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https://github.com/SFML/SFML.git
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Improved the string format used in ToString() functions
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1361 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
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@ -224,18 +224,18 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[Music]" +
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return "[Music]" +
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" SampleRate = " + SampleRate +
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" SampleRate(" + SampleRate + ")" +
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" ChannelsCount = " + ChannelsCount +
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" ChannelsCount(" + ChannelsCount + ")" +
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" Status = " + Status +
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" Status(" + Status + ")" +
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" Duration = " + Duration +
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" Duration(" + Duration + ")" +
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" Loop = " + Loop +
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" Loop(" + Loop + ")" +
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" Pitch = " + Pitch +
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" Pitch(" + Pitch + ")" +
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" Volume = " + Volume +
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" Volume(" + Volume + ")" +
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" Position = " + Position +
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" Position(" + Position + ")" +
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" RelativeToListener = " + RelativeToListener +
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" RelativeToListener(" + RelativeToListener + ")" +
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" MinDistance = " + MinDistance +
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" MinDistance(" + MinDistance + ")" +
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" Attenuation = " + Attenuation +
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" Attenuation(" + Attenuation + ")" +
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" PlayingOffset = " + PlayingOffset;
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" PlayingOffset(" + PlayingOffset + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -219,16 +219,16 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[Sound]" +
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return "[Sound]" +
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" Status = " + Status +
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" Status(" + Status + ")" +
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" Loop = " + Loop +
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" Loop(" + Loop + ")" +
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" Pitch = " + Pitch +
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" Pitch(" + Pitch + ")" +
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" Volume = " + Volume +
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" Volume(" + Volume + ")" +
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" Position = " + Position +
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" Position(" + Position + ")" +
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" RelativeToListener = " + RelativeToListener +
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" RelativeToListener(" + RelativeToListener + ")" +
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" MinDistance = " + MinDistance +
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" MinDistance(" + MinDistance + ")" +
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" Attenuation = " + Attenuation +
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" Attenuation(" + Attenuation + ")" +
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" PlayingOffset = " + PlayingOffset +
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" PlayingOffset(" + PlayingOffset + ")" +
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" SoundBuffer = " + SoundBuffer;
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" SoundBuffer(" + SoundBuffer + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -154,9 +154,9 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[SoundBuffer]" +
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return "[SoundBuffer]" +
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" SampleRate = " + SampleRate +
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" SampleRate(" + SampleRate + ")" +
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" ChannelsCount = " + ChannelsCount +
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" ChannelsCount(" + ChannelsCount + ")" +
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" Duration = " + Duration;
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" Duration(" + Duration + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -37,8 +37,8 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[SoundBufferRecorder]" +
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return "[SoundBufferRecorder]" +
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" SampleRate = " + SampleRate +
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" SampleRate(" + SampleRate + ")" +
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" SoundBuffer = " + SoundBuffer;
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" SoundBuffer(" + SoundBuffer + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -92,7 +92,7 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[SoundRecorder]" +
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return "[SoundRecorder]" +
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" SampleRate = " + SampleRate;
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" SampleRate(" + SampleRate + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -189,17 +189,17 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[SoundStream]" +
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return "[SoundStream]" +
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" SampleRate = " + SampleRate +
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" SampleRate(" + SampleRate + ")" +
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" ChannelsCount = " + ChannelsCount +
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" ChannelsCount(" + ChannelsCount + ")" +
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" Status = " + Status +
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" Status(" + Status + ")" +
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" Loop = " + Loop +
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" Loop(" + Loop + ")" +
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" Pitch = " + Pitch +
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" Pitch(" + Pitch + ")" +
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" Volume = " + Volume +
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" Volume(" + Volume + ")" +
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" Position = " + Position +
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" Position(" + Position + ")" +
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" RelativeToListener = " + RelativeToListener +
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" RelativeToListener(" + RelativeToListener + ")" +
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" MinDistance = " + MinDistance +
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" MinDistance(" + MinDistance + ")" +
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" Attenuation = " + Attenuation +
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" Attenuation(" + Attenuation + ")" +
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" PlayingOffset = " + PlayingOffset;
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" PlayingOffset(" + PlayingOffset + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -115,9 +115,9 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[Vector3]" +
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return "[Vector3]" +
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" X = " + X +
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" X(" + X + ")" +
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" Y = " + Y +
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" Y(" + Y + ")" +
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" Z = " + Z;
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" Z(" + Z + ")";
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}
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}
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/// <summary>X (horizontal) component of the vector</summary>
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/// <summary>X (horizontal) component of the vector</summary>
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@ -63,10 +63,10 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[Color]" +
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return "[Color]" +
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" R = " + R +
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" R(" + R + ")" +
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" G = " + G +
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" G(" + G + ")" +
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" B = " + B +
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" B(" + B + ")" +
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" A = " + A;
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" A(" + A + ")";
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}
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}
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/// <summary>Red component of the color</summary>
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/// <summary>Red component of the color</summary>
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@ -317,9 +317,9 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[Image]" +
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return "[Image]" +
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" Width = " + Width +
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" Width(" + Width + ")" +
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" Height = " + Height +
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" Height(" + Height + ")" +
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" Smooth = " + Smooth;
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" Smooth(" + Smooth + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -134,10 +134,10 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[IntRect]" +
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return "[IntRect]" +
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" Left = " + Left +
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" Left(" + Left + ")" +
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" Top = " + Top +
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" Top(" + Top + ")" +
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" Right = " + Right +
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" Right(" + Right + ")" +
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" Bottom = " + Bottom;
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" Bottom(" + Bottom + ")";
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}
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}
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/// <summary>Left coordinate of the rectangle</summary>
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/// <summary>Left coordinate of the rectangle</summary>
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@ -282,10 +282,10 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[FloatRect]" +
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return "[FloatRect]" +
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" Left = " + Left +
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" Left(" + Left + ")" +
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" Top = " + Top +
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" Top(" + Top + ")" +
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" Right = " + Right +
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" Right(" + Right + ")" +
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" Bottom = " + Bottom;
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" Bottom(" + Bottom + ")";
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}
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}
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/// <summary>Left coordinate of the rectangle</summary>
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/// <summary>Left coordinate of the rectangle</summary>
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@ -251,11 +251,11 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[RenderImage]" +
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return "[RenderImage]" +
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" Width = " + Width +
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" Width(" + Width + ")" +
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" Height = " + Height +
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" Height(" + Height + ")" +
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" Image = " + Image +
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" Image(" + Image + ")" +
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" DefaultView = " + DefaultView +
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" DefaultView(" + DefaultView + ")" +
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" CurrentView = " + CurrentView;
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" CurrentView(" + CurrentView + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -434,11 +434,11 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[RenderWindow]" +
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return "[RenderWindow]" +
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" Width = " + Width +
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" Width(" + Width + ")" +
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" Height = " + Height +
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" Height(" + Height + ")" +
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" Settings = " + Settings +
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" Settings(" + Settings + ")" +
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" DefaultView = " + DefaultView +
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" DefaultView(" + DefaultView + ")" +
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" CurrentView = " + CurrentView;
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" CurrentView(" + CurrentView + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -381,14 +381,14 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[Shape]" +
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return "[Shape]" +
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" Position = " + Position +
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" Position(" + Position + ")" +
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" Rotation = " + Rotation +
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" Rotation(" + Rotation + ")" +
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" Scale = " + Scale +
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" Scale(" + Scale + ")" +
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" Origin = " + Origin +
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" Origin(" + Origin + ")" +
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" Color = " + Color +
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" Color(" + Color + ")" +
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" BlendMode = " + BlendMode +
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" BlendMode(" + BlendMode + ")" +
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" OutlineWidth = " + OutlineWidth +
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" OutlineWidth(" + OutlineWidth + ")" +
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" NbPoints = " + NbPoints;
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" NbPoints(" + NbPoints + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -236,16 +236,16 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[Sprite]" +
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return "[Sprite]" +
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" Position = " + Position +
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" Position(" + Position + ")" +
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" Rotation = " + Rotation +
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" Rotation(" + Rotation + ")" +
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" Scale = " + Scale +
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" Scale(" + Scale + ")" +
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" Origin = " + Origin +
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" Origin(" + Origin + ")" +
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" Color = " + Color +
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" Color(" + Color + ")" +
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" BlendMode = " + BlendMode +
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" BlendMode(" + BlendMode + ")" +
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" Width = " + Width +
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" Width(" + Width + ")" +
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" Height = " + Height +
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" Height(" + Height + ")" +
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" SubRect = " + SubRect +
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" SubRect(" + SubRect + ")" +
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" Image = " + Image;
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" Image(" + Image + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -277,17 +277,17 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[Text]" +
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return "[Text]" +
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" Position = " + Position +
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" Position(" + Position + ")" +
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" Rotation = " + Rotation +
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" Rotation(" + Rotation + ")" +
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" Scale = " + Scale +
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" Scale(" + Scale + ")" +
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" Origin = " + Origin +
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" Origin(" + Origin + ")" +
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" Color = " + Color +
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" Color(" + Color + ")" +
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" BlendMode = " + BlendMode +
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" BlendMode(" + BlendMode + ")" +
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" String = " + DisplayedString +
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" String(" + DisplayedString + ")" +
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" Font = " + Font +
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" Font(" + Font + ")" +
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" Size = " + Size +
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" Size(" + Size + ")" +
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" Style = " + Style +
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" Style(" + Style + ")" +
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" Rectangle = " + GetRect();
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" Rectangle(" + GetRect() + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -113,8 +113,8 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[Vector2]" +
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return "[Vector2]" +
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" X = " + X +
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" X(" + X + ")" +
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" Y = " + Y;
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" Y(" + Y + ")";
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}
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}
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/// <summary>X (horizontal) component of the vector</summary>
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/// <summary>X (horizontal) component of the vector</summary>
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@ -158,10 +158,10 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[View]" +
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return "[View]" +
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" Center = " + Center +
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" Center(" + Center + ")" +
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" Size = " + Size +
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" Size(" + Size + ")" +
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" Rotation = " + Rotation +
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" Rotation(" + Rotation + ")" +
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" Viewport = " + Viewport;
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" Viewport(" + Viewport + ")";
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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@ -66,11 +66,11 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[ContextSettings]" +
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return "[ContextSettings]" +
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" DepthBits = " + DepthBits +
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" DepthBits(" + DepthBits + ")" +
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" StencilBits = " + StencilBits +
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" StencilBits(" + StencilBits + ")" +
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" AntialiasingLevel = " + AntialiasingLevel +
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" AntialiasingLevel(" + AntialiasingLevel + ")" +
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" MajorVersion = " + MajorVersion +
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" MajorVersion(" + MajorVersion + ")" +
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" MinorVersion = " + MinorVersion;
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" MinorVersion(" + MinorVersion + ")";
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}
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}
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/// <summary>Depth buffer bits (0 is disabled)</summary>
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/// <summary>Depth buffer bits (0 is disabled)</summary>
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@ -34,10 +34,10 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[KeyEventArgs]" +
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return "[KeyEventArgs]" +
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" Code = " + Code +
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" Code(" + Code + ")" +
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" Alt = " + Alt +
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" Alt(" + Alt + ")" +
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" Control = " + Control +
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" Control(" + Control + ")" +
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" Shift = " + Shift;
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" Shift(" + Shift + ")";
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}
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}
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/// <summary>Code of the key (see KeyCode enum)</summary>
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/// <summary>Code of the key (see KeyCode enum)</summary>
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@ -80,7 +80,7 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[TextEventArgs]" +
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return "[TextEventArgs]" +
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" Unicode = " + Unicode;
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" Unicode(" + Unicode + ")";
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}
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}
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/// <summary>UTF-16 value of the character</summary>
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/// <summary>UTF-16 value of the character</summary>
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@ -115,8 +115,8 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[MouseMoveEventArgs]" +
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return "[MouseMoveEventArgs]" +
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" X = " + X +
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" X(" + X + ")" +
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" Y = " + Y;
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" Y(" + Y + ")";
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}
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}
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/// <summary>X coordinate of the mouse cursor</summary>
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/// <summary>X coordinate of the mouse cursor</summary>
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@ -155,9 +155,9 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[MouseButtonEventArgs]" +
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return "[MouseButtonEventArgs]" +
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" Button = " + Button +
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" Button(" + Button + ")" +
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" X = " + X +
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" X(" + X + ")" +
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" Y = " + Y;
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" Y(" + Y + ")";
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}
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}
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/// <summary>Code of the button (see MouseButton enum)</summary>
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/// <summary>Code of the button (see MouseButton enum)</summary>
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@ -199,9 +199,9 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[MouseWheelEventArgs]" +
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return "[MouseWheelEventArgs]" +
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" Delta = " + Delta +
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" Delta(" + Delta + ")" +
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" X = " + X +
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" X(" + X + ")" +
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" Y = " + Y;
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" Y(" + Y + ")";
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}
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}
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/// <summary>Scroll amount</summary>
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/// <summary>Scroll amount</summary>
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@ -243,9 +243,9 @@ namespace SFML
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public override string ToString()
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public override string ToString()
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{
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{
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return "[JoyMoveEventArgs]" +
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return "[JoyMoveEventArgs]" +
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" JoystickId = " + JoystickId +
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" JoystickId(" + JoystickId + ")" +
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" Axis = " + Axis +
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" Axis(" + Axis + ")" +
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" Position = " + Position;
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" Position(" + Position + ")";
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}
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}
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/// <summary>Index of the joystick which triggered the event</summary>
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/// <summary>Index of the joystick which triggered the event</summary>
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@ -286,8 +286,8 @@ namespace SFML
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public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return "[JoyButtonEventArgs]" +
|
return "[JoyButtonEventArgs]" +
|
||||||
" JoystickId = " + JoystickId +
|
" JoystickId(" + JoystickId + ")" +
|
||||||
" Button = " + Button;
|
" Button(" + Button + ")";
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>Index of the joystick which triggered the event</summary>
|
/// <summary>Index of the joystick which triggered the event</summary>
|
||||||
@ -325,8 +325,8 @@ namespace SFML
|
|||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return "[SizeEventArgs]" +
|
return "[SizeEventArgs]" +
|
||||||
" Width = " + Width +
|
" Width(" + Width + ")" +
|
||||||
" Height = " + Height;
|
" Height(" + Height + ")";
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>New width of the window</summary>
|
/// <summary>New width of the window</summary>
|
||||||
|
@ -97,9 +97,9 @@ namespace SFML
|
|||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return "[VideoMode]" +
|
return "[VideoMode]" +
|
||||||
" Width = " + Width +
|
" Width(" + Width + ")" +
|
||||||
" Height = " + Height +
|
" Height(" + Height + ")" +
|
||||||
" BitsPerPixel = " + BitsPerPixel;
|
" BitsPerPixel(" + BitsPerPixel + ")";
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>Video mode width, in pixels</summary>
|
/// <summary>Video mode width, in pixels</summary>
|
||||||
|
@ -375,9 +375,9 @@ namespace SFML
|
|||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return "[Window]" +
|
return "[Window]" +
|
||||||
" Width = " + Width +
|
" Width(" + Width + ")" +
|
||||||
" Height = " + Height +
|
" Height(" + Height + ")" +
|
||||||
" Settings = " + Settings;
|
" Settings(" + Settings + ")";
|
||||||
}
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
|
Loading…
Reference in New Issue
Block a user