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Add tests for sf::Listener
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test/Audio/Listener.test.cpp
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64
test/Audio/Listener.test.cpp
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#include <SFML/Audio/Listener.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <SystemUtil.hpp>
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TEST_CASE("[Audio] sf::Listener")
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{
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SECTION("Cone")
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{
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constexpr sf::Listener::Cone cone;
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STATIC_CHECK(cone.innerAngle == sf::radians(0));
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STATIC_CHECK(cone.outerAngle == sf::radians(0));
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STATIC_CHECK(cone.outerGain == 0);
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}
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SECTION("Set/get global volume")
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{
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CHECK(sf::Listener::getGlobalVolume() == 100);
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sf::Listener::setGlobalVolume(50);
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CHECK(sf::Listener::getGlobalVolume() == 50);
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}
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SECTION("Set/get position")
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{
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CHECK(sf::Listener::getPosition() == sf::Vector3f());
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sf::Listener::setPosition({1, 2, 3});
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CHECK(sf::Listener::getPosition() == sf::Vector3f(1, 2, 3));
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}
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SECTION("Set/get direction")
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{
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CHECK(sf::Listener::getDirection() == sf::Vector3f(0, 0, -1));
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sf::Listener::setDirection({4, 5, 6});
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CHECK(sf::Listener::getDirection() == sf::Vector3f(4, 5, 6));
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}
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SECTION("Set/get velocity")
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{
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CHECK(sf::Listener::getVelocity() == sf::Vector3f());
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sf::Listener::setVelocity({7, 8, 9});
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CHECK(sf::Listener::getVelocity() == sf::Vector3f(7, 8, 9));
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}
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SECTION("Set/get cone")
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{
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auto cone = sf::Listener::getCone();
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CHECK(cone.innerAngle == sf::degrees(360));
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CHECK(cone.outerAngle == sf::degrees(360));
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CHECK(cone.outerGain == 1);
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sf::Listener::setCone({sf::radians(1), sf::radians(2), 3});
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cone = sf::Listener::getCone();
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CHECK(cone.innerAngle == sf::radians(1));
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CHECK(cone.outerAngle == sf::radians(2));
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CHECK(cone.outerGain == 3);
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}
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SECTION("Set/get up vector")
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{
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CHECK(sf::Listener::getUpVector() == sf::Vector3f(0, 1, 0));
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sf::Listener::setUpVector({1, 0, 1});
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CHECK(sf::Listener::getUpVector() == sf::Vector3f(1, 0, 1));
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}
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}
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@ -140,6 +140,7 @@ sfml_add_test(test-sfml-network "${NETWORK_SRC}" SFML::Network)
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set(AUDIO_SRC
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Audio/AudioResource.test.cpp
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Audio/InputSoundFile.test.cpp
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Audio/Listener.test.cpp
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Audio/Music.test.cpp
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Audio/OutputSoundFile.test.cpp
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Audio/Sound.test.cpp
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