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Minor fix in comments
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@ -308,7 +308,7 @@ Socket::Status TcpSocket::Receive(Packet& packet)
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if (myPendingPacket.SizeReceived < sizeof(myPendingPacket.Size))
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{
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// Loop until we've received the entire size of the packet
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// (even a 4 bytes variable may be received in more than one call)
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// (even a 4 byte variable may be received in more than one call)
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while (myPendingPacket.SizeReceived < sizeof(myPendingPacket.Size))
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{
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char* data = reinterpret_cast<char*>(&myPendingPacket.Size) + myPendingPacket.SizeReceived;
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