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Fixed bug in the Listener class in SFML.Net
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1177 4e206d99-4929-0410-ac5d-dfc041789085
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@ -62,10 +62,10 @@ namespace SFML
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static extern void sfListener_GetPosition(out float X, out float Y, out float Z);
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static extern void sfListener_GetPosition(out float X, out float Y, out float Z);
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[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
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[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
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static extern void sfListener_GetDirection(float X, float Y, float Z);
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static extern void sfListener_SetDirection(float X, float Y, float Z);
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[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
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[DllImport("csfml-audio"), SuppressUnmanagedCodeSecurity]
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static extern void sfListener_SetDirection(out float X, out float Y, out float Z);
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static extern void sfListener_GetDirection(out float X, out float Y, out float Z);
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#endregion
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#endregion
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}
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}
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}
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}
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