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[Android] Added the example
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32
examples/android/AndroidManifest.xml
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32
examples/android/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.example.sfml"
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android:versionCode="1"
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android:versionName="1.0" >
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<uses-feature android:glEsVersion="0x00010001" />
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<application android:label="@string/app_name"
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android:icon="@drawable/sfml_logo"
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android:hasCode="false"
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android:allowBackup="true"
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android:debuggable="true">
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<activity android:name="android.app.NativeActivity"
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android:label="@string/app_name"
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android:icon="@drawable/sfml_logo"
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android:configChanges="keyboardHidden|screenSize">
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<meta-data android:name="android.app.lib_name" android:value="sfml-activity" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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<uses-sdk android:minSdkVersion="9"
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android:targetSdkVersion="17" />
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</manifest>
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examples/android/assets/canary.wav
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examples/android/assets/canary.wav
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examples/android/assets/image.png
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examples/android/assets/image.png
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examples/android/assets/orchestral.ogg
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examples/android/assets/orchestral.ogg
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examples/android/assets/sansation.ttf
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examples/android/assets/sansation.ttf
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examples/android/jni/Android.mk
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examples/android/jni/Android.mk
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := sfml-example
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LOCAL_SRC_FILES := main.cpp
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LOCAL_SHARED_LIBRARIES := sfml-system
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LOCAL_SHARED_LIBRARIES += sfml-window
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LOCAL_SHARED_LIBRARIES += sfml-graphics
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LOCAL_SHARED_LIBRARIES += sfml-audio
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LOCAL_SHARED_LIBRARIES += sfml-network
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LOCAL_WHOLE_STATIC_LIBRARIES := sfml-main
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include $(BUILD_SHARED_LIBRARY)
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$(call import-module,sfml)
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4
examples/android/jni/Application.mk
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examples/android/jni/Application.mk
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APP_PLATFORM := android-17
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APP_STL := stlport_shared
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APP_ABI := armeabi-v7a
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APP_MODULES := sfml-activity sfml-example
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48
examples/android/jni/main.cpp
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examples/android/jni/main.cpp
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#include <SFML/System.hpp>
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#include <SFML/Window.hpp>
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#include <SFML/Graphics.hpp>
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#include <SFML/Audio.hpp>
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#include <SFML/Network.hpp>
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int main(int argc, char *argv[])
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{
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sf::RenderWindow window(sf::VideoMode::getDesktopMode(), "");
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sf::Texture texture;
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if(!texture.loadFromFile("image.png"))
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return EXIT_FAILURE;
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sf::Sprite image(texture);
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image.setPosition(0, 0);
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image.setOrigin(texture.getSize().x/2, texture.getSize().y/2);
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sf::Music music;
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if(!music.openFromFile("canary.wav"))
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return EXIT_FAILURE;
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music.play();
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while (window.isOpen())
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{
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sf::Event event;
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while (window.pollEvent(event))
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{
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if (event.type == sf::Event::Closed)
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{
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window.close();
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}
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}
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if (sf::Touch::isDown(0))
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{
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sf::Vector2i position = sf::Touch::getPosition(0);
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image.setPosition(position.x, position.y);
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}
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window.clear(sf::Color::White);
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window.draw(image);
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window.display();
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}
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}
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1
examples/android/project.properties
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examples/android/project.properties
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target=android-18
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examples/android/res/drawable-hdpi/sfml_logo.png
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examples/android/res/drawable-hdpi/sfml_logo.png
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examples/android/res/drawable-ldpi/sfml_logo.png
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examples/android/res/drawable-ldpi/sfml_logo.png
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examples/android/res/drawable-mdpi/sfml_logo.png
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examples/android/res/drawable-mdpi/sfml_logo.png
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examples/android/res/drawable-xhdpi/sfml_logo.png
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examples/android/res/drawable-xhdpi/sfml_logo.png
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examples/android/res/drawable-xxhdpi/sfml_logo.png
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examples/android/res/drawable-xxhdpi/sfml_logo.png
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4
examples/android/res/values/strings.xml
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4
examples/android/res/values/strings.xml
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="app_name">SFML</string>
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</resources>
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