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https://github.com/SFML/SFML.git
synced 2024-11-25 04:41:05 +08:00
Improved FindSFML.cmake to handle configurations in a better way (fixes issue #27)
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commit
6e04a02b07
@ -31,5 +31,4 @@ set(SRC
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# define the csfml-audio target
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csfml_add_library(csfml-audio
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SOURCES ${SRC}
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DEPENDS optimized ${SFML_AUDIO_LIBRARY} debug ${SFML_AUDIO_LIBRARY_DEBUG}
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optimized ${SFML_SYSTEM_LIBRARY} debug ${SFML_SYSTEM_LIBRARY_DEBUG})
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DEPENDS ${SFML_AUDIO_LIBRARY} ${SFML_SYSTEM_LIBRARY})
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@ -19,7 +19,7 @@ if(WINDOWS)
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set(SFML_STATIC_LIBRARIES TRUE)
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add_definitions(-DSFML_STATIC)
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endif()
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find_package(SFML 2 COMPONENTS system window network graphics audio REQUIRED)
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find_package(SFML 2.0 COMPONENTS system window network graphics audio REQUIRED)
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include_directories(${SFML_INCLUDE_DIR})
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# add the modules subdirectories
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@ -43,6 +43,4 @@ set(SRC
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# define the csfml-graphics target
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csfml_add_library(csfml-graphics
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SOURCES ${SRC}
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DEPENDS optimized ${SFML_GRAPHICS_LIBRARY} debug ${SFML_GRAPHICS_LIBRARY_DEBUG}
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optimized ${SFML_WINDOW_LIBRARY} debug ${SFML_WINDOW_LIBRARY_DEBUG}
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optimized ${SFML_SYSTEM_LIBRARY} debug ${SFML_SYSTEM_LIBRARY_DEBUG})
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DEPENDS ${SFML_GRAPHICS_LIBRARY} ${SFML_WINDOW_LIBRARY} ${SFML_SYSTEM_LIBRARY})
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@ -34,5 +34,4 @@ set(SRC
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# define the csfml-network target
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csfml_add_library(csfml-network
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SOURCES ${SRC}
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DEPENDS optimized ${SFML_NETWORK_LIBRARY} debug ${SFML_NETWORK_LIBRARY_DEBUG}
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optimized ${SFML_SYSTEM_LIBRARY} debug ${SFML_SYSTEM_LIBRARY_DEBUG})
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DEPENDS ${SFML_NETWORK_LIBRARY} ${SFML_SYSTEM_LIBRARY})
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@ -23,4 +23,4 @@ set(SRC
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# define the csfml-system target
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csfml_add_library(csfml-system
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SOURCES ${SRC}
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DEPENDS optimized ${SFML_SYSTEM_LIBRARY} debug ${SFML_SYSTEM_LIBRARY_DEBUG})
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DEPENDS ${SFML_SYSTEM_LIBRARY})
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@ -23,5 +23,4 @@ set(SRC
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# define the csfml-window target
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csfml_add_library(csfml-window
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SOURCES ${SRC}
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DEPENDS optimized ${SFML_WINDOW_LIBRARY} debug ${SFML_WINDOW_LIBRARY_DEBUG}
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optimized ${SFML_SYSTEM_LIBRARY} debug ${SFML_SYSTEM_LIBRARY_DEBUG})
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DEPENDS ${SFML_WINDOW_LIBRARY} ${SFML_SYSTEM_LIBRARY})
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@ -1,16 +1,19 @@
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# Locate the SFML library
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#
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# This module defines
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# SFML_FOUND, if false, do not try to link to SFML
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# SFML_XXX_LIBRARY, library corresponding to the XXX component (release)
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# SFML_XXX_LIBRARY_DEBUG, library corresponding to the XXX component (debug)
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# SFML_LIBRARIES, list containing all the libraries corresponding to the requested components
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# SFML_INCLUDE_DIR, where to find SFML/Config.hpp
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# This module defines the following variables:
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# - For each module XXX (SYSTEM, WINDOW, GRAPHICS, NETWORK, AUDIO, MAIN):
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# - SFML_XXX_LIBRARY_DEBUG, the name of the debug library of the xxx module (set to SFML_XXX_LIBRARY_RELEASE is no debug version is found)
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# - SFML_XXX_LIBRARY_RELEASE, the name of the release library of the xxx module (set to SFML_XXX_LIBRARY_DEBUG is no release version is found)
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# - SFML_XXX_LIBRARY, the name of the library to link to for the xxx module (includes both debug and optimized names if necessary)
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# - SFML_XXX_FOUND, true if either the debug or release library of the xxx module is found
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# - SFML_LIBRARIES, the list of all libraries corresponding to the required modules
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# - SFML_FOUND, true if all the required modules are found
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# - SFML_INCLUDE_DIR, the path where SFML headers are located (the directory containing the SFML/Config.hpp file)
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#
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# By default, the dynamic libraries of SFML will be found. To find the static ones instead,
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# you must set the SFML_STATIC_LIBRARIES variable to TRUE before calling find_package(SFML ...).
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#
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# If SFML is not installed in a standard path, you can use the SFMLDIR CMake variable
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# If SFML is not installed in a standard path, you can use the SFMLDIR CMake variable or environment variable
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# to tell CMake where SFML is.
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# deduce the libraries suffix from the options
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@ -31,7 +34,8 @@ find_path(SFML_INCLUDE_DIR SFML/Config.hpp
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/opt/local/ # DarwinPorts
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/opt/csw/ # Blastwave
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/opt/
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${SFMLDIR})
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${SFMLDIR}
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$ENV{SFMLDIR})
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# check the version number
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set(SFML_VERSION_OK TRUE)
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@ -59,7 +63,8 @@ if(SFML_FIND_VERSION AND SFML_INCLUDE_DIR)
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endif()
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endif()
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# find the requested components
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# find the requested modules
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set(SFML_FOUND TRUE) # will be set to false if one of the required modules is not found
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set(FIND_SFML_LIB_PATHS ~/Library/Frameworks
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/Library/Frameworks
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/usr/local
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@ -68,11 +73,11 @@ set(FIND_SFML_LIB_PATHS ~/Library/Frameworks
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/opt/local
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/opt/csw
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/opt
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${SFMLDIR})
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${SFMLDIR}
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$ENV{SFMLDIR})
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foreach(FIND_SFML_COMPONENT ${SFML_FIND_COMPONENTS})
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string(TOLOWER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_LOWER)
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string(TOUPPER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_UPPER)
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set(FIND_SFML_COMPONENT_VAR SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY)
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set(FIND_SFML_COMPONENT_NAME sfml-${FIND_SFML_COMPONENT_LOWER}${FIND_SFML_LIB_SUFFIX})
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# no suffix for sfml-main, it is always a static library
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@ -80,28 +85,76 @@ foreach(FIND_SFML_COMPONENT ${SFML_FIND_COMPONENTS})
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set(FIND_SFML_COMPONENT_NAME sfml-${FIND_SFML_COMPONENT_LOWER})
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endif()
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# release library
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find_library(${FIND_SFML_COMPONENT_VAR}
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NAMES ${FIND_SFML_COMPONENT_NAME}
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PATH_SUFFIXES lib64 lib
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PATHS ${FIND_SFML_LIB_PATHS})
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# debug library
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find_library(${FIND_SFML_COMPONENT_VAR}_DEBUG
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find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG
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NAMES ${FIND_SFML_COMPONENT_NAME}-d
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PATH_SUFFIXES lib64 lib
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PATHS ${FIND_SFML_LIB_PATHS})
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set(SFML_LIBRARIES_NAMES ${SFML_LIBRARIES_NAMES} ${FIND_SFML_COMPONENT_VAR})
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set(SFML_LIBRARIES ${SFML_LIBRARIES} ${${FIND_SFML_COMPONENT_VAR}})
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# release library
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find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE
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NAMES ${FIND_SFML_COMPONENT_NAME}
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PATH_SUFFIXES lib64 lib
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PATHS ${FIND_SFML_LIB_PATHS})
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if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG OR SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
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# library found
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set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND TRUE)
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# if both are found, set SFML_XXX_LIBRARY to contain both
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if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
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set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY debug ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG}
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optimized ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
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endif()
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# if only one debug/release variant is found, set the other to be equal to the found one
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if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
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# debug and not release
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set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG})
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set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG})
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endif()
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if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG)
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# release and not debug
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set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
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set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
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endif()
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else()
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# library not found
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set(SFML_FOUND FALSE)
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set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND FALSE)
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set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY "")
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set(FIND_SFML_MISSING "${FIND_SFML_MISSING} SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY")
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endif()
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# mark as advanced
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MARK_AS_ADVANCED(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY
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SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE
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SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG)
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# add to the global list of libraries
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set(SFML_LIBRARIES "${SFML_LIBRARIES} ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY}")
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endforeach()
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if(SFML_FIND_REQUIRED AND NOT SFML_VERSION_OK)
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message(SEND_ERROR "Bad SFML version (requested: ${SFML_FIND_VERSION}, found: ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR})")
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# handle errors
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if(NOT SFML_VERSION_OK)
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# SFML version not ok
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set(FIND_SFML_ERROR "SFML found but version too low (requested: ${SFML_FIND_VERSION}, found: ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR})")
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set(SFML_FOUND FALSE)
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else()
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# handle the QUIETLY and REQUIRED arguments and set SFML_FOUND to TRUE if all listed variables are TRUE
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(SFML DEFAULT_MSG SFML_INCLUDE_DIR ${SFML_LIBRARIES_NAMES})
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MARK_AS_ADVANCED(SFML_INCLUDE_DIR ${SFML_LIBRARIES_NAMES})
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elseif(NOT SFML_FOUND)
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# include directory or library not found
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set(FIND_SFML_ERROR "Could NOT find SFML (missing: ${FIND_SFML_MISSING})")
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endif()
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if (NOT SFML_FOUND)
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if(SFML_FIND_REQUIRED)
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# fatal error
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message(FATAL_ERROR ${FIND_SFML_ERROR})
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elseif(NOT SFML_FIND_QUIETLY)
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# error but continue
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message("${FIND_SFML_ERROR}")
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endif()
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endif()
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# handle success
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if(SFML_FOUND)
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message("Found SFML: ${SFML_INCLUDE_DIR}")
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endif()
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