sync with sfml: + Window.windowHandle()

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1536 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
Trass3r 2010-07-23 20:37:46 +00:00
parent 0444781a4b
commit 7500786896

View File

@ -349,6 +349,17 @@ public:
{
sfWindow_SetJoystickThreshold(m_ptr, threshold);
}
/**
* Retrieve the Os-specific handle of a window
*
* Params:
* renderWindow = Renderwindow object
*/
WindowHandle windowHandle()
{
return sfWindow_GetSystemHandle(m_ptr);
}
}
/**
@ -414,29 +425,30 @@ private:
int function(SFMLClass) sfWindow_IsOpened;
uint function(SFMLClass) sfWindow_GetWidth;
uint function(SFMLClass) sfWindow_GetHeight;
ContextSettings function(SFMLClass Window) sfWindow_GetSettings;
ContextSettings function(SFMLClass Window) sfWindow_GetSettings;
int function(SFMLClass, Event*) sfWindow_GetEvent;
void function(SFMLClass, int) sfWindow_UseVerticalSync;
void function(SFMLClass, int) sfWindow_ShowMouseCursor;
void function(SFMLClass, int) sfWindow_UseVerticalSync;
void function(SFMLClass, int) sfWindow_ShowMouseCursor;
void function(SFMLClass, uint, uint) sfWindow_SetCursorPosition;
void function(SFMLClass, int, int) sfWindow_SetPosition;
void function(SFMLClass, int, int) sfWindow_SetPosition;
void function(SFMLClass, uint, uint) sfWindow_SetSize;
void function(SFMLClass, int) sfWindow_Show;
void function(SFMLClass, int) sfWindow_EnableKeyRepeat;
void function(SFMLClass, int) sfWindow_Show;
void function(SFMLClass, int) sfWindow_EnableKeyRepeat;
void function(SFMLClass, size_t, size_t, ubyte*) sfWindow_SetIcon;
int function(SFMLClass, int) sfWindow_SetActive;
int function(SFMLClass, int) sfWindow_SetActive;
void function(SFMLClass) sfWindow_Display;
SFMLClass function(SFMLClass) sfWindow_GetInput;
void function(SFMLClass, uint) sfWindow_SetFramerateLimit;
SFMLClass function(SFMLClass) sfWindow_GetInput;
void function(SFMLClass, uint) sfWindow_SetFramerateLimit;
float function(SFMLClass) sfWindow_GetFrameTime;
void function(SFMLClass, float) sfWindow_SetJoystickThreshold;
void function(SFMLClass, float) sfWindow_SetJoystickThreshold;
// DSFML2
bool function(SFMLClass, void*) sfWindow_WaitEvent;
bool function(SFMLClass, void*) sfWindow_WaitEvent;
WindowHandle function(SFMLClass) sfWindow_GetSystemHandle;
}
mixin(loadFromSharedLib2("csfml-window", "sfWindow",
"Create", "CreateFromHandle", "Destroy", "Close", "IsOpened", "GetWidth", "GetHeight", "GetSettings", "GetEvent", "UseVerticalSync",
"ShowMouseCursor", "SetCursorPosition", "SetPosition", "SetSize", "Show", "EnableKeyRepeat", "SetIcon", "SetActive", "Display",
"GetInput", "SetFramerateLimit", "GetFrameTime", "SetJoystickThreshold", "WaitEvent"));
"GetInput", "SetFramerateLimit", "GetFrameTime", "SetJoystickThreshold", "WaitEvent", "GetSystemHandle"));
}