Use std::size_t

This commit is contained in:
Chris Thrasher 2022-08-20 22:36:15 -06:00 committed by Lukas Dürrenberger
parent f521e2ec48
commit 82b48a7520
14 changed files with 30 additions and 30 deletions

View File

@ -1611,7 +1611,7 @@ public:
void setupUniformBuffers()
{
// Create a uniform buffer for every frame that might be in flight to prevent clobbering
for (size_t i = 0; i < swapchainImages.size(); ++i)
for (std::size_t i = 0; i < swapchainImages.size(); ++i)
{
uniformBuffers.push_back(0);
uniformBuffersMemory.push_back(0);

View File

@ -36,7 +36,7 @@
namespace
{
size_t read(void* ptr, size_t size, size_t nmemb, void* data)
std::size_t read(void* ptr, std::size_t size, std::size_t nmemb, void* data)
{
auto* stream = static_cast<sf::InputStream*>(data);
return static_cast<std::size_t>(stream->read(ptr, static_cast<sf::Int64>(size * nmemb)));

View File

@ -474,7 +474,7 @@ static void onConfigurationChanged(ANativeActivity* /* activity */)
////////////////////////////////////////////////////////////
static void* onSaveInstanceState(ANativeActivity* /* activity */, size_t* outLen)
static void* onSaveInstanceState(ANativeActivity* /* activity */, std::size_t* outLen)
{
*outLen = 0;
@ -489,7 +489,7 @@ static void onLowMemory(ANativeActivity* /* activity */)
////////////////////////////////////////////////////////////
JNIEXPORT void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_t savedStateSize)
JNIEXPORT void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, std::size_t savedStateSize)
{
// Create an activity states (will keep us in the know, about events we care)
auto* states = new sf::priv::ActivityStates;

View File

@ -38,7 +38,7 @@
namespace
{
using activityOnCreatePointer = void (*)(ANativeActivity*, void*, size_t);
using activityOnCreatePointer = void (*)(ANativeActivity*, void*, std::size_t);
}
const char* getLibraryName(JNIEnv* lJNIEnv, jobject& objectActivityInfo)
@ -71,7 +71,7 @@ const char* getLibraryName(JNIEnv* lJNIEnv, jobject& objectActivityInfo)
}
// Convert the application name to a C++ string and return it
const size_t applicationNameLength = static_cast<size_t>(lJNIEnv->GetStringUTFLength(valueString));
const std::size_t applicationNameLength = static_cast<std::size_t>(lJNIEnv->GetStringUTFLength(valueString));
const char* applicationName = lJNIEnv->GetStringUTFChars(valueString, nullptr);
if (applicationNameLength >= 256)
@ -80,7 +80,7 @@ const char* getLibraryName(JNIEnv* lJNIEnv, jobject& objectActivityInfo)
exit(1);
}
strncpy(name, applicationName, static_cast<size_t>(applicationNameLength));
strncpy(name, applicationName, static_cast<std::size_t>(applicationNameLength));
name[applicationNameLength] = '\0';
lJNIEnv->ReleaseStringUTFChars(valueString, applicationName);
@ -132,7 +132,7 @@ void* loadLibrary(const char* libraryName, JNIEnv* lJNIEnv, jobject& ObjectActiv
return handle;
}
void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_t savedStateSize)
void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, std::size_t savedStateSize)
{
// Before we can load a library, we need to find out its location. As
// we're powerless here in C/C++, we need the JNI interface to communicate

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@ -55,7 +55,7 @@ public:
// Types
////////////////////////////////////////////////////////////
using AddrLength = socklen_t;
using Size = size_t;
using Size = std::size_t;
////////////////////////////////////////////////////////////
/// \brief Create an internal sockaddr_in address

View File

@ -68,7 +68,7 @@ struct ActivityStates
EglContext* context;
void* savedState;
size_t savedStateSize;
std::size_t savedStateSize;
std::recursive_mutex mutex;

View File

@ -61,7 +61,7 @@ Int64 ResourceStream::read(void* data, Int64 size)
{
if (m_file)
{
return AAsset_read(m_file, data, static_cast<size_t>(size));
return AAsset_read(m_file, data, static_cast<std::size_t>(size));
}
else
{

View File

@ -476,9 +476,9 @@ int WindowImplAndroid::processMotionEvent(AInputEvent* _event, ActivityStates& s
else if (static_cast<Uint32>(device) & AINPUT_SOURCE_TOUCHSCREEN)
event.type = Event::TouchMoved;
size_t pointerCount = AMotionEvent_getPointerCount(_event);
std::size_t pointerCount = AMotionEvent_getPointerCount(_event);
for (size_t p = 0; p < pointerCount; ++p)
for (std::size_t p = 0; p < pointerCount; ++p)
{
int32_t id = AMotionEvent_getPointerId(_event, p);
@ -516,7 +516,7 @@ int WindowImplAndroid::processPointerEvent(bool isDown, AInputEvent* _event, Act
int32_t device = AInputEvent_getSource(_event);
int32_t action = AMotionEvent_getAction(_event);
size_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
std::size_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
int32_t id = AMotionEvent_getPointerId(_event, index);
int x = static_cast<int>(AMotionEvent_getX(_event, index));

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@ -315,8 +315,8 @@ void pushEvent(sf::Event& event)
TouchSlot& atSlot(int idx)
{
if (idx >= static_cast<int>(touchSlots.size()))
touchSlots.resize(static_cast<size_t>(idx + 1));
return touchSlots.at(static_cast<size_t>(idx));
touchSlots.resize(static_cast<std::size_t>(idx + 1));
return touchSlots.at(static_cast<std::size_t>(idx));
}
void processSlots()

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@ -228,7 +228,7 @@ bool JoystickImpl::open(unsigned int index)
// Then allocate a buffer for data retrieval
m_length = hid_report_size(m_desc, hid_input, m_id);
m_buffer.resize(static_cast<size_t>(m_length));
m_buffer.resize(static_cast<std::size_t>(m_length));
m_state.connected = true;
@ -300,7 +300,7 @@ Joystick::Identification JoystickImpl::getIdentification() const
////////////////////////////////////////////////////////////
JoystickState JoystickImpl::JoystickImpl::update()
{
while (read(m_file, m_buffer.data(), static_cast<size_t>(m_length)) == m_length)
while (read(m_file, m_buffer.data(), static_cast<std::size_t>(m_length)) == m_length)
{
hid_data_t data = hid_start_parse(m_desc, 1 << hid_input, m_id);

View File

@ -44,7 +44,7 @@ namespace priv
/// to represent video mode. Instead it uses a CGDisplayMode opaque type.
///
////////////////////////////////////////////////////////////
size_t modeBitsPerPixel(CGDisplayModeRef mode);
std::size_t modeBitsPerPixel(CGDisplayModeRef mode);
////////////////////////////////////////////////////////////
/// \brief Get bpp for all OS X version
@ -53,7 +53,7 @@ size_t modeBitsPerPixel(CGDisplayModeRef mode);
/// display bits per pixel information for a given display id.
///
////////////////////////////////////////////////////////////
size_t displayBitsPerPixel(CGDirectDisplayID displayId);
std::size_t displayBitsPerPixel(CGDirectDisplayID displayId);
////////////////////////////////////////////////////////////
/// \brief Convert a Quartz video mode into a sf::VideoMode object

View File

@ -38,9 +38,9 @@ namespace priv
{
////////////////////////////////////////////////////////////
size_t modeBitsPerPixel(CGDisplayModeRef mode)
std::size_t modeBitsPerPixel(CGDisplayModeRef mode)
{
size_t bpp = 0; // no match
std::size_t bpp = 0; // no match
// Compare encoding.
CFStringRef pixEnc = CGDisplayModeCopyPixelEncoding(mode);
@ -59,13 +59,13 @@ size_t modeBitsPerPixel(CGDisplayModeRef mode)
////////////////////////////////////////////////////////////
size_t displayBitsPerPixel(CGDirectDisplayID displayId)
std::size_t displayBitsPerPixel(CGDirectDisplayID displayId)
{
// Get the display mode.
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displayId);
// Get bpp for the mode.
const size_t bpp = modeBitsPerPixel(mode);
const std::size_t bpp = modeBitsPerPixel(mode);
// Clean up Memory.
CGDisplayModeRelease(mode);

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@ -87,7 +87,7 @@ void ClipboardImpl::setString(const String& text)
}
// Create a Win32-compatible string
size_t string_size = (text.getSize() + 1) * sizeof(WCHAR);
std::size_t string_size = (text.getSize() + 1) * sizeof(WCHAR);
HANDLE string_handle = GlobalAlloc(GMEM_MOVEABLE, string_size);
if (string_handle)

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@ -17,7 +17,7 @@ struct StringMaker<std::vector<float>>
{
assert(!vector.empty());
doctest::String out = "{ ";
for (size_t i = 0; i + 1 < vector.size(); ++i)
for (std::size_t i = 0; i + 1 < vector.size(); ++i)
out += toString(vector[i]) + ", ";
out += toString(vector.back()) + " }";
return out;