Added ContextSettings to the window library.

Also changed an exception type in Context.

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1602 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
groogy 2010-11-03 20:01:20 +00:00
parent 01edb04ad5
commit 8c3ec2b353
4 changed files with 260 additions and 1 deletions

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@ -66,7 +66,7 @@ static VALUE Context_SetActive( VALUE self, VALUE anArgument )
object->SetActive( false );
break;
default:
rb_raise( rb_eRuntimeError, "expected true or false" );
rb_raise( rb_eTypeError, "expected true or false" );
}
return Qnil;
}

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@ -0,0 +1,226 @@
/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
* liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute
* it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented;
* you must not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but
* is not required.
*
* 2. Altered source versions must be plainly marked as such,
* and must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any
* source distribution.
*/
#include "ContextSettings.hpp"
#include "main.hpp"
#include <SFML/Window/ContextSettings.hpp>
#include <iostream>
/* ContextSettings allows to define several advanced settings of the OpenGL
* context attached to a window.
*
* All these settings have no impact on the regular SFML rendering
* (graphics module) -- except the anti-aliasing level, so you may need to use
* this structure only if you're using SFML as a windowing system for custom
* OpenGL rendering.
*
* The DepthBits and StencilBits members define the number of bits per pixel
* requested for the (respectively) depth and stencil buffers.
*
* AntialiasingLevel represents the requested number of multisampling levels
* for anti-aliasing.
*
* MajorVersion and MinorVersion define the version of the OpenGL context that
* you want. Only versions greater or equal to 3.0 are relevant; versions
* lesser than 3.0 are all handled the same way (i.e. you can use any version
* < 3.0 if you don't want an OpenGL 3 context).
*
* Please note that these values are only a hint. No failure will be reported
* if one or more of these values are not supported by the system; instead,
* SFML will try to find the closest valid match. You can then retrieve the
* settings that the window actually used to create its context, with
* Window::GetSettings().
*/
VALUE globalContextSettingsClass;
/* Free a heap allocated object
* Not accessible trough ruby directly!
*/
static void ContextSettings_Free( sf::ContextSettings *anObject )
{
delete anObject;
}
static VALUE ContextSettings_GetDepth( VALUE self )
{
sf::ContextSettings *object = NULL;
Data_Get_Struct( self, sf::ContextSettings, object );
return INT2FIX( object->DepthBits );
}
static VALUE ContextSettings_SetDepth( VALUE self, VALUE aValue )
{
sf::ContextSettings *object = NULL;
Data_Get_Struct( self, sf::ContextSettings, object );
return INT2FIX( object->DepthBits = NUM2UINT( aValue ) );
}
static VALUE ContextSettings_GetStencil( VALUE self )
{
sf::ContextSettings *object = NULL;
Data_Get_Struct( self, sf::ContextSettings, object );
return INT2FIX( object->StencilBits );
}
static VALUE ContextSettings_SetStencil( VALUE self, VALUE aValue )
{
sf::ContextSettings *object = NULL;
Data_Get_Struct( self, sf::ContextSettings, object );
return INT2FIX( object->StencilBits = NUM2UINT( aValue ) );
}
static VALUE ContextSettings_GetAntialiasing( VALUE self )
{
sf::ContextSettings *object = NULL;
Data_Get_Struct( self, sf::ContextSettings, object );
return INT2FIX( object->AntialiasingLevel );
}
static VALUE ContextSettings_SetAntialiasing( VALUE self, VALUE aValue )
{
sf::ContextSettings *object = NULL;
Data_Get_Struct( self, sf::ContextSettings, object );
return INT2FIX( object->AntialiasingLevel = NUM2UINT( aValue ) );
}
static VALUE ContextSettings_GetMajorVersion( VALUE self )
{
sf::ContextSettings *object = NULL;
Data_Get_Struct( self, sf::ContextSettings, object );
return INT2FIX( object->MajorVersion );
}
static VALUE ContextSettings_SetMajorVersion( VALUE self, VALUE aValue )
{
sf::ContextSettings *object = NULL;
Data_Get_Struct( self, sf::ContextSettings, object );
return INT2FIX( object->MajorVersion = NUM2UINT( aValue ) );
}
static VALUE ContextSettings_GetMinorVersion( VALUE self )
{
sf::ContextSettings *object = NULL;
Data_Get_Struct( self, sf::ContextSettings, object );
return INT2FIX( object->MinorVersion );
}
static VALUE ContextSettings_SetMinorVersion( VALUE self, VALUE aValue )
{
sf::ContextSettings *object = NULL;
Data_Get_Struct( self, sf::ContextSettings, object );
return INT2FIX( object->MinorVersion = NUM2UINT( aValue ) );
}
static VALUE ContextSettings_New( VALUE aKlass, VALUE someArgs )
{
long arrayLength = RARRAY_LEN( someArgs );
sf::ContextSettings *object = NULL;
if( arrayLength == 0 )
{
object = new sf::ContextSettings();
}
else if( arrayLength == 1 )
{
VALUE arg1 = rb_ary_entry( someArgs, 0 );
object = new sf::ContextSettings( NUM2UINT( arg1 ) );
}
else if( arrayLength == 2 )
{
VALUE arg1 = rb_ary_entry( someArgs, 0 );
VALUE arg2 = rb_ary_entry( someArgs, 1 );
object = new sf::ContextSettings( NUM2UINT( arg1 ), NUM2UINT( arg2 ) );
}
else if( arrayLength == 3 )
{
VALUE arg1 = rb_ary_entry( someArgs, 0 );
VALUE arg2 = rb_ary_entry( someArgs, 1 );
VALUE arg3 = rb_ary_entry( someArgs, 2 );
object = new sf::ContextSettings( NUM2UINT( arg1 ), NUM2UINT( arg2 ), NUM2UINT( arg3 ) );
}
else if( arrayLength == 4 )
{
VALUE arg1 = rb_ary_entry( someArgs, 0 );
VALUE arg2 = rb_ary_entry( someArgs, 1 );
VALUE arg3 = rb_ary_entry( someArgs, 2 );
VALUE arg4 = rb_ary_entry( someArgs, 3 );
object = new sf::ContextSettings( NUM2UINT( arg1 ), NUM2UINT( arg2 ), NUM2UINT( arg3 ), NUM2UINT( arg4 ) );
}
else if( arrayLength == 5 )
{
VALUE arg1 = rb_ary_entry( someArgs, 0 );
VALUE arg2 = rb_ary_entry( someArgs, 1 );
VALUE arg3 = rb_ary_entry( someArgs, 2 );
VALUE arg4 = rb_ary_entry( someArgs, 3 );
VALUE arg5 = rb_ary_entry( someArgs, 4 );
object = new sf::ContextSettings( NUM2UINT( arg1 ), NUM2UINT( arg2 ), NUM2UINT( arg3 ), NUM2UINT( arg4 ), NUM2UINT( arg5 ) );
}
else
{
rb_raise( rb_eArgError, "Expected 0..5 arguments but was given %ld", arrayLength );
return Qnil;
}
VALUE rbData = Data_Wrap_Struct( aKlass, 0, ContextSettings_Free, object );
rb_obj_call_init( rbData, 0, 0 );
return rbData;
}
void Init_ContextSettings( void )
{
globalContextSettingsClass = rb_define_class_under( GetNamespace(), "ContextSettings", rb_cObject );
// Class methods
rb_define_singleton_method( globalContextSettingsClass, "new", FUNCPTR( ContextSettings_New ), -2 );
// Instance methods
rb_define_method( globalContextSettingsClass, "depthBits", FUNCPTR( ContextSettings_GetDepth ), 0 );
rb_define_method( globalContextSettingsClass, "depthBits=", FUNCPTR( ContextSettings_SetDepth ), 1 );
rb_define_method( globalContextSettingsClass, "stencilBits", FUNCPTR( ContextSettings_GetStencil ), 0 );
rb_define_method( globalContextSettingsClass, "stencilBits=", FUNCPTR( ContextSettings_SetStencil ), 1 );
rb_define_method( globalContextSettingsClass, "antialiasingLevel", FUNCPTR( ContextSettings_GetAntialiasing ), 0 );
rb_define_method( globalContextSettingsClass, "antialiasingLevel=", FUNCPTR( ContextSettings_SetAntialiasing ), 1 );
rb_define_method( globalContextSettingsClass, "majorVersion", FUNCPTR( ContextSettings_GetMajorVersion ), 0 );
rb_define_method( globalContextSettingsClass, "majorVersion=", FUNCPTR( ContextSettings_SetMajorVersion ), 1 );
rb_define_method( globalContextSettingsClass, "minorVersion", FUNCPTR( ContextSettings_GetMinorVersion ), 0 );
rb_define_method( globalContextSettingsClass, "minorVersion=", FUNCPTR( ContextSettings_SetMinorVersion ), 1 );
// Aliases
rb_define_alias( globalContextSettingsClass, "depth", "depthBits" );
rb_define_alias( globalContextSettingsClass, "depth=", "depthBits=" );
rb_define_alias( globalContextSettingsClass, "stencil", "stencilBits" );
rb_define_alias( globalContextSettingsClass, "stencil=", "stencilBits=" );
rb_define_alias( globalContextSettingsClass, "antialiasing", "antialiasingLevel" );
rb_define_alias( globalContextSettingsClass, "antialiasing=", "antialiasingLevel=" );
rb_define_alias( globalContextSettingsClass, "major", "majorVersion" );
rb_define_alias( globalContextSettingsClass, "major=", "majorVersion=" );
rb_define_alias( globalContextSettingsClass, "minor", "minorVersion" );
rb_define_alias( globalContextSettingsClass, "minor=", "minorVersion=" );
}

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@ -0,0 +1,31 @@
/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
* liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute
* it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented;
* you must not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but
* is not required.
*
* 2. Altered source versions must be plainly marked as such,
* and must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any
* source distribution.
*/
#ifndef SFML_RUBYEXT_CONTEXT_SETTINGS_HEADER_
#define SFML_RUBYEXT_CONTEXT_SETTINGS_HEADER_
#include "ruby.h"
// Ruby initiation function
void Init_ContextSettings( void );
#endif // SFML_RUBYEXT_CONTEXT_SETTINGS_HEADER_

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@ -22,6 +22,7 @@
#include "main.hpp"
#include "Context.hpp"
#include "ContextSettings.hpp"
VALUE globalSFMLNamespace;
@ -35,4 +36,5 @@ void Init_window( void )
globalSFMLNamespace = rb_define_module( "SFML" );
rb_define_const(globalSFMLNamespace, "WindowLoaded", Qtrue);
Init_Context();
Init_ContextSettings();
}