Manage memory with std::unique_ptr

This commit is contained in:
Chris Thrasher 2023-10-30 11:52:03 -06:00
parent 4ec85b932e
commit 7e927c488b

View File

@ -40,6 +40,7 @@
#include <stb_image_write.h>
#include <algorithm>
#include <memory>
#include <ostream>
#include <cassert>
@ -75,6 +76,16 @@ void bufferFromCallback(void* context, void* data, int size)
auto* dest = static_cast<std::vector<std::uint8_t>*>(context);
std::copy(source, source + size, std::back_inserter(*dest));
}
// Deleter for STB pointers
struct StbDeleter
{
void operator()(stbi_uc* image) const
{
stbi_image_free(image);
}
};
using StbPtr = std::unique_ptr<stbi_uc, StbDeleter>;
} // namespace
@ -152,10 +163,10 @@ bool Image::loadFromFile(const std::filesystem::path& filename)
m_pixels.clear();
// Load the image and get a pointer to the pixels in memory
int width = 0;
int height = 0;
int channels = 0;
auto* ptr = stbi_load(filename.string().c_str(), &width, &height, &channels, STBI_rgb_alpha);
int width = 0;
int height = 0;
int channels = 0;
const auto ptr = StbPtr(stbi_load(filename.string().c_str(), &width, &height, &channels, STBI_rgb_alpha));
if (ptr)
{
@ -163,10 +174,7 @@ bool Image::loadFromFile(const std::filesystem::path& filename)
m_size = Vector2u(Vector2i(width, height));
// Copy the loaded pixels to the pixel buffer
m_pixels.assign(ptr, ptr + width * height * 4);
// Free the loaded pixels (they are now in our own pixel buffer)
stbi_image_free(ptr);
m_pixels.assign(ptr.get(), ptr.get() + width * height * 4);
return true;
}
@ -202,7 +210,8 @@ bool Image::loadFromMemory(const void* data, std::size_t size)
int height = 0;
int channels = 0;
const auto* buffer = static_cast<const unsigned char*>(data);
auto* ptr = stbi_load_from_memory(buffer, static_cast<int>(size), &width, &height, &channels, STBI_rgb_alpha);
const auto ptr = StbPtr(
stbi_load_from_memory(buffer, static_cast<int>(size), &width, &height, &channels, STBI_rgb_alpha));
if (ptr)
{
@ -210,10 +219,7 @@ bool Image::loadFromMemory(const void* data, std::size_t size)
m_size = Vector2u(Vector2i(width, height));
// Copy the loaded pixels to the pixel buffer
m_pixels.assign(ptr, ptr + width * height * 4);
// Free the loaded pixels (they are now in our own pixel buffer)
stbi_image_free(ptr);
m_pixels.assign(ptr.get(), ptr.get() + width * height * 4);
return true;
}
@ -253,10 +259,10 @@ bool Image::loadFromStream(InputStream& stream)
callbacks.eof = eof;
// Load the image and get a pointer to the pixels in memory
int width = 0;
int height = 0;
int channels = 0;
auto* ptr = stbi_load_from_callbacks(&callbacks, &stream, &width, &height, &channels, STBI_rgb_alpha);
int width = 0;
int height = 0;
int channels = 0;
const auto ptr = StbPtr(stbi_load_from_callbacks(&callbacks, &stream, &width, &height, &channels, STBI_rgb_alpha));
if (ptr)
{
@ -264,10 +270,7 @@ bool Image::loadFromStream(InputStream& stream)
m_size = Vector2u(Vector2i(width, height));
// Copy the loaded pixels to the pixel buffer
m_pixels.assign(ptr, ptr + width * height * 4);
// Free the loaded pixels (they are now in our own pixel buffer)
stbi_image_free(ptr);
m_pixels.assign(ptr.get(), ptr.get() + width * height * 4);
return true;
}