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Reduce code duplication
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9132655a3d
commit
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@ -244,17 +244,12 @@ bool Image::loadFromFile(const std::filesystem::path& filename)
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}
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// Load the image and get a pointer to the pixels in memory
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int width = 0;
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int height = 0;
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int channels = 0;
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if (const auto ptr = StbPtr(stbi_load_from_callbacks(&callbacks, &file, &width, &height, &channels, STBI_rgb_alpha)))
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sf::Vector2i imageSize;
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int channels = 0;
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if (const auto ptr = StbPtr(
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stbi_load_from_callbacks(&callbacks, &file, &imageSize.x, &imageSize.y, &channels, STBI_rgb_alpha)))
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{
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// Assign the image properties
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m_size = Vector2u(Vector2i(width, height));
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// Copy the loaded pixels to the pixel buffer
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m_pixels.assign(ptr.get(), ptr.get() + width * height * 4);
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resize(Vector2u(imageSize), ptr.get());
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return true;
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}
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@ -276,19 +271,13 @@ bool Image::loadFromMemory(const void* data, std::size_t size)
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m_pixels.clear();
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// Load the image and get a pointer to the pixels in memory
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int width = 0;
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int height = 0;
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Vector2i imageSize;
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int channels = 0;
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const auto* buffer = static_cast<const unsigned char*>(data);
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if (const auto ptr = StbPtr(
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stbi_load_from_memory(buffer, static_cast<int>(size), &width, &height, &channels, STBI_rgb_alpha)))
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stbi_load_from_memory(buffer, static_cast<int>(size), &imageSize.x, &imageSize.y, &channels, STBI_rgb_alpha)))
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{
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// Assign the image properties
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m_size = Vector2u(Vector2i(width, height));
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// Copy the loaded pixels to the pixel buffer
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m_pixels.assign(ptr.get(), ptr.get() + width * height * 4);
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resize(Vector2u(imageSize), ptr.get());
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return true;
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}
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@ -323,17 +312,12 @@ bool Image::loadFromStream(InputStream& stream)
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callbacks.eof = eof;
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// Load the image and get a pointer to the pixels in memory
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int width = 0;
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int height = 0;
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int channels = 0;
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if (const auto ptr = StbPtr(stbi_load_from_callbacks(&callbacks, &stream, &width, &height, &channels, STBI_rgb_alpha)))
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Vector2i imageSize;
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int channels = 0;
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if (const auto ptr = StbPtr(
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stbi_load_from_callbacks(&callbacks, &stream, &imageSize.x, &imageSize.y, &channels, STBI_rgb_alpha)))
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{
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// Assign the image properties
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m_size = Vector2u(Vector2i(width, height));
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// Copy the loaded pixels to the pixel buffer
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m_pixels.assign(ptr.get(), ptr.get() + width * height * 4);
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resize(Vector2u(imageSize), ptr.get());
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return true;
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}
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