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https://github.com/SFML/SFML.git
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Use std::size_t
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f521e2ec48
commit
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@ -1611,7 +1611,7 @@ public:
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void setupUniformBuffers()
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{
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// Create a uniform buffer for every frame that might be in flight to prevent clobbering
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for (size_t i = 0; i < swapchainImages.size(); ++i)
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for (std::size_t i = 0; i < swapchainImages.size(); ++i)
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{
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uniformBuffers.push_back(0);
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uniformBuffersMemory.push_back(0);
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@ -36,7 +36,7 @@
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namespace
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{
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size_t read(void* ptr, size_t size, size_t nmemb, void* data)
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std::size_t read(void* ptr, std::size_t size, std::size_t nmemb, void* data)
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{
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auto* stream = static_cast<sf::InputStream*>(data);
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return static_cast<std::size_t>(stream->read(ptr, static_cast<sf::Int64>(size * nmemb)));
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@ -474,7 +474,7 @@ static void onConfigurationChanged(ANativeActivity* /* activity */)
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////////////////////////////////////////////////////////////
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static void* onSaveInstanceState(ANativeActivity* /* activity */, size_t* outLen)
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static void* onSaveInstanceState(ANativeActivity* /* activity */, std::size_t* outLen)
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{
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*outLen = 0;
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@ -489,7 +489,7 @@ static void onLowMemory(ANativeActivity* /* activity */)
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////////////////////////////////////////////////////////////
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JNIEXPORT void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_t savedStateSize)
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JNIEXPORT void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, std::size_t savedStateSize)
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{
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// Create an activity states (will keep us in the know, about events we care)
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auto* states = new sf::priv::ActivityStates;
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@ -38,7 +38,7 @@
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namespace
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{
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using activityOnCreatePointer = void (*)(ANativeActivity*, void*, size_t);
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using activityOnCreatePointer = void (*)(ANativeActivity*, void*, std::size_t);
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}
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const char* getLibraryName(JNIEnv* lJNIEnv, jobject& objectActivityInfo)
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@ -71,7 +71,7 @@ const char* getLibraryName(JNIEnv* lJNIEnv, jobject& objectActivityInfo)
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}
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// Convert the application name to a C++ string and return it
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const size_t applicationNameLength = static_cast<size_t>(lJNIEnv->GetStringUTFLength(valueString));
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const std::size_t applicationNameLength = static_cast<std::size_t>(lJNIEnv->GetStringUTFLength(valueString));
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const char* applicationName = lJNIEnv->GetStringUTFChars(valueString, nullptr);
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if (applicationNameLength >= 256)
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@ -80,7 +80,7 @@ const char* getLibraryName(JNIEnv* lJNIEnv, jobject& objectActivityInfo)
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exit(1);
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}
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strncpy(name, applicationName, static_cast<size_t>(applicationNameLength));
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strncpy(name, applicationName, static_cast<std::size_t>(applicationNameLength));
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name[applicationNameLength] = '\0';
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lJNIEnv->ReleaseStringUTFChars(valueString, applicationName);
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@ -132,7 +132,7 @@ void* loadLibrary(const char* libraryName, JNIEnv* lJNIEnv, jobject& ObjectActiv
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return handle;
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}
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void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, size_t savedStateSize)
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void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, std::size_t savedStateSize)
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{
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// Before we can load a library, we need to find out its location. As
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// we're powerless here in C/C++, we need the JNI interface to communicate
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@ -55,7 +55,7 @@ public:
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// Types
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////////////////////////////////////////////////////////////
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using AddrLength = socklen_t;
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using Size = size_t;
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using Size = std::size_t;
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////////////////////////////////////////////////////////////
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/// \brief Create an internal sockaddr_in address
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@ -68,7 +68,7 @@ struct ActivityStates
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EglContext* context;
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void* savedState;
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size_t savedStateSize;
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std::size_t savedStateSize;
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std::recursive_mutex mutex;
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@ -61,7 +61,7 @@ Int64 ResourceStream::read(void* data, Int64 size)
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{
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if (m_file)
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{
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return AAsset_read(m_file, data, static_cast<size_t>(size));
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return AAsset_read(m_file, data, static_cast<std::size_t>(size));
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}
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else
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{
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@ -476,9 +476,9 @@ int WindowImplAndroid::processMotionEvent(AInputEvent* _event, ActivityStates& s
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else if (static_cast<Uint32>(device) & AINPUT_SOURCE_TOUCHSCREEN)
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event.type = Event::TouchMoved;
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size_t pointerCount = AMotionEvent_getPointerCount(_event);
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std::size_t pointerCount = AMotionEvent_getPointerCount(_event);
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for (size_t p = 0; p < pointerCount; ++p)
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for (std::size_t p = 0; p < pointerCount; ++p)
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{
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int32_t id = AMotionEvent_getPointerId(_event, p);
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@ -516,7 +516,7 @@ int WindowImplAndroid::processPointerEvent(bool isDown, AInputEvent* _event, Act
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int32_t device = AInputEvent_getSource(_event);
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int32_t action = AMotionEvent_getAction(_event);
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size_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
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std::size_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
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int32_t id = AMotionEvent_getPointerId(_event, index);
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int x = static_cast<int>(AMotionEvent_getX(_event, index));
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@ -315,8 +315,8 @@ void pushEvent(sf::Event& event)
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TouchSlot& atSlot(int idx)
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{
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if (idx >= static_cast<int>(touchSlots.size()))
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touchSlots.resize(static_cast<size_t>(idx + 1));
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return touchSlots.at(static_cast<size_t>(idx));
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touchSlots.resize(static_cast<std::size_t>(idx + 1));
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return touchSlots.at(static_cast<std::size_t>(idx));
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}
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void processSlots()
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@ -228,7 +228,7 @@ bool JoystickImpl::open(unsigned int index)
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// Then allocate a buffer for data retrieval
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m_length = hid_report_size(m_desc, hid_input, m_id);
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m_buffer.resize(static_cast<size_t>(m_length));
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m_buffer.resize(static_cast<std::size_t>(m_length));
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m_state.connected = true;
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@ -300,7 +300,7 @@ Joystick::Identification JoystickImpl::getIdentification() const
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////////////////////////////////////////////////////////////
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JoystickState JoystickImpl::JoystickImpl::update()
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{
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while (read(m_file, m_buffer.data(), static_cast<size_t>(m_length)) == m_length)
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while (read(m_file, m_buffer.data(), static_cast<std::size_t>(m_length)) == m_length)
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{
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hid_data_t data = hid_start_parse(m_desc, 1 << hid_input, m_id);
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@ -44,7 +44,7 @@ namespace priv
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/// to represent video mode. Instead it uses a CGDisplayMode opaque type.
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///
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////////////////////////////////////////////////////////////
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size_t modeBitsPerPixel(CGDisplayModeRef mode);
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std::size_t modeBitsPerPixel(CGDisplayModeRef mode);
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////////////////////////////////////////////////////////////
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/// \brief Get bpp for all OS X version
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@ -53,7 +53,7 @@ size_t modeBitsPerPixel(CGDisplayModeRef mode);
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/// display bits per pixel information for a given display id.
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///
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////////////////////////////////////////////////////////////
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size_t displayBitsPerPixel(CGDirectDisplayID displayId);
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std::size_t displayBitsPerPixel(CGDirectDisplayID displayId);
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////////////////////////////////////////////////////////////
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/// \brief Convert a Quartz video mode into a sf::VideoMode object
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@ -38,9 +38,9 @@ namespace priv
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{
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////////////////////////////////////////////////////////////
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size_t modeBitsPerPixel(CGDisplayModeRef mode)
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std::size_t modeBitsPerPixel(CGDisplayModeRef mode)
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{
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size_t bpp = 0; // no match
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std::size_t bpp = 0; // no match
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// Compare encoding.
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CFStringRef pixEnc = CGDisplayModeCopyPixelEncoding(mode);
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@ -59,13 +59,13 @@ size_t modeBitsPerPixel(CGDisplayModeRef mode)
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////////////////////////////////////////////////////////////
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size_t displayBitsPerPixel(CGDirectDisplayID displayId)
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std::size_t displayBitsPerPixel(CGDirectDisplayID displayId)
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{
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// Get the display mode.
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CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displayId);
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// Get bpp for the mode.
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const size_t bpp = modeBitsPerPixel(mode);
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const std::size_t bpp = modeBitsPerPixel(mode);
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// Clean up Memory.
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CGDisplayModeRelease(mode);
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@ -87,7 +87,7 @@ void ClipboardImpl::setString(const String& text)
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}
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// Create a Win32-compatible string
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size_t string_size = (text.getSize() + 1) * sizeof(WCHAR);
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std::size_t string_size = (text.getSize() + 1) * sizeof(WCHAR);
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HANDLE string_handle = GlobalAlloc(GMEM_MOVEABLE, string_size);
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if (string_handle)
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{
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assert(!vector.empty());
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doctest::String out = "{ ";
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for (size_t i = 0; i + 1 < vector.size(); ++i)
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for (std::size_t i = 0; i + 1 < vector.size(); ++i)
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out += toString(vector[i]) + ", ";
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out += toString(vector.back()) + " }";
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return out;
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