Increased version to 2.3, updated the changelog and license and added Mario to the readme.txt.

This commit is contained in:
Lukas Dürrenberger 2015-03-30 10:16:36 +02:00
parent 947427cb8d
commit 80214d1cb9
5 changed files with 181 additions and 11 deletions

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@ -39,7 +39,7 @@ include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Config.cmake)
# setup version numbers
set(VERSION_MAJOR 2)
set(VERSION_MINOR 2)
set(VERSION_MINOR 3)
set(VERSION_PATCH 0)
# add the SFML header path

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@ -1,3 +1,85 @@
SFML 2.3
========
Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.3
General
=======
* Examples only link against sfml-main in release mode (#610, #766)
* Replaced unsigned int with std::size_t for array indices and sizes (#739)
* Fixed some issues with the Doxygen documentation (#750)
* Added support for EditorConfig (#751)
* Hide success message for CMake in quiet mode (#753)
* Improved documentation for statuses with sf::Ftp (#763)
* Moved stb_image into the extlibs directory (#795)
* Changed the SOVERSION to major.minor (#812)
* Fixed warnings about switch-statements (#863)
* Added missing includes in the general headers (#851)
* [Android] Updated toolchain file and dependencies (#791)
* [Linux] Fixed missing pthread dependency (#794)
* [OS X] Relaxed CMake installation rules regarding framework dependencies (#767)
Window
======
Features
--------
* Added new events for handling high-precision scrolling (#95, #810, #837)
* Switched from Xlib to XCB (#200, #319, #694, #780, #813, #825)
* Added support for OpenGL 3 core context creation (#654, #779)
Bugfixes
--------
* Fixed glXSwapIntervalSGI being broken for some driver implementations (#727, #779)
* Fixed simultaneous context operations causing crashes on some AMD hardware (#778, #779)
* Fixed joystick identification (#809, #811)
* [iOS] Fixed various issues including stencil bits, device orientation and retina support (#748)
* [iOS] Fixed inconsistency between sf::Touch::getPosition and touch events (#875)
* [Linux] Fixed Alt+F4 not getting triggered in window mode (#274)
* [Linux] Fixed Unix joystick stuff (#838)
* [OS X] Fixed typo in JoystickImpl.cpp to prevent a crash (#762, #765)
* [OS X] Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow (#782, #792)
Graphics
========
Features
--------
* Replaced GLEW with loader generated by glLoadGen (#779)
* Added a new constructor to sf::Color that takes an sf::Uint32 (#722)
* Updated stb_image to v2.02 (#777)
* Updated FreeType to v2.5.5 (#799, #804)
* Added checks for software OpenGL (#870)
Bugfixes
--------
* Fixed GL_ARB_compatibility not being detected (#859)
* Fixed pixel format selection (#862)
* Bumped back the OpenGL version requirement to 1.1 (#858)
Audio
=====
Features
--------
* Dropped libsndfile and started using Vorbis, FLAC and OGG directly (#604, #757)
* Added a FLAC file to the sound example (#815)
Bugfixes
--------
* Fixed access violation error in the destructor of sf::AudioDevice (#30, #602)
* [OS X] Fixed threading issue with sf::SoundStream and OpenAL (#541, #831)
Network
=======
Bugfixes
--------
* Fixed sf::TcpSocket not handling partial sends properly (#749, #796)
SFML 2.2
========
@ -54,7 +136,7 @@ Features
--------
* Added window methods to request and to check focus (#518, #525, #613, #723, #735)
* Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528)
* [FreeBDS] Joystick support (#477)
* [FreeBSD] Joystick support (#477)
* [OS X] Improved integration with menus and dock actions (#11)
* [OS X] Support for OpenGL 3.2 (#84)
* [OS X] Improved fullscreen support (#343)
@ -162,11 +244,97 @@ Bugfixes
SFML 2.1
========
Please refer to the release announcement: http://en.sfml-dev.org/forums/index.php?topic=76.msg86454#msg86454
Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.1
General
=======
* Updated the Window and OpenGL examples (got rid of GLU and immediate mode)
Window
======
Features
--------
* Now using inotify on Linux to avoid constantly polling joystick connections (#96)
* Add keypad return, equal and period keys support for OS X
* Improved mouse events on OS X regarding fullscreen mode
* Improved mouse events on OS X (#213, #277)
* Improved reactivity of setMousePosition on OS X (#290)
* Added support for right control key on OS X
* Improved TextEntered for OS X (#377)
* Improved the performances of Window::getSize() (the size is now cached)
* Added the WM_CLASS property to SFML windows on Linux
* Fake resize events are no longer sent when the window is moved, on Linux
* Pressing ALT or F10 on Windows no longer steals the focus
Bugfixes
--------
* Fixed MouseMove event sometimes not generated when holding left button on Windows (#225)
* Fixed ContextSettings ignored when creating a 3.x/4.x OpenGL context on Linux (#258)
* Fixed ContextSettings ignored on Linux when creating a window (#35)
* Fixed windows bigger than the desktop not appearing on Windows (#215)
* Fixed KeyRelease events sometimes not reported on Linux (#404)
* Fixed mouse moved event on OS X when dragging the cursor (#277)
* Fixed KeyRelease event with CMD key pressed (#381)
* Fixed taskbar bugs on Windows (#328, #69)
* Fixed Window::getPosition() on Linux (#346)
* Unicode characters outside the BMP (> 0xFFFF) are now correctly handled on Windows (#366)
Graphics
========
Features
--------
* Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors (#340)
* Optimized Shader::setParameter functions, by using a cache internally (#316, #358)
Bugfixes
--------
* Fixed bounding rect of sf::Text ignoring whitespaces (#216)
* Solved graphics resources not updated or corrupted when loaded in a thread (#411)
* Fixed white pixel showing on first character of sf::Text (#414)
* sf::Rect::contains and sf::Rect::intersects now handle rectangles with negative dimensions correctly (#219)
* Fixed Shape::setTextureRect not working when called before setTexture
Audio
=====
Features
--------
* loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349)
Bugfixes
--------
* Added a workaround for a bug in the OS X implementation of OpenAL (unsupported channel count no properly detected) (#201)
* Fixed SoundBuffer::loadFromStream reading past the end of the stream (#214)
Network
=======
Features
--------
* Replaced the deprecated gethostbyname with getaddrinfo (#47)
* Minor improvements to sf::Packet operators (now using strlen and wcslen instead of explicit loops) (#118)
Bugfixes
--------
* Fixed non-blocking connection with a sf::TcpSocket on Windows
* Fixed TCP packet data corruption in non-blocking mode (#402, #119)
* On Unix systems, a socket disconnection no longer stops the program with signal SIGPIPE (#72)
SFML 2.0
========
Please refer to the release announcement: http://en.sfml-dev.org/forums/index.php?topic=76.msg78424#msg78424
Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.0
No changelog available. Everything changed.
Older Releases
==============
See the website for changelogs of older releases: http://www.sfml-dev.org/changelog.php

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@ -30,7 +30,7 @@
// Define the SFML version
////////////////////////////////////////////////////////////
#define SFML_VERSION_MAJOR 2
#define SFML_VERSION_MINOR 2
#define SFML_VERSION_MINOR 3
#define SFML_VERSION_PATCH 0

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@ -32,5 +32,6 @@ External libraries used by SFML
* libjpeg is public domain
* stb_image and stb_image_write are public domain
* freetype is under the FreeType license or the GPL license
* libogg is under the BSD license* libvorbis is under the BSD license
* libogg is under the BSD license
* libvorbis is under the BSD license
* libflac is under the BSD license

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@ -15,25 +15,26 @@ Stefan Schindler (tank@sfml-dev.org)
Lukas Dürrenberger (eXpl0it3r@sfml-dev.org)
binary1248 (binary1248@hotmail.com)
Artur Moreira (artturmoreira@gmail.com)
Mario Liebisch (mario@sfml-dev.org)
Download
--------
You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php).
You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML).
You can also get the current development version from the git repository (https://github.com/SFML/SFML).
Install
-------
Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials/2.2/), there is one for each platform/compiler that SFML supports.
Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials/), there is one for each platform/compiler that SFML supports.
Learn
-----
There are several places to learn SFML:
* The official tutorials (http://www.sfml-dev.org/tutorials/2.2/)
* The online API documentation (http://www.sfml-dev.org/documentation/2.2/)
* The community wiki (https://github.com/LaurentGomila/SFML/wiki/)
* The official tutorials (http://www.sfml-dev.org/tutorials/)
* The online API documentation (http://www.sfml-dev.org/documentation/)
* The community wiki (https://github.com/SFML/SFML/wiki/)
* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for French people)
Contribute