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Mention the removal of sf::SoundStream::setProcessingInterval
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@ -278,12 +278,6 @@ private:
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/// \li `onStart` is called before the capture happens, to perform custom initializations
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/// \li `onStop` is called after the capture ends, to perform custom cleanup
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///
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/// A derived class can also control the frequency of the onProcessSamples
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/// calls, with the `setProcessingInterval` protected function. The default
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/// interval is chosen so that recording thread doesn't consume too much
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/// CPU, but it can be changed to a smaller value if you need to process
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/// the recorded data in real time, for example.
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///
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/// The audio capture feature may not be supported or activated
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/// on every platform, thus it is recommended to check its
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/// availability with the isAvailable() function. If it returns
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@ -448,3 +448,4 @@ SFML 3 includes various smaller changes that ought to be mentioned.
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* Renamed `sf::Mouse::Button::XButton1` and `sf::Mouse::Button::XButton2` enumerators to `sf::Mouse::Button::Extra1` and `sf::Mouse::Button::Extra2`
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* Removed NonCopyable.hpp header in favor of using built-in language features for disabling copy operators
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* Converted the following classes to namespaces: `sf::Clipboard`, `sf::Keyboard`, `sf::Joystick`, `sf::Listener`, `sf::Mouse`, `sf::Sensor`, `sf::Touch`, `sf::Vulkan`
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* Removed `sf::SoundStream::setProcessingInterval` as miniaudio matches the internal processing rate to the underlying backend
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