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Each module now has its own export macro, which solves the "unresolved symbol" error with sf::Time::Zero
This commit is contained in:
parent
bb7cf47d69
commit
906a62df0f
@ -102,6 +102,11 @@ macro(sfml_add_library target)
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# create the target
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add_library(${target} ${THIS_SOURCES})
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# define the export symbol of the module
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string(REPLACE "-" "_" NAME_UPPER "${target}")
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string(TOUPPER "${NAME_UPPER}" NAME_UPPER)
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set_target_properties(${target} PROPERTIES DEFINE_SYMBOL ${NAME_UPPER}_EXPORTS)
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# adjust the output file prefix/suffix to match our conventions
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if(BUILD_SHARED_LIBS)
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if(WINDOWS)
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48
include/SFML/Audio/Export.hpp
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48
include/SFML/Audio/Export.hpp
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@ -0,0 +1,48 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_AUDIO_EXPORT_HPP
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#define SFML_AUDIO_EXPORT_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.hpp>
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////////////////////////////////////////////////////////////
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// Define portable import / export macros
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////////////////////////////////////////////////////////////
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#if defined(SFML_AUDIO_EXPORTS)
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#define SFML_AUDIO_API SFML_API_EXPORT
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#else
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#define SFML_AUDIO_API SFML_API_IMPORT
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#endif
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#endif // SFML_AUDIO_EXPORT_HPP
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@ -28,7 +28,7 @@
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.hpp>
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#include <SFML/Audio/Export.hpp>
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#include <SFML/System/Vector3.hpp>
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@ -39,7 +39,7 @@ namespace sf
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/// from where all the sounds are heard
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///
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////////////////////////////////////////////////////////////
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class SFML_API Listener
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class SFML_AUDIO_API Listener
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{
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public :
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@ -28,6 +28,7 @@
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/SoundStream.hpp>
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#include <SFML/System/Mutex.hpp>
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#include <SFML/System/Time.hpp>
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@ -48,7 +49,7 @@ class InputStream;
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/// \brief Streamed music played from an audio file
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///
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////////////////////////////////////////////////////////////
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class SFML_API Music : public SoundStream
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class SFML_AUDIO_API Music : public SoundStream
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{
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public :
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@ -28,6 +28,7 @@
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/SoundSource.hpp>
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#include <SFML/System/Time.hpp>
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#include <cstdlib>
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@ -41,7 +42,7 @@ class SoundBuffer;
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/// \brief Regular sound that can be played in the audio environment
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///
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////////////////////////////////////////////////////////////
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class SFML_API Sound : public SoundSource
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class SFML_AUDIO_API Sound : public SoundSource
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{
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public :
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@ -28,7 +28,7 @@
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.hpp>
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#include <SFML/Audio/Export.hpp>
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#include <SFML/System/Time.hpp>
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#include <string>
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#include <vector>
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@ -49,7 +49,7 @@ class InputStream;
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/// \brief Storage for audio samples defining a sound
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///
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////////////////////////////////////////////////////////////
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class SFML_API SoundBuffer
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class SFML_AUDIO_API SoundBuffer
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{
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public :
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@ -28,6 +28,7 @@
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/SoundBuffer.hpp>
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#include <SFML/Audio/SoundRecorder.hpp>
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#include <vector>
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@ -40,7 +41,7 @@ namespace sf
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/// audio data into a sound buffer
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///
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////////////////////////////////////////////////////////////
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class SFML_API SoundBufferRecorder : public SoundRecorder
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class SFML_AUDIO_API SoundBufferRecorder : public SoundRecorder
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{
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public :
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@ -28,6 +28,7 @@
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Audio/Export.hpp>
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#include <SFML/System/Thread.hpp>
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#include <vector>
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@ -38,7 +39,7 @@ namespace sf
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/// \brief Abstract base class for capturing sound data
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///
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////////////////////////////////////////////////////////////
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class SFML_API SoundRecorder
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class SFML_AUDIO_API SoundRecorder
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{
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public :
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@ -28,7 +28,7 @@
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.hpp>
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#include <SFML/Audio/Export.hpp>
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#include <SFML/System/Vector3.hpp>
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@ -38,7 +38,7 @@ namespace sf
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/// \brief Base class defining a sound's properties
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///
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////////////////////////////////////////////////////////////
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class SFML_API SoundSource
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class SFML_AUDIO_API SoundSource
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{
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public :
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@ -28,6 +28,7 @@
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/SoundSource.hpp>
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#include <SFML/System/Thread.hpp>
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#include <SFML/System/Time.hpp>
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@ -40,7 +41,7 @@ namespace sf
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/// \brief Abstract base class for streamed audio sources
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///
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////////////////////////////////////////////////////////////
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class SFML_API SoundStream : public SoundSource
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class SFML_AUDIO_API SoundStream : public SoundSource
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{
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public :
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@ -68,7 +68,7 @@
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////////////////////////////////////////////////////////////
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// Identify the endianess
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// Identify the endianness
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////////////////////////////////////////////////////////////
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#if defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || (defined(__MIPS__) && defined(__MISPEB__)) || \
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defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || defined(__sparc__) || defined(__hppa__)
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@ -95,27 +95,17 @@
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////////////////////////////////////////////////////////////
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// Define portable import / export macros
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// Define helpers to create portable import / export macros for each module
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////////////////////////////////////////////////////////////
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#if !defined(SFML_STATIC)
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#if defined(SFML_SYSTEM_WINDOWS)
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#ifdef SFML_EXPORTS
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// Windows compilers need specific (and different) keywords for export and import
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#define SFML_API_EXPORT __declspec(dllexport)
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#define SFML_API_IMPORT __declspec(dllimport)
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// From DLL side, we must export
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#define SFML_API __declspec(dllexport)
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#else
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// From client application side, we must import
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#define SFML_API __declspec(dllimport)
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#endif
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// For Visual C++ compilers, we also need to turn off this annoying C4251 warning.
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// You can read lots ot different things about it, but the point is the code will
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// just work fine, and so the simplest way to get rid of this warning is to disable it
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// For Visual C++ compilers, we also need to turn off this annoying C4251 warning
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#ifdef _MSC_VER
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#pragma warning(disable : 4251)
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@ -126,13 +116,16 @@
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#if __GNUC__ >= 4
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// gcc 4 has special keywords for showing/hidding symbols
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#define SFML_API __attribute__ ((__visibility__ ("default")))
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// GCC 4 has special keywords for showing/hidding symbols,
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// the same keyword is used for both importing and exporting
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#define SFML_API_EXPORT __attribute__ ((__visibility__ ("default")))
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#define SFML_API_IMPORT __attribute__ ((__visibility__ ("default")))
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#else
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// gcc < 4 has no mechanism to explicitely hide symbols, everything's exported
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#define SFML_API
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// GCC < 4 has no mechanism to explicitely hide symbols, everything's exported
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#define SFML_API_EXPORT
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#define SFML_API_IMPORT
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#endif
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@ -140,8 +133,9 @@
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#else
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// Static build doesn't need these export macros
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#define SFML_API
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// Static build doesn't need import/export macros
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#define SFML_API_EXPORT
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#define SFML_API_IMPORT
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#endif
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/Shape.hpp>
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@ -37,7 +38,7 @@ namespace sf
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/// \brief Specialized shape representing a circle
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///
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////////////////////////////////////////////////////////////
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class SFML_API CircleShape : public Shape
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class SFML_GRAPHICS_API CircleShape : public Shape
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{
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public :
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.hpp>
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#include <SFML/Graphics/Export.hpp>
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namespace sf
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@ -37,7 +37,7 @@ namespace sf
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/// \brief Utility class for manpulating RGBA colors
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///
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////////////////////////////////////////////////////////////
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class SFML_API Color
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class SFML_GRAPHICS_API Color
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{
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public :
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@ -95,7 +95,7 @@ public :
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/// \return True if colors are equal, false if they are different
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///
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////////////////////////////////////////////////////////////
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SFML_API bool operator ==(const Color& left, const Color& right);
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SFML_GRAPHICS_API bool operator ==(const Color& left, const Color& right);
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////////////////////////////////////////////////////////////
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/// \relates Color
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@ -109,7 +109,7 @@ SFML_API bool operator ==(const Color& left, const Color& right);
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/// \return True if colors are different, false if they are equal
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///
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////////////////////////////////////////////////////////////
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SFML_API bool operator !=(const Color& left, const Color& right);
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SFML_GRAPHICS_API bool operator !=(const Color& left, const Color& right);
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////////////////////////////////////////////////////////////
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/// \relates Color
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@ -124,7 +124,7 @@ SFML_API bool operator !=(const Color& left, const Color& right);
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/// \return Result of \a left + \a right
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///
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////////////////////////////////////////////////////////////
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SFML_API Color operator +(const Color& left, const Color& right);
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SFML_GRAPHICS_API Color operator +(const Color& left, const Color& right);
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////////////////////////////////////////////////////////////
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/// \relates Color
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@ -141,7 +141,7 @@ SFML_API Color operator +(const Color& left, const Color& right);
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/// \return Result of \a left * \a right
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///
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////////////////////////////////////////////////////////////
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SFML_API Color operator *(const Color& left, const Color& right);
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SFML_GRAPHICS_API Color operator *(const Color& left, const Color& right);
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////////////////////////////////////////////////////////////
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/// \relates Color
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@ -157,7 +157,7 @@ SFML_API Color operator *(const Color& left, const Color& right);
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/// \return Reference to \a left
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///
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////////////////////////////////////////////////////////////
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SFML_API Color& operator +=(Color& left, const Color& right);
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SFML_GRAPHICS_API Color& operator +=(Color& left, const Color& right);
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////////////////////////////////////////////////////////////
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/// \relates Color
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@ -175,7 +175,7 @@ SFML_API Color& operator +=(Color& left, const Color& right);
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/// \return Reference to \a left
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///
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////////////////////////////////////////////////////////////
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SFML_API Color& operator *=(Color& left, const Color& right);
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SFML_GRAPHICS_API Color& operator *=(Color& left, const Color& right);
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} // namespace sf
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/Shape.hpp>
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#include <vector>
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@ -38,7 +39,7 @@ namespace sf
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/// \brief Specialized shape representing a convex polygon
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///
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////////////////////////////////////////////////////////////
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class SFML_API ConvexShape : public Shape
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class SFML_GRAPHICS_API ConvexShape : public Shape
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{
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public :
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.hpp>
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/RenderStates.hpp>
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@ -41,7 +41,7 @@ class RenderTarget;
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/// to a render target
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///
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////////////////////////////////////////////////////////////
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class SFML_API Drawable
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class SFML_GRAPHICS_API Drawable
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{
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public :
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48
include/SFML/Graphics/Export.hpp
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48
include/SFML/Graphics/Export.hpp
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@ -0,0 +1,48 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_GRAPHICS_EXPORT_HPP
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#define SFML_GRAPHICS_EXPORT_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.hpp>
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////////////////////////////////////////////////////////////
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// Define portable import / export macros
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////////////////////////////////////////////////////////////
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#if defined(SFML_GRAPHICS_EXPORTS)
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#define SFML_GRAPHICS_API SFML_API_EXPORT
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#else
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#define SFML_GRAPHICS_API SFML_API_IMPORT
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#endif
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#endif // SFML_GRAPHICS_EXPORT_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/System/Vector2.hpp>
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#include <SFML/System/String.hpp>
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/Glyph.hpp>
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#include <SFML/Graphics/Texture.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <SFML/System/String.hpp>
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#include <map>
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#include <string>
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#include <vector>
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@ -46,7 +47,7 @@ class InputStream;
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/// \brief Class for loading and manipulating character fonts
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///
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////////////////////////////////////////////////////////////
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class SFML_API Font
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class SFML_GRAPHICS_API Font
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{
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public :
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.hpp>
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/Rect.hpp>
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@ -38,7 +38,7 @@ namespace sf
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/// \brief Structure describing a glyph
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///
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////////////////////////////////////////////////////////////
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class SFML_API Glyph
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class SFML_GRAPHICS_API Glyph
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{
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public :
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@ -28,6 +28,7 @@
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/Color.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <string>
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@ -42,7 +43,7 @@ class InputStream;
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/// \brief Class for loading, manipulating and saving images
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Image
|
||||
class SFML_GRAPHICS_API Image
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Shape.hpp>
|
||||
|
||||
|
||||
@ -37,7 +38,7 @@ namespace sf
|
||||
/// \brief Specialized shape representing a rectangle
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API RectangleShape : public Shape
|
||||
class SFML_GRAPHICS_API RectangleShape : public Shape
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/BlendMode.hpp>
|
||||
#include <SFML/Graphics/Transform.hpp>
|
||||
|
||||
@ -41,7 +42,7 @@ class Texture;
|
||||
/// \brief Define the states used for drawing to a RenderTarget
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API RenderStates
|
||||
class SFML_GRAPHICS_API RenderStates
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Color.hpp>
|
||||
#include <SFML/Graphics/Rect.hpp>
|
||||
#include <SFML/Graphics/View.hpp>
|
||||
@ -37,6 +37,7 @@
|
||||
#include <SFML/Graphics/RenderStates.hpp>
|
||||
#include <SFML/Graphics/PrimitiveType.hpp>
|
||||
#include <SFML/Graphics/Vertex.hpp>
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
@ -47,7 +48,7 @@ class Drawable;
|
||||
/// \brief Base class for all render targets (window, texture, ...)
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API RenderTarget : NonCopyable
|
||||
class SFML_GRAPHICS_API RenderTarget : NonCopyable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Texture.hpp>
|
||||
#include <SFML/Graphics/RenderTarget.hpp>
|
||||
|
||||
@ -43,7 +44,7 @@ namespace priv
|
||||
/// \brief Target for off-screen 2D rendering into an texture
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API RenderTexture : public RenderTarget
|
||||
class SFML_GRAPHICS_API RenderTexture : public RenderTarget
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/RenderTarget.hpp>
|
||||
#include <SFML/Graphics/Image.hpp>
|
||||
#include <SFML/Window/Window.hpp>
|
||||
@ -40,7 +41,7 @@ namespace sf
|
||||
/// \brief Window that can serve as a target for 2D drawing
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API RenderWindow : public Window, public RenderTarget
|
||||
class SFML_GRAPHICS_API RenderWindow : public Window, public RenderTarget
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Transform.hpp>
|
||||
#include <SFML/Graphics/Color.hpp>
|
||||
#include <SFML/Window/GlResource.hpp>
|
||||
@ -48,7 +48,7 @@ class Texture;
|
||||
/// \brief Shader class (vertex and fragment)
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Shader : GlResource, NonCopyable
|
||||
class SFML_GRAPHICS_API Shader : GlResource, NonCopyable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Drawable.hpp>
|
||||
#include <SFML/Graphics/Transformable.hpp>
|
||||
#include <SFML/Graphics/VertexArray.hpp>
|
||||
@ -40,7 +41,7 @@ namespace sf
|
||||
/// \brief Base class for textured shapes with outline
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Shape : public Drawable, public Transformable
|
||||
class SFML_GRAPHICS_API Shape : public Drawable, public Transformable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Drawable.hpp>
|
||||
#include <SFML/Graphics/Transformable.hpp>
|
||||
#include <SFML/Graphics/Vertex.hpp>
|
||||
@ -43,7 +44,7 @@ class Texture;
|
||||
/// own transformations, color, etc.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Sprite : public Drawable, public Transformable
|
||||
class SFML_GRAPHICS_API Sprite : public Drawable, public Transformable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,12 +28,13 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/System/String.hpp>
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Drawable.hpp>
|
||||
#include <SFML/Graphics/Transformable.hpp>
|
||||
#include <SFML/Graphics/Font.hpp>
|
||||
#include <SFML/Graphics/Rect.hpp>
|
||||
#include <SFML/Graphics/VertexArray.hpp>
|
||||
#include <SFML/System/String.hpp>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@ -44,7 +45,7 @@ namespace sf
|
||||
/// \brief Graphical text that can be drawn to a render target
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Text : public Drawable, public Transformable
|
||||
class SFML_GRAPHICS_API Text : public Drawable, public Transformable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Image.hpp>
|
||||
#include <SFML/Window/GlResource.hpp>
|
||||
|
||||
@ -43,7 +44,7 @@ class InputStream;
|
||||
/// \brief Image living on the graphics card that can be used for drawing
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Texture : GlResource
|
||||
class SFML_GRAPHICS_API Texture : GlResource
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Rect.hpp>
|
||||
#include <SFML/System/Vector2.hpp>
|
||||
|
||||
@ -39,7 +39,7 @@ namespace sf
|
||||
/// \brief Define a 3x3 transform matrix
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Transform
|
||||
class SFML_GRAPHICS_API Transform
|
||||
{
|
||||
public :
|
||||
|
||||
@ -373,7 +373,7 @@ private:
|
||||
/// \return New combined transform
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Transform operator *(const Transform& left, const Transform& right);
|
||||
SFML_GRAPHICS_API Transform operator *(const Transform& left, const Transform& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates sf::Transform
|
||||
@ -387,7 +387,7 @@ SFML_API Transform operator *(const Transform& left, const Transform& right);
|
||||
/// \return The combined transform
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Transform& operator *=(Transform& left, const Transform& right);
|
||||
SFML_GRAPHICS_API Transform& operator *=(Transform& left, const Transform& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates sf::Transform
|
||||
@ -401,7 +401,7 @@ SFML_API Transform& operator *=(Transform& left, const Transform& right);
|
||||
/// \return New transformed point
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Vector2f operator *(const Transform& left, const Vector2f& right);
|
||||
SFML_GRAPHICS_API Vector2f operator *(const Transform& left, const Vector2f& right);
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Transform.hpp>
|
||||
|
||||
|
||||
@ -37,7 +38,7 @@ namespace sf
|
||||
/// \brief Decomposed transform defined by a position, a rotation and a scale
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Transformable
|
||||
class SFML_GRAPHICS_API Transformable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,8 +28,9 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/System/Vector2.hpp>
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Color.hpp>
|
||||
#include <SFML/System/Vector2.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
@ -38,7 +39,7 @@ namespace sf
|
||||
/// \brief Define a point with color and texture coordinates
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Vertex
|
||||
class SFML_GRAPHICS_API Vertex
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Vertex.hpp>
|
||||
#include <SFML/Graphics/PrimitiveType.hpp>
|
||||
#include <SFML/Graphics/Rect.hpp>
|
||||
@ -41,7 +42,7 @@ namespace sf
|
||||
/// \brief Define a set of one or more 2D primitives
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API VertexArray : public Drawable
|
||||
class SFML_GRAPHICS_API VertexArray : public Drawable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Graphics/Export.hpp>
|
||||
#include <SFML/Graphics/Rect.hpp>
|
||||
#include <SFML/Graphics/Transform.hpp>
|
||||
#include <SFML/System/Vector2.hpp>
|
||||
@ -40,7 +40,7 @@ namespace sf
|
||||
/// \brief 2D camera that defines what region is shown on screen
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API View
|
||||
class SFML_GRAPHICS_API View
|
||||
{
|
||||
public :
|
||||
|
||||
|
48
include/SFML/Network/Export.hpp
Normal file
48
include/SFML/Network/Export.hpp
Normal file
@ -0,0 +1,48 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_NETWORK_EXPORT_HPP
|
||||
#define SFML_NETWORK_EXPORT_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Define portable import / export macros
|
||||
////////////////////////////////////////////////////////////
|
||||
#if defined(SFML_NETWORK_EXPORTS)
|
||||
|
||||
#define SFML_NETWORK_API SFML_API_EXPORT
|
||||
|
||||
#else
|
||||
|
||||
#define SFML_NETWORK_API SFML_API_IMPORT
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#endif // SFML_NETWORK_EXPORT_HPP
|
@ -28,9 +28,10 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Network/Export.hpp>
|
||||
#include <SFML/Network/TcpSocket.hpp>
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
#include <SFML/System/Time.hpp>
|
||||
#include <SFML/Network/TcpSocket.hpp>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@ -43,7 +44,7 @@ class IpAddress;
|
||||
/// \brief A FTP client
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Ftp : NonCopyable
|
||||
class SFML_NETWORK_API Ftp : NonCopyable
|
||||
{
|
||||
public :
|
||||
|
||||
@ -62,7 +63,7 @@ public :
|
||||
/// \brief Define a FTP response
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Response
|
||||
class SFML_NETWORK_API Response
|
||||
{
|
||||
public :
|
||||
|
||||
@ -184,7 +185,7 @@ public :
|
||||
/// \brief Specialization of FTP response returning a directory
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API DirectoryResponse : public Response
|
||||
class SFML_NETWORK_API DirectoryResponse : public Response
|
||||
{
|
||||
public :
|
||||
|
||||
@ -217,7 +218,7 @@ public :
|
||||
/// \brief Specialization of FTP response returning a
|
||||
/// filename lisiting
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API ListingResponse : public Response
|
||||
class SFML_NETWORK_API ListingResponse : public Response
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,10 +28,11 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
#include <SFML/System/Time.hpp>
|
||||
#include <SFML/Network/Export.hpp>
|
||||
#include <SFML/Network/IpAddress.hpp>
|
||||
#include <SFML/Network/TcpSocket.hpp>
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
#include <SFML/System/Time.hpp>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
@ -42,7 +43,7 @@ namespace sf
|
||||
/// \brief A HTTP client
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Http : NonCopyable
|
||||
class SFML_NETWORK_API Http : NonCopyable
|
||||
{
|
||||
public :
|
||||
|
||||
@ -50,7 +51,7 @@ public :
|
||||
/// \brief Define a HTTP request
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Request
|
||||
class SFML_NETWORK_API Request
|
||||
{
|
||||
public :
|
||||
|
||||
@ -187,7 +188,7 @@ public :
|
||||
/// \brief Define a HTTP response
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Response
|
||||
class SFML_NETWORK_API Response
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Network/Export.hpp>
|
||||
#include <SFML/System/Time.hpp>
|
||||
#include <istream>
|
||||
#include <ostream>
|
||||
@ -41,7 +41,7 @@ namespace sf
|
||||
/// \brief Encapsulate an IPv4 network address
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API IpAddress
|
||||
class SFML_NETWORK_API IpAddress
|
||||
{
|
||||
public :
|
||||
|
||||
@ -201,7 +201,7 @@ private :
|
||||
/// \return True if both addresses are equal
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator ==(const IpAddress& left, const IpAddress& right);
|
||||
SFML_NETWORK_API bool operator ==(const IpAddress& left, const IpAddress& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of != operator to compare two IP addresses
|
||||
@ -212,7 +212,7 @@ SFML_API bool operator ==(const IpAddress& left, const IpAddress& right);
|
||||
/// \return True if both addresses are different
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator !=(const IpAddress& left, const IpAddress& right);
|
||||
SFML_NETWORK_API bool operator !=(const IpAddress& left, const IpAddress& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of < operator to compare two IP addresses
|
||||
@ -223,7 +223,7 @@ SFML_API bool operator !=(const IpAddress& left, const IpAddress& right);
|
||||
/// \return True if \a left is lesser than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator <(const IpAddress& left, const IpAddress& right);
|
||||
SFML_NETWORK_API bool operator <(const IpAddress& left, const IpAddress& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of > operator to compare two IP addresses
|
||||
@ -234,7 +234,7 @@ SFML_API bool operator <(const IpAddress& left, const IpAddress& right);
|
||||
/// \return True if \a left is greater than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator >(const IpAddress& left, const IpAddress& right);
|
||||
SFML_NETWORK_API bool operator >(const IpAddress& left, const IpAddress& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of <= operator to compare two IP addresses
|
||||
@ -245,7 +245,7 @@ SFML_API bool operator >(const IpAddress& left, const IpAddress& right);
|
||||
/// \return True if \a left is lesser or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator <=(const IpAddress& left, const IpAddress& right);
|
||||
SFML_NETWORK_API bool operator <=(const IpAddress& left, const IpAddress& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of >= operator to compare two IP addresses
|
||||
@ -256,7 +256,7 @@ SFML_API bool operator <=(const IpAddress& left, const IpAddress& right);
|
||||
/// \return True if \a left is greater or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator >=(const IpAddress& left, const IpAddress& right);
|
||||
SFML_NETWORK_API bool operator >=(const IpAddress& left, const IpAddress& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of >> operator to extract an IP address from an input stream
|
||||
@ -267,7 +267,7 @@ SFML_API bool operator >=(const IpAddress& left, const IpAddress& right);
|
||||
/// \return Reference to the input stream
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API std::istream& operator >>(std::istream& stream, IpAddress& address);
|
||||
SFML_NETWORK_API std::istream& operator >>(std::istream& stream, IpAddress& address);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of << operator to print an IP address to an output stream
|
||||
@ -278,7 +278,7 @@ SFML_API std::istream& operator >>(std::istream& stream, IpAddress& address);
|
||||
/// \return Reference to the output stream
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API std::ostream& operator <<(std::ostream& stream, const IpAddress& address);
|
||||
SFML_NETWORK_API std::ostream& operator <<(std::ostream& stream, const IpAddress& address);
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Network/Export.hpp>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@ -44,7 +44,7 @@ class UdpSocket;
|
||||
/// over the network
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Packet
|
||||
class SFML_NETWORK_API Packet
|
||||
{
|
||||
// A bool-like type that cannot be converted to integer or pointer types
|
||||
typedef bool (Packet::*BoolType)(std::size_t);
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Network/Export.hpp>
|
||||
#include <SFML/Network/SocketHandle.hpp>
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
#include <vector>
|
||||
@ -41,7 +42,7 @@ class SocketSelector;
|
||||
/// \brief Base class for all the socket types
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Socket : NonCopyable
|
||||
class SFML_NETWORK_API Socket : NonCopyable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Network/Export.hpp>
|
||||
#include <SFML/System/Time.hpp>
|
||||
|
||||
|
||||
@ -40,7 +40,7 @@ class Socket;
|
||||
/// \brief Multiplexer that allows to read from multiple sockets
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API SocketSelector
|
||||
class SFML_NETWORK_API SocketSelector
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Network/Export.hpp>
|
||||
#include <SFML/Network/Socket.hpp>
|
||||
|
||||
|
||||
@ -39,7 +40,7 @@ class TcpSocket;
|
||||
/// \brief Socket that listens to new TCP connections
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API TcpListener : public Socket
|
||||
class SFML_NETWORK_API TcpListener : public Socket
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Network/Export.hpp>
|
||||
#include <SFML/Network/Socket.hpp>
|
||||
#include <SFML/System/Time.hpp>
|
||||
|
||||
@ -42,7 +43,7 @@ class Packet;
|
||||
/// \brief Specialized socket using the TCP protocol
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API TcpSocket : public Socket
|
||||
class SFML_NETWORK_API TcpSocket : public Socket
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Network/Export.hpp>
|
||||
#include <SFML/Network/Socket.hpp>
|
||||
#include <vector>
|
||||
|
||||
@ -41,7 +42,7 @@ class Packet;
|
||||
/// \brief Specialized socket using the UDP protocol
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API UdpSocket : public Socket
|
||||
class SFML_NETWORK_API UdpSocket : public Socket
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/System/Export.hpp>
|
||||
#include <SFML/System/Time.hpp>
|
||||
|
||||
|
||||
@ -38,7 +38,7 @@ namespace sf
|
||||
/// \brief Utility class that measures the elapsed time
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Clock
|
||||
class SFML_SYSTEM_API Clock
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/System/Export.hpp>
|
||||
#include <ostream>
|
||||
|
||||
|
||||
@ -38,7 +38,7 @@ namespace sf
|
||||
/// \brief Standard stream used by SFML to output warnings and errors
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API std::ostream& Err();
|
||||
SFML_SYSTEM_API std::ostream& Err();
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
48
include/SFML/System/Export.hpp
Normal file
48
include/SFML/System/Export.hpp
Normal file
@ -0,0 +1,48 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_SYSTEM_EXPORT_HPP
|
||||
#define SFML_SYSTEM_EXPORT_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Define portable import / export macros
|
||||
////////////////////////////////////////////////////////////
|
||||
#if defined(SFML_SYSTEM_EXPORTS)
|
||||
|
||||
#define SFML_SYSTEM_API SFML_API_EXPORT
|
||||
|
||||
#else
|
||||
|
||||
#define SFML_SYSTEM_API SFML_API_IMPORT
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#endif // SFML_SYSTEM_EXPORT_HPP
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/System/Export.hpp>
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
|
||||
|
||||
@ -39,7 +40,7 @@ class Mutex;
|
||||
/// \brief Automatic wrapper for locking and unlocking mutexes
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Lock : NonCopyable
|
||||
class SFML_SYSTEM_API Lock : NonCopyable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/System/Export.hpp>
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
|
||||
|
||||
@ -44,7 +44,7 @@ namespace priv
|
||||
/// from multiple threads
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Mutex : NonCopyable
|
||||
class SFML_SYSTEM_API Mutex : NonCopyable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/System/Export.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
@ -38,7 +38,7 @@ namespace sf
|
||||
/// class non-copyable
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API NonCopyable
|
||||
class SFML_SYSTEM_API NonCopyable
|
||||
{
|
||||
protected :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/System/Export.hpp>
|
||||
#include <SFML/System/Time.hpp>
|
||||
|
||||
|
||||
@ -44,7 +44,7 @@ namespace sf
|
||||
/// \param duration Time to sleep
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void SFML_API Sleep(Time duration);
|
||||
void SFML_SYSTEM_API Sleep(Time duration);
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/System/Export.hpp>
|
||||
#include <locale>
|
||||
#include <string>
|
||||
|
||||
@ -40,7 +40,7 @@ namespace sf
|
||||
/// conversions between types and encodings
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API String
|
||||
class SFML_SYSTEM_API String
|
||||
{
|
||||
public :
|
||||
|
||||
@ -394,8 +394,8 @@ public :
|
||||
|
||||
private :
|
||||
|
||||
friend SFML_API bool operator ==(const String& left, const String& right);
|
||||
friend SFML_API bool operator <(const String& left, const String& right);
|
||||
friend SFML_SYSTEM_API bool operator ==(const String& left, const String& right);
|
||||
friend SFML_SYSTEM_API bool operator <(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
@ -413,7 +413,7 @@ private :
|
||||
/// \return True if both strings are equal
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator ==(const String& left, const String& right);
|
||||
SFML_SYSTEM_API bool operator ==(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
@ -425,7 +425,7 @@ SFML_API bool operator ==(const String& left, const String& right);
|
||||
/// \return True if both strings are different
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator !=(const String& left, const String& right);
|
||||
SFML_SYSTEM_API bool operator !=(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
@ -437,7 +437,7 @@ SFML_API bool operator !=(const String& left, const String& right);
|
||||
/// \return True if \a left is alphabetically lesser than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator <(const String& left, const String& right);
|
||||
SFML_SYSTEM_API bool operator <(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
@ -449,7 +449,7 @@ SFML_API bool operator <(const String& left, const String& right);
|
||||
/// \return True if \a left is alphabetically greater than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator >(const String& left, const String& right);
|
||||
SFML_SYSTEM_API bool operator >(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
@ -461,7 +461,7 @@ SFML_API bool operator >(const String& left, const String& right);
|
||||
/// \return True if \a left is alphabetically lesser or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator <=(const String& left, const String& right);
|
||||
SFML_SYSTEM_API bool operator <=(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
@ -473,7 +473,7 @@ SFML_API bool operator <=(const String& left, const String& right);
|
||||
/// \return True if \a left is alphabetically greater or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator >=(const String& left, const String& right);
|
||||
SFML_SYSTEM_API bool operator >=(const String& left, const String& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates String
|
||||
@ -485,7 +485,7 @@ SFML_API bool operator >=(const String& left, const String& right);
|
||||
/// \return Concatenated string
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API String operator +(const String& left, const String& right);
|
||||
SFML_SYSTEM_API String operator +(const String& left, const String& right);
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/System/Export.hpp>
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
#include <cstdlib>
|
||||
|
||||
@ -45,7 +45,7 @@ namespace priv
|
||||
/// \brief Utility class to manipulate threads
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Thread : NonCopyable
|
||||
class SFML_SYSTEM_API Thread : NonCopyable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/System/Export.hpp>
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
#include <cstdlib>
|
||||
|
||||
@ -44,7 +44,7 @@ namespace priv
|
||||
/// \brief Defines variables with thread-local storage
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API ThreadLocal : NonCopyable
|
||||
class SFML_SYSTEM_API ThreadLocal : NonCopyable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/System/Export.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
@ -37,7 +37,7 @@ namespace sf
|
||||
/// \brief Represents a time value
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Time
|
||||
class SFML_SYSTEM_API Time
|
||||
{
|
||||
public :
|
||||
|
||||
@ -86,9 +86,9 @@ public :
|
||||
|
||||
private :
|
||||
|
||||
friend SFML_API Time Seconds(float);
|
||||
friend SFML_API Time Milliseconds(Int32);
|
||||
friend SFML_API Time Microseconds(Int64);
|
||||
friend SFML_SYSTEM_API Time Seconds(float);
|
||||
friend SFML_SYSTEM_API Time Milliseconds(Int32);
|
||||
friend SFML_SYSTEM_API Time Microseconds(Int64);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Construct from a number of microseconds
|
||||
@ -120,7 +120,7 @@ private :
|
||||
/// \see Milliseconds, Microseconds
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time Seconds(float amount);
|
||||
SFML_SYSTEM_API Time Seconds(float amount);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -133,7 +133,7 @@ SFML_API Time Seconds(float amount);
|
||||
/// \see Seconds, Microseconds
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time Milliseconds(Int32 amount);
|
||||
SFML_SYSTEM_API Time Milliseconds(Int32 amount);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -146,7 +146,7 @@ SFML_API Time Milliseconds(Int32 amount);
|
||||
/// \see Seconds, Milliseconds
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time Microseconds(Int64 amount);
|
||||
SFML_SYSTEM_API Time Microseconds(Int64 amount);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -158,7 +158,7 @@ SFML_API Time Microseconds(Int64 amount);
|
||||
/// \return True if both time values are equal
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator ==(const Time& left, const Time& right);
|
||||
SFML_SYSTEM_API bool operator ==(const Time& left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -170,7 +170,7 @@ SFML_API bool operator ==(const Time& left, const Time& right);
|
||||
/// \return True if both time values are different
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator !=(const Time& left, const Time& right);
|
||||
SFML_SYSTEM_API bool operator !=(const Time& left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -182,7 +182,7 @@ SFML_API bool operator !=(const Time& left, const Time& right);
|
||||
/// \return True if \a left is lesser than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator <(const Time& left, const Time& right);
|
||||
SFML_SYSTEM_API bool operator <(const Time& left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -194,7 +194,7 @@ SFML_API bool operator <(const Time& left, const Time& right);
|
||||
/// \return True if \a left is greater than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator >(const Time& left, const Time& right);
|
||||
SFML_SYSTEM_API bool operator >(const Time& left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -206,7 +206,7 @@ SFML_API bool operator >(const Time& left, const Time& right);
|
||||
/// \return True if \a left is lesser or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator <=(const Time& left, const Time& right);
|
||||
SFML_SYSTEM_API bool operator <=(const Time& left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -218,7 +218,7 @@ SFML_API bool operator <=(const Time& left, const Time& right);
|
||||
/// \return True if \a left is greater or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator >=(const Time& left, const Time& right);
|
||||
SFML_SYSTEM_API bool operator >=(const Time& left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -229,7 +229,7 @@ SFML_API bool operator >=(const Time& left, const Time& right);
|
||||
/// \return Opposite of the time value
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time operator -(const Time& right);
|
||||
SFML_SYSTEM_API Time operator -(const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -241,7 +241,7 @@ SFML_API Time operator -(const Time& right);
|
||||
/// \return Sum of the two times values
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time operator +(const Time& left, const Time& right);
|
||||
SFML_SYSTEM_API Time operator +(const Time& left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -253,7 +253,7 @@ SFML_API Time operator +(const Time& left, const Time& right);
|
||||
/// \return Sum of the two times values
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time& operator +=(Time& left, const Time& right);
|
||||
SFML_SYSTEM_API Time& operator +=(Time& left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -265,7 +265,7 @@ SFML_API Time& operator +=(Time& left, const Time& right);
|
||||
/// \return Difference of the two times values
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time operator -(const Time& left, const Time& right);
|
||||
SFML_SYSTEM_API Time operator -(const Time& left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -277,7 +277,7 @@ SFML_API Time operator -(const Time& left, const Time& right);
|
||||
/// \return Difference of the two times values
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time& operator -=(Time& left, const Time& right);
|
||||
SFML_SYSTEM_API Time& operator -=(Time& left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -289,7 +289,7 @@ SFML_API Time& operator -=(Time& left, const Time& right);
|
||||
/// \return \left multiplied by \right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time operator *(const Time& left, float right);
|
||||
SFML_SYSTEM_API Time operator *(const Time& left, float right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -301,7 +301,7 @@ SFML_API Time operator *(const Time& left, float right);
|
||||
/// \return \left multiplied by \right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time operator *(const Time& left, Int64 right);
|
||||
SFML_SYSTEM_API Time operator *(const Time& left, Int64 right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -313,7 +313,7 @@ SFML_API Time operator *(const Time& left, Int64 right);
|
||||
/// \return \left multiplied by \right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time operator *(float left, const Time& right);
|
||||
SFML_SYSTEM_API Time operator *(float left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -325,7 +325,7 @@ SFML_API Time operator *(float left, const Time& right);
|
||||
/// \return \left multiplied by \right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time operator *(Int64 left, const Time& right);
|
||||
SFML_SYSTEM_API Time operator *(Int64 left, const Time& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -337,7 +337,7 @@ SFML_API Time operator *(Int64 left, const Time& right);
|
||||
/// \return \left multiplied by \right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time& operator *=(Time& left, float right);
|
||||
SFML_SYSTEM_API Time& operator *=(Time& left, float right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -349,7 +349,7 @@ SFML_API Time& operator *=(Time& left, float right);
|
||||
/// \return \left multiplied by \right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time& operator *=(Time& left, Int64 right);
|
||||
SFML_SYSTEM_API Time& operator *=(Time& left, Int64 right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -361,7 +361,7 @@ SFML_API Time& operator *=(Time& left, Int64 right);
|
||||
/// \return \left divided by \right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time operator /(const Time& left, float right);
|
||||
SFML_SYSTEM_API Time operator /(const Time& left, float right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -373,7 +373,7 @@ SFML_API Time operator /(const Time& left, float right);
|
||||
/// \return \left divided by \right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time operator /(const Time& left, Int64 right);
|
||||
SFML_SYSTEM_API Time operator /(const Time& left, Int64 right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -385,7 +385,7 @@ SFML_API Time operator /(const Time& left, Int64 right);
|
||||
/// \return \left divided by \right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time& operator /=(Time& left, float right);
|
||||
SFML_SYSTEM_API Time& operator /=(Time& left, float right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
@ -397,7 +397,7 @@ SFML_API Time& operator /=(Time& left, float right);
|
||||
/// \return \left divided by \right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API Time& operator /=(Time& left, Int64 right);
|
||||
SFML_SYSTEM_API Time& operator /=(Time& left, Int64 right);
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Window/Export.hpp>
|
||||
#include <SFML/Window/GlResource.hpp>
|
||||
#include <SFML/Window/ContextSettings.hpp>
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
@ -45,7 +45,7 @@ namespace priv
|
||||
/// \brief Class holding a valid drawing context
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Context : GlResource, NonCopyable
|
||||
class SFML_WINDOW_API Context : GlResource, NonCopyable
|
||||
{
|
||||
public :
|
||||
|
||||
|
48
include/SFML/Window/Export.hpp
Normal file
48
include/SFML/Window/Export.hpp
Normal file
@ -0,0 +1,48 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SFML_WINDOW_EXPORT_HPP
|
||||
#define SFML_WINDOW_EXPORT_HPP
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Define portable import / export macros
|
||||
////////////////////////////////////////////////////////////
|
||||
#if defined(SFML_WINDOW_EXPORTS)
|
||||
|
||||
#define SFML_WINDOW_API SFML_API_EXPORT
|
||||
|
||||
#else
|
||||
|
||||
#define SFML_WINDOW_API SFML_API_IMPORT
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#endif // SFML_WINDOW_EXPORT_HPP
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Window/Export.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
@ -37,7 +37,7 @@ namespace sf
|
||||
/// \brief Base class for classes that require an OpenGL context
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API GlResource
|
||||
class SFML_WINDOW_API GlResource
|
||||
{
|
||||
protected :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Window/Export.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
@ -37,7 +37,7 @@ namespace sf
|
||||
/// \brief Give access to the real-time state of the joysticks
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Joystick
|
||||
class SFML_WINDOW_API Joystick
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Window/Export.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
@ -37,7 +37,7 @@ namespace sf
|
||||
/// \brief Give access to the real-time state of the keyboard
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Keyboard
|
||||
class SFML_WINDOW_API Keyboard
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Window/Export.hpp>
|
||||
#include <SFML/System/Vector2.hpp>
|
||||
|
||||
|
||||
@ -40,7 +40,7 @@ class Window;
|
||||
/// \brief Give access to the real-time state of the mouse
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Mouse
|
||||
class SFML_WINDOW_API Mouse
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -28,7 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Config.hpp>
|
||||
#include <SFML/Window/Export.hpp>
|
||||
#include <vector>
|
||||
|
||||
|
||||
@ -38,7 +38,7 @@ namespace sf
|
||||
/// \brief VideoMode defines a video mode (width, height, bpp)
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API VideoMode
|
||||
class SFML_WINDOW_API VideoMode
|
||||
{
|
||||
public :
|
||||
|
||||
@ -114,7 +114,7 @@ public :
|
||||
/// \return True if modes are equal
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator ==(const VideoMode& left, const VideoMode& right);
|
||||
SFML_WINDOW_API bool operator ==(const VideoMode& left, const VideoMode& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates VideoMode
|
||||
@ -126,7 +126,7 @@ SFML_API bool operator ==(const VideoMode& left, const VideoMode& right);
|
||||
/// \return True if modes are different
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator !=(const VideoMode& left, const VideoMode& right);
|
||||
SFML_WINDOW_API bool operator !=(const VideoMode& left, const VideoMode& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates VideoMode
|
||||
@ -138,7 +138,7 @@ SFML_API bool operator !=(const VideoMode& left, const VideoMode& right);
|
||||
/// \return True if \a left is lesser than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator <(const VideoMode& left, const VideoMode& right);
|
||||
SFML_WINDOW_API bool operator <(const VideoMode& left, const VideoMode& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates VideoMode
|
||||
@ -150,7 +150,7 @@ SFML_API bool operator <(const VideoMode& left, const VideoMode& right);
|
||||
/// \return True if \a left is greater than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator >(const VideoMode& left, const VideoMode& right);
|
||||
SFML_WINDOW_API bool operator >(const VideoMode& left, const VideoMode& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates VideoMode
|
||||
@ -162,7 +162,7 @@ SFML_API bool operator >(const VideoMode& left, const VideoMode& right);
|
||||
/// \return True if \a left is lesser or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator <=(const VideoMode& left, const VideoMode& right);
|
||||
SFML_WINDOW_API bool operator <=(const VideoMode& left, const VideoMode& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates VideoMode
|
||||
@ -174,7 +174,7 @@ SFML_API bool operator <=(const VideoMode& left, const VideoMode& right);
|
||||
/// \return True if \a left is greater or equal than \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_API bool operator >=(const VideoMode& left, const VideoMode& right);
|
||||
SFML_WINDOW_API bool operator >=(const VideoMode& left, const VideoMode& right);
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
@ -28,6 +28,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Window/Export.hpp>
|
||||
#include <SFML/Window/ContextSettings.hpp>
|
||||
#include <SFML/Window/VideoMode.hpp>
|
||||
#include <SFML/Window/WindowHandle.hpp>
|
||||
@ -53,7 +54,7 @@ class Event;
|
||||
/// \brief Window that serves as a target for OpenGL rendering
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_API Window : GlResource, NonCopyable
|
||||
class SFML_WINDOW_API Window : GlResource, NonCopyable
|
||||
{
|
||||
public :
|
||||
|
||||
|
@ -8,6 +8,7 @@ set(SRC
|
||||
${SRCROOT}/ALCheck.hpp
|
||||
${SRCROOT}/AudioDevice.cpp
|
||||
${SRCROOT}/AudioDevice.hpp
|
||||
${INCROOT}/Export.hpp
|
||||
${SRCROOT}/Listener.cpp
|
||||
${INCROOT}/Listener.hpp
|
||||
${SRCROOT}/Music.cpp
|
||||
|
@ -33,9 +33,6 @@ set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/Modules/")
|
||||
# set the output directory for SFML libraries
|
||||
set(LIBRARY_OUTPUT_PATH "${PROJECT_BINARY_DIR}/lib")
|
||||
|
||||
# define the export symbol
|
||||
add_definitions(-DSFML_EXPORTS)
|
||||
|
||||
# add the modules subdirectories
|
||||
add_subdirectory(System)
|
||||
add_subdirectory(Window)
|
||||
|
@ -9,6 +9,7 @@ set(SRC
|
||||
${SRCROOT}/Color.cpp
|
||||
${INCROOT}/Color.hpp
|
||||
${INCROOT}/Drawable.hpp
|
||||
${INCROOT}/Export.hpp
|
||||
${SRCROOT}/Font.cpp
|
||||
${INCROOT}/Font.hpp
|
||||
${INCROOT}/Glyph.hpp
|
||||
|
@ -4,6 +4,7 @@ set(SRCROOT ${PROJECT_SOURCE_DIR}/src/SFML/Network)
|
||||
|
||||
# all source files
|
||||
set(SRC
|
||||
${INCROOT}/Export.hpp
|
||||
${SRCROOT}/Ftp.cpp
|
||||
${INCROOT}/Ftp.hpp
|
||||
${SRCROOT}/Http.cpp
|
||||
|
@ -8,6 +8,7 @@ set(SRC
|
||||
${INCROOT}/Clock.hpp
|
||||
${SRCROOT}/Err.cpp
|
||||
${INCROOT}/Err.hpp
|
||||
${INCROOT}/Export.hpp
|
||||
${SRCROOT}/Lock.cpp
|
||||
${INCROOT}/Lock.hpp
|
||||
${SRCROOT}/Mutex.cpp
|
||||
|
@ -6,6 +6,7 @@ set(SRCROOT ${PROJECT_SOURCE_DIR}/src/SFML/Window)
|
||||
set(SRC
|
||||
${SRCROOT}/Context.cpp
|
||||
${INCROOT}/Context.hpp
|
||||
${INCROOT}/Export.hpp
|
||||
${SRCROOT}/GlContext.cpp
|
||||
${SRCROOT}/GlContext.hpp
|
||||
${SRCROOT}/GlResource.cpp
|
||||
|
Loading…
Reference in New Issue
Block a user