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Minor fix that makes sf::SoundStream less crazy when the internal AL source couldn't be created
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1732 4e206d99-4929-0410-ac5d-dfc041789085
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@ -221,7 +221,7 @@ void SoundStream::Stream()
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// Get the number of buffers that have been processed (ie. ready for reuse)
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ALint nbProcessed;
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ALint nbProcessed = 0;
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ALCheck(alGetSourcei(mySource, AL_BUFFERS_PROCESSED, &nbProcessed));
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while (nbProcessed--)
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