mirror of
https://github.com/SFML/SFML.git
synced 2024-11-25 12:51:05 +08:00
Cached sf::Text attributes
Two optimizations: - If a value remains the same, nothing happens - Recompute geometry only before drawing and bound access, not after each set Closes #413
This commit is contained in:
parent
59e920cf10
commit
666da801a1
@ -275,10 +275,13 @@ private :
|
||||
virtual void draw(RenderTarget& target, RenderStates states) const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Update the text's geometry
|
||||
/// \brief Make sure the text's geometry is updated
|
||||
///
|
||||
/// All the attributes related to rendering are cached, such
|
||||
/// that the geometry is only updated when necessary.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void updateGeometry();
|
||||
void ensureGeometryUpdate() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
@ -288,8 +291,9 @@ private :
|
||||
unsigned int m_characterSize; ///< Base size of characters, in pixels
|
||||
Uint32 m_style; ///< Text style (see Style enum)
|
||||
Color m_color; ///< Text color
|
||||
VertexArray m_vertices; ///< Vertex array containing the text's geometry
|
||||
FloatRect m_bounds; ///< Bounding rectangle of the text (in local coordinates)
|
||||
mutable VertexArray m_vertices; ///< Vertex array containing the text's geometry
|
||||
mutable FloatRect m_bounds; ///< Bounding rectangle of the text (in local coordinates)
|
||||
mutable bool m_geometryNeedUpdate; ///< Does the geometry need to be recomputed?
|
||||
};
|
||||
|
||||
} // namespace sf
|
||||
|
@ -37,11 +37,12 @@ namespace sf
|
||||
Text::Text() :
|
||||
m_string (),
|
||||
m_font (NULL),
|
||||
m_characterSize(30),
|
||||
m_characterSize (30),
|
||||
m_style (Regular),
|
||||
m_color (255, 255, 255),
|
||||
m_vertices (Quads),
|
||||
m_bounds ()
|
||||
m_bounds (),
|
||||
m_geometryNeedUpdate(false)
|
||||
{
|
||||
|
||||
}
|
||||
@ -51,21 +52,25 @@ m_bounds ()
|
||||
Text::Text(const String& string, const Font& font, unsigned int characterSize) :
|
||||
m_string (string),
|
||||
m_font (&font),
|
||||
m_characterSize(characterSize),
|
||||
m_characterSize (characterSize),
|
||||
m_style (Regular),
|
||||
m_color (255, 255, 255),
|
||||
m_vertices (Quads),
|
||||
m_bounds ()
|
||||
m_bounds (),
|
||||
m_geometryNeedUpdate(true)
|
||||
{
|
||||
updateGeometry();
|
||||
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void Text::setString(const String& string)
|
||||
{
|
||||
if (m_string != string)
|
||||
{
|
||||
m_string = string;
|
||||
updateGeometry();
|
||||
m_geometryNeedUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -75,7 +80,7 @@ void Text::setFont(const Font& font)
|
||||
if (m_font != &font)
|
||||
{
|
||||
m_font = &font;
|
||||
updateGeometry();
|
||||
m_geometryNeedUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -86,7 +91,7 @@ void Text::setCharacterSize(unsigned int size)
|
||||
if (m_characterSize != size)
|
||||
{
|
||||
m_characterSize = size;
|
||||
updateGeometry();
|
||||
m_geometryNeedUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -97,7 +102,7 @@ void Text::setStyle(Uint32 style)
|
||||
if (m_style != style)
|
||||
{
|
||||
m_style = style;
|
||||
updateGeometry();
|
||||
m_geometryNeedUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -108,9 +113,15 @@ void Text::setColor(const Color& color)
|
||||
if (color != m_color)
|
||||
{
|
||||
m_color = color;
|
||||
|
||||
// Change vertex colors directly, no need to update whole geometry
|
||||
// (if geometry is updated anyway, we can skip this step)
|
||||
if (!m_geometryNeedUpdate)
|
||||
{
|
||||
for (unsigned int i = 0; i < m_vertices.getVertexCount(); ++i)
|
||||
m_vertices[i].color = m_color;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -199,6 +210,8 @@ Vector2f Text::findCharacterPos(std::size_t index) const
|
||||
////////////////////////////////////////////////////////////
|
||||
FloatRect Text::getLocalBounds() const
|
||||
{
|
||||
ensureGeometryUpdate();
|
||||
|
||||
return m_bounds;
|
||||
}
|
||||
|
||||
@ -215,6 +228,8 @@ void Text::draw(RenderTarget& target, RenderStates states) const
|
||||
{
|
||||
if (m_font)
|
||||
{
|
||||
ensureGeometryUpdate();
|
||||
|
||||
states.transform *= getTransform();
|
||||
states.texture = &m_font->getTexture(m_characterSize);
|
||||
target.draw(m_vertices, states);
|
||||
@ -223,8 +238,15 @@ void Text::draw(RenderTarget& target, RenderStates states) const
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void Text::updateGeometry()
|
||||
void Text::ensureGeometryUpdate() const
|
||||
{
|
||||
// Do nothing, if geometry has not changed
|
||||
if (!m_geometryNeedUpdate)
|
||||
return;
|
||||
|
||||
// Mark geometry as updated
|
||||
m_geometryNeedUpdate = false;
|
||||
|
||||
// Clear the previous geometry
|
||||
m_vertices.clear();
|
||||
m_bounds = FloatRect();
|
||||
|
Loading…
Reference in New Issue
Block a user