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Add tests for sf::SocketSelector
I added move semantics while I was at it
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@ -65,6 +65,28 @@ public:
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////////////////////////////////////////////////////////////
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SocketSelector(const SocketSelector& copy);
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////////////////////////////////////////////////////////////
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/// \brief Overload of assignment operator
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///
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/// \param right Instance to assign
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///
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/// \return Reference to self
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///
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////////////////////////////////////////////////////////////
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SocketSelector& operator=(const SocketSelector& right);
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////////////////////////////////////////////////////////////
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/// \brief Move constructor
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///
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////////////////////////////////////////////////////////////
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SocketSelector(SocketSelector&&) noexcept;
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////////////////////////////////////////////////////////////
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/// \brief Move assignment
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///
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////////////////////////////////////////////////////////////
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SocketSelector& operator=(SocketSelector&&) noexcept;
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////////////////////////////////////////////////////////////
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/// \brief Add a new socket to the selector
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///
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@ -142,16 +164,6 @@ public:
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////////////////////////////////////////////////////////////
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bool isReady(Socket& socket) const;
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////////////////////////////////////////////////////////////
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/// \brief Overload of assignment operator
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///
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/// \param right Instance to assign
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///
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/// \return Reference to self
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///
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////////////////////////////////////////////////////////////
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SocketSelector& operator=(const SocketSelector& right);
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private:
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struct SocketSelectorImpl;
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@ -60,6 +60,10 @@ SocketSelector::SocketSelector() : m_impl(std::make_unique<SocketSelectorImpl>()
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}
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////////////////////////////////////////////////////////////
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SocketSelector::~SocketSelector() = default;
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////////////////////////////////////////////////////////////
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SocketSelector::SocketSelector(const SocketSelector& copy) : m_impl(std::make_unique<SocketSelectorImpl>(*copy.m_impl))
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{
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@ -67,7 +71,20 @@ SocketSelector::SocketSelector(const SocketSelector& copy) : m_impl(std::make_un
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////////////////////////////////////////////////////////////
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SocketSelector::~SocketSelector() = default;
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SocketSelector& SocketSelector::operator=(const SocketSelector& right)
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{
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SocketSelector temp(right);
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std::swap(m_impl, temp.m_impl);
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return *this;
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}
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////////////////////////////////////////////////////////////
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SocketSelector::SocketSelector(SocketSelector&&) noexcept = default;
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////////////////////////////////////////////////////////////]
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SocketSelector& SocketSelector::operator=(SocketSelector&&) noexcept = default;
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////////////////////////////////////////////////////////////
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@ -189,15 +206,4 @@ bool SocketSelector::isReady(Socket& socket) const
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return false;
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}
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////////////////////////////////////////////////////////////
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SocketSelector& SocketSelector::operator=(const SocketSelector& right)
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{
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SocketSelector temp(right);
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std::swap(m_impl, temp.m_impl);
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return *this;
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}
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} // namespace sf
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@ -1,10 +1,27 @@
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#include <SFML/Network/SocketSelector.hpp>
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// Other 1st party headers
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#include <SFML/Network/UdpSocket.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <type_traits>
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static_assert(std::is_copy_constructible_v<sf::SocketSelector>);
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static_assert(std::is_copy_assignable_v<sf::SocketSelector>);
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static_assert(std::is_move_constructible_v<sf::SocketSelector>);
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static_assert(!std::is_nothrow_move_constructible_v<sf::SocketSelector>);
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static_assert(std::is_move_assignable_v<sf::SocketSelector>);
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static_assert(!std::is_nothrow_move_assignable_v<sf::SocketSelector>);
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TEST_CASE("[Network] sf::SocketSelector")
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{
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SECTION("Type traits")
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{
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STATIC_CHECK(std::is_copy_constructible_v<sf::SocketSelector>);
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STATIC_CHECK(std::is_copy_assignable_v<sf::SocketSelector>);
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STATIC_CHECK(std::is_nothrow_move_constructible_v<sf::SocketSelector>);
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STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::SocketSelector>);
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}
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sf::UdpSocket socket;
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SECTION("Construction")
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{
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const sf::SocketSelector socketSelector;
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CHECK(!socketSelector.isReady(socket));
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}
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}
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