mirror of
https://github.com/SFML/SFML.git
synced 2024-11-24 20:31:05 +08:00
Pass sf::IpAddress
by value
`sf::IpAddress` is a wrapper around `std::uint32_t` and should be passed by value
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@ -30,7 +30,7 @@ public:
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/// \param port Port of the remote host
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///
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////////////////////////////////////////////////////////////
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NetworkRecorder(const sf::IpAddress& host, unsigned short port) : m_host(host), m_port(port)
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NetworkRecorder(sf::IpAddress host, unsigned short port) : m_host(host), m_port(port)
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{
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}
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@ -290,7 +290,7 @@ public:
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/// \see disconnect
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] Response connect(const IpAddress& server, unsigned short port = 21, Time timeout = Time::Zero);
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[[nodiscard]] Response connect(IpAddress server, unsigned short port = 21, Time timeout = Time::Zero);
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////////////////////////////////////////////////////////////
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/// \brief Close the connection with the server
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@ -171,7 +171,7 @@ public:
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// NOLINTEND(readability-identifier-naming)
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private:
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friend SFML_NETWORK_API bool operator<(const IpAddress& left, const IpAddress& right);
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friend SFML_NETWORK_API bool operator<(IpAddress left, IpAddress right);
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////////////////////////////////////////////////////////////
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// Member data
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@ -188,7 +188,7 @@ private:
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/// \return True if both addresses are equal
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] SFML_NETWORK_API bool operator==(const IpAddress& left, const IpAddress& right);
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[[nodiscard]] SFML_NETWORK_API bool operator==(IpAddress left, IpAddress right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of != operator to compare two IP addresses
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@ -199,7 +199,7 @@ private:
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/// \return True if both addresses are different
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] SFML_NETWORK_API bool operator!=(const IpAddress& left, const IpAddress& right);
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[[nodiscard]] SFML_NETWORK_API bool operator!=(IpAddress left, IpAddress right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of < operator to compare two IP addresses
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@ -210,7 +210,7 @@ private:
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/// \return True if \a left is lesser than \a right
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] SFML_NETWORK_API bool operator<(const IpAddress& left, const IpAddress& right);
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[[nodiscard]] SFML_NETWORK_API bool operator<(IpAddress left, IpAddress right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of > operator to compare two IP addresses
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@ -221,7 +221,7 @@ private:
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/// \return True if \a left is greater than \a right
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] SFML_NETWORK_API bool operator>(const IpAddress& left, const IpAddress& right);
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[[nodiscard]] SFML_NETWORK_API bool operator>(IpAddress left, IpAddress right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of <= operator to compare two IP addresses
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@ -232,7 +232,7 @@ private:
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/// \return True if \a left is lesser or equal than \a right
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] SFML_NETWORK_API bool operator<=(const IpAddress& left, const IpAddress& right);
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[[nodiscard]] SFML_NETWORK_API bool operator<=(IpAddress left, IpAddress right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of >= operator to compare two IP addresses
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@ -243,7 +243,7 @@ private:
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/// \return True if \a left is greater or equal than \a right
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] SFML_NETWORK_API bool operator>=(const IpAddress& left, const IpAddress& right);
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[[nodiscard]] SFML_NETWORK_API bool operator>=(IpAddress left, IpAddress right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of >> operator to extract an IP address from an input stream
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@ -265,7 +265,7 @@ SFML_NETWORK_API std::istream& operator>>(std::istream& stream, std::optional<Ip
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/// \return Reference to the output stream
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///
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////////////////////////////////////////////////////////////
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SFML_NETWORK_API std::ostream& operator<<(std::ostream& stream, const IpAddress& address);
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SFML_NETWORK_API std::ostream& operator<<(std::ostream& stream, IpAddress address);
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} // namespace sf
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@ -85,7 +85,7 @@ public:
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/// \see accept, close
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] Status listen(unsigned short port, const IpAddress& address = IpAddress::Any);
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[[nodiscard]] Status listen(unsigned short port, IpAddress address = IpAddress::Any);
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////////////////////////////////////////////////////////////
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/// \brief Stop listening and close the socket
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@ -115,7 +115,7 @@ public:
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/// \see disconnect
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] Status connect(const IpAddress& remoteAddress, unsigned short remotePort, Time timeout = Time::Zero);
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[[nodiscard]] Status connect(IpAddress remoteAddress, unsigned short remotePort, Time timeout = Time::Zero);
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////////////////////////////////////////////////////////////
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/// \brief Disconnect the socket from its remote peer
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@ -97,7 +97,7 @@ public:
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/// \see unbind, getLocalPort
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] Status bind(unsigned short port, const IpAddress& address = IpAddress::Any);
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[[nodiscard]] Status bind(unsigned short port, IpAddress address = IpAddress::Any);
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////////////////////////////////////////////////////////////
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/// \brief Unbind the socket from the local port to which it is bound
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@ -130,7 +130,7 @@ public:
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/// \see receive
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] Status send(const void* data, std::size_t size, const IpAddress& remoteAddress, unsigned short remotePort);
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[[nodiscard]] Status send(const void* data, std::size_t size, IpAddress remoteAddress, unsigned short remotePort);
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////////////////////////////////////////////////////////////
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/// \brief Receive raw data from a remote peer
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@ -175,7 +175,7 @@ public:
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/// \see receive
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] Status send(Packet& packet, const IpAddress& remoteAddress, unsigned short remotePort);
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[[nodiscard]] Status send(Packet& packet, IpAddress remoteAddress, unsigned short remotePort);
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////////////////////////////////////////////////////////////
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/// \brief Receive a formatted packet of data from a remote peer
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@ -158,7 +158,7 @@ Ftp::~Ftp()
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////////////////////////////////////////////////////////////
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Ftp::Response Ftp::connect(const IpAddress& server, unsigned short port, Time timeout)
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Ftp::Response Ftp::connect(IpAddress server, unsigned short port, Time timeout)
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{
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// Connect to the server
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if (m_commandSocket.connect(server, port, timeout) != Socket::Status::Done)
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@ -190,42 +190,42 @@ std::optional<IpAddress> IpAddress::getPublicAddress(Time timeout)
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////////////////////////////////////////////////////////////
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bool operator==(const IpAddress& left, const IpAddress& right)
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bool operator==(IpAddress left, IpAddress right)
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{
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return !(left < right) && !(right < left);
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}
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////////////////////////////////////////////////////////////
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bool operator!=(const IpAddress& left, const IpAddress& right)
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bool operator!=(IpAddress left, IpAddress right)
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{
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return !(left == right);
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}
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////////////////////////////////////////////////////////////
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bool operator<(const IpAddress& left, const IpAddress& right)
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bool operator<(IpAddress left, IpAddress right)
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{
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return left.m_address < right.m_address;
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}
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////////////////////////////////////////////////////////////
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bool operator>(const IpAddress& left, const IpAddress& right)
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bool operator>(IpAddress left, IpAddress right)
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{
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return right < left;
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}
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////////////////////////////////////////////////////////////
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bool operator<=(const IpAddress& left, const IpAddress& right)
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bool operator<=(IpAddress left, IpAddress right)
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{
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return !(right < left);
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}
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////////////////////////////////////////////////////////////
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bool operator>=(const IpAddress& left, const IpAddress& right)
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bool operator>=(IpAddress left, IpAddress right)
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{
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return !(left < right);
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}
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@ -243,7 +243,7 @@ std::istream& operator>>(std::istream& stream, std::optional<IpAddress>& address
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////////////////////////////////////////////////////////////
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std::ostream& operator<<(std::ostream& stream, const IpAddress& address)
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std::ostream& operator<<(std::ostream& stream, IpAddress address)
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{
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return stream << address.toString();
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}
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@ -62,7 +62,7 @@ unsigned short TcpListener::getLocalPort() const
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////////////////////////////////////////////////////////////
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Socket::Status TcpListener::listen(unsigned short port, const IpAddress& address)
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Socket::Status TcpListener::listen(unsigned short port, IpAddress address)
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{
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// Close the socket if it is already bound
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close();
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@ -119,7 +119,7 @@ unsigned short TcpSocket::getRemotePort() const
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////////////////////////////////////////////////////////////
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Socket::Status TcpSocket::connect(const IpAddress& remoteAddress, unsigned short remotePort, Time timeout)
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Socket::Status TcpSocket::connect(IpAddress remoteAddress, unsigned short remotePort, Time timeout)
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{
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// Disconnect the socket if it is already connected
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disconnect();
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@ -65,7 +65,7 @@ unsigned short UdpSocket::getLocalPort() const
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////////////////////////////////////////////////////////////
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Socket::Status UdpSocket::bind(unsigned short port, const IpAddress& address)
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Socket::Status UdpSocket::bind(unsigned short port, IpAddress address)
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{
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// Close the socket if it is already bound
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close();
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@ -98,7 +98,7 @@ void UdpSocket::unbind()
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////////////////////////////////////////////////////////////
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Socket::Status UdpSocket::send(const void* data, std::size_t size, const IpAddress& remoteAddress, unsigned short remotePort)
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Socket::Status UdpSocket::send(const void* data, std::size_t size, IpAddress remoteAddress, unsigned short remotePort)
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{
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// Create the internal socket if it doesn't exist
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create();
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@ -183,7 +183,7 @@ Socket::Status UdpSocket::receive(void* data,
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////////////////////////////////////////////////////////////
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Socket::Status UdpSocket::send(Packet& packet, const IpAddress& remoteAddress, unsigned short remotePort)
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Socket::Status UdpSocket::send(Packet& packet, IpAddress remoteAddress, unsigned short remotePort)
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{
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// UDP is a datagram-oriented protocol (as opposed to TCP which is a stream protocol).
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// Sending one datagram is almost safe: it may be lost but if it's received, then its data
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@ -17,6 +17,7 @@ TEST_CASE("[Network] sf::IpAddress")
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STATIC_CHECK(std::is_copy_assignable_v<sf::IpAddress>);
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STATIC_CHECK(std::is_nothrow_move_constructible_v<sf::IpAddress>);
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STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::IpAddress>);
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STATIC_CHECK(std::is_trivially_copyable_v<sf::IpAddress>);
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}
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SECTION("Construction")
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