Updated all Code::Blocks project files with version 8.02

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1010 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
laurentgom 2009-02-06 15:36:27 +00:00
parent 37c0a5a6fa
commit 764198c712
23 changed files with 529 additions and 483 deletions

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@ -1,76 +1,78 @@
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<Add option="-D_LIB" /> <Add option="-D_LIB" />
<Add option="-DCSFML_EXPORTS" /> <Add option="-DCSFML_EXPORTS" />
<Add option="-DGLEW_BUILD" /> <Add option="-DGLEW_BUILD" />
</Compiler> </Compiler>
<Linker> <Linker>
<Add option="-lsfml-window-s" /> <Add option="-lsfml-window-s" />
<Add option="-lsfml-system-s" /> <Add option="-lsfml-system-s" />
</Linker> </Linker>
</Target> </Target>
</Build> </Build>
<Compiler> <Compiler>
<Add directory="..\..\src" /> <Add directory="..\..\src" />
<Add directory="..\..\include" /> <Add directory="..\..\include" />
<Add directory="..\..\..\include" /> <Add directory="..\..\..\include" />
</Compiler> </Compiler>
<Linker> <Linker>
<Add directory="..\..\..\lib\mingw" /> <Add directory="..\..\..\lib\mingw" />
</Linker> </Linker>
<Unit filename="..\..\include\SFML\Window\Context.h" /> <Unit filename="..\..\include\SFML\Window\Context.h" />
<Unit filename="..\..\include\SFML\Window\Event.h" /> <Unit filename="..\..\include\SFML\Window\Event.h" />
<Unit filename="..\..\include\SFML\Window\Input.h" /> <Unit filename="..\..\include\SFML\Window\Input.h" />
<Unit filename="..\..\include\SFML\Window\Types.h" /> <Unit filename="..\..\include\SFML\Window\Types.h" />
<Unit filename="..\..\include\SFML\Window\VideoMode.h" /> <Unit filename="..\..\include\SFML\Window\VideoMode.h" />
<Unit filename="..\..\include\SFML\Window\Window.h" /> <Unit filename="..\..\include\SFML\Window\Window.h" />
<Unit filename="..\..\include\SFML\Window\WindowHandle.h" /> <Unit filename="..\..\include\SFML\Window\WindowHandle.h" />
<Unit filename="..\..\src\SFML\Window\Context.cpp" /> <Unit filename="..\..\src\SFML\Window\Context.cpp" />
<Unit filename="..\..\src\SFML\Window\Input.cpp" /> <Unit filename="..\..\src\SFML\Window\Input.cpp" />
<Unit filename="..\..\src\SFML\Window\VideoMode.cpp" /> <Unit filename="..\..\src\SFML\Window\VideoMode.cpp" />
<Unit filename="..\..\src\SFML\Window\Window.cpp" /> <Unit filename="..\..\src\SFML\Window\Window.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
</Extensions> <envvars />
</Project> <debugger />
</CodeBlocks_project_file> </Extensions>
</Project>
</CodeBlocks_project_file>

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@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug DLL_Win32"> <Target title="Debug DLL_Win32">
<Option output="..\..\lib\mingw\sfml-audio-d.dll" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\sfml-audio-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-audio\Debug DLL_Win32" /> <Option object_output="..\..\Temp\sfml-audio\Debug DLL_Win32" />
<Option external_deps="..\..\lib\mingw\libsfml-system-d.a;" /> <Option external_deps="..\..\lib\mingw\libsfml-system-d.a;" />
<Option type="3" /> <Option type="3" />
@ -35,7 +35,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release DLL_Win32"> <Target title="Release DLL_Win32">
<Option output="..\..\lib\mingw\sfml-audio.dll" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\sfml-audio" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-audio\Release DLL_Win32" /> <Option object_output="..\..\Temp\sfml-audio\Release DLL_Win32" />
<Option external_deps="..\..\lib\mingw\libsfml-system.a;" /> <Option external_deps="..\..\lib\mingw\libsfml-system.a;" />
<Option type="3" /> <Option type="3" />
@ -62,7 +62,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Debug static_Win32"> <Target title="Debug static_Win32">
<Option output="..\..\lib\mingw\libsfml-audio-s-d.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-audio-s-d" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-audio\Debug static_Win32" /> <Option object_output="..\..\Temp\sfml-audio\Debug static_Win32" />
<Option external_deps="..\..\lib\mingw\libsfml-system-s-d.a;" /> <Option external_deps="..\..\lib\mingw\libsfml-system-s-d.a;" />
@ -84,7 +84,7 @@
</ResourceCompiler> </ResourceCompiler>
</Target> </Target>
<Target title="Release static_Win32"> <Target title="Release static_Win32">
<Option output="..\..\lib\mingw\libsfml-audio-s.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-audio-s" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-audio\Release static_Win32" /> <Option object_output="..\..\Temp\sfml-audio\Release static_Win32" />
<Option external_deps="..\..\lib\mingw\libsfml-system-s.a;" /> <Option external_deps="..\..\lib\mingw\libsfml-system-s.a;" />
@ -141,6 +141,8 @@
<Unit filename="..\..\src\SFML\Audio\stb_vorbis\stb_vorbis.h" /> <Unit filename="..\..\src\SFML\Audio\stb_vorbis\stb_vorbis.h" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

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@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug DLL_Win32"> <Target title="Debug DLL_Win32">
<Option output="..\..\lib\mingw\sfml-graphics-d.dll" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\sfml-graphics-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-graphics\Debug DLL_Win32" /> <Option object_output="..\..\Temp\sfml-graphics\Debug DLL_Win32" />
<Option type="3" /> <Option type="3" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -36,7 +36,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release DLL_Win32"> <Target title="Release DLL_Win32">
<Option output="..\..\lib\mingw\sfml-graphics.dll" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\sfml-graphics" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-graphics\Release DLL_Win32" /> <Option object_output="..\..\Temp\sfml-graphics\Release DLL_Win32" />
<Option external_deps="..\..\lib\mingw\libsfml-window.a;..\lib\mingw\libsfml-system.a;" /> <Option external_deps="..\..\lib\mingw\libsfml-window.a;..\lib\mingw\libsfml-system.a;" />
<Option type="3" /> <Option type="3" />
@ -66,7 +66,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Debug static_Win32"> <Target title="Debug static_Win32">
<Option output="..\..\lib\mingw\libsfml-graphics-s-d.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-graphics-s-d" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-graphics\Debug static_Win32" /> <Option object_output="..\..\Temp\sfml-graphics\Debug static_Win32" />
<Option external_deps="..\..\lib\mingw\libsfml-window-s-d.a;..\lib\mingw\libsfml-system-s-d.a;" /> <Option external_deps="..\..\lib\mingw\libsfml-window-s-d.a;..\lib\mingw\libsfml-system-s-d.a;" />
@ -89,7 +89,7 @@
</ResourceCompiler> </ResourceCompiler>
</Target> </Target>
<Target title="Release static_Win32"> <Target title="Release static_Win32">
<Option output="..\..\lib\mingw\libsfml-graphics-s.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-graphics-s" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-graphics\Release static_Win32" /> <Option object_output="..\..\Temp\sfml-graphics\Release static_Win32" />
<Option external_deps="..\..\lib\mingw\libsfml-window-s.a;..\lib\mingw\libsfml-system-s.a;" /> <Option external_deps="..\..\lib\mingw\libsfml-window-s.a;..\lib\mingw\libsfml-system-s.a;" />
@ -417,6 +417,8 @@
<Unit filename="..\..\src\SFML\Graphics\zlib\zutil.h" /> <Unit filename="..\..\src\SFML\Graphics\zlib\zutil.h" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

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@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\lib\mingw\libsfml-main-d.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-main-d" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-main\Debug_Win32" /> <Option object_output="..\..\Temp\sfml-main\Debug_Win32" />
<Option type="2" /> <Option type="2" />
@ -23,7 +23,7 @@
</Compiler> </Compiler>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\lib\mingw\libsfml-main.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-main" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-main\Release_Win32" /> <Option object_output="..\..\Temp\sfml-main\Release_Win32" />
<Option type="2" /> <Option type="2" />
@ -41,6 +41,8 @@
<Unit filename="..\..\src\SFML\Main\SFML_Main.cpp" /> <Unit filename="..\..\src\SFML\Main\SFML_Main.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

View File

@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug DLL_Win32"> <Target title="Debug DLL_Win32">
<Option output="..\..\lib\mingw\sfml-network-d.dll" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\sfml-network-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-network\Debug DLL_Win32" /> <Option object_output="..\..\Temp\sfml-network\Debug DLL_Win32" />
<Option type="3" /> <Option type="3" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -32,7 +32,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release DLL_Win32"> <Target title="Release DLL_Win32">
<Option output="..\..\lib\mingw\sfml-network.dll" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\sfml-network" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-network\Release DLL_Win32" /> <Option object_output="..\..\Temp\sfml-network\Release DLL_Win32" />
<Option type="3" /> <Option type="3" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -56,7 +56,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Debug static_Win32"> <Target title="Debug static_Win32">
<Option output="..\..\lib\mingw\libsfml-network-s-d.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-network-s-d" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-network\Debug static_Win32" /> <Option object_output="..\..\Temp\sfml-network\Debug static_Win32" />
<Option type="2" /> <Option type="2" />
@ -80,7 +80,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release static_Win32"> <Target title="Release static_Win32">
<Option output="..\..\lib\mingw\libsfml-network-s.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-network-s" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-network\Release static_Win32" /> <Option object_output="..\..\Temp\sfml-network\Release static_Win32" />
<Option type="2" /> <Option type="2" />
@ -129,6 +129,8 @@
<Unit filename="..\..\src\SFML\Network\Win32\SocketHelper.cpp" /> <Unit filename="..\..\src\SFML\Network\Win32\SocketHelper.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

View File

@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug DLL_Win32"> <Target title="Debug DLL_Win32">
<Option output="..\..\lib\mingw\sfml-system-d.dll" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\sfml-system-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-system\Debug DLL_Win32" /> <Option object_output="..\..\Temp\sfml-system\Debug DLL_Win32" />
<Option type="3" /> <Option type="3" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -27,7 +27,7 @@
</ResourceCompiler> </ResourceCompiler>
</Target> </Target>
<Target title="Release DLL_Win32"> <Target title="Release DLL_Win32">
<Option output="..\..\lib\mingw\sfml-system.dll" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\sfml-system" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-system\Release DLL_Win32" /> <Option object_output="..\..\Temp\sfml-system\Release DLL_Win32" />
<Option type="3" /> <Option type="3" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -46,7 +46,7 @@
</ResourceCompiler> </ResourceCompiler>
</Target> </Target>
<Target title="Debug static_Win32"> <Target title="Debug static_Win32">
<Option output="..\..\lib\mingw\libsfml-system-s-d.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-system-s-d" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-system\Debug static_Win32" /> <Option object_output="..\..\Temp\sfml-system\Debug static_Win32" />
<Option type="2" /> <Option type="2" />
@ -66,7 +66,7 @@
</ResourceCompiler> </ResourceCompiler>
</Target> </Target>
<Target title="Release static_Win32"> <Target title="Release static_Win32">
<Option output="..\..\lib\mingw\libsfml-system-s.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-system-s" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-system\Release static_Win32" /> <Option object_output="..\..\Temp\sfml-system\Release static_Win32" />
<Option type="2" /> <Option type="2" />
@ -119,6 +119,8 @@
<Unit filename="..\..\src\SFML\System\Win32\Thread.cpp" /> <Unit filename="..\..\src\SFML\System\Win32\Thread.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

View File

@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug DLL_Win32"> <Target title="Debug DLL_Win32">
<Option output="..\..\lib\mingw\sfml-window-d.dll" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\sfml-window-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-window\Debug DLL_Win32" /> <Option object_output="..\..\Temp\sfml-window\Debug DLL_Win32" />
<Option external_deps="..\..\lib\mingw\libsfml-system-d.a;" /> <Option external_deps="..\..\lib\mingw\libsfml-system-d.a;" />
<Option type="3" /> <Option type="3" />
@ -34,7 +34,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release DLL_Win32"> <Target title="Release DLL_Win32">
<Option output="..\..\lib\mingw\sfml-window.dll" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\sfml-window" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-window\Release DLL_Win32" /> <Option object_output="..\..\Temp\sfml-window\Release DLL_Win32" />
<Option external_deps="..\..\lib\mingw\libsfml-system.a;" /> <Option external_deps="..\..\lib\mingw\libsfml-system.a;" />
<Option type="3" /> <Option type="3" />
@ -60,7 +60,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Debug static_Win32"> <Target title="Debug static_Win32">
<Option output="..\..\lib\mingw\libsfml-window-s-d.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-window-s-d" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-window\Debug static_Win32" /> <Option object_output="..\..\Temp\sfml-window\Debug static_Win32" />
<Option external_deps="..\..\lib\mingw\libsfml-system-s-d.a;" /> <Option external_deps="..\..\lib\mingw\libsfml-system-s-d.a;" />
@ -81,7 +81,7 @@
</ResourceCompiler> </ResourceCompiler>
</Target> </Target>
<Target title="Release static_Win32"> <Target title="Release static_Win32">
<Option output="..\..\lib\mingw\libsfml-window-s.a" prefix_auto="1" extension_auto="1" /> <Option output="..\..\lib\mingw\libsfml-window-s" prefix_auto="1" extension_auto="1" />
<Option working_dir="" /> <Option working_dir="" />
<Option object_output="..\..\Temp\sfml-window\Release static_Win32" /> <Option object_output="..\..\Temp\sfml-window\Release static_Win32" />
<Option external_deps="..\..\lib\mingw\libsfml-system-s.a;" /> <Option external_deps="..\..\lib\mingw\libsfml-system-s.a;" />
@ -135,6 +135,8 @@
<Unit filename="..\..\src\SFML\Window\WindowImpl.hpp" /> <Unit filename="..\..\src\SFML\Window\WindowImpl.hpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

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@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\ftp-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\ftp-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\ftp\Debug_Win32" /> <Option object_output="..\..\..\Temp\ftp\Debug_Win32" />
<Option type="1" /> <Option type="1" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -28,7 +28,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\ftp.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\ftp" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\ftp\Release_Win32" /> <Option object_output="..\..\..\Temp\ftp\Release_Win32" />
<Option type="1" /> <Option type="1" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -54,6 +54,8 @@
<Unit filename="..\..\ftp\Ftp.cpp" /> <Unit filename="..\..\ftp\Ftp.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

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@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\opengl-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\opengl-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\opengl\Debug_Win32" /> <Option object_output="..\..\..\Temp\opengl\Debug_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -33,7 +33,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\opengl.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\opengl" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\opengl\Release_Win32" /> <Option object_output="..\..\..\Temp\opengl\Release_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -64,6 +64,8 @@
<Unit filename="..\..\opengl\OpenGL.cpp" /> <Unit filename="..\..\opengl\OpenGL.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

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@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\pong-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\pong-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\opengl\Debug_Win32" /> <Option object_output="..\..\..\Temp\opengl\Debug_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -34,7 +34,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\pong.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\pong" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\opengl\Release_Win32" /> <Option object_output="..\..\..\Temp\opengl\Release_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -66,6 +66,8 @@
<Unit filename="..\..\pong\Pong.cpp" /> <Unit filename="..\..\pong\Pong.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

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@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\postfx-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\postfx-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\postfx\Debug_Win32" /> <Option object_output="..\..\..\Temp\postfx\Debug_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -31,7 +31,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\postfx.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\postfx" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\postfx\Release_Win32" /> <Option object_output="..\..\..\Temp\postfx\Release_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -60,6 +60,8 @@
<Unit filename="..\..\post-fx\PostFX.cpp" /> <Unit filename="..\..\post-fx\PostFX.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

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@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\qt-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\qt-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\qt\Debug_Win32" /> <Option object_output="..\..\..\Temp\qt\Debug_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -44,7 +44,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\qt.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\qt" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\qt\Release_Win32" /> <Option object_output="..\..\..\Temp\qt\Release_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -89,6 +89,8 @@
<Unit filename="..\..\qt\QSFMLCanvas.hpp" /> <Unit filename="..\..\qt\QSFMLCanvas.hpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

View File

@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\sockets-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\sockets-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sockets\Debug_Win32" /> <Option object_output="..\..\..\Temp\sockets\Debug_Win32" />
<Option type="1" /> <Option type="1" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -28,7 +28,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\sockets.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\sockets" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sockets\Release_Win32" /> <Option object_output="..\..\..\Temp\sockets\Release_Win32" />
<Option type="1" /> <Option type="1" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -56,6 +56,8 @@
<Unit filename="..\..\sockets\UDP.cpp" /> <Unit filename="..\..\sockets\UDP.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

View File

@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\sound-capture-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\sound-capture-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sound-capture\Debug_Win32" /> <Option object_output="..\..\..\Temp\sound-capture\Debug_Win32" />
<Option type="1" /> <Option type="1" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -29,7 +29,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\sound-capture.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\sound-capture" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sound-capture\Release_Win32" /> <Option object_output="..\..\..\Temp\sound-capture\Release_Win32" />
<Option type="1" /> <Option type="1" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -56,6 +56,8 @@
<Unit filename="..\..\sound_capture\SoundCapture.cpp" /> <Unit filename="..\..\sound_capture\SoundCapture.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

View File

@ -1,61 +1,63 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file> <CodeBlocks_project_file>
<FileVersion major="1" minor="6" /> <FileVersion major="1" minor="6" />
<Project> <Project>
<Option title="sound" /> <Option title="sound" />
<Option pch_mode="2" /> <Option pch_mode="2" />
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\sound-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\sound-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sound\Debug_Win32" /> <Option object_output="..\..\..\Temp\sound\Debug_Win32" />
<Option type="1" /> <Option type="1" />
<Option compiler="gcc" /> <Option compiler="gcc" />
<Compiler> <Compiler>
<Add option="-Wall" /> <Add option="-Wall" />
<Add option="-g" /> <Add option="-g" />
<Add option="-O0" /> <Add option="-O0" />
<Add option="-DWIN32" /> <Add option="-DWIN32" />
<Add option="-D_DEBUG" /> <Add option="-D_DEBUG" />
<Add option="-D_WINDOWS" /> <Add option="-D_WINDOWS" />
</Compiler> </Compiler>
<ResourceCompiler> <ResourceCompiler>
<Add directory="..\..\..\include" /> <Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" /> <Add directory="..\..\..\extlibs" />
</ResourceCompiler> </ResourceCompiler>
<Linker> <Linker>
<Add library="..\..\..\lib\mingw\libsfml-audio-s-d.a" /> <Add library="..\..\..\lib\mingw\libsfml-audio-s-d.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" /> <Add library="..\..\..\lib\mingw\libsfml-system-s-d.a" />
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\sound.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\sound" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\sound\Release_Win32" /> <Option object_output="..\..\..\Temp\sound\Release_Win32" />
<Option type="1" /> <Option type="1" />
<Option compiler="gcc" /> <Option compiler="gcc" />
<Compiler> <Compiler>
<Add option="-O3" /> <Add option="-O3" />
<Add option="-Wall" /> <Add option="-Wall" />
<Add option="-DWIN32" /> <Add option="-DWIN32" />
<Add option="-DNDEBUG" /> <Add option="-DNDEBUG" />
<Add option="-D_WINDOWS" /> <Add option="-D_WINDOWS" />
</Compiler> </Compiler>
<ResourceCompiler> <ResourceCompiler>
<Add directory="..\..\..\include" /> <Add directory="..\..\..\include" />
<Add directory="..\..\..\extlibs" /> <Add directory="..\..\..\extlibs" />
</ResourceCompiler> </ResourceCompiler>
<Linker> <Linker>
<Add library="..\..\..\lib\mingw\libsfml-audio-s.a" /> <Add library="..\..\..\lib\mingw\libsfml-audio-s.a" />
<Add library="..\..\..\lib\mingw\libsfml-system-s.a" /> <Add library="..\..\..\lib\mingw\libsfml-system-s.a" />
</Linker> </Linker>
</Target> </Target>
</Build> </Build>
<Compiler> <Compiler>
<Add directory="..\..\..\include" /> <Add directory="..\..\..\include" />
</Compiler> </Compiler>
<Unit filename="..\..\sound\Sound.cpp" /> <Unit filename="..\..\sound\Sound.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
</Extensions> <envvars />
</Project> <debugger />
</CodeBlocks_project_file> </Extensions>
</Project>
</CodeBlocks_project_file>

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@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\voip-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\voip-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\voip\Debug_Win32" /> <Option object_output="..\..\..\Temp\voip\Debug_Win32" />
<Option type="1" /> <Option type="1" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -30,7 +30,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\voip.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\voip" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\voip\Release_Win32" /> <Option object_output="..\..\..\Temp\voip\Release_Win32" />
<Option type="1" /> <Option type="1" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -60,6 +60,8 @@
<Unit filename="..\..\voip\VoIP.cpp" /> <Unit filename="..\..\voip\VoIP.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

View File

@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\win32-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\win32-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\win32\Debug_Win32" /> <Option object_output="..\..\..\Temp\win32\Debug_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -30,7 +30,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\win32.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\win32" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\win32\Release_Win32" /> <Option object_output="..\..\..\Temp\win32\Release_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -58,6 +58,8 @@
<Unit filename="..\..\win32\Win32.cpp" /> <Unit filename="..\..\win32\Win32.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

View File

@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\window-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\window-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\window\Debug_Win32" /> <Option object_output="..\..\..\Temp\window\Debug_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -31,7 +31,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\window.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\window" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\window\Release_Win32" /> <Option object_output="..\..\..\Temp\window\Release_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -60,6 +60,8 @@
<Unit filename="..\..\window\Window.cpp" /> <Unit filename="..\..\window\Window.cpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>

View File

@ -7,7 +7,7 @@
<Option compiler="gcc" /> <Option compiler="gcc" />
<Build> <Build>
<Target title="Debug_Win32"> <Target title="Debug_Win32">
<Option output="..\..\bin\wxwidgets-d.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\wxwidgets-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\wxwidgets\Debug_Win32" /> <Option object_output="..\..\..\Temp\wxwidgets\Debug_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -42,7 +42,7 @@
</Linker> </Linker>
</Target> </Target>
<Target title="Release_Win32"> <Target title="Release_Win32">
<Option output="..\..\bin\wxwidgets.exe" prefix_auto="1" extension_auto="1" /> <Option output="..\..\bin\wxwidgets" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\..\Temp\wxwidgets\Release_Win32" /> <Option object_output="..\..\..\Temp\wxwidgets\Release_Win32" />
<Option type="0" /> <Option type="0" />
<Option compiler="gcc" /> <Option compiler="gcc" />
@ -84,6 +84,8 @@
<Unit filename="..\..\wxwidgets\wxSFMLCanvas.hpp" /> <Unit filename="..\..\wxwidgets\wxSFMLCanvas.hpp" />
<Extensions> <Extensions>
<code_completion /> <code_completion />
<envvars />
<debugger />
</Extensions> </Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>