diff --git a/bindings/dotnet/examples/shader/Shader.cs b/bindings/dotnet/examples/shader/Shader.cs index e634b4e30..6d62ab803 100644 --- a/bindings/dotnet/examples/shader/Shader.cs +++ b/bindings/dotnet/examples/shader/Shader.cs @@ -124,7 +124,7 @@ namespace shader // Define a string for displaying current effect description shaderText = new Text(); shaderText.Font = font; - shaderText.Size = 20; + shaderText.CharacterSize = 20; shaderText.Position = new Vector2(5.0F, 0.0F); shaderText.Color = new Color(250, 100, 30); shaderText.DisplayedString = "Background shader: \"" + backgroundShader.Name + "\"\n" + @@ -134,7 +134,7 @@ namespace shader // Define a string for displaying help Text infoText = new Text(); infoText.Font = font; - infoText.Size = 20; + infoText.CharacterSize = 20; infoText.Position = new Vector2(5.0F, 500.0F); infoText.Color = new Color(250, 100, 30); infoText.DisplayedString = "Move your mouse to change the shaders' parameters\n" + diff --git a/bindings/dotnet/src/Graphics/Text.cs b/bindings/dotnet/src/Graphics/Text.cs index 7675186a0..16d129875 100644 --- a/bindings/dotnet/src/Graphics/Text.cs +++ b/bindings/dotnet/src/Graphics/Text.cs @@ -73,14 +73,14 @@ namespace SFML /// /// String to display /// Font to use - /// Base characters size + /// Base characters size //////////////////////////////////////////////////////////// - public Text(string str, Font font, uint size) : + public Text(string str, Font font, uint characterSize) : base(sfText_Create()) { DisplayedString = str; Font = font; - Size = size; + CharacterSize = characterSize; } //////////////////////////////////////////////////////////// @@ -223,7 +223,7 @@ namespace SFML /// Base size of characters /// //////////////////////////////////////////////////////////// - public uint Size + public uint CharacterSize { get {return sfText_GetCharacterSize(This);} set {sfText_SetCharacterSize(This, value);} @@ -285,7 +285,7 @@ namespace SFML " BlendMode(" + BlendMode + ")" + " String(" + DisplayedString + ")" + " Font(" + Font + ")" + - " Size(" + Size + ")" + + " CharacterSize(" + CharacterSize + ")" + " Style(" + Style + ")" + " Rectangle(" + GetRect() + ")"; }