event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Space)
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{
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sRgb = !sRgb;
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window.close();
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}
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// Adjust the viewport when the window is resized
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if (event.type == sf::Event::Resized)
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if (const auto* resized = event.getIf<sf::Event::Resized>())
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{
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const sf::Vector2u textureSize = backgroundTexture.getSize();
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@ -256,10 +256,11 @@ int main()
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return EXIT_FAILURE;
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}
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glViewport(0, 0, static_cast<GLsizei>(event.size.width), static_cast<GLsizei>(event.size.height));
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const auto [width, height] = resized->size;
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glViewport(0, 0, static_cast<GLsizei>(width), static_cast<GLsizei>(height));
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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const GLfloat newRatio = static_cast<float>(event.size.width) / static_cast<float>(event.size.height);
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const GLfloat newRatio = static_cast<float>(width) / static_cast<float>(height);
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#ifdef SFML_OPENGL_ES
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glFrustumf(-newRatio, newRatio, -1.f, 1.f, 1.f, 500.f);
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#else
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@ -393,12 +393,12 @@ int main()
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for (sf::Event event; window.pollEvent(event);)
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{
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// Close window: exit
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if (event.type == sf::Event::Closed)
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if (event.is<sf::Event::Closed>())
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window.close();
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if (event.type == sf::Event::KeyPressed)
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if (const auto* keyPressed = event.getIf<sf::Event::KeyPressed>())
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{
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switch (event.key.code)
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switch (keyPressed->code)
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{
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// Escape key: exit
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case sf::Keyboard::Escape:
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@ -114,16 +114,16 @@ int main()
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for (sf::Event event; window.pollEvent(event);)
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{
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// Window closed or escape key pressed: exit
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if ((event.type == sf::Event::Closed) ||
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((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape)))
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if (event.is<sf::Event::Closed>() ||
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(event.is<sf::Event::KeyPressed>() && event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Escape))
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{
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window.close();
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break;
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}
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// Space key pressed: play
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if (((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Space)) ||
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(event.type == sf::Event::TouchBegan))
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if ((event.is<sf::Event::KeyPressed>() && event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Space) ||
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event.is<sf::Event::TouchBegan>())
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{
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if (!isPlaying)
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{
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@ -146,7 +146,7 @@ int main()
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}
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// Window size changed, adjust view appropriately
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if (event.type == sf::Event::Resized)
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if (event.is<sf::Event::Resized>())
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{
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sf::View view;
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view.setSize({gameWidth, gameHeight});
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@ -2544,15 +2544,15 @@ public:
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for (sf::Event event; window.pollEvent(event);)
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{
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// Close window: exit
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if (event.type == sf::Event::Closed)
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if (event.is<sf::Event::Closed>())
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window.close();
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// Escape key: exit
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if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))
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if (event.is<sf::Event::KeyPressed>() && event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Escape)
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window.close();
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// Re-create the swapchain when the window is resized
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if (event.type == sf::Event::Resized)
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if (event.is<sf::Event::Resized>())
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swapchainOutOfDate = true;
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}
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@ -144,20 +144,21 @@ int main()
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for (sf::Event event; window.pollEvent(event);)
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{
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// Close window: exit
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if (event.type == sf::Event::Closed)
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if (event.is<sf::Event::Closed>())
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window.close();
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// Escape key: exit
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if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))
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if (event.is<sf::Event::KeyPressed>() && event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Escape)
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window.close();
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// Resize event: adjust the viewport
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if (event.type == sf::Event::Resized)
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if (const auto* resized = event.getIf<sf::Event::Resized>())
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{
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glViewport(0, 0, static_cast<GLsizei>(event.size.width), static_cast<GLsizei>(event.size.height));
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const auto [width, height] = resized->size;
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glViewport(0, 0, static_cast<GLsizei>(width), static_cast<GLsizei>(height));
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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const GLfloat newRatio = static_cast<float>(event.size.width) / static_cast<float>(event.size.height);
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const GLfloat newRatio = static_cast<float>(width) / static_cast<float>(height);
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#ifdef SFML_OPENGL_ES
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glFrustumf(-newRatio, newRatio, -1.f, 1.f, 1.f, 500.f);
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#else
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@ -218,7 +218,7 @@ private:
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/// for (sf::Event event; window.pollEvent(event);)
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/// {
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/// // Request for closing the window
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/// if (event.type == sf::Event::Closed)
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/// if (event.is<sf::Event::Closed>())
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/// window.close();
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/// }
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///
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@ -93,16 +93,17 @@ SFML_WINDOW_API void setString(const String& text);
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/// // or use it in the event loop
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/// for (sf::Event event; window.pollEvent(event);)
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/// {
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/// if(event.type == sf::Event::Closed)
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/// if(event.is<sf::Event::Closed>())
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/// window.close();
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/// if(event.type == sf::Event::KeyPressed)
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/// if(event.is<sf::Event::KeyPressed>())
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/// {
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/// const auto& keyPressed = event.get<sf::Event::KeyPressed>();
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/// // Using Ctrl + V to paste a string into SFML
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/// if(event.key.control && event.key.code == sf::Keyboard::V)
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/// if(keyPressed.control && keyPressed.code == sf::Keyboard::V)
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/// string = sf::Clipboard::getString();
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///
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/// // Using Ctrl + C to copy a string out of SFML
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/// if(event.key.control && event.key.code == sf::Keyboard::C)
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/// if(keyPressed.control && keyPressed.code == sf::Keyboard::C)
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/// sf::Clipboard::setString("Hello World!");
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/// }
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/// }
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@ -34,8 +34,10 @@
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#include <SFML/Window/Mouse.hpp>
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#include <SFML/Window/Sensor.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <variant>
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// NOLINTBEGIN(cppcoreguidelines-pro-type-member-init)
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namespace sf
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{
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@ -43,186 +45,375 @@ namespace sf
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/// \brief Defines a system event and its parameters
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///
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////////////////////////////////////////////////////////////
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struct Event
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class SFML_WINDOW_API Event
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{
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public:
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////////////////////////////////////////////////////////////
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/// \brief Size events parameters (Resized)
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/// \brief Empty event
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///
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////////////////////////////////////////////////////////////
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struct SizeEvent
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struct Empty
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{
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unsigned int width; //!< New width, in pixels
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unsigned int height; //!< New height, in pixels
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};
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////////////////////////////////////////////////////////////
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/// \brief Keyboard event parameters (KeyPressed, KeyReleased)
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/// \brief Closed event
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///
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////////////////////////////////////////////////////////////
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struct KeyEvent
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struct Closed
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{
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Keyboard::Key code; //!< Code of the key that has been pressed
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Keyboard::Scancode scancode; //!< Physical code of the key that has been pressed
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bool alt; //!< Is the Alt key pressed?
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bool control; //!< Is the Control key pressed?
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bool shift; //!< Is the Shift key pressed?
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bool system; //!< Is the System key pressed?
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};
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////////////////////////////////////////////////////////////
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/// \brief Text event parameters (TextEntered)
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/// \brief Resized event
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///
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////////////////////////////////////////////////////////////
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struct TextEvent
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struct Resized
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{
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std::uint32_t unicode; //!< UTF-32 Unicode value of the character
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Vector2u size; //!< New size, in pixels
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse move event parameters (MouseMoved)
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/// \brief Lost focus event
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///
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////////////////////////////////////////////////////////////
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struct MouseMoveEvent
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struct LostFocus
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{
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int x; //!< X position of the mouse pointer, relative to the left of the owner window
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int y; //!< Y position of the mouse pointer, relative to the top of the owner window
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse buttons events parameters
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/// (MouseButtonPressed, MouseButtonReleased)
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/// \brief Gained focus event
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///
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////////////////////////////////////////////////////////////
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struct MouseButtonEvent
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struct GainedFocus
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{
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Mouse::Button button; //!< Code of the button that has been pressed
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int x; //!< X position of the mouse pointer, relative to the left of the owner window
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int y; //!< Y position of the mouse pointer, relative to the top of the owner window
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};
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////////////////////////////////////////////////////////////
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/// \brief Mouse wheel events parameters (MouseWheelScrolled)
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/// \brief Text event
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///
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////////////////////////////////////////////////////////////
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struct MouseWheelScrollEvent
|
||||
struct TextEntered
|
||||
{
|
||||
Mouse::Wheel wheel; //!< Which wheel (for mice with multiple ones)
|
||||
float delta; //!< Wheel offset (positive is up/left, negative is down/right). High-precision mice may use non-integral offsets.
|
||||
int x; //!< X position of the mouse pointer, relative to the left of the owner window
|
||||
int y; //!< Y position of the mouse pointer, relative to the top of the owner window
|
||||
std::uint32_t unicode{}; //!< UTF-32 Unicode value of the character
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Joystick connection events parameters
|
||||
/// (JoystickConnected, JoystickDisconnected)
|
||||
/// \brief KeyChanged events
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct JoystickConnectEvent
|
||||
struct KeyChanged
|
||||
{
|
||||
Keyboard::Key code{}; //!< Code of the key
|
||||
Keyboard::Scancode scancode{}; //!< Physical code of the key
|
||||
bool alt{}; //!< Is the Alt key pressed?
|
||||
bool control{}; //!< Is the Control key pressed?
|
||||
bool shift{}; //!< Is the Shift key pressed?
|
||||
bool system{}; //!< Is the System key pressed?
|
||||
};
|
||||
struct KeyPressed : KeyChanged
|
||||
{
|
||||
};
|
||||
struct KeyReleased : KeyChanged
|
||||
{
|
||||
unsigned int joystickId; //!< Index of the joystick (in range [0 .. Joystick::Count - 1])
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Joystick axis move event parameters (JoystickMoved)
|
||||
/// \brief Mouse wheel scrolled event
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct JoystickMoveEvent
|
||||
struct MouseWheelScrolled
|
||||
{
|
||||
unsigned int joystickId; //!< Index of the joystick (in range [0 .. Joystick::Count - 1])
|
||||
Joystick::Axis axis; //!< Axis on which the joystick moved
|
||||
float position; //!< New position on the axis (in range [-100 .. 100])
|
||||
Mouse::Wheel wheel{}; //!< Which wheel (for mice with multiple ones)
|
||||
float delta{}; //!< Wheel offset (positive is up/left, negative is down/right). High-precision mice may use non-integral offsets.
|
||||
Vector2i position; //!< Position of the mouse pointer, relative to the top left of the owner window
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Joystick buttons events parameters
|
||||
/// (JoystickButtonPressed, JoystickButtonReleased)
|
||||
/// \brief Mouse button changed events
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct JoystickButtonEvent
|
||||
struct MouseButtonChanged
|
||||
{
|
||||
Mouse::Button button{}; //!< Code of the button that has been pressed
|
||||
Vector2i position; //!< Position of the mouse pointer, relative to the top left of the owner window
|
||||
};
|
||||
struct MouseButtonPressed : MouseButtonChanged
|
||||
{
|
||||
};
|
||||
struct MouseButtonReleased : MouseButtonChanged
|
||||
{
|
||||
unsigned int joystickId; //!< Index of the joystick (in range [0 .. Joystick::Count - 1])
|
||||
unsigned int button; //!< Index of the button that has been pressed (in range [0 .. Joystick::ButtonCount - 1])
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Touch events parameters (TouchBegan, TouchMoved, TouchEnded)
|
||||
/// \brief Mouse move event
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct TouchEvent
|
||||
struct MouseMoved
|
||||
{
|
||||
unsigned int finger; //!< Index of the finger in case of multi-touch events
|
||||
int x; //!< X position of the touch, relative to the left of the owner window
|
||||
int y; //!< Y position of the touch, relative to the top of the owner window
|
||||
Vector2i position; //!< Position of the mouse pointer, relative to the top left of the owner window
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Sensor event parameters (SensorChanged)
|
||||
/// \brief Mouse entered event
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct SensorEvent
|
||||
struct MouseEntered
|
||||
{
|
||||
Sensor::Type type; //!< Type of the sensor
|
||||
float x; //!< Current value of the sensor on X axis
|
||||
float y; //!< Current value of the sensor on Y axis
|
||||
float z; //!< Current value of the sensor on Z axis
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Mouse left event
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct MouseLeft
|
||||
{
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Joystick button events
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct JoystickButtonChanged
|
||||
{
|
||||
unsigned int joystickId{}; //!< Index of the joystick (in range [0 .. Joystick::Count - 1])
|
||||
unsigned int button{}; //!< Index of the button that has been pressed (in range [0 .. Joystick::ButtonCount - 1])
|
||||
};
|
||||
struct JoystickButtonPressed : JoystickButtonChanged
|
||||
{
|
||||
};
|
||||
struct JoystickButtonReleased : JoystickButtonChanged
|
||||
{
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Joystick axis move event
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct JoystickMoved
|
||||
{
|
||||
unsigned int joystickId{}; //!< Index of the joystick (in range [0 .. Joystick::Count - 1])
|
||||
Joystick::Axis axis{}; //!< Axis on which the joystick moved
|
||||
float position{}; //!< New position on the axis (in range [-100 .. 100])
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Joystick connection events
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct JoystickChanged
|
||||
{
|
||||
unsigned int joystickId{}; //!< Index of the joystick (in range [0 .. Joystick::Count - 1])
|
||||
};
|
||||
struct JoystickConnected : JoystickChanged
|
||||
{
|
||||
};
|
||||
struct JoystickDisconnected : JoystickChanged
|
||||
{
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Touch events
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct TouchChanged
|
||||
{
|
||||
unsigned int finger{}; //!< Index of the finger in case of multi-touch events
|
||||
Vector2i position; //!< Position of the touch, relative to the top left of the owner window
|
||||
};
|
||||
struct TouchBegan : TouchChanged
|
||||
{
|
||||
};
|
||||
struct TouchMoved : TouchChanged
|
||||
{
|
||||
};
|
||||
struct TouchEnded : TouchChanged
|
||||
{
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Sensor event
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
struct SensorChanged
|
||||
{
|
||||
Sensor::Type type{}; //!< Type of the sensor
|
||||
Vector3f value; //!< Current value of the sensor on the X, Y, and Z axes
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Enumeration of the different types of events
|
||||
///
|
||||
/// Each event type maps 1-to-1 to a specific structure of
|
||||
/// the same name.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
enum EventType
|
||||
enum class Type
|
||||
{
|
||||
Closed, //!< The window requested to be closed (no data)
|
||||
Resized, //!< The window was resized (data in event.size)
|
||||
LostFocus, //!< The window lost the focus (no data)
|
||||
GainedFocus, //!< The window gained the focus (no data)
|
||||
TextEntered, //!< A character was entered (data in event.text)
|
||||
KeyPressed, //!< A key was pressed (data in event.key)
|
||||
KeyReleased, //!< A key was released (data in event.key)
|
||||
MouseWheelScrolled, //!< The mouse wheel was scrolled (data in event.mouseWheelScroll)
|
||||
MouseButtonPressed, //!< A mouse button was pressed (data in event.mouseButton)
|
||||
MouseButtonReleased, //!< A mouse button was released (data in event.mouseButton)
|
||||
MouseMoved, //!< The mouse cursor moved (data in event.mouseMove)
|
||||
MouseEntered, //!< The mouse cursor entered the area of the window (no data)
|
||||
MouseLeft, //!< The mouse cursor left the area of the window (no data)
|
||||
JoystickButtonPressed, //!< A joystick button was pressed (data in event.joystickButton)
|
||||
JoystickButtonReleased, //!< A joystick button was released (data in event.joystickButton)
|
||||
JoystickMoved, //!< The joystick moved along an axis (data in event.joystickMove)
|
||||
JoystickConnected, //!< A joystick was connected (data in event.joystickConnect)
|
||||
JoystickDisconnected, //!< A joystick was disconnected (data in event.joystickConnect)
|
||||
TouchBegan, //!< A touch event began (data in event.touch)
|
||||
TouchMoved, //!< A touch moved (data in event.touch)
|
||||
TouchEnded, //!< A touch event ended (data in event.touch)
|
||||
SensorChanged, //!< A sensor value changed (data in event.sensor)
|
||||
|
||||
Count //!< Keep last -- the total number of event types
|
||||
Empty, //!< Default type
|
||||
Closed, //!< The window requested to be closed
|
||||
Resized, //!< The window was resized
|
||||
LostFocus, //!< The window lost the focus
|
||||
GainedFocus, //!< The window gained the focus
|
||||
TextEntered, //!< A character was entered
|
||||
KeyPressed, //!< A key was pressed
|
||||
KeyReleased, //!< A key was released
|
||||
MouseWheelScrolled, //!< The mouse wheel was scrolled
|
||||
MouseButtonPressed, //!< A mouse button was pressed
|
||||
MouseButtonReleased, //!< A mouse button was released
|
||||
MouseMoved, //!< The mouse cursor moved
|
||||
MouseEntered, //!< The mouse cursor entered the area of the window
|
||||
MouseLeft, //!< The mouse cursor left the area of the window
|
||||
JoystickButtonPressed, //!< A joystick button was pressed
|
||||
JoystickButtonReleased, //!< A joystick button was released
|
||||
JoystickMoved, //!< The joystick moved along an axis
|
||||
JoystickConnected, //!< A joystick was connected
|
||||
JoystickDisconnected, //!< A joystick was disconnected
|
||||
TouchBegan, //!< A touch event began
|
||||
TouchMoved, //!< A touch moved
|
||||
TouchEnded, //!< A touch event ended
|
||||
SensorChanged, //!< A sensor value changed
|
||||
};
|
||||
|
||||
private:
|
||||
using VariantType = std::variant<
|
||||
Empty,
|
||||
Closed,
|
||||
Resized,
|
||||
LostFocus,
|
||||
GainedFocus,
|
||||
TextEntered,
|
||||
KeyPressed,
|
||||
KeyReleased,
|
||||
MouseWheelScrolled,
|
||||
MouseButtonPressed,
|
||||
MouseButtonReleased,
|
||||
MouseMoved,
|
||||
MouseEntered,
|
||||
MouseLeft,
|
||||
JoystickButtonPressed,
|
||||
JoystickButtonReleased,
|
||||
JoystickMoved,
|
||||
JoystickConnected,
|
||||
JoystickDisconnected,
|
||||
TouchBegan,
|
||||
TouchMoved,
|
||||
TouchEnded,
|
||||
SensorChanged>;
|
||||
|
||||
template <typename T, typename... Ts>
|
||||
static constexpr bool isInParameterPack(const std::variant<Ts...>&)
|
||||
{
|
||||
return (std::is_same_v<T, Ts> || ...);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static constexpr bool isEventType = isInParameterPack<T>(VariantType());
|
||||
|
||||
public:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Default constructor
|
||||
///
|
||||
/// Sets the event to Type::Empty
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Event() = default;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from a given sf::Event subtype
|
||||
///
|
||||
/// \param t Event subtype
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
Event(const T& t);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get current event type
|
||||
///
|
||||
/// \return Current event type
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
[[nodiscard]] Type getType() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check current event type
|
||||
///
|
||||
/// \return True if template parameter is current event type
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
[[nodiscard]] bool is() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get particular event type
|
||||
///
|
||||
/// Throws std::bad_variant_access if event type does not
|
||||
/// match the current event type.
|
||||
///
|
||||
/// \return Reference to current event type
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
[[nodiscard]] const T& get() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get particular event type
|
||||
///
|
||||
/// \return Address of current event type, otherwise nullptr
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
[[nodiscard]] const T* getIf() const;
|
||||
|
||||
private:
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
EventType type{}; //!< Type of the event
|
||||
|
||||
union
|
||||
{
|
||||
SizeEvent size; //!< Size event parameters (Event::Resized)
|
||||
KeyEvent key; //!< Key event parameters (Event::KeyPressed, Event::KeyReleased)
|
||||
TextEvent text; //!< Text event parameters (Event::TextEntered)
|
||||
MouseMoveEvent mouseMove; //!< Mouse move event parameters (Event::MouseMoved)
|
||||
MouseButtonEvent mouseButton; //!< Mouse button event parameters (Event::MouseButtonPressed, Event::MouseButtonReleased)
|
||||
MouseWheelScrollEvent mouseWheelScroll; //!< Mouse wheel event parameters (Event::MouseWheelScrolled)
|
||||
JoystickMoveEvent joystickMove; //!< Joystick move event parameters (Event::JoystickMoved)
|
||||
JoystickButtonEvent joystickButton; //!< Joystick button event parameters (Event::JoystickButtonPressed, Event::JoystickButtonReleased)
|
||||
JoystickConnectEvent joystickConnect; //!< Joystick (dis)connect event parameters (Event::JoystickConnected, Event::JoystickDisconnected)
|
||||
TouchEvent touch; //!< Touch events parameters (Event::TouchBegan, Event::TouchMoved, Event::TouchEnded)
|
||||
SensorEvent sensor; //!< Sensor event parameters (Event::SensorChanged)
|
||||
};
|
||||
VariantType m_data; //!< Event data
|
||||
};
|
||||
|
||||
} // namespace sf
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
Event::Event(const T& t)
|
||||
{
|
||||
if constexpr (isEventType<T>)
|
||||
m_data = t;
|
||||
else
|
||||
static_assert(isEventType<T>, "T must be a subtype of sf::Event");
|
||||
}
|
||||
|
||||
// NOLINTEND(cppcoreguidelines-pro-type-member-init)
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
bool Event::is() const
|
||||
{
|
||||
if constexpr (isEventType<T>)
|
||||
return std::holds_alternative<T>(m_data);
|
||||
else
|
||||
static_assert(isEventType<T>, "T must be a subtype of sf::Event");
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
const T& Event::get() const
|
||||
{
|
||||
if constexpr (isEventType<T>)
|
||||
return std::get<T>(m_data);
|
||||
else
|
||||
static_assert(isEventType<T>, "T must be a subtype of sf::Event");
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
const T* Event::getIf() const
|
||||
{
|
||||
if constexpr (isEventType<T>)
|
||||
return std::get_if<T>(&m_data);
|
||||
else
|
||||
static_assert(isEventType<T>, "T must be a subtype of sf::Event");
|
||||
}
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@ -235,30 +426,69 @@ struct Event
|
||||
///
|
||||
/// A sf::Event instance contains the type of the event
|
||||
/// (mouse moved, key pressed, window closed, ...) as well
|
||||
/// as the details about this particular event. Please note that
|
||||
/// the event parameters are defined in a union, which means that
|
||||
/// only the member matching the type of the event will be properly
|
||||
/// filled; all other members will have undefined values and must not
|
||||
/// be read if the type of the event doesn't match. For example,
|
||||
/// if you received a KeyPressed event, then you must read the
|
||||
/// event.key member, all other members such as event.mouseMove
|
||||
/// or event.text will have undefined values.
|
||||
/// as the details about this particular event. Each event
|
||||
/// corresponds to a different struct which contains the data
|
||||
/// required to process that event.
|
||||
///
|
||||
/// Various member functions are provided to inspect the current
|
||||
/// active event and access it's data. These functions give you
|
||||
/// multiple options for how you choose to process events.
|
||||
///
|
||||
/// sf::Event::getType returns an enumeration where each value
|
||||
/// matches the name of the struct that holds the corresponding
|
||||
/// data. sf::Event::get can be used to retrieve that particular
|
||||
/// struct. This combination works well if you want to use a switch
|
||||
/// statement to process events.
|
||||
///
|
||||
/// \code
|
||||
/// for (sf::Event event; window.pollEvent(event);)
|
||||
/// {
|
||||
/// switch (event.getType())
|
||||
/// {
|
||||
/// // Request for closing the window
|
||||
/// case sf::Event::Type::Closed:
|
||||
/// window.close();
|
||||
/// break;
|
||||
///
|
||||
/// // The escape key was pressed
|
||||
/// case sf::Event::Type::KeyPressed:
|
||||
/// if (event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Escape)
|
||||
/// window.close();
|
||||
/// break;
|
||||
///
|
||||
/// // The window was resized
|
||||
/// case sf::Event::Type::Resized:
|
||||
/// doSomethingWithTheNewSize(event.get<sf::Event::Resized>().size);
|
||||
/// break;
|
||||
///
|
||||
/// // etc ...
|
||||
/// }
|
||||
/// }
|
||||
/// \endcode
|
||||
///
|
||||
/// An alternative means of accessing the current active event is
|
||||
/// to use sf::Event::getIf which returns the address of the event
|
||||
/// struct if it's active or a nullptr otherwise. sf::Event::is is
|
||||
/// used to check the active event type without actually reading any
|
||||
/// of the corresponding event data. These are useful if you need
|
||||
/// to check only a single possible active event or prefer to
|
||||
/// process events in a series of if/else if blocks.
|
||||
///
|
||||
/// Usage example:
|
||||
/// \code
|
||||
/// for (sf::Event event; window.pollEvent(event);)
|
||||
/// {
|
||||
/// // Request for closing the window
|
||||
/// if (event.type == sf::Event::Closed)
|
||||
/// if (event.is<sf::Event::Closed>())
|
||||
/// window.close();
|
||||
///
|
||||
/// // The escape key was pressed
|
||||
/// if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))
|
||||
/// window.close();
|
||||
/// if (const auto* keyPressed = event.getIf<sf::Event::KeyPressed>())
|
||||
/// if (keyPressed->code == sf::Keyboard::Escape)
|
||||
/// window.close();
|
||||
///
|
||||
/// // The window was resized
|
||||
/// if (event.type == sf::Event::Resized)
|
||||
/// doSomethingWithTheNewSize(event.size.width, event.size.height);
|
||||
/// if (const auto* resized = event.getIf<sf::Event::Resized>())
|
||||
/// doSomethingWithTheNewSize(resized->size);
|
||||
///
|
||||
/// // etc ...
|
||||
/// }
|
||||
|
@ -44,7 +44,7 @@ namespace priv
|
||||
class GlContext;
|
||||
}
|
||||
|
||||
struct Event;
|
||||
class Event;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Window that serves as a target for OpenGL rendering
|
||||
@ -338,7 +338,7 @@ private:
|
||||
/// for (sf::Event event; window.pollEvent(event);)
|
||||
/// {
|
||||
/// // Request for closing the window
|
||||
/// if (event.type == sf::Event::Closed)
|
||||
/// if (event.is<sf::Event::Closed>())
|
||||
/// window.close();
|
||||
/// }
|
||||
///
|
||||
|
@ -50,7 +50,7 @@ namespace priv
|
||||
class WindowImpl;
|
||||
}
|
||||
|
||||
struct Event;
|
||||
class Event;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Window that serves as a base for other windows
|
||||
@ -535,7 +535,7 @@ private:
|
||||
/// for (sf::Event event; window.pollEvent(event);)
|
||||
/// {
|
||||
/// // Request for closing the window
|
||||
/// if (event.type == sf::Event::Closed)
|
||||
/// if (event.is<sf::Event::Closed>())
|
||||
/// window.close();
|
||||
/// }
|
||||
///
|
||||
|
@ -268,10 +268,7 @@ static void onResume(ANativeActivity* activity)
|
||||
goToFullscreenMode(activity);
|
||||
|
||||
// Send an event to warn people the activity has been resumed
|
||||
sf::Event event;
|
||||
event.type = sf::Event::MouseEntered;
|
||||
|
||||
states->forwardEvent(event);
|
||||
states->forwardEvent(sf::Event::MouseEntered{});
|
||||
}
|
||||
|
||||
|
||||
@ -283,10 +280,7 @@ static void onPause(ANativeActivity* activity)
|
||||
std::lock_guard lock(states->mutex);
|
||||
|
||||
// Send an event to warn people the activity has been paused
|
||||
sf::Event event;
|
||||
event.type = sf::Event::MouseLeft;
|
||||
|
||||
states->forwardEvent(event);
|
||||
states->forwardEvent(sf::Event::MouseLeft{});
|
||||
}
|
||||
|
||||
|
||||
@ -309,12 +303,7 @@ static void onDestroy(ANativeActivity* activity)
|
||||
// If the main thread hasn't yet finished, send the event and wait for
|
||||
// it to finish.
|
||||
if (!states->mainOver)
|
||||
{
|
||||
sf::Event event;
|
||||
event.type = sf::Event::Closed;
|
||||
|
||||
states->forwardEvent(event);
|
||||
}
|
||||
states->forwardEvent(sf::Event::Closed{});
|
||||
}
|
||||
|
||||
// Wait for the main thread to be terminated
|
||||
@ -352,9 +341,7 @@ static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* wind
|
||||
states->window = window;
|
||||
|
||||
// Notify SFML mechanism
|
||||
sf::Event event;
|
||||
event.type = sf::Event::GainedFocus;
|
||||
states->forwardEvent(event);
|
||||
states->forwardEvent(sf::Event::GainedFocus{});
|
||||
|
||||
// Wait for the event to be taken into account by SFML
|
||||
states->updated = false;
|
||||
@ -377,9 +364,7 @@ static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* /*
|
||||
states->window = nullptr;
|
||||
|
||||
// Notify SFML mechanism
|
||||
sf::Event event;
|
||||
event.type = sf::Event::LostFocus;
|
||||
states->forwardEvent(event);
|
||||
states->forwardEvent(sf::Event::LostFocus{});
|
||||
|
||||
// Wait for the event to be taken into account by SFML
|
||||
states->updated = false;
|
||||
@ -455,11 +440,8 @@ static void onContentRectChanged(ANativeActivity* activity, const ARect* /* rect
|
||||
if (states->window != nullptr)
|
||||
{
|
||||
// Send an event to warn people about the window move/resize
|
||||
sf::Event event;
|
||||
event.type = sf::Event::Resized;
|
||||
event.size.width = static_cast<unsigned int>(ANativeWindow_getWidth(states->window));
|
||||
event.size.height = static_cast<unsigned int>(ANativeWindow_getHeight(states->window));
|
||||
|
||||
const sf::Event::Resized event{
|
||||
sf::Vector2u(sf::Vector2(ANativeWindow_getWidth(states->window), ANativeWindow_getHeight(states->window)))};
|
||||
states->forwardEvent(event);
|
||||
}
|
||||
}
|
||||
|
@ -233,14 +233,14 @@ void WindowImplAndroid::forwardEvent(const Event& event)
|
||||
{
|
||||
ActivityStates& states = getActivity();
|
||||
|
||||
if (event.type == Event::GainedFocus)
|
||||
if (event.is<Event::GainedFocus>())
|
||||
{
|
||||
WindowImplAndroid::singleInstance->m_size = Vector2u(
|
||||
Vector2i(ANativeWindow_getWidth(states.window), ANativeWindow_getHeight(states.window)));
|
||||
WindowImplAndroid::singleInstance->m_windowBeingCreated = true;
|
||||
WindowImplAndroid::singleInstance->m_hasFocus = true;
|
||||
}
|
||||
else if (event.type == Event::LostFocus)
|
||||
else if (event.is<Event::LostFocus>())
|
||||
{
|
||||
WindowImplAndroid::singleInstance->m_windowBeingDestroyed = true;
|
||||
WindowImplAndroid::singleInstance->m_hasFocus = false;
|
||||
@ -391,13 +391,10 @@ int WindowImplAndroid::processScrollEvent(AInputEvent* inputEvent, ActivityState
|
||||
lJNIEnv->DeleteLocalRef(objectMotionEvent);
|
||||
|
||||
// Create and send our mouse wheel event
|
||||
Event event;
|
||||
event.type = Event::MouseWheelScrolled;
|
||||
event.mouseWheelScroll.wheel = Mouse::VerticalWheel;
|
||||
event.mouseWheelScroll.delta = static_cast<float>(delta);
|
||||
event.mouseWheelScroll.x = static_cast<int>(AMotionEvent_getX(inputEvent, 0));
|
||||
event.mouseWheelScroll.y = static_cast<int>(AMotionEvent_getY(inputEvent, 0));
|
||||
|
||||
Event::MouseWheelScrolled event;
|
||||
event.wheel = Mouse::VerticalWheel;
|
||||
event.delta = static_cast<float>(delta);
|
||||
event.position = Vector2i(Vector2(AMotionEvent_getX(inputEvent, 0), AMotionEvent_getY(inputEvent, 0)));
|
||||
forwardEvent(event);
|
||||
|
||||
// Detach this thread from the JVM
|
||||
@ -415,36 +412,28 @@ int WindowImplAndroid::processKeyEvent(AInputEvent* inputEvent, ActivityStates&
|
||||
std::int32_t key = AKeyEvent_getKeyCode(inputEvent);
|
||||
std::int32_t metakey = AKeyEvent_getMetaState(inputEvent);
|
||||
|
||||
Event event;
|
||||
event.key.code = androidKeyToSF(key);
|
||||
event.key.alt = metakey & AMETA_ALT_ON;
|
||||
event.key.control = false;
|
||||
event.key.shift = metakey & AMETA_SHIFT_ON;
|
||||
Event::KeyChanged keyChanged;
|
||||
keyChanged.code = androidKeyToSF(key);
|
||||
keyChanged.alt = metakey & AMETA_ALT_ON;
|
||||
keyChanged.control = false;
|
||||
keyChanged.shift = metakey & AMETA_SHIFT_ON;
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case AKEY_EVENT_ACTION_DOWN:
|
||||
event.type = Event::KeyPressed;
|
||||
forwardEvent(event);
|
||||
forwardEvent(Event::KeyPressed{keyChanged});
|
||||
return 1;
|
||||
case AKEY_EVENT_ACTION_UP:
|
||||
event.type = Event::KeyReleased;
|
||||
forwardEvent(event);
|
||||
forwardEvent(Event::KeyReleased{keyChanged});
|
||||
|
||||
if (auto unicode = static_cast<std::uint32_t>(getUnicode(inputEvent)))
|
||||
{
|
||||
event.type = Event::TextEntered;
|
||||
event.text.unicode = static_cast<std::uint32_t>(unicode);
|
||||
forwardEvent(event);
|
||||
}
|
||||
forwardEvent(Event::TextEntered{static_cast<std::uint32_t>(unicode)});
|
||||
return 1;
|
||||
case AKEY_EVENT_ACTION_MULTIPLE:
|
||||
// Since complex inputs don't get separate key down/up events
|
||||
// both have to be faked at once
|
||||
event.type = Event::KeyPressed;
|
||||
forwardEvent(event);
|
||||
event.type = Event::KeyReleased;
|
||||
forwardEvent(event);
|
||||
forwardEvent(Event::KeyPressed{keyChanged});
|
||||
forwardEvent(Event::KeyReleased{keyChanged});
|
||||
|
||||
// This requires some special treatment, since this might represent
|
||||
// a repetition of key presses or a complete sequence
|
||||
@ -456,8 +445,7 @@ int WindowImplAndroid::processKeyEvent(AInputEvent* inputEvent, ActivityStates&
|
||||
}
|
||||
else if (auto unicode = static_cast<std::uint32_t>(getUnicode(inputEvent))) // This is a repeated sequence
|
||||
{
|
||||
event.type = Event::TextEntered;
|
||||
event.text.unicode = static_cast<std::uint32_t>(unicode);
|
||||
const Event event(Event::TextEntered{static_cast<std::uint32_t>(unicode)});
|
||||
|
||||
std::int32_t repeats = AKeyEvent_getRepeatCount(inputEvent);
|
||||
for (std::int32_t i = 0; i < repeats; ++i)
|
||||
@ -478,9 +466,9 @@ int WindowImplAndroid::processMotionEvent(AInputEvent* inputEvent, ActivityState
|
||||
Event event;
|
||||
|
||||
if (device == AINPUT_SOURCE_MOUSE)
|
||||
event.type = Event::MouseMoved;
|
||||
event = Event::MouseMoved{};
|
||||
else if (static_cast<std::uint32_t>(device) & AINPUT_SOURCE_TOUCHSCREEN)
|
||||
event.type = Event::TouchMoved;
|
||||
event = Event::TouchMoved{};
|
||||
|
||||
std::size_t pointerCount = AMotionEvent_getPointerCount(inputEvent);
|
||||
|
||||
@ -493,21 +481,20 @@ int WindowImplAndroid::processMotionEvent(AInputEvent* inputEvent, ActivityState
|
||||
|
||||
if (device == AINPUT_SOURCE_MOUSE)
|
||||
{
|
||||
event.mouseMove.x = x;
|
||||
event.mouseMove.y = y;
|
||||
const Event::MouseMoved mouseMoved{{x, y}};
|
||||
event = mouseMoved;
|
||||
|
||||
states.mousePosition = Vector2i(event.mouseMove.x, event.mouseMove.y);
|
||||
states.mousePosition = mouseMoved.position;
|
||||
}
|
||||
else if (static_cast<std::uint32_t>(device) & AINPUT_SOURCE_TOUCHSCREEN)
|
||||
{
|
||||
if (states.touchEvents[id].x == x && states.touchEvents[id].y == y)
|
||||
continue;
|
||||
|
||||
event.touch.finger = static_cast<unsigned int>(id);
|
||||
event.touch.x = x;
|
||||
event.touch.y = y;
|
||||
const Event::TouchMoved touchMoved{static_cast<unsigned int>(id), {x, y}};
|
||||
event = touchMoved;
|
||||
|
||||
states.touchEvents[id] = Vector2i(event.touch.x, event.touch.y);
|
||||
states.touchEvents[id] = touchMoved.position;
|
||||
}
|
||||
|
||||
forwardEvent(event);
|
||||
@ -534,42 +521,33 @@ int WindowImplAndroid::processPointerEvent(bool isDown, AInputEvent* inputEvent,
|
||||
{
|
||||
if (device == AINPUT_SOURCE_MOUSE)
|
||||
{
|
||||
event.type = Event::MouseButtonPressed;
|
||||
event.mouseButton.button = static_cast<Mouse::Button>(id);
|
||||
event.mouseButton.x = x;
|
||||
event.mouseButton.y = y;
|
||||
event = Event::MouseButtonPressed{static_cast<Mouse::Button>(id), {x, y}};
|
||||
|
||||
if (id >= 0 && id < Mouse::ButtonCount)
|
||||
states.isButtonPressed[id] = true;
|
||||
}
|
||||
else if (static_cast<unsigned int>(device) & AINPUT_SOURCE_TOUCHSCREEN)
|
||||
{
|
||||
event.type = Event::TouchBegan;
|
||||
event.touch.finger = static_cast<unsigned int>(id);
|
||||
event.touch.x = x;
|
||||
event.touch.y = y;
|
||||
Event::TouchBegan touchBegan;
|
||||
touchBegan.finger = static_cast<unsigned int>(id);
|
||||
touchBegan.position = {x, y};
|
||||
event = touchBegan;
|
||||
|
||||
states.touchEvents[id] = Vector2i(event.touch.x, event.touch.y);
|
||||
states.touchEvents[id] = touchBegan.position;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (device == AINPUT_SOURCE_MOUSE)
|
||||
{
|
||||
event.type = Event::MouseButtonReleased;
|
||||
event.mouseButton.button = static_cast<Mouse::Button>(id);
|
||||
event.mouseButton.x = x;
|
||||
event.mouseButton.y = y;
|
||||
event = Event::MouseButtonReleased{static_cast<Mouse::Button>(id), {x, y}};
|
||||
|
||||
if (id >= 0 && id < Mouse::ButtonCount)
|
||||
states.isButtonPressed[id] = false;
|
||||
}
|
||||
else if (static_cast<std::uint32_t>(device) & AINPUT_SOURCE_TOUCHSCREEN)
|
||||
{
|
||||
event.type = Event::TouchEnded;
|
||||
event.touch.finger = static_cast<unsigned int>(id);
|
||||
event.touch.x = x;
|
||||
event.touch.y = y;
|
||||
event = Event::TouchEnded{static_cast<unsigned int>(id), {x, y}};
|
||||
|
||||
states.touchEvents.erase(id);
|
||||
}
|
||||
|
@ -19,6 +19,7 @@ set(SRC
|
||||
${INCROOT}/GlResource.hpp
|
||||
${INCROOT}/ContextSettings.hpp
|
||||
${INCROOT}/Event.hpp
|
||||
${SRCROOT}/Event.cpp
|
||||
${SRCROOT}/InputImpl.hpp
|
||||
${INCROOT}/Joystick.hpp
|
||||
${SRCROOT}/Joystick.cpp
|
||||
|
@ -304,7 +304,7 @@ sf::Keyboard::Key toKey(int code)
|
||||
}
|
||||
}
|
||||
|
||||
void pushEvent(sf::Event& event)
|
||||
void pushEvent(const sf::Event& event)
|
||||
{
|
||||
if (eventQueue.size() >= maxQueue)
|
||||
eventQueue.pop();
|
||||
@ -323,31 +323,16 @@ void processSlots()
|
||||
{
|
||||
for (auto& slot : touchSlots)
|
||||
{
|
||||
sf::Event event;
|
||||
|
||||
event.touch.x = slot.pos.x;
|
||||
event.touch.y = slot.pos.y;
|
||||
|
||||
if (slot.oldId == slot.id)
|
||||
{
|
||||
event.type = sf::Event::TouchMoved;
|
||||
event.touch.finger = static_cast<unsigned int>(slot.id);
|
||||
pushEvent(event);
|
||||
pushEvent(sf::Event::TouchMoved{static_cast<unsigned int>(slot.id), slot.pos});
|
||||
}
|
||||
else
|
||||
{
|
||||
if (slot.oldId != -1)
|
||||
{
|
||||
event.type = sf::Event::TouchEnded;
|
||||
event.touch.finger = static_cast<unsigned int>(slot.oldId);
|
||||
pushEvent(event);
|
||||
}
|
||||
pushEvent(sf::Event::TouchEnded{static_cast<unsigned int>(slot.oldId), slot.pos});
|
||||
if (slot.id != -1)
|
||||
{
|
||||
event.type = sf::Event::TouchBegan;
|
||||
event.touch.finger = static_cast<unsigned int>(slot.id);
|
||||
pushEvent(event);
|
||||
}
|
||||
pushEvent(sf::Event::TouchBegan{static_cast<unsigned int>(slot.id), slot.pos});
|
||||
|
||||
slot.oldId = slot.id;
|
||||
}
|
||||
@ -366,9 +351,8 @@ bool eventProcess(sf::Event& event)
|
||||
static unsigned int doDeferredText = 0;
|
||||
if (doDeferredText)
|
||||
{
|
||||
event.type = sf::Event::TextEntered;
|
||||
event.text.unicode = doDeferredText;
|
||||
doDeferredText = 0;
|
||||
event = sf::Event::TextEntered{doDeferredText};
|
||||
doDeferredText = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -387,10 +371,10 @@ bool eventProcess(sf::Event& event)
|
||||
const sf::Mouse::Button mb = toMouseButton(inputEvent.code);
|
||||
if (mb != sf::Mouse::ButtonCount)
|
||||
{
|
||||
event.type = inputEvent.value ? sf::Event::MouseButtonPressed : sf::Event::MouseButtonReleased;
|
||||
event.mouseButton.button = mb;
|
||||
event.mouseButton.x = mousePos.x;
|
||||
event.mouseButton.y = mousePos.y;
|
||||
if (inputEvent.value)
|
||||
event = sf::Event::MouseButtonPressed{mb, mousePos};
|
||||
else
|
||||
event = sf::Event::MouseButtonReleased{mb, mousePos};
|
||||
|
||||
mouseMap[mb] = inputEvent.value;
|
||||
return true;
|
||||
@ -409,8 +393,7 @@ bool eventProcess(sf::Event& event)
|
||||
//
|
||||
if (special)
|
||||
{
|
||||
event.type = sf::Event::TextEntered;
|
||||
event.text.unicode = special;
|
||||
event = sf::Event::TextEntered{special};
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -418,13 +401,18 @@ bool eventProcess(sf::Event& event)
|
||||
{
|
||||
// key down and key up events
|
||||
//
|
||||
event.type = inputEvent.value ? sf::Event::KeyPressed : sf::Event::KeyReleased;
|
||||
event.key.code = kb;
|
||||
event.key.scancode = sf::Keyboard::Scan::Unknown; // TODO: not implemented
|
||||
event.key.alt = altDown();
|
||||
event.key.control = controlDown();
|
||||
event.key.shift = shiftDown();
|
||||
event.key.system = systemDown();
|
||||
sf::Event::KeyChanged keyChanged;
|
||||
keyChanged.code = kb;
|
||||
keyChanged.scancode = sf::Keyboard::Scan::Unknown; // TODO: not implemented
|
||||
keyChanged.alt = altDown();
|
||||
keyChanged.control = controlDown();
|
||||
keyChanged.shift = shiftDown();
|
||||
keyChanged.system = systemDown();
|
||||
|
||||
if (inputEvent.value)
|
||||
event = sf::Event::KeyPressed{keyChanged};
|
||||
else
|
||||
event = sf::Event::KeyReleased{keyChanged};
|
||||
|
||||
keyMap[static_cast<std::size_t>(kb)] = inputEvent.value;
|
||||
|
||||
@ -451,18 +439,16 @@ bool eventProcess(sf::Event& event)
|
||||
break;
|
||||
|
||||
case REL_WHEEL:
|
||||
event.type = sf::Event::MouseWheelScrolled;
|
||||
event.mouseWheelScroll.delta = static_cast<float>(inputEvent.value);
|
||||
event.mouseWheelScroll.x = mousePos.x;
|
||||
event.mouseWheelScroll.y = mousePos.y;
|
||||
sf::Event::MouseWheelScrolled mouseWheelScrolled;
|
||||
mouseWheelScrolled.delta = static_cast<float>(inputEvent.value);
|
||||
mouseWheelScrolled.position = mousePos;
|
||||
event = mouseWheelScrolled;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (posChange)
|
||||
{
|
||||
event.type = sf::Event::MouseMoved;
|
||||
event.mouseMove.x = mousePos.x;
|
||||
event.mouseMove.y = mousePos.y;
|
||||
event = sf::Event::MouseMoved{mousePos};
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -547,8 +533,7 @@ bool eventProcess(sf::Event& event)
|
||||
if (code > 0)
|
||||
{
|
||||
// TODO: Proper unicode handling
|
||||
event.type = sf::Event::TextEntered;
|
||||
event.text.unicode = code;
|
||||
event = sf::Event::TextEntered{code};
|
||||
return true;
|
||||
}
|
||||
|
||||
|
39
src/SFML/Window/Event.cpp
Normal file
39
src/SFML/Window/Event.cpp
Normal file
@ -0,0 +1,39 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Window/Event.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
Event::Type Event::getType() const
|
||||
{
|
||||
return static_cast<Type>(m_data.index());
|
||||
}
|
||||
|
||||
} // namespace sf
|
@ -1720,9 +1720,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
err() << "Failed to grab mouse cursor" << std::endl;
|
||||
}
|
||||
|
||||
Event event;
|
||||
event.type = Event::GainedFocus;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::GainedFocus{});
|
||||
|
||||
// If the window has been previously marked urgent (notification) as a result of a focus request, undo that
|
||||
auto hints = X11Ptr<XWMHints>(XGetWMHints(m_display, m_window));
|
||||
@ -1747,9 +1745,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
if (m_cursorGrabbed)
|
||||
XUngrabPointer(m_display, CurrentTime);
|
||||
|
||||
Event event;
|
||||
event.type = Event::LostFocus;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::LostFocus{});
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1759,11 +1755,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
// ConfigureNotify can be triggered for other reasons, check if the size has actually changed
|
||||
if ((windowEvent.xconfigure.width != m_previousSize.x) || (windowEvent.xconfigure.height != m_previousSize.y))
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::Resized;
|
||||
event.size.width = static_cast<unsigned int>(windowEvent.xconfigure.width);
|
||||
event.size.height = static_cast<unsigned int>(windowEvent.xconfigure.height);
|
||||
pushEvent(event);
|
||||
pushEvent(Event::Resized{Vector2u(Vector2(windowEvent.xconfigure.width, windowEvent.xconfigure.height))});
|
||||
|
||||
m_previousSize.x = windowEvent.xconfigure.width;
|
||||
m_previousSize.y = windowEvent.xconfigure.height;
|
||||
@ -1789,9 +1781,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
(windowEvent.xclient.data.l[0]) == static_cast<long>(wmDeleteWindow))
|
||||
{
|
||||
// Handle the WM_DELETE_WINDOW message
|
||||
Event event;
|
||||
event.type = Event::Closed;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::Closed{});
|
||||
}
|
||||
else if (netWmPing && (windowEvent.xclient.format == 32) &&
|
||||
(windowEvent.xclient.data.l[0]) == static_cast<long>(netWmPing))
|
||||
@ -1815,14 +1805,13 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
{
|
||||
// Fill the event parameters
|
||||
// TODO: if modifiers are wrong, use XGetModifierMapping to retrieve the actual modifiers mapping
|
||||
Event event;
|
||||
event.type = Event::KeyPressed;
|
||||
event.key.code = KeyboardImpl::getKeyFromEvent(windowEvent.xkey);
|
||||
event.key.scancode = KeyboardImpl::getScancodeFromEvent(windowEvent.xkey);
|
||||
event.key.alt = windowEvent.xkey.state & Mod1Mask;
|
||||
event.key.control = windowEvent.xkey.state & ControlMask;
|
||||
event.key.shift = windowEvent.xkey.state & ShiftMask;
|
||||
event.key.system = windowEvent.xkey.state & Mod4Mask;
|
||||
Event::KeyPressed event;
|
||||
event.code = KeyboardImpl::getKeyFromEvent(windowEvent.xkey);
|
||||
event.scancode = KeyboardImpl::getScancodeFromEvent(windowEvent.xkey);
|
||||
event.alt = windowEvent.xkey.state & Mod1Mask;
|
||||
event.control = windowEvent.xkey.state & ControlMask;
|
||||
event.shift = windowEvent.xkey.state & ShiftMask;
|
||||
event.system = windowEvent.xkey.state & Mod4Mask;
|
||||
|
||||
const bool filtered = XFilterEvent(&windowEvent, None);
|
||||
|
||||
@ -1876,12 +1865,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
{
|
||||
iter = Utf8::decode(iter, keyBuffer + length, unicode, 0);
|
||||
if (unicode != 0)
|
||||
{
|
||||
Event textEvent;
|
||||
textEvent.type = Event::TextEntered;
|
||||
textEvent.text.unicode = unicode;
|
||||
pushEvent(textEvent);
|
||||
}
|
||||
pushEvent(Event::TextEntered{unicode});
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1891,12 +1875,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
static XComposeStatus status;
|
||||
char keyBuffer[16];
|
||||
if (XLookupString(&windowEvent.xkey, keyBuffer, sizeof(keyBuffer), nullptr, &status))
|
||||
{
|
||||
Event textEvent;
|
||||
textEvent.type = Event::TextEntered;
|
||||
textEvent.text.unicode = static_cast<std::uint32_t>(keyBuffer[0]);
|
||||
pushEvent(textEvent);
|
||||
}
|
||||
pushEvent(Event::TextEntered{static_cast<std::uint32_t>(keyBuffer[0])});
|
||||
}
|
||||
}
|
||||
|
||||
@ -1909,14 +1888,13 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
case KeyRelease:
|
||||
{
|
||||
// Fill the event parameters
|
||||
Event event;
|
||||
event.type = Event::KeyReleased;
|
||||
event.key.code = KeyboardImpl::getKeyFromEvent(windowEvent.xkey);
|
||||
event.key.scancode = KeyboardImpl::getScancodeFromEvent(windowEvent.xkey);
|
||||
event.key.alt = windowEvent.xkey.state & Mod1Mask;
|
||||
event.key.control = windowEvent.xkey.state & ControlMask;
|
||||
event.key.shift = windowEvent.xkey.state & ShiftMask;
|
||||
event.key.system = windowEvent.xkey.state & Mod4Mask;
|
||||
Event::KeyReleased event;
|
||||
event.code = KeyboardImpl::getKeyFromEvent(windowEvent.xkey);
|
||||
event.scancode = KeyboardImpl::getScancodeFromEvent(windowEvent.xkey);
|
||||
event.alt = windowEvent.xkey.state & Mod1Mask;
|
||||
event.control = windowEvent.xkey.state & ControlMask;
|
||||
event.shift = windowEvent.xkey.state & ShiftMask;
|
||||
event.system = windowEvent.xkey.state & Mod4Mask;
|
||||
pushEvent(event);
|
||||
|
||||
break;
|
||||
@ -1929,19 +1907,17 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
const unsigned int button = windowEvent.xbutton.button;
|
||||
if ((button == Button1) || (button == Button2) || (button == Button3) || (button == 8) || (button == 9))
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonPressed;
|
||||
event.mouseButton.x = windowEvent.xbutton.x;
|
||||
event.mouseButton.y = windowEvent.xbutton.y;
|
||||
Event::MouseButtonPressed event;
|
||||
event.position = {windowEvent.xbutton.x, windowEvent.xbutton.y};
|
||||
|
||||
// clang-format off
|
||||
switch(button)
|
||||
{
|
||||
case Button1: event.mouseButton.button = Mouse::Left; break;
|
||||
case Button2: event.mouseButton.button = Mouse::Middle; break;
|
||||
case Button3: event.mouseButton.button = Mouse::Right; break;
|
||||
case 8: event.mouseButton.button = Mouse::XButton1; break;
|
||||
case 9: event.mouseButton.button = Mouse::XButton2; break;
|
||||
case Button1: event.button = Mouse::Left; break;
|
||||
case Button2: event.button = Mouse::Middle; break;
|
||||
case Button3: event.button = Mouse::Right; break;
|
||||
case 8: event.button = Mouse::XButton1; break;
|
||||
case 9: event.button = Mouse::XButton2; break;
|
||||
}
|
||||
// clang-format on
|
||||
|
||||
@ -1959,49 +1935,42 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
const unsigned int button = windowEvent.xbutton.button;
|
||||
if ((button == Button1) || (button == Button2) || (button == Button3) || (button == 8) || (button == 9))
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonReleased;
|
||||
event.mouseButton.x = windowEvent.xbutton.x;
|
||||
event.mouseButton.y = windowEvent.xbutton.y;
|
||||
Event::MouseButtonReleased event;
|
||||
event.position = {windowEvent.xbutton.x, windowEvent.xbutton.y};
|
||||
switch (button)
|
||||
{
|
||||
case Button1:
|
||||
event.mouseButton.button = Mouse::Left;
|
||||
event.button = Mouse::Left;
|
||||
break;
|
||||
case Button2:
|
||||
event.mouseButton.button = Mouse::Middle;
|
||||
event.button = Mouse::Middle;
|
||||
break;
|
||||
case Button3:
|
||||
event.mouseButton.button = Mouse::Right;
|
||||
event.button = Mouse::Right;
|
||||
break;
|
||||
case 8:
|
||||
event.mouseButton.button = Mouse::XButton1;
|
||||
event.button = Mouse::XButton1;
|
||||
break;
|
||||
case 9:
|
||||
event.mouseButton.button = Mouse::XButton2;
|
||||
event.button = Mouse::XButton2;
|
||||
break;
|
||||
}
|
||||
pushEvent(event);
|
||||
}
|
||||
else if ((button == Button4) || (button == Button5))
|
||||
{
|
||||
Event event;
|
||||
|
||||
event.type = Event::MouseWheelScrolled;
|
||||
event.mouseWheelScroll.wheel = Mouse::VerticalWheel;
|
||||
event.mouseWheelScroll.delta = (button == Button4) ? 1 : -1;
|
||||
event.mouseWheelScroll.x = windowEvent.xbutton.x;
|
||||
event.mouseWheelScroll.y = windowEvent.xbutton.y;
|
||||
Event::MouseWheelScrolled event;
|
||||
event.wheel = Mouse::VerticalWheel;
|
||||
event.delta = (button == Button4) ? 1 : -1;
|
||||
event.position = {windowEvent.xbutton.x, windowEvent.xbutton.y};
|
||||
pushEvent(event);
|
||||
}
|
||||
else if ((button == 6) || (button == 7))
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseWheelScrolled;
|
||||
event.mouseWheelScroll.wheel = Mouse::HorizontalWheel;
|
||||
event.mouseWheelScroll.delta = (button == 6) ? 1 : -1;
|
||||
event.mouseWheelScroll.x = windowEvent.xbutton.x;
|
||||
event.mouseWheelScroll.y = windowEvent.xbutton.y;
|
||||
Event::MouseWheelScrolled event;
|
||||
event.wheel = Mouse::HorizontalWheel;
|
||||
event.delta = (button == 6) ? 1 : -1;
|
||||
event.position = {windowEvent.xbutton.x, windowEvent.xbutton.y};
|
||||
pushEvent(event);
|
||||
}
|
||||
break;
|
||||
@ -2010,11 +1979,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
// Mouse moved
|
||||
case MotionNotify:
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseMoved;
|
||||
event.mouseMove.x = windowEvent.xmotion.x;
|
||||
event.mouseMove.y = windowEvent.xmotion.y;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::MouseMoved{{windowEvent.xmotion.x, windowEvent.xmotion.y}});
|
||||
break;
|
||||
}
|
||||
|
||||
@ -2022,11 +1987,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
case EnterNotify:
|
||||
{
|
||||
if (windowEvent.xcrossing.mode == NotifyNormal)
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseEntered;
|
||||
pushEvent(event);
|
||||
}
|
||||
pushEvent(Event::MouseEntered{});
|
||||
break;
|
||||
}
|
||||
|
||||
@ -2034,11 +1995,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
|
||||
case LeaveNotify:
|
||||
{
|
||||
if (windowEvent.xcrossing.mode == NotifyNormal)
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseLeft;
|
||||
pushEvent(event);
|
||||
}
|
||||
pushEvent(Event::MouseLeft{});
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -728,9 +728,7 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
// Close event
|
||||
case WM_CLOSE:
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::Closed;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::Closed{});
|
||||
break;
|
||||
}
|
||||
|
||||
@ -744,11 +742,7 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
m_lastSize = getSize();
|
||||
|
||||
// Push a resize event
|
||||
Event event;
|
||||
event.type = Event::Resized;
|
||||
event.size.width = m_lastSize.x;
|
||||
event.size.height = m_lastSize.y;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::Resized{m_lastSize});
|
||||
|
||||
// Restore/update cursor grabbing
|
||||
grabCursor(m_cursorGrabbed);
|
||||
@ -776,11 +770,7 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
m_lastSize = getSize();
|
||||
|
||||
// Push a resize event
|
||||
Event event;
|
||||
event.type = Event::Resized;
|
||||
event.size.width = m_lastSize.x;
|
||||
event.size.height = m_lastSize.y;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::Resized{m_lastSize});
|
||||
}
|
||||
|
||||
// Restore/update cursor grabbing
|
||||
@ -819,9 +809,7 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
// Restore cursor grabbing
|
||||
grabCursor(m_cursorGrabbed);
|
||||
|
||||
Event event;
|
||||
event.type = Event::GainedFocus;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::GainedFocus{});
|
||||
break;
|
||||
}
|
||||
|
||||
@ -831,9 +819,7 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
// Ungrab the cursor
|
||||
grabCursor(false);
|
||||
|
||||
Event event;
|
||||
event.type = Event::LostFocus;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::LostFocus{});
|
||||
break;
|
||||
}
|
||||
|
||||
@ -863,10 +849,7 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
}
|
||||
|
||||
// Send a TextEntered event
|
||||
Event event;
|
||||
event.type = Event::TextEntered;
|
||||
event.text.unicode = character;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::TextEntered{character});
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -878,14 +861,13 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (m_keyRepeatEnabled || ((HIWORD(lParam) & KF_REPEAT) == 0))
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::KeyPressed;
|
||||
event.key.alt = HIWORD(GetKeyState(VK_MENU)) != 0;
|
||||
event.key.control = HIWORD(GetKeyState(VK_CONTROL)) != 0;
|
||||
event.key.shift = HIWORD(GetKeyState(VK_SHIFT)) != 0;
|
||||
event.key.system = HIWORD(GetKeyState(VK_LWIN)) || HIWORD(GetKeyState(VK_RWIN));
|
||||
event.key.code = virtualKeyCodeToSF(wParam, lParam);
|
||||
event.key.scancode = toScancode(wParam, lParam);
|
||||
Event::KeyPressed event;
|
||||
event.alt = HIWORD(GetKeyState(VK_MENU)) != 0;
|
||||
event.control = HIWORD(GetKeyState(VK_CONTROL)) != 0;
|
||||
event.shift = HIWORD(GetKeyState(VK_SHIFT)) != 0;
|
||||
event.system = HIWORD(GetKeyState(VK_LWIN)) || HIWORD(GetKeyState(VK_RWIN));
|
||||
event.code = virtualKeyCodeToSF(wParam, lParam);
|
||||
event.scancode = toScancode(wParam, lParam);
|
||||
pushEvent(event);
|
||||
}
|
||||
break;
|
||||
@ -895,14 +877,13 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
case WM_KEYUP:
|
||||
case WM_SYSKEYUP:
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::KeyReleased;
|
||||
event.key.alt = HIWORD(GetKeyState(VK_MENU)) != 0;
|
||||
event.key.control = HIWORD(GetKeyState(VK_CONTROL)) != 0;
|
||||
event.key.shift = HIWORD(GetKeyState(VK_SHIFT)) != 0;
|
||||
event.key.system = HIWORD(GetKeyState(VK_LWIN)) || HIWORD(GetKeyState(VK_RWIN));
|
||||
event.key.code = virtualKeyCodeToSF(wParam, lParam);
|
||||
event.key.scancode = toScancode(wParam, lParam);
|
||||
Event::KeyReleased event;
|
||||
event.alt = HIWORD(GetKeyState(VK_MENU)) != 0;
|
||||
event.control = HIWORD(GetKeyState(VK_CONTROL)) != 0;
|
||||
event.shift = HIWORD(GetKeyState(VK_SHIFT)) != 0;
|
||||
event.system = HIWORD(GetKeyState(VK_LWIN)) || HIWORD(GetKeyState(VK_RWIN));
|
||||
event.code = virtualKeyCodeToSF(wParam, lParam);
|
||||
event.scancode = toScancode(wParam, lParam);
|
||||
pushEvent(event);
|
||||
break;
|
||||
}
|
||||
@ -918,13 +899,10 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
|
||||
auto delta = static_cast<std::int16_t>(HIWORD(wParam));
|
||||
|
||||
Event event;
|
||||
|
||||
event.type = Event::MouseWheelScrolled;
|
||||
event.mouseWheelScroll.wheel = Mouse::VerticalWheel;
|
||||
event.mouseWheelScroll.delta = static_cast<float>(delta) / 120.f;
|
||||
event.mouseWheelScroll.x = position.x;
|
||||
event.mouseWheelScroll.y = position.y;
|
||||
Event::MouseWheelScrolled event;
|
||||
event.wheel = Mouse::VerticalWheel;
|
||||
event.delta = static_cast<float>(delta) / 120.f;
|
||||
event.position = {position.x, position.y};
|
||||
pushEvent(event);
|
||||
break;
|
||||
}
|
||||
@ -940,12 +918,10 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
|
||||
auto delta = static_cast<std::int16_t>(HIWORD(wParam));
|
||||
|
||||
Event event;
|
||||
event.type = Event::MouseWheelScrolled;
|
||||
event.mouseWheelScroll.wheel = Mouse::HorizontalWheel;
|
||||
event.mouseWheelScroll.delta = -static_cast<float>(delta) / 120.f;
|
||||
event.mouseWheelScroll.x = position.x;
|
||||
event.mouseWheelScroll.y = position.y;
|
||||
Event::MouseWheelScrolled event;
|
||||
event.wheel = Mouse::HorizontalWheel;
|
||||
event.delta = -static_cast<float>(delta) / 120.f;
|
||||
event.position = {position.x, position.y};
|
||||
pushEvent(event);
|
||||
break;
|
||||
}
|
||||
@ -953,11 +929,9 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
// Mouse left button down event
|
||||
case WM_LBUTTONDOWN:
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonPressed;
|
||||
event.mouseButton.button = Mouse::Left;
|
||||
event.mouseButton.x = static_cast<std::int16_t>(LOWORD(lParam));
|
||||
event.mouseButton.y = static_cast<std::int16_t>(HIWORD(lParam));
|
||||
Event::MouseButtonPressed event;
|
||||
event.button = Mouse::Left;
|
||||
event.position = {static_cast<std::int16_t>(LOWORD(lParam)), static_cast<std::int16_t>(HIWORD(lParam))};
|
||||
pushEvent(event);
|
||||
break;
|
||||
}
|
||||
@ -965,11 +939,9 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
// Mouse left button up event
|
||||
case WM_LBUTTONUP:
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonReleased;
|
||||
event.mouseButton.button = Mouse::Left;
|
||||
event.mouseButton.x = static_cast<std::int16_t>(LOWORD(lParam));
|
||||
event.mouseButton.y = static_cast<std::int16_t>(HIWORD(lParam));
|
||||
Event::MouseButtonReleased event;
|
||||
event.button = Mouse::Left;
|
||||
event.position = {static_cast<std::int16_t>(LOWORD(lParam)), static_cast<std::int16_t>(HIWORD(lParam))};
|
||||
pushEvent(event);
|
||||
break;
|
||||
}
|
||||
@ -977,11 +949,9 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
// Mouse right button down event
|
||||
case WM_RBUTTONDOWN:
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonPressed;
|
||||
event.mouseButton.button = Mouse::Right;
|
||||
event.mouseButton.x = static_cast<std::int16_t>(LOWORD(lParam));
|
||||
event.mouseButton.y = static_cast<std::int16_t>(HIWORD(lParam));
|
||||
Event::MouseButtonPressed event;
|
||||
event.button = Mouse::Right;
|
||||
event.position = {static_cast<std::int16_t>(LOWORD(lParam)), static_cast<std::int16_t>(HIWORD(lParam))};
|
||||
pushEvent(event);
|
||||
break;
|
||||
}
|
||||
@ -989,11 +959,9 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
// Mouse right button up event
|
||||
case WM_RBUTTONUP:
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonReleased;
|
||||
event.mouseButton.button = Mouse::Right;
|
||||
event.mouseButton.x = static_cast<std::int16_t>(LOWORD(lParam));
|
||||
event.mouseButton.y = static_cast<std::int16_t>(HIWORD(lParam));
|
||||
Event::MouseButtonReleased event;
|
||||
event.button = Mouse::Right;
|
||||
event.position = {static_cast<std::int16_t>(LOWORD(lParam)), static_cast<std::int16_t>(HIWORD(lParam))};
|
||||
pushEvent(event);
|
||||
break;
|
||||
}
|
||||
@ -1001,11 +969,9 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
// Mouse wheel button down event
|
||||
case WM_MBUTTONDOWN:
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonPressed;
|
||||
event.mouseButton.button = Mouse::Middle;
|
||||
event.mouseButton.x = static_cast<std::int16_t>(LOWORD(lParam));
|
||||
event.mouseButton.y = static_cast<std::int16_t>(HIWORD(lParam));
|
||||
Event::MouseButtonPressed event;
|
||||
event.button = Mouse::Middle;
|
||||
event.position = {static_cast<std::int16_t>(LOWORD(lParam)), static_cast<std::int16_t>(HIWORD(lParam))};
|
||||
pushEvent(event);
|
||||
break;
|
||||
}
|
||||
@ -1013,11 +979,9 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
// Mouse wheel button up event
|
||||
case WM_MBUTTONUP:
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonReleased;
|
||||
event.mouseButton.button = Mouse::Middle;
|
||||
event.mouseButton.x = static_cast<std::int16_t>(LOWORD(lParam));
|
||||
event.mouseButton.y = static_cast<std::int16_t>(HIWORD(lParam));
|
||||
Event::MouseButtonReleased event;
|
||||
event.button = Mouse::Middle;
|
||||
event.position = {static_cast<std::int16_t>(LOWORD(lParam)), static_cast<std::int16_t>(HIWORD(lParam))};
|
||||
pushEvent(event);
|
||||
break;
|
||||
}
|
||||
@ -1025,11 +989,9 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
// Mouse X button down event
|
||||
case WM_XBUTTONDOWN:
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonPressed;
|
||||
event.mouseButton.button = HIWORD(wParam) == XBUTTON1 ? Mouse::XButton1 : Mouse::XButton2;
|
||||
event.mouseButton.x = static_cast<std::int16_t>(LOWORD(lParam));
|
||||
event.mouseButton.y = static_cast<std::int16_t>(HIWORD(lParam));
|
||||
Event::MouseButtonPressed event;
|
||||
event.button = HIWORD(wParam) == XBUTTON1 ? Mouse::XButton1 : Mouse::XButton2;
|
||||
event.position = {static_cast<std::int16_t>(LOWORD(lParam)), static_cast<std::int16_t>(HIWORD(lParam))};
|
||||
pushEvent(event);
|
||||
break;
|
||||
}
|
||||
@ -1037,11 +999,9 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
// Mouse X button up event
|
||||
case WM_XBUTTONUP:
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonReleased;
|
||||
event.mouseButton.button = HIWORD(wParam) == XBUTTON1 ? Mouse::XButton1 : Mouse::XButton2;
|
||||
event.mouseButton.x = static_cast<std::int16_t>(LOWORD(lParam));
|
||||
event.mouseButton.y = static_cast<std::int16_t>(HIWORD(lParam));
|
||||
Event::MouseButtonReleased event;
|
||||
event.button = HIWORD(wParam) == XBUTTON1 ? Mouse::XButton1 : Mouse::XButton2;
|
||||
event.position = {static_cast<std::int16_t>(LOWORD(lParam)), static_cast<std::int16_t>(HIWORD(lParam))};
|
||||
pushEvent(event);
|
||||
break;
|
||||
}
|
||||
@ -1055,9 +1015,7 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
m_mouseInside = false;
|
||||
|
||||
// Generate a MouseLeft event
|
||||
Event event;
|
||||
event.type = Event::MouseLeft;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::MouseLeft{});
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -1098,9 +1056,7 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
setTracking(false);
|
||||
|
||||
// Generate a MouseLeft event
|
||||
Event event;
|
||||
event.type = Event::MouseLeft;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::MouseLeft{});
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -1114,18 +1070,12 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||||
setTracking(true);
|
||||
|
||||
// Generate a MouseEntered event
|
||||
Event event;
|
||||
event.type = Event::MouseEntered;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::MouseEntered{});
|
||||
}
|
||||
}
|
||||
|
||||
// Generate a MouseMove event
|
||||
Event event;
|
||||
event.type = Event::MouseMoved;
|
||||
event.mouseMove.x = x;
|
||||
event.mouseMove.y = y;
|
||||
pushEvent(event);
|
||||
pushEvent(Event::MouseMoved{{x, y}});
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -383,10 +383,10 @@ void WindowBase::onResize()
|
||||
bool WindowBase::filterEvent(const Event& event)
|
||||
{
|
||||
// Notify resize events to the derived class
|
||||
if (event.type == Event::Resized)
|
||||
if (const auto* resized = event.getIf<Event::Resized>())
|
||||
{
|
||||
// Cache the new size
|
||||
m_size = {event.size.width, event.size.height};
|
||||
m_size = resized->size;
|
||||
|
||||
// Notify the derived class
|
||||
onResize();
|
||||
|
@ -234,8 +234,10 @@ void WindowImpl::processJoystickEvents()
|
||||
if (previousState.connected ^ connected)
|
||||
{
|
||||
Event event;
|
||||
event.type = connected ? Event::JoystickConnected : Event::JoystickDisconnected;
|
||||
event.joystickButton.joystickId = i;
|
||||
if (connected)
|
||||
event = Event::JoystickConnected{i};
|
||||
else
|
||||
event = Event::JoystickDisconnected{i};
|
||||
pushEvent(event);
|
||||
|
||||
// Clear previous axes positions
|
||||
@ -257,13 +259,7 @@ void WindowImpl::processJoystickEvents()
|
||||
const float currPos = m_joystickStatesImpl->states[i].axes[axis];
|
||||
if (std::abs(currPos - prevPos) >= m_joystickThreshold)
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::JoystickMoved;
|
||||
event.joystickMove.joystickId = i;
|
||||
event.joystickMove.axis = axis;
|
||||
event.joystickMove.position = currPos;
|
||||
pushEvent(event);
|
||||
|
||||
pushEvent(Event::JoystickMoved{i, axis, currPos});
|
||||
m_previousAxes[i][axis] = currPos;
|
||||
}
|
||||
}
|
||||
@ -278,9 +274,10 @@ void WindowImpl::processJoystickEvents()
|
||||
if (prevPressed ^ currPressed)
|
||||
{
|
||||
Event event;
|
||||
event.type = currPressed ? Event::JoystickButtonPressed : Event::JoystickButtonReleased;
|
||||
event.joystickButton.joystickId = i;
|
||||
event.joystickButton.button = j;
|
||||
if (currPressed)
|
||||
event = Event::JoystickButtonPressed{i, j};
|
||||
else
|
||||
event = Event::JoystickButtonReleased{i, j};
|
||||
pushEvent(event);
|
||||
}
|
||||
}
|
||||
@ -308,15 +305,7 @@ void WindowImpl::processSensorEvents()
|
||||
|
||||
// If the value has changed, trigger an event
|
||||
if (m_sensorValue[i] != previousValue) // @todo use a threshold?
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::SensorChanged;
|
||||
event.sensor.type = sensor;
|
||||
event.sensor.x = m_sensorValue[i].x;
|
||||
event.sensor.y = m_sensorValue[i].y;
|
||||
event.sensor.z = m_sensorValue[i].z;
|
||||
pushEvent(event);
|
||||
}
|
||||
pushEvent(Event::SensorChanged{sensor, m_sensorValue[i]});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -121,11 +121,7 @@ std::vector<sf::Vector2i> touchPositions;
|
||||
|
||||
// Generate a LostFocus event
|
||||
if (self.sfWindow)
|
||||
{
|
||||
sf::Event event;
|
||||
event.type = sf::Event::LostFocus;
|
||||
sfWindow->forwardEvent(event);
|
||||
}
|
||||
sfWindow->forwardEvent(sf::Event::LostFocus{});
|
||||
}
|
||||
|
||||
|
||||
@ -145,11 +141,7 @@ std::vector<sf::Vector2i> touchPositions;
|
||||
|
||||
// Generate a GainedFocus event
|
||||
if (self.sfWindow)
|
||||
{
|
||||
sf::Event event;
|
||||
event.type = sf::Event::GainedFocus;
|
||||
sfWindow->forwardEvent(event);
|
||||
}
|
||||
sfWindow->forwardEvent(sf::Event::GainedFocus{});
|
||||
}
|
||||
|
||||
|
||||
@ -165,11 +157,7 @@ std::vector<sf::Vector2i> touchPositions;
|
||||
{
|
||||
// Generate a Closed event
|
||||
if (self.sfWindow)
|
||||
{
|
||||
sf::Event event;
|
||||
event.type = sf::Event::Closed;
|
||||
sfWindow->forwardEvent(event);
|
||||
}
|
||||
sfWindow->forwardEvent(sf::Event::Closed{});
|
||||
}
|
||||
|
||||
- (bool)supportsOrientation:(UIDeviceOrientation)orientation
|
||||
@ -229,11 +217,7 @@ std::vector<sf::Vector2i> touchPositions;
|
||||
std::swap(size.x, size.y);
|
||||
|
||||
// Send a Resized event to the current window
|
||||
sf::Event event;
|
||||
event.type = sf::Event::Resized;
|
||||
event.size.width = size.x;
|
||||
event.size.height = size.y;
|
||||
sfWindow->forwardEvent(event);
|
||||
sfWindow->forwardEvent(sf::Event::Resized{size});
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -269,14 +253,7 @@ std::vector<sf::Vector2i> touchPositions;
|
||||
|
||||
// notify the event to the application window
|
||||
if (self.sfWindow)
|
||||
{
|
||||
sf::Event event;
|
||||
event.type = sf::Event::TouchBegan;
|
||||
event.touch.finger = index;
|
||||
event.touch.x = position.x;
|
||||
event.touch.y = position.y;
|
||||
sfWindow->forwardEvent(event);
|
||||
}
|
||||
sfWindow->forwardEvent(sf::Event::TouchBegan{index, position});
|
||||
}
|
||||
|
||||
|
||||
@ -293,14 +270,7 @@ std::vector<sf::Vector2i> touchPositions;
|
||||
|
||||
// notify the event to the application window
|
||||
if (self.sfWindow)
|
||||
{
|
||||
sf::Event event;
|
||||
event.type = sf::Event::TouchMoved;
|
||||
event.touch.finger = index;
|
||||
event.touch.x = position.x;
|
||||
event.touch.y = position.y;
|
||||
sfWindow->forwardEvent(event);
|
||||
}
|
||||
sfWindow->forwardEvent(sf::Event::TouchMoved{index, position});
|
||||
}
|
||||
|
||||
|
||||
@ -313,14 +283,7 @@ std::vector<sf::Vector2i> touchPositions;
|
||||
|
||||
// notify the event to the application window
|
||||
if (self.sfWindow)
|
||||
{
|
||||
sf::Event event;
|
||||
event.type = sf::Event::TouchEnded;
|
||||
event.touch.finger = index;
|
||||
event.touch.x = position.x * static_cast<int>(backingScaleFactor);
|
||||
event.touch.y = position.y * static_cast<int>(backingScaleFactor);
|
||||
sfWindow->forwardEvent(event);
|
||||
}
|
||||
sfWindow->forwardEvent(sf::Event::TouchEnded{index, position * static_cast<int>(backingScaleFactor)});
|
||||
}
|
||||
|
||||
|
||||
@ -328,12 +291,7 @@ std::vector<sf::Vector2i> touchPositions;
|
||||
- (void)notifyCharacter:(std::uint32_t)character
|
||||
{
|
||||
if (self.sfWindow)
|
||||
{
|
||||
sf::Event event;
|
||||
event.type = sf::Event::TextEntered;
|
||||
event.text.unicode = character;
|
||||
sfWindow->forwardEvent(event);
|
||||
}
|
||||
sfWindow->forwardEvent(sf::Event::TextEntered{character});
|
||||
}
|
||||
|
||||
|
||||
|
@ -226,9 +226,9 @@ bool WindowImplUIKit::hasFocus() const
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplUIKit::forwardEvent(Event event)
|
||||
{
|
||||
if (event.type == Event::GainedFocus)
|
||||
if (event.is<Event::GainedFocus>())
|
||||
m_hasFocus = true;
|
||||
else if (event.type == Event::LostFocus)
|
||||
else if (event.is<Event::LostFocus>())
|
||||
m_hasFocus = false;
|
||||
|
||||
pushEvent(event);
|
||||
|
@ -57,7 +57,7 @@ void initialiseKeyboardHelper();
|
||||
/// \brief Set up a SFML key event based on the given modifiers flags and key code
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
sf::Event::KeyEvent keyEventWithModifiers(NSUInteger modifiers, sf::Keyboard::Key key, sf::Keyboard::Scancode code);
|
||||
sf::Event::KeyChanged keyEventWithModifiers(NSUInteger modifiers, sf::Keyboard::Key key, sf::Keyboard::Scancode code);
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
|
@ -151,16 +151,15 @@ void initialiseKeyboardHelper()
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
sf::Event::KeyEvent keyEventWithModifiers(NSUInteger modifiers, sf::Keyboard::Key key, sf::Keyboard::Scancode code)
|
||||
sf::Event::KeyChanged keyEventWithModifiers(NSUInteger modifiers, sf::Keyboard::Key key, sf::Keyboard::Scancode code)
|
||||
{
|
||||
sf::Event::KeyEvent event{};
|
||||
sf::Event::KeyChanged event;
|
||||
event.code = key;
|
||||
event.scancode = code;
|
||||
event.alt = modifiers & NSAlternateKeyMask;
|
||||
event.control = modifiers & NSControlKeyMask;
|
||||
event.shift = modifiers & NSShiftKeyMask;
|
||||
event.system = modifiers & NSCommandKeyMask;
|
||||
|
||||
return event;
|
||||
}
|
||||
|
||||
@ -244,19 +243,16 @@ void processOneModifier(NSUInteger modifiers,
|
||||
sf::Keyboard::Scancode code,
|
||||
sf::priv::WindowImplCocoa& requester)
|
||||
{
|
||||
// Setup a potential event key.
|
||||
const sf::Event::KeyEvent event = keyEventWithModifiers(modifiers, key, code);
|
||||
|
||||
// State
|
||||
const BOOL isDown = isKeyMaskActive(modifiers, mask);
|
||||
|
||||
// Check for key pressed event
|
||||
if (isDown && !wasDown)
|
||||
requester.keyDown(event);
|
||||
requester.keyDown(sf::Event::KeyPressed{keyEventWithModifiers(modifiers, key, code)});
|
||||
|
||||
// And check for key released event
|
||||
else if (!isDown && wasDown)
|
||||
requester.keyUp(event);
|
||||
requester.keyUp(sf::Event::KeyReleased{keyEventWithModifiers(modifiers, key, code)});
|
||||
|
||||
// else isDown == wasDown, so no change
|
||||
|
||||
|
@ -84,7 +84,7 @@
|
||||
// Handle key down event
|
||||
if (m_useKeyRepeat || ![theEvent isARepeat])
|
||||
{
|
||||
sf::Event::KeyEvent key = [SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent];
|
||||
const auto key = sf::Event::KeyPressed{[SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent]};
|
||||
|
||||
if ((key.code != sf::Keyboard::Unknown) || (key.scancode != sf::Keyboard::Scan::Unknown))
|
||||
m_requester->keyDown(key);
|
||||
@ -156,7 +156,7 @@
|
||||
if (m_requester == nil)
|
||||
return;
|
||||
|
||||
sf::Event::KeyEvent key = [SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent];
|
||||
const auto key = sf::Event::KeyReleased{[SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent]};
|
||||
|
||||
if ((key.code != sf::Keyboard::Unknown) || (key.scancode != sf::Keyboard::Scan::Unknown))
|
||||
m_requester->keyUp(key);
|
||||
@ -178,7 +178,7 @@
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
+ (sf::Event::KeyEvent)convertNSKeyEventToSFMLEvent:(NSEvent*)event
|
||||
+ (sf::Event::KeyChanged)convertNSKeyEventToSFMLEvent:(NSEvent*)event
|
||||
{
|
||||
// The scancode always depends on the hardware keyboard, not some OS setting.
|
||||
sf::Keyboard::Scancode code = sf::priv::HIDInputManager::nonLocalizedKey([event keyCode]);
|
||||
|
@ -51,7 +51,7 @@
|
||||
/// \return sf::Keyboard::Unknown as Code if the key is unknown
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
+ (sf::Event::KeyEvent)convertNSKeyEventToSFMLEvent:(NSEvent*)event;
|
||||
+ (sf::Event::KeyChanged)convertNSKeyEventToSFMLEvent:(NSEvent*)event;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check if the event represent some Unicode text
|
||||
|
@ -108,7 +108,7 @@ public:
|
||||
/// \param size new width and height
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void windowResized(const Vector2u& size);
|
||||
void windowResized(Vector2u size);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Window Lost Focus Event - called by the cocoa window object
|
||||
@ -195,20 +195,20 @@ public:
|
||||
///
|
||||
/// Send the event to SFML WindowImpl class.
|
||||
///
|
||||
/// \param key active key
|
||||
/// \param event active key
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void keyDown(Event::KeyEvent key);
|
||||
void keyDown(Event::KeyPressed event);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Key Up Event - called by the cocoa view object
|
||||
///
|
||||
/// Send the event to SFML WindowImpl class.
|
||||
///
|
||||
/// \param key active key
|
||||
/// \param event active key
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void keyUp(Event::KeyEvent key);
|
||||
void keyUp(Event::KeyReleased event);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Text Entred Event - called by the cocoa view object
|
||||
|
@ -203,23 +203,15 @@ void WindowImplCocoa::setUpProcess()
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplCocoa::windowClosed()
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::Closed;
|
||||
|
||||
pushEvent(event);
|
||||
pushEvent(Event::Closed{});
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplCocoa::windowResized(const Vector2u& size)
|
||||
void WindowImplCocoa::windowResized(Vector2u size)
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::Resized;
|
||||
event.size.width = size.x;
|
||||
event.size.height = size.y;
|
||||
scaleOutWidthHeight(event.size.width, event.size.height, m_delegate);
|
||||
|
||||
pushEvent(event);
|
||||
scaleOutXY(size, m_delegate);
|
||||
pushEvent(Event::Resized{size});
|
||||
}
|
||||
|
||||
|
||||
@ -228,11 +220,7 @@ void WindowImplCocoa::windowLostFocus()
|
||||
{
|
||||
if (!m_showCursor && [m_delegate isMouseInside])
|
||||
showMouseCursor(); // Make sure the cursor is visible
|
||||
|
||||
Event event;
|
||||
event.type = Event::LostFocus;
|
||||
|
||||
pushEvent(event);
|
||||
pushEvent(Event::LostFocus{});
|
||||
}
|
||||
|
||||
|
||||
@ -241,11 +229,7 @@ void WindowImplCocoa::windowGainedFocus()
|
||||
{
|
||||
if (!m_showCursor && [m_delegate isMouseInside])
|
||||
hideMouseCursor(); // Restore user's setting
|
||||
|
||||
Event event;
|
||||
event.type = Event::GainedFocus;
|
||||
|
||||
pushEvent(event);
|
||||
pushEvent(Event::GainedFocus{});
|
||||
}
|
||||
|
||||
#pragma mark
|
||||
@ -255,63 +239,32 @@ void WindowImplCocoa::windowGainedFocus()
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplCocoa::mouseDownAt(Mouse::Button button, int x, int y)
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonPressed;
|
||||
event.mouseButton.button = button;
|
||||
event.mouseButton.x = x;
|
||||
event.mouseButton.y = y;
|
||||
scaleOutXY(event.mouseButton, m_delegate);
|
||||
|
||||
pushEvent(event);
|
||||
scaleOutWidthHeight(x, y, m_delegate);
|
||||
pushEvent(Event::MouseButtonPressed{button, {x, y}});
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplCocoa::mouseUpAt(Mouse::Button button, int x, int y)
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseButtonReleased;
|
||||
event.mouseButton.button = button;
|
||||
event.mouseButton.x = x;
|
||||
event.mouseButton.y = y;
|
||||
scaleOutXY(event.mouseButton, m_delegate);
|
||||
|
||||
pushEvent(event);
|
||||
scaleOutWidthHeight(x, y, m_delegate);
|
||||
pushEvent(Event::MouseButtonReleased{button, {x, y}});
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplCocoa::mouseMovedAt(int x, int y)
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::MouseMoved;
|
||||
event.mouseMove.x = x;
|
||||
event.mouseMove.y = y;
|
||||
scaleOutXY(event.mouseMove, m_delegate);
|
||||
|
||||
pushEvent(event);
|
||||
scaleOutWidthHeight(x, y, m_delegate);
|
||||
pushEvent(Event::MouseMoved{{x, y}});
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplCocoa::mouseWheelScrolledAt(float deltaX, float deltaY, int x, int y)
|
||||
{
|
||||
Event event;
|
||||
|
||||
event.type = Event::MouseWheelScrolled;
|
||||
event.mouseWheelScroll.wheel = Mouse::VerticalWheel;
|
||||
event.mouseWheelScroll.delta = deltaY;
|
||||
event.mouseWheelScroll.x = x;
|
||||
event.mouseWheelScroll.y = y;
|
||||
scaleOutXY(event.mouseWheelScroll, m_delegate);
|
||||
pushEvent(event);
|
||||
|
||||
event.type = Event::MouseWheelScrolled;
|
||||
event.mouseWheelScroll.wheel = Mouse::HorizontalWheel;
|
||||
event.mouseWheelScroll.delta = deltaX;
|
||||
event.mouseWheelScroll.x = x;
|
||||
event.mouseWheelScroll.y = y;
|
||||
scaleOutXY(event.mouseWheelScroll, m_delegate);
|
||||
pushEvent(event);
|
||||
scaleOutWidthHeight(x, y, m_delegate);
|
||||
pushEvent(Event::MouseWheelScrolled{Mouse::VerticalWheel, deltaY, {x, y}});
|
||||
pushEvent(Event::MouseWheelScrolled{Mouse::HorizontalWheel, deltaX, {x, y}});
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@ -319,11 +272,7 @@ void WindowImplCocoa::mouseMovedIn()
|
||||
{
|
||||
if (!m_showCursor)
|
||||
hideMouseCursor(); // Restore user's setting
|
||||
|
||||
Event event;
|
||||
event.type = Event::MouseEntered;
|
||||
|
||||
pushEvent(event);
|
||||
pushEvent(Event::MouseEntered{});
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@ -331,11 +280,7 @@ void WindowImplCocoa::mouseMovedOut()
|
||||
{
|
||||
if (!m_showCursor)
|
||||
showMouseCursor(); // Make sure the cursor is visible
|
||||
|
||||
Event event;
|
||||
event.type = Event::MouseLeft;
|
||||
|
||||
pushEvent(event);
|
||||
pushEvent(Event::MouseLeft{});
|
||||
}
|
||||
|
||||
|
||||
@ -344,23 +289,15 @@ void WindowImplCocoa::mouseMovedOut()
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplCocoa::keyDown(Event::KeyEvent key)
|
||||
void WindowImplCocoa::keyDown(Event::KeyPressed event)
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::KeyPressed;
|
||||
event.key = key;
|
||||
|
||||
pushEvent(event);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplCocoa::keyUp(Event::KeyEvent key)
|
||||
void WindowImplCocoa::keyUp(Event::KeyReleased event)
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::KeyReleased;
|
||||
event.key = key;
|
||||
|
||||
pushEvent(event);
|
||||
}
|
||||
|
||||
@ -368,11 +305,7 @@ void WindowImplCocoa::keyUp(Event::KeyEvent key)
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplCocoa::textEntered(unichar charcode)
|
||||
{
|
||||
Event event;
|
||||
event.type = Event::TextEntered;
|
||||
event.text.unicode = charcode;
|
||||
|
||||
pushEvent(event);
|
||||
pushEvent(Event::TextEntered{charcode});
|
||||
}
|
||||
|
||||
|
||||
|
@ -16,7 +16,278 @@ TEST_CASE("[Window] sf::Event")
|
||||
|
||||
SECTION("Construction")
|
||||
{
|
||||
const sf::Event event{};
|
||||
CHECK(event.type == sf::Event::Closed);
|
||||
SECTION("Default constructor")
|
||||
{
|
||||
const sf::Event event;
|
||||
CHECK(event.getType() == sf::Event::Type::Empty);
|
||||
CHECK(event.is<sf::Event::Empty>());
|
||||
CHECK(event.getIf<sf::Event::Empty>() != nullptr);
|
||||
STATIC_CHECK(std::is_same_v<decltype(event.get<sf::Event::Empty>()), const sf::Event::Empty&>);
|
||||
}
|
||||
|
||||
SECTION("Template constructor")
|
||||
{
|
||||
const sf::Event event = sf::Event::Resized{{1, 2}};
|
||||
CHECK(event.getType() == sf::Event::Type::Resized);
|
||||
CHECK(event.is<sf::Event::Resized>());
|
||||
CHECK(event.getIf<sf::Event::Resized>() != nullptr);
|
||||
const auto& resized = event.get<sf::Event::Resized>();
|
||||
CHECK(resized.size == sf::Vector2u(1, 2));
|
||||
}
|
||||
}
|
||||
|
||||
SECTION("Assign all possible values")
|
||||
{
|
||||
sf::Event event;
|
||||
event = sf::Event::Closed{};
|
||||
CHECK(event.is<sf::Event::Closed>());
|
||||
CHECK(event.getType() == sf::Event::Type::Closed);
|
||||
CHECK(event.getIf<sf::Event::Closed>());
|
||||
|
||||
event = sf::Event::Resized{{1, 2}};
|
||||
CHECK(event.is<sf::Event::Resized>());
|
||||
CHECK(event.getType() == sf::Event::Type::Resized);
|
||||
CHECK(event.getIf<sf::Event::Resized>());
|
||||
const auto& resized = event.get<sf::Event::Resized>();
|
||||
CHECK(resized.size == sf::Vector2u(1, 2));
|
||||
|
||||
event = sf::Event::LostFocus{};
|
||||
CHECK(event.is<sf::Event::LostFocus>());
|
||||
CHECK(event.getType() == sf::Event::Type::LostFocus);
|
||||
CHECK(event.getIf<sf::Event::LostFocus>());
|
||||
|
||||
event = sf::Event::GainedFocus{};
|
||||
CHECK(event.is<sf::Event::GainedFocus>());
|
||||
CHECK(event.getType() == sf::Event::Type::GainedFocus);
|
||||
CHECK(event.getIf<sf::Event::GainedFocus>());
|
||||
|
||||
event = sf::Event::TextEntered{123456};
|
||||
CHECK(event.is<sf::Event::TextEntered>());
|
||||
CHECK(event.getType() == sf::Event::Type::TextEntered);
|
||||
CHECK(event.getIf<sf::Event::TextEntered>());
|
||||
const auto& textEntered = event.get<sf::Event::TextEntered>();
|
||||
CHECK(textEntered.unicode == 123456);
|
||||
|
||||
event = sf::Event::KeyPressed{sf::Keyboard::C, sf::Keyboard::Scan::C, true, true, true, true};
|
||||
CHECK(event.is<sf::Event::KeyPressed>());
|
||||
CHECK(event.getType() == sf::Event::Type::KeyPressed);
|
||||
CHECK(event.getIf<sf::Event::KeyPressed>());
|
||||
const auto& keyPressed = event.get<sf::Event::KeyPressed>();
|
||||
CHECK(keyPressed.code == sf::Keyboard::C);
|
||||
CHECK(keyPressed.scancode == sf::Keyboard::Scan::C);
|
||||
CHECK(keyPressed.alt);
|
||||
CHECK(keyPressed.control);
|
||||
CHECK(keyPressed.shift);
|
||||
CHECK(keyPressed.system);
|
||||
|
||||
event = sf::Event::KeyReleased{sf::Keyboard::D, sf::Keyboard::Scan::D, true, true, true, true};
|
||||
CHECK(event.is<sf::Event::KeyReleased>());
|
||||
CHECK(event.getType() == sf::Event::Type::KeyReleased);
|
||||
CHECK(event.getIf<sf::Event::KeyReleased>());
|
||||
const auto& keyReleased = event.get<sf::Event::KeyReleased>();
|
||||
CHECK(keyReleased.code == sf::Keyboard::D);
|
||||
CHECK(keyReleased.scancode == sf::Keyboard::Scan::D);
|
||||
CHECK(keyReleased.alt);
|
||||
CHECK(keyReleased.control);
|
||||
CHECK(keyReleased.shift);
|
||||
CHECK(keyReleased.system);
|
||||
|
||||
event = sf::Event::MouseWheelScrolled{sf::Mouse::HorizontalWheel, 3.14f, {4, 5}};
|
||||
CHECK(event.is<sf::Event::MouseWheelScrolled>());
|
||||
CHECK(event.getType() == sf::Event::Type::MouseWheelScrolled);
|
||||
CHECK(event.getIf<sf::Event::MouseWheelScrolled>());
|
||||
const auto& mouseWheelScrolled = event.get<sf::Event::MouseWheelScrolled>();
|
||||
CHECK(mouseWheelScrolled.wheel == sf::Mouse::HorizontalWheel);
|
||||
CHECK(mouseWheelScrolled.delta == 3.14f);
|
||||
CHECK(mouseWheelScrolled.position == sf::Vector2i(4, 5));
|
||||
|
||||
event = sf::Event::MouseButtonPressed{sf::Mouse::Middle, {6, 7}};
|
||||
CHECK(event.is<sf::Event::MouseButtonPressed>());
|
||||
CHECK(event.getType() == sf::Event::Type::MouseButtonPressed);
|
||||
CHECK(event.getIf<sf::Event::MouseButtonPressed>());
|
||||
const auto& mouseButtonPressed = event.get<sf::Event::MouseButtonPressed>();
|
||||
CHECK(mouseButtonPressed.button == sf::Mouse::Middle);
|
||||
CHECK(mouseButtonPressed.position == sf::Vector2i(6, 7));
|
||||
|
||||
event = sf::Event::MouseButtonReleased{sf::Mouse::XButton1, {8, 9}};
|
||||
CHECK(event.is<sf::Event::MouseButtonReleased>());
|
||||
CHECK(event.getType() == sf::Event::Type::MouseButtonReleased);
|
||||
CHECK(event.getIf<sf::Event::MouseButtonReleased>());
|
||||
const auto& mouseButtonReleased = event.get<sf::Event::MouseButtonReleased>();
|
||||
CHECK(mouseButtonReleased.button == sf::Mouse::XButton1);
|
||||
CHECK(mouseButtonReleased.position == sf::Vector2i(8, 9));
|
||||
|
||||
event = sf::Event::MouseMoved{{4, 2}};
|
||||
CHECK(event.is<sf::Event::MouseMoved>());
|
||||
CHECK(event.getType() == sf::Event::Type::MouseMoved);
|
||||
CHECK(event.getIf<sf::Event::MouseMoved>());
|
||||
const auto& mouseMoved = event.get<sf::Event::MouseMoved>();
|
||||
CHECK(mouseMoved.position == sf::Vector2i(4, 2));
|
||||
|
||||
event = sf::Event::MouseEntered{};
|
||||
CHECK(event.is<sf::Event::MouseEntered>());
|
||||
CHECK(event.getType() == sf::Event::Type::MouseEntered);
|
||||
CHECK(event.getIf<sf::Event::MouseEntered>());
|
||||
|
||||
event = sf::Event::MouseLeft{};
|
||||
CHECK(event.is<sf::Event::MouseLeft>());
|
||||
CHECK(event.getType() == sf::Event::Type::MouseLeft);
|
||||
CHECK(event.getIf<sf::Event::MouseLeft>());
|
||||
|
||||
event = sf::Event::JoystickButtonPressed{100, 200};
|
||||
CHECK(event.is<sf::Event::JoystickButtonPressed>());
|
||||
CHECK(event.getType() == sf::Event::Type::JoystickButtonPressed);
|
||||
CHECK(event.getIf<sf::Event::JoystickButtonPressed>());
|
||||
const auto& joystickButtonPressed = event.get<sf::Event::JoystickButtonPressed>();
|
||||
CHECK(joystickButtonPressed.joystickId == 100);
|
||||
CHECK(joystickButtonPressed.button == 200);
|
||||
|
||||
event = sf::Event::JoystickButtonReleased{300, 400};
|
||||
CHECK(event.is<sf::Event::JoystickButtonReleased>());
|
||||
CHECK(event.getType() == sf::Event::Type::JoystickButtonReleased);
|
||||
CHECK(event.getIf<sf::Event::JoystickButtonReleased>());
|
||||
const auto& joystickButtonReleased = event.get<sf::Event::JoystickButtonReleased>();
|
||||
CHECK(joystickButtonReleased.joystickId == 300);
|
||||
CHECK(joystickButtonReleased.button == 400);
|
||||
|
||||
event = sf::Event::JoystickMoved{300, sf::Joystick::Axis::Z, 1.23f};
|
||||
CHECK(event.is<sf::Event::JoystickMoved>());
|
||||
CHECK(event.getType() == sf::Event::Type::JoystickMoved);
|
||||
CHECK(event.getIf<sf::Event::JoystickMoved>());
|
||||
const auto& joystickMoved = event.get<sf::Event::JoystickMoved>();
|
||||
CHECK(joystickMoved.joystickId == 300);
|
||||
CHECK(joystickMoved.axis == sf::Joystick::Axis::Z);
|
||||
CHECK(joystickMoved.position == 1.23f);
|
||||
|
||||
event = sf::Event::JoystickConnected{42};
|
||||
CHECK(event.is<sf::Event::JoystickConnected>());
|
||||
CHECK(event.getType() == sf::Event::Type::JoystickConnected);
|
||||
CHECK(event.getIf<sf::Event::JoystickConnected>());
|
||||
const auto& joystickConnected = event.get<sf::Event::JoystickConnected>();
|
||||
CHECK(joystickConnected.joystickId == 42);
|
||||
|
||||
event = sf::Event::JoystickDisconnected{43};
|
||||
CHECK(event.is<sf::Event::JoystickDisconnected>());
|
||||
CHECK(event.getType() == sf::Event::Type::JoystickDisconnected);
|
||||
CHECK(event.getIf<sf::Event::JoystickDisconnected>());
|
||||
const auto& joystickDisconnected = event.get<sf::Event::JoystickDisconnected>();
|
||||
CHECK(joystickDisconnected.joystickId == 43);
|
||||
|
||||
event = sf::Event::TouchBegan{99, {98, 97}};
|
||||
CHECK(event.is<sf::Event::TouchBegan>());
|
||||
CHECK(event.getType() == sf::Event::Type::TouchBegan);
|
||||
CHECK(event.getIf<sf::Event::TouchBegan>());
|
||||
const auto& touchBegan = event.get<sf::Event::TouchBegan>();
|
||||
CHECK(touchBegan.finger == 99);
|
||||
CHECK(touchBegan.position == sf::Vector2i(98, 97));
|
||||
|
||||
event = sf::Event::TouchMoved{96, {95, 94}};
|
||||
CHECK(event.is<sf::Event::TouchMoved>());
|
||||
CHECK(event.getType() == sf::Event::Type::TouchMoved);
|
||||
CHECK(event.getIf<sf::Event::TouchMoved>());
|
||||
const auto& touchMoved = event.get<sf::Event::TouchMoved>();
|
||||
CHECK(touchMoved.finger == 96);
|
||||
CHECK(touchBegan.position == sf::Vector2i(95, 94));
|
||||
|
||||
event = sf::Event::TouchEnded{93, {92, 91}};
|
||||
CHECK(event.is<sf::Event::TouchEnded>());
|
||||
CHECK(event.getType() == sf::Event::Type::TouchEnded);
|
||||
CHECK(event.getIf<sf::Event::TouchEnded>());
|
||||
const auto& touchEnded = event.get<sf::Event::TouchEnded>();
|
||||
CHECK(touchEnded.finger == 93);
|
||||
CHECK(touchBegan.position == sf::Vector2i(92, 91));
|
||||
|
||||
event = sf::Event::SensorChanged{sf::Sensor::Type::Gravity, {1.2f, 3.4f, 5.6f}};
|
||||
CHECK(event.is<sf::Event::SensorChanged>());
|
||||
CHECK(event.getType() == sf::Event::Type::SensorChanged);
|
||||
CHECK(event.getIf<sf::Event::SensorChanged>());
|
||||
const auto& sensorChanged = event.get<sf::Event::SensorChanged>();
|
||||
CHECK(sensorChanged.type == sf::Sensor::Type::Gravity);
|
||||
CHECK(sensorChanged.value == sf::Vector3f(1.2f, 3.4f, 5.6f));
|
||||
}
|
||||
|
||||
SECTION("Subtypes")
|
||||
{
|
||||
// Empty structs
|
||||
STATIC_CHECK(std::is_empty_v<sf::Event::Empty>);
|
||||
STATIC_CHECK(std::is_empty_v<sf::Event::Closed>);
|
||||
STATIC_CHECK(std::is_empty_v<sf::Event::LostFocus>);
|
||||
STATIC_CHECK(std::is_empty_v<sf::Event::GainedFocus>);
|
||||
STATIC_CHECK(std::is_empty_v<sf::Event::MouseEntered>);
|
||||
STATIC_CHECK(std::is_empty_v<sf::Event::MouseLeft>);
|
||||
|
||||
// Non-empty structs
|
||||
const sf::Event::Resized resized;
|
||||
CHECK(resized.size == sf::Vector2u());
|
||||
|
||||
const sf::Event::TextEntered textEntered;
|
||||
CHECK(textEntered.unicode == 0);
|
||||
|
||||
const sf::Event::KeyPressed keyPressed;
|
||||
CHECK(keyPressed.code == sf::Keyboard::Key{});
|
||||
CHECK(keyPressed.scancode == sf::Keyboard::Scancode{});
|
||||
CHECK(!keyPressed.alt);
|
||||
CHECK(!keyPressed.control);
|
||||
CHECK(!keyPressed.shift);
|
||||
CHECK(!keyPressed.system);
|
||||
|
||||
const sf::Event::KeyReleased keyReleased;
|
||||
CHECK(keyReleased.code == sf::Keyboard::Key{});
|
||||
CHECK(keyReleased.scancode == sf::Keyboard::Scancode{});
|
||||
CHECK(!keyReleased.alt);
|
||||
CHECK(!keyReleased.control);
|
||||
CHECK(!keyReleased.shift);
|
||||
CHECK(!keyReleased.system);
|
||||
|
||||
const sf::Event::MouseWheelScrolled mouseWheelScrolled;
|
||||
CHECK(mouseWheelScrolled.wheel == sf::Mouse::Wheel{});
|
||||
CHECK(mouseWheelScrolled.delta == 0);
|
||||
CHECK(mouseWheelScrolled.position == sf::Vector2i());
|
||||
|
||||
const sf::Event::MouseButtonPressed mouseButtonPressed;
|
||||
CHECK(mouseButtonPressed.button == sf::Mouse::Button{});
|
||||
CHECK(mouseButtonPressed.position == sf::Vector2i());
|
||||
|
||||
const sf::Event::MouseButtonReleased mouseButtonReleased;
|
||||
CHECK(mouseButtonReleased.button == sf::Mouse::Button{});
|
||||
CHECK(mouseButtonReleased.position == sf::Vector2i());
|
||||
|
||||
const sf::Event::MouseMoved mouseMoved;
|
||||
CHECK(mouseMoved.position == sf::Vector2i());
|
||||
|
||||
const sf::Event::JoystickButtonPressed joystickButtonPressed;
|
||||
CHECK(joystickButtonPressed.joystickId == 0);
|
||||
CHECK(joystickButtonPressed.button == 0);
|
||||
|
||||
const sf::Event::JoystickButtonReleased joystickButtonReleased;
|
||||
CHECK(joystickButtonReleased.joystickId == 0);
|
||||
CHECK(joystickButtonReleased.button == 0);
|
||||
|
||||
const sf::Event::JoystickMoved joystickMoved;
|
||||
CHECK(joystickMoved.joystickId == 0);
|
||||
CHECK(joystickMoved.axis == sf::Joystick::Axis{});
|
||||
CHECK(joystickMoved.position == 0);
|
||||
|
||||
const sf::Event::JoystickConnected joystickConnected;
|
||||
CHECK(joystickConnected.joystickId == 0);
|
||||
|
||||
const sf::Event::JoystickDisconnected joystickDisconnected;
|
||||
CHECK(joystickDisconnected.joystickId == 0);
|
||||
|
||||
const sf::Event::TouchBegan touchBegan;
|
||||
CHECK(touchBegan.finger == 0);
|
||||
CHECK(touchBegan.position == sf::Vector2i());
|
||||
|
||||
const sf::Event::TouchMoved touchMoved;
|
||||
CHECK(touchMoved.finger == 0);
|
||||
CHECK(touchMoved.position == sf::Vector2i());
|
||||
|
||||
const sf::Event::TouchEnded touchEnded;
|
||||
CHECK(touchEnded.finger == 0);
|
||||
CHECK(touchEnded.position == sf::Vector2i());
|
||||
|
||||
const sf::Event::SensorChanged sensorChanged;
|
||||
CHECK(sensorChanged.type == sf::Sensor::Type{});
|
||||
CHECK(sensorChanged.value == sf::Vector3f());
|
||||
}
|
||||
}
|
||||
|
@ -68,13 +68,13 @@ int main()
|
||||
for (sf::Event event; window.pollEvent(event);)
|
||||
{
|
||||
// Close window: exit
|
||||
if (event.type == sf::Event::Closed)
|
||||
if (event.is<sf::Event::Closed>())
|
||||
{
|
||||
window.close();
|
||||
}
|
||||
|
||||
// Escape pressed: exit
|
||||
if (event.type == sf::Event::KeyPressed && event.key.code == sf::Keyboard::Escape)
|
||||
if (event.is<sf::Event::KeyPressed>() && event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Escape)
|
||||
{
|
||||
window.close();
|
||||
}
|
||||
|
@ -66,13 +66,13 @@ int main()
|
||||
for (sf::Event event; window.pollEvent(event);)
|
||||
{
|
||||
// Close window: exit
|
||||
if (event.type == sf::Event::Closed)
|
||||
if (event.is<sf::Event::Closed>())
|
||||
{
|
||||
window.close();
|
||||
}
|
||||
|
||||
// Escape pressed: exit
|
||||
if (event.type == sf::Event::KeyPressed && event.key.code == sf::Keyboard::Escape)
|
||||
if (event.is<sf::Event::KeyPressed>() && event.get<sf::Event::KeyPressed>().code == sf::Keyboard::Escape)
|
||||
{
|
||||
window.close();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user