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https://github.com/SFML/SFML.git
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Streamlined readability-* clang-tidy checks
Addressed CI complaints Addressed review comments, CI issues Reverted files exempted from linting Fixed missing comma Fixed clang-format escape Disabled spurious readability-non-const-parameter Addressed review comment Moved NOLINT inside namespace per review Remove const from function argument decls Fixed rebase and formatting issues Fixed macOS CI issues
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parent
b48f4b70a7
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17
.clang-tidy
17
.clang-tidy
@ -3,13 +3,7 @@ Checks: >
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clang-analyzer-*,
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clang-analyzer-*,
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modernize-*,
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modernize-*,
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portability-*,
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portability-*,
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readability-container-size-empty,
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readability-*,
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readability-identifier-naming,
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readability-isolate-declaration,
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readability-qualified-auto,
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readability-redundant-access-specifiers,
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readability-redundant-*,
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readability-simplify-*,
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-clang-analyzer-core.NonNullParamChecker,
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-clang-analyzer-core.NonNullParamChecker,
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-clang-analyzer-core.NullDereference,
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-clang-analyzer-core.NullDereference,
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-clang-analyzer-nullability.NullablePassedToNonnull,
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-clang-analyzer-nullability.NullablePassedToNonnull,
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@ -28,10 +22,15 @@ Checks: >
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-modernize-use-trailing-return-type,
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-modernize-use-trailing-return-type,
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-readability-braces-around-statements,
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-readability-braces-around-statements,
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-readability-container-contains,
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-readability-container-contains,
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-readability-convert-member-functions-to-static,
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-readability-else-after-return,
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-readability-function-cognitive-complexity,
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-readability-function-cognitive-complexity,
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-readability-function-size,
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-readability-identifier-length,
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-readability-implicit-bool-conversion,
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-readability-magic-numbers,
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-readability-magic-numbers,
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-readability-make-member-function-const,
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-readability-named-parameter,
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-readability-implicit-bool-conversion
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-readability-uppercase-literal-suffix,
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CheckOptions:
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CheckOptions:
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- { key: readability-identifier-naming.ClassCase, value: CamelCase }
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- { key: readability-identifier-naming.ClassCase, value: CamelCase }
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@ -35,6 +35,7 @@
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namespace sf
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namespace sf
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{
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{
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// NOLINTBEGIN(readability-make-member-function-const)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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/// \brief Base class defining a sound's properties
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/// \brief Base class defining a sound's properties
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///
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///
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@ -291,6 +292,7 @@ protected:
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unsigned int m_source; //!< OpenAL source identifier
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unsigned int m_source; //!< OpenAL source identifier
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};
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};
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// NOLINTEND(readability-make-member-function-const)
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} // namespace sf
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} // namespace sf
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@ -64,7 +64,7 @@ long tell(void* data)
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return static_cast<long>(stream->tell());
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return static_cast<long>(stream->tell());
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}
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}
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static ov_callbacks callbacks = {&read, &seek, nullptr, &tell};
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ov_callbacks callbacks = {&read, &seek, nullptr, &tell};
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} // namespace
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} // namespace
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namespace sf::priv
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namespace sf::priv
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@ -34,6 +34,7 @@
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namespace sf
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namespace sf
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{
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{
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// NOLINTBEGIN(readability-make-member-function-const)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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SoundSource::SoundSource()
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SoundSource::SoundSource()
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{
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{
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@ -204,5 +205,6 @@ SoundSource::Status SoundSource::getStatus() const
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return Stopped;
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return Stopped;
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}
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}
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// NOLINTEND(readability-make-member-function-const)
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} // namespace sf
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} // namespace sf
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@ -67,13 +67,13 @@ Angle Vector2<T>::angle() const
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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template <typename T>
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template <typename T>
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Vector2<T> Vector2<T>::rotatedBy(Angle angle) const
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Vector2<T> Vector2<T>::rotatedBy(Angle phi) const
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{
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{
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static_assert(std::is_floating_point_v<T>, "Vector2::rotatedBy() is only supported for floating point types");
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static_assert(std::is_floating_point_v<T>, "Vector2::rotatedBy() is only supported for floating point types");
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// No zero vector assert, because rotating a zero vector is well-defined (yields always itself)
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// No zero vector assert, because rotating a zero vector is well-defined (yields always itself)
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T cos = std::cos(static_cast<T>(angle.asRadians()));
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T cos = std::cos(static_cast<T>(phi.asRadians()));
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T sin = std::sin(static_cast<T>(angle.asRadians()));
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T sin = std::sin(static_cast<T>(phi.asRadians()));
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// Don't manipulate x and y separately, otherwise they're overwritten too early
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// Don't manipulate x and y separately, otherwise they're overwritten too early
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return Vector2<T>(cos * x - sin * y, sin * x + cos * y);
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return Vector2<T>(cos * x - sin * y, sin * x + cos * y);
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@ -64,13 +64,13 @@ int contextCount = 0;
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EGLDisplay display = EGL_NO_DISPLAY;
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EGLDisplay display = EGL_NO_DISPLAY;
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int waitingForFlip = 0;
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int waitingForFlip = 0;
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static void pageFlipHandler(int /* fd */, unsigned int /* frame */, unsigned int /* sec */, unsigned int /* usec */, void* data)
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void pageFlipHandler(int /* fd */, unsigned int /* frame */, unsigned int /* sec */, unsigned int /* usec */, void* data)
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{
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{
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int* temp = static_cast<int*>(data);
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int* temp = static_cast<int*>(data);
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*temp = 0;
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*temp = 0;
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}
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}
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static bool waitForFlip(int timeout)
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bool waitForFlip(int timeout)
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{
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{
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while (waitingForFlip)
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while (waitingForFlip)
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{
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{
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@ -28,6 +28,7 @@
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#include <SFML/System/Err.hpp>
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#include <SFML/System/Err.hpp>
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#include <SFML/Window/DRM/InputImplUDev.hpp>
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#include <SFML/Window/DRM/InputImplUDev.hpp>
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#include <algorithm>
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#include <cerrno>
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#include <cerrno>
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#include <cstdio>
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#include <cstdio>
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#include <cstdlib>
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#include <cstdlib>
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@ -664,13 +665,9 @@ void InputImpl::setMousePosition(const Vector2i& position, const WindowBase& /*r
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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bool InputImpl::isTouchDown(unsigned int finger)
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bool InputImpl::isTouchDown(unsigned int finger)
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{
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{
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for (const auto& slot : touchSlots)
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return std::any_of(touchSlots.cbegin(),
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{
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touchSlots.cend(),
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if (slot.id == static_cast<int>(finger))
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[finger](const TouchSlot& slot) { return slot.id == static_cast<int>(finger); });
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return true;
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}
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return false;
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}
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}
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@ -913,7 +913,7 @@ void GlContext::initialize(const ContextSettings& requestedSettings)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void GlContext::checkSettings(const ContextSettings& requestedSettings)
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void GlContext::checkSettings(const ContextSettings& requestedSettings) const
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{
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{
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// Perform checks to inform the user if they are getting a context they might not have expected
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// Perform checks to inform the user if they are getting a context they might not have expected
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/// \param requestedSettings Requested settings during context creation
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/// \param requestedSettings Requested settings during context creation
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///
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///
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void checkSettings(const ContextSettings& requestedSettings);
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void checkSettings(const ContextSettings& requestedSettings) const;
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Member data
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// Member data
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/// \see isKeyPressed, isMouseButtonPressed
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/// \see isKeyPressed, isMouseButtonPressed
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///
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///
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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bool isPressed(IOHIDElements& elements);
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bool isPressed(IOHIDElements& elements) const;
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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/// \brief Convert a HID key usage to its corresponding scancode
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/// \brief Convert a HID key usage to its corresponding scancode
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namespace
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namespace
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{
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{
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static const std::uint8_t unknownVirtualCode = 0xff;
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const std::uint8_t unknownVirtualCode = 0xff;
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static const bool isIsoKeyboard = (KBGetLayoutType(LMGetKbdType()) == kKeyboardISO);
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const bool isIsoKeyboard = (KBGetLayoutType(LMGetKbdType()) == kKeyboardISO);
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}
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}
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namespace sf::priv
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namespace sf::priv
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@ -962,7 +962,7 @@ CFSetRef HIDInputManager::copyDevices(std::uint32_t page, std::uint32_t usage)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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bool HIDInputManager::isPressed(IOHIDElements& elements)
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bool HIDInputManager::isPressed(IOHIDElements& elements) const
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{
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{
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bool pressed = false;
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bool pressed = false;
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for (auto it = elements.begin(); it != elements.end() && !pressed; /* noop */)
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for (auto it = elements.begin(); it != elements.end() && !pressed; /* noop */)
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namespace
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namespace
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{
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{
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// Filter the events received by windows (only allow those matching a specific window)
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// Filter the events received by windows (only allow those matching a specific window)
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// NOLINTNEXTLINE(readability-non-const-parameter)
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Bool checkEvent(::Display*, XEvent* event, XPointer userData)
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Bool checkEvent(::Display*, XEvent* event, XPointer userData)
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{
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{
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// Just check if the event matches the window
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// Just check if the event matches the window
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constexpr unsigned int maxTrialsCount = 5;
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constexpr unsigned int maxTrialsCount = 5;
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// Filter the events received by windows (only allow those matching a specific window)
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// Filter the events received by windows (only allow those matching a specific window)
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// NOLINTNEXTLINE(readability-non-const-parameter)
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Bool checkEvent(::Display*, XEvent* event, XPointer userData)
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Bool checkEvent(::Display*, XEvent* event, XPointer userData)
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{
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{
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// Just check if the event matches the window
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// Just check if the event matches the window
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@ -350,13 +351,9 @@ bool isWMAbsolutePositionGood()
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if (!ewmhSupported())
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if (!ewmhSupported())
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return false;
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return false;
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for (const sf::String& name : wmAbsPosGood)
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return std::any_of(std::begin(wmAbsPosGood),
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{
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std::end(wmAbsPosGood),
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if (name == windowManagerName)
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[&](const sf::String& name) { return name == windowManagerName; });
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return true;
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}
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return false;
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}
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}
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} // namespace WindowsImplX11Impl
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} // namespace WindowsImplX11Impl
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} // namespace
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} // namespace
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#include <SFML/System/Win32/WindowsHeader.hpp>
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#include <SFML/System/Win32/WindowsHeader.hpp>
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#include <SFML/Window/JoystickImpl.hpp>
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#include <SFML/Window/JoystickImpl.hpp>
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#include <algorithm>
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#include <cmath>
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#include <cmath>
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#include <cstring>
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#include <cstring>
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#include <iomanip>
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#include <iomanip>
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@ -473,13 +474,9 @@ void JoystickImpl::cleanupDInput()
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bool JoystickImpl::isConnectedDInput(unsigned int index)
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bool JoystickImpl::isConnectedDInput(unsigned int index)
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{
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{
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// Check if a joystick with the given index is in the connected list
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// Check if a joystick with the given index is in the connected list
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for (const JoystickRecord& record : joystickList)
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return std::any_of(joystickList.cbegin(),
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{
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joystickList.cend(),
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if (record.index == index)
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[index](const JoystickRecord& record) { return record.index == index; });
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return true;
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}
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return false;
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}
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}
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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bool WindowImpl::createVulkanSurface([[maybe_unused]] const VkInstance& instance,
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bool WindowImpl::createVulkanSurface([[maybe_unused]] const VkInstance& instance,
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[[maybe_unused]] VkSurfaceKHR& surface,
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[[maybe_unused]] VkSurfaceKHR& surface,
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[[maybe_unused]] const VkAllocationCallbacks* allocator)
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[[maybe_unused]] const VkAllocationCallbacks* allocator) const
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{
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{
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#if defined(SFML_VULKAN_IMPLEMENTATION_NOT_AVAILABLE)
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#if defined(SFML_VULKAN_IMPLEMENTATION_NOT_AVAILABLE)
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/// \return True if surface creation was successful, false otherwise
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/// \return True if surface creation was successful, false otherwise
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///
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///
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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bool createVulkanSurface(const VkInstance& instance, VkSurfaceKHR& surface, const VkAllocationCallbacks* allocator);
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bool createVulkanSurface(const VkInstance& instance, VkSurfaceKHR& surface, const VkAllocationCallbacks* allocator) const;
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protected:
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protected:
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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