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Use correct iterator comparison
Switching the iterator comparison used lowers the requirement for iterators from *RandomAccessIterators* to *ForwardIterators*, which is a benefit. It is also more accurate; instead of saying "if `begin` is less than the end, stop." it states "if `begin` is not equal to end, stop." Additionally, the old '<' did not protect us from undefined behavior because it is undefined to compare two iterators relationally that are not: 1. past the end 2. within the array
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@ -168,7 +168,7 @@ template <typename In>
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std::size_t Utf<8>::count(In begin, In end)
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{
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std::size_t length = 0;
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while (begin < end)
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while (begin != end)
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{
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begin = next(begin, end);
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++length;
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@ -182,7 +182,7 @@ std::size_t Utf<8>::count(In begin, In end)
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template <typename In, typename Out>
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Out Utf<8>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
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{
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while (begin < end)
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while (begin != end)
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{
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const std::uint32_t codepoint = Utf<32>::decodeAnsi(*begin++, locale);
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output = encode(codepoint, output);
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@ -196,7 +196,7 @@ Out Utf<8>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
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template <typename In, typename Out>
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Out Utf<8>::fromWide(In begin, In end, Out output)
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{
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = Utf<32>::decodeWide(*begin++);
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output = encode(codepoint, output);
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@ -212,7 +212,7 @@ Out Utf<8>::fromLatin1(In begin, In end, Out output)
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{
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// Latin-1 is directly compatible with Unicode encodings,
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// and can thus be treated as (a sub-range of) UTF-32
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while (begin < end)
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while (begin != end)
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output = encode(*begin++, output);
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return output;
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@ -223,7 +223,7 @@ Out Utf<8>::fromLatin1(In begin, In end, Out output)
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template <typename In, typename Out>
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Out Utf<8>::toAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
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{
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = 0;
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begin = decode(begin, end, codepoint);
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@ -238,7 +238,7 @@ Out Utf<8>::toAnsi(In begin, In end, Out output, char replacement, const std::lo
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template <typename In, typename Out>
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Out Utf<8>::toWide(In begin, In end, Out output, wchar_t replacement)
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{
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = 0;
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begin = decode(begin, end, codepoint);
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@ -255,7 +255,7 @@ Out Utf<8>::toLatin1(In begin, In end, Out output, char replacement)
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{
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// Latin-1 is directly compatible with Unicode encodings,
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// and can thus be treated as (a sub-range of) UTF-32
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = 0;
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begin = decode(begin, end, codepoint);
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@ -278,7 +278,7 @@ Out Utf<8>::toUtf8(In begin, In end, Out output)
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template <typename In, typename Out>
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Out Utf<8>::toUtf16(In begin, In end, Out output)
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{
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = 0;
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begin = decode(begin, end, codepoint);
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@ -293,7 +293,7 @@ Out Utf<8>::toUtf16(In begin, In end, Out output)
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template <typename In, typename Out>
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Out Utf<8>::toUtf32(In begin, In end, Out output)
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{
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = 0;
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begin = decode(begin, end, codepoint);
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@ -313,7 +313,7 @@ In Utf<16>::decode(In begin, In end, std::uint32_t& output, std::uint32_t replac
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// If it's a surrogate pair, first convert to a single UTF-32 character
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if ((first >= 0xD800) && (first <= 0xDBFF))
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{
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if (begin < end)
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if (begin != end)
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{
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const std::uint32_t second = *begin++;
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if ((second >= 0xDC00) && (second <= 0xDFFF))
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@ -395,7 +395,7 @@ template <typename In>
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std::size_t Utf<16>::count(In begin, In end)
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{
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std::size_t length = 0;
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while (begin < end)
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while (begin != end)
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{
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begin = next(begin, end);
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++length;
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@ -409,7 +409,7 @@ std::size_t Utf<16>::count(In begin, In end)
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template <typename In, typename Out>
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Out Utf<16>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
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{
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = Utf<32>::decodeAnsi(*begin++, locale);
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output = encode(codepoint, output);
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@ -423,7 +423,7 @@ Out Utf<16>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
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template <typename In, typename Out>
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Out Utf<16>::fromWide(In begin, In end, Out output)
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{
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = Utf<32>::decodeWide(*begin++);
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output = encode(codepoint, output);
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@ -447,7 +447,7 @@ Out Utf<16>::fromLatin1(In begin, In end, Out output)
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template <typename In, typename Out>
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Out Utf<16>::toAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
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{
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = 0;
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begin = decode(begin, end, codepoint);
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@ -462,7 +462,7 @@ Out Utf<16>::toAnsi(In begin, In end, Out output, char replacement, const std::l
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template <typename In, typename Out>
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Out Utf<16>::toWide(In begin, In end, Out output, wchar_t replacement)
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{
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = 0;
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begin = decode(begin, end, codepoint);
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@ -479,7 +479,7 @@ Out Utf<16>::toLatin1(In begin, In end, Out output, char replacement)
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{
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// Latin-1 is directly compatible with Unicode encodings,
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// and can thus be treated as (a sub-range of) UTF-32
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while (begin < end)
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while (begin != end)
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{
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*output++ = *begin < 256 ? static_cast<char>(*begin) : replacement;
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++begin;
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@ -493,7 +493,7 @@ Out Utf<16>::toLatin1(In begin, In end, Out output, char replacement)
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template <typename In, typename Out>
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Out Utf<16>::toUtf8(In begin, In end, Out output)
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{
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = 0;
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begin = decode(begin, end, codepoint);
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@ -516,7 +516,7 @@ Out Utf<16>::toUtf16(In begin, In end, Out output)
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template <typename In, typename Out>
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Out Utf<16>::toUtf32(In begin, In end, Out output)
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{
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while (begin < end)
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while (begin != end)
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{
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std::uint32_t codepoint = 0;
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begin = decode(begin, end, codepoint);
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@ -565,7 +565,7 @@ std::size_t Utf<32>::count(In begin, In end)
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template <typename In, typename Out>
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Out Utf<32>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
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{
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while (begin < end)
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while (begin != end)
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*output++ = decodeAnsi(*begin++, locale);
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return output;
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@ -576,7 +576,7 @@ Out Utf<32>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
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template <typename In, typename Out>
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Out Utf<32>::fromWide(In begin, In end, Out output)
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{
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while (begin < end)
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while (begin != end)
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*output++ = decodeWide(*begin++);
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return output;
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@ -597,7 +597,7 @@ Out Utf<32>::fromLatin1(In begin, In end, Out output)
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template <typename In, typename Out>
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Out Utf<32>::toAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
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{
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while (begin < end)
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while (begin != end)
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output = encodeAnsi(*begin++, output, replacement, locale);
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return output;
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@ -608,7 +608,7 @@ Out Utf<32>::toAnsi(In begin, In end, Out output, char replacement, const std::l
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template <typename In, typename Out>
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Out Utf<32>::toWide(In begin, In end, Out output, wchar_t replacement)
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{
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while (begin < end)
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while (begin != end)
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output = encodeWide(*begin++, output, replacement);
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return output;
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@ -621,7 +621,7 @@ Out Utf<32>::toLatin1(In begin, In end, Out output, char replacement)
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{
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// Latin-1 is directly compatible with Unicode encodings,
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// and can thus be treated as (a sub-range of) UTF-32
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while (begin < end)
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while (begin != end)
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{
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*output++ = *begin < 256 ? static_cast<char>(*begin) : replacement;
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++begin;
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@ -635,7 +635,7 @@ Out Utf<32>::toLatin1(In begin, In end, Out output, char replacement)
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template <typename In, typename Out>
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Out Utf<32>::toUtf8(In begin, In end, Out output)
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{
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while (begin < end)
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while (begin != end)
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output = Utf<8>::encode(*begin++, output);
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return output;
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@ -645,7 +645,7 @@ Out Utf<32>::toUtf8(In begin, In end, Out output)
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template <typename In, typename Out>
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Out Utf<32>::toUtf16(In begin, In end, Out output)
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{
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while (begin < end)
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while (begin != end)
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output = Utf<16>::encode(*begin++, output);
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return output;
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@ -146,7 +146,7 @@ void Image::resize(Vector2u size, Color color)
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// Fill it with the specified color
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std::uint8_t* ptr = newPixels.data();
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std::uint8_t* end = ptr + newPixels.size();
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while (ptr < end)
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while (ptr != end)
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{
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*ptr++ = color.r;
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*ptr++ = color.g;
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@ -424,7 +424,7 @@ void Image::createMaskFromColor(Color color, std::uint8_t alpha)
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// Replace the alpha of the pixels that match the transparent color
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std::uint8_t* ptr = m_pixels.data();
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std::uint8_t* end = ptr + m_pixels.size();
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while (ptr < end)
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while (ptr != end)
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{
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if ((ptr[0] == color.r) && (ptr[1] == color.g) && (ptr[2] == color.b) && (ptr[3] == color.a))
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ptr[3] = alpha;
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