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FS#153 - Fix the initial seed of sf::Randomizer which is always the same on some configurations
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1412 4e206d99-4929-0410-ac5d-dfc041789085
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@ -26,8 +26,8 @@
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// Headers
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// Headers
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/System/Randomizer.hpp>
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#include <SFML/System/Randomizer.hpp>
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#include <SFML/System/Platform.hpp>
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#include <stdlib.h>
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#include <cstdlib>
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#include <time.h>
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namespace
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namespace
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@ -35,7 +35,7 @@ namespace
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// Set the random numbers sequence seed with the current system time, so that it is always different
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// Set the random numbers sequence seed with the current system time, so that it is always different
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unsigned int SetRandomSeed()
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unsigned int SetRandomSeed()
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{
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{
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unsigned int Seed = static_cast<unsigned int>(sf::priv::Platform::GetSystemTime() * 1000);
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unsigned int Seed = static_cast<unsigned int>(time(NULL));
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srand(Seed);
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srand(Seed);
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return Seed;
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return Seed;
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}
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}
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