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Remove sf::Vector2<T>::Unit[XY]
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a9298df466
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@ -202,15 +202,6 @@ public:
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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T x{}; //!< X coordinate of the vector
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T x{}; //!< X coordinate of the vector
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T y{}; //!< Y coordinate of the vector
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T y{}; //!< Y coordinate of the vector
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////////////////////////////////////////////////////////////
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// Static member data
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////////////////////////////////////////////////////////////
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// NOLINTBEGIN(readability-identifier-naming)
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static const Vector2 UnitX; //!< The X unit vector (1, 0), usually facing right
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static const Vector2 UnitY; //!< The Y unit vector (0, 1), usually facing down
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// NOLINTEND(readability-identifier-naming)
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};
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};
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// Define the most common types
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// Define the most common types
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@ -214,15 +214,4 @@ constexpr bool operator!=(Vector2<T> left, Vector2<T> right)
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return !(left == right);
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return !(left == right);
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}
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}
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////////////////////////////////////////////////////////////
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// Static member data
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////////////////////////////////////////////////////////////
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template <typename T>
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const Vector2<T> Vector2<T>::UnitX(static_cast<T>(1), static_cast<T>(0));
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template <typename T>
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const Vector2<T> Vector2<T>::UnitY(static_cast<T>(0), static_cast<T>(1));
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} // namespace sf
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} // namespace sf
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@ -271,14 +271,14 @@ TEMPLATE_TEST_CASE("[System] sf::Vector2", "", int, float)
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constexpr sf::Vector2f v(2.4f, 3.0f);
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constexpr sf::Vector2f v(2.4f, 3.0f);
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CHECK(v.angle() == Approx(51.3402_deg));
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CHECK(v.angle() == Approx(51.3402_deg));
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CHECK(sf::Vector2f::UnitX.angleTo(v) == Approx(51.3402_deg));
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CHECK(sf::Vector2f(1.f, 0.f).angleTo(v) == Approx(51.3402_deg));
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CHECK(sf::Vector2f::UnitY.angleTo(v) == Approx(-38.6598_deg));
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CHECK(sf::Vector2f(0.f, 1.f).angleTo(v) == Approx(-38.6598_deg));
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constexpr sf::Vector2f w(-0.7f, -2.2f);
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constexpr sf::Vector2f w(-0.7f, -2.2f);
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CHECK(w.angle() == Approx(-107.65_deg));
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CHECK(w.angle() == Approx(-107.65_deg));
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CHECK(sf::Vector2f::UnitX.angleTo(w) == Approx(-107.65_deg));
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CHECK(sf::Vector2f(1.f, 0.f).angleTo(w) == Approx(-107.65_deg));
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CHECK(sf::Vector2f::UnitY.angleTo(w) == Approx(162.35_deg));
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CHECK(sf::Vector2f(0.f, 1.f).angleTo(w) == Approx(162.35_deg));
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CHECK(v.angleTo(w) == Approx(-158.9902_deg));
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CHECK(v.angleTo(w) == Approx(-158.9902_deg));
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CHECK(w.angleTo(v) == Approx(158.9902_deg));
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CHECK(w.angleTo(v) == Approx(158.9902_deg));
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@ -323,8 +323,8 @@ TEMPLATE_TEST_CASE("[System] sf::Vector2", "", int, float)
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CHECK(w.projectedOnto(v) == Approx(sf::Vector2f(-1.346342f, -1.682927f)));
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CHECK(w.projectedOnto(v) == Approx(sf::Vector2f(-1.346342f, -1.682927f)));
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CHECK(w.projectedOnto(v) == Approx(-0.560976f * v));
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CHECK(w.projectedOnto(v) == Approx(-0.560976f * v));
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CHECK(v.projectedOnto(sf::Vector2f::UnitX) == Approx(sf::Vector2f(2.4f, 0.0f)));
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CHECK(v.projectedOnto(sf::Vector2f(1.f, 0.f)) == Approx(sf::Vector2f(2.4f, 0.0f)));
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CHECK(v.projectedOnto(sf::Vector2f::UnitY) == Approx(sf::Vector2f(0.0f, 3.0f)));
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CHECK(v.projectedOnto(sf::Vector2f(0.f, 1.f)) == Approx(sf::Vector2f(0.0f, 3.0f)));
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}
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}
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SECTION("Constexpr support")
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SECTION("Constexpr support")
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