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Moved stb_image into the extlibs directory.
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parent
5139a7ac82
commit
5dbfb477a0
@ -80,22 +80,15 @@ set(RENDER_TEXTURE_SRC
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source_group("render texture" FILES ${RENDER_TEXTURE_SRC})
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# stb_image sources
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set(STB_SRC
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${SRCROOT}/stb_image/stb_image.h
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${SRCROOT}/stb_image/stb_image_write.h
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)
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source_group("stb_image" FILES ${STB_SRC})
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# let CMake know about our additional graphics libraries paths (on Windows and OSX)
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if(SFML_OS_WINDOWS OR SFML_OS_MACOSX)
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set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/jpeg")
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endif()
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include_directories("${PROJECT_SOURCE_DIR}/extlibs/headers/stb_image")
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# let CMake know about our additional graphics libraries paths
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if(SFML_OS_WINDOWS)
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set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/jpeg")
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set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/windows")
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set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/windows/freetype")
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elseif(SFML_OS_MACOSX)
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set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/jpeg")
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set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/osx")
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set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/extlibs/headers/libfreetype/osx/freetype2")
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set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/extlibs/libs-osx/Frameworks")
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@ -28,9 +28,9 @@
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#include <SFML/Graphics/ImageLoader.hpp>
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#include <SFML/System/InputStream.hpp>
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#include <SFML/System/Err.hpp>
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#include <SFML/Graphics/stb_image/stb_image.h>
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#include <stb_image.h>
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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#include <SFML/Graphics/stb_image/stb_image_write.h>
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#include <stb_image_write.h>
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extern "C"
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{
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#include <jpeglib.h>
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