From 5c74cc080092ee79de2ad352cd90c7051da30605 Mon Sep 17 00:00:00 2001 From: ceylo Date: Sat, 28 Feb 2009 20:38:35 +0000 Subject: [PATCH] Added working directory initializer. git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1027 4e206d99-4929-0410-ac5d-dfc041789085 --- src/SFML/System/Initializer.cpp | 108 ++++++++++++++++++++++++++++++++ 1 file changed, 108 insertions(+) create mode 100644 src/SFML/System/Initializer.cpp diff --git a/src/SFML/System/Initializer.cpp b/src/SFML/System/Initializer.cpp new file mode 100644 index 000000000..acac29439 --- /dev/null +++ b/src/SFML/System/Initializer.cpp @@ -0,0 +1,108 @@ +//////////////////////////////////////////////////////////// +// +// SFML - Simple and Fast Multimedia Library +// Copyright (C) 2007-2008 Lucas Soltic (elmerod@gmail.com) and Laurent Gomila (laurent.gom@gmail.com) +// +// This software is provided 'as-is', without any express or implied warranty. +// In no event will the authors be held liable for any damages arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it freely, +// subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; +// you must not claim that you wrote the original software. +// If you use this software in a product, an acknowledgment +// in the product documentation would be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, +// and must not be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. +// +//////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////// +// Headers +//////////////////////////////////////////////////////////// +#include + + +#ifdef SFML_SYSTEM_MACOS + +#include +#include + +namespace +{ + +//////////////////////////////////////////////////////////// +/// Under Mac OS X, when launching an application from the Finder, +/// the default working directory is the user home directory ; +/// when launching from Xcode, the default one is the directory +/// containing the application. In order to produce a uniform behaviour +/// and simplify the use of resources, SFML sets the working directory to +/// the Resources folder of the application bundle. +/// The "constructor" attribute forces the function to be called +/// at library loading time. +//////////////////////////////////////////////////////////// + +void working_directory_initializer(void) __attribute__ ((constructor)); +void working_directory_initializer(void) +{ + char pathBuffer[4096]; + + // Get the application bundle + CFBundleRef mainBundle = CFBundleGetMainBundle(); + + if (!mainBundle) + { + std::cerr << "*** SFML: error getting the application main bundle" << std::endl; + return; + } + + // Get the resource directory URL + CFURLRef resourceDirectory = CFBundleCopyResourcesDirectoryURL(mainBundle); + + if (!resourceDirectory) + { + std::cerr << "*** SFML: error getting the resource directory of the main bundle" << std::endl; + return; + } + + // Convert it as absolute URL + CFURLRef absoluteURL = CFURLCopyAbsoluteURL(resourceDirectory); + + if (!absoluteURL) + { + std::cerr << "*** SFML: error gettint the resource directory as an absolute URL" << std::endl; + CFRelease(resourceDirectory); + return; + } + + // Get the POSIX style path + CFStringRef absolutePath = CFURLCopyFileSystemPath(absoluteURL, kCFURLPOSIXPathStyle); + + if (!absolutePath) + { + std::cerr << "*** SFML: error converting the resource directory URL as a POSIX path" << std::endl; + CFRelease(absoluteURL); + CFRelease(resourceDirectory); + return; + } + + // Get the path as C string and set it + if (CFStringGetCString(absolutePath, pathBuffer, 4096, kCFStringEncodingASCII)) + chdir(pathBuffer); + else + std::cerr << "*** SFML: error copying the resource directory path in the C buffer" << std::endl; + + CFRelease(absolutePath); + CFRelease(absoluteURL); + CFRelease(resourceDirectory); +} + +} // anonymous namespace + +#endif // SFML_SYSTEM_MACOS +