diff --git a/.github/PULL_REQUEST_TEMPLATE.md b/.github/PULL_REQUEST_TEMPLATE.md
index 92a926d52..c06f12635 100644
--- a/.github/PULL_REQUEST_TEMPLATE.md
+++ b/.github/PULL_REQUEST_TEMPLATE.md
@@ -48,4 +48,4 @@ int main()
window.display();
}
}
-```
\ No newline at end of file
+```
diff --git a/examples/X11/CMakeLists.txt b/examples/X11/CMakeLists.txt
index 67815e8df..64aacec08 100644
--- a/examples/X11/CMakeLists.txt
+++ b/examples/X11/CMakeLists.txt
@@ -10,4 +10,4 @@ sfml_add_example(X11Example GUI_APP
DEPENDS SFML::Window X11)
# external dependency headers
-target_include_directories(X11Example SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/X11)
\ No newline at end of file
+target_include_directories(X11Example SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/X11)
diff --git a/examples/android/app/app.iml b/examples/android/app/app.iml
index 232000a7a..5813d8fcc 100644
--- a/examples/android/app/app.iml
+++ b/examples/android/app/app.iml
@@ -120,4 +120,4 @@
-
\ No newline at end of file
+
diff --git a/examples/android/app/src/main/jni/Application.mk b/examples/android/app/src/main/jni/Application.mk
index df10f28a4..aba40db0e 100644
--- a/examples/android/app/src/main/jni/Application.mk
+++ b/examples/android/app/src/main/jni/Application.mk
@@ -5,4 +5,4 @@ APP_STL := c++_static
APP_ABI := armeabi-v7a
APP_MODULES := sfml-activity-d sfml-example
APP_OPTIM := debug
-APP_CFLAG := -g -ggdb -O0
\ No newline at end of file
+APP_CFLAG := -g -ggdb -O0
diff --git a/examples/asset_licenses.md b/examples/asset_licenses.md
index 989917d48..31613b83d 100644
--- a/examples/asset_licenses.md
+++ b/examples/asset_licenses.md
@@ -23,4 +23,4 @@ All assets are under public domain (CC0):
[5]: https://www.kenney.nl/assets/game-icons
[6]: https://www.kenney.nl/assets/interface-sounds
[7]: https://www.kenney.nl/assets/toon-characters-1
-[8]: https://www.nps.gov/subjects/sound/sounds-killdeer.htm
\ No newline at end of file
+[8]: https://www.nps.gov/subjects/sound/sounds-killdeer.htm
diff --git a/examples/opengl/CMakeLists.txt b/examples/opengl/CMakeLists.txt
index abeaf0686..81b052799 100644
--- a/examples/opengl/CMakeLists.txt
+++ b/examples/opengl/CMakeLists.txt
@@ -19,4 +19,4 @@ sfml_add_example(opengl GUI_APP
RESOURCES_DIR resources)
# external dependency headers
-target_include_directories(opengl SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/opengl)
\ No newline at end of file
+target_include_directories(opengl SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/opengl)
diff --git a/examples/vulkan/CMakeLists.txt b/examples/vulkan/CMakeLists.txt
index b1c37d97c..f9cd287cb 100644
--- a/examples/vulkan/CMakeLists.txt
+++ b/examples/vulkan/CMakeLists.txt
@@ -11,4 +11,4 @@ sfml_add_example(vulkan GUI_APP
RESOURCES_DIR resources)
# external dependency headers
-target_include_directories(vulkan SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/vulkan)
\ No newline at end of file
+target_include_directories(vulkan SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/vulkan)
diff --git a/examples/vulkan/resources/shader.frag b/examples/vulkan/resources/shader.frag
index 7273a05a3..c54d570b1 100644
--- a/examples/vulkan/resources/shader.frag
+++ b/examples/vulkan/resources/shader.frag
@@ -13,4 +13,4 @@ void main() {
if (outColor.a < 0.5)
discard;
-}
\ No newline at end of file
+}
diff --git a/examples/vulkan/resources/shader.vert b/examples/vulkan/resources/shader.vert
index 1f6b00917..d88a39316 100644
--- a/examples/vulkan/resources/shader.vert
+++ b/examples/vulkan/resources/shader.vert
@@ -22,4 +22,4 @@ void main() {
gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 1.0);
fragColor = inColor;
fragTexCoord = inTexCoord;
-}
\ No newline at end of file
+}
diff --git a/examples/window/CMakeLists.txt b/examples/window/CMakeLists.txt
index 3b1314ac0..f463289ca 100644
--- a/examples/window/CMakeLists.txt
+++ b/examples/window/CMakeLists.txt
@@ -10,4 +10,4 @@ sfml_add_example(window GUI_APP
DEPENDS SFML::Window)
# external dependency headers
-target_include_directories(window SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/window)
\ No newline at end of file
+target_include_directories(window SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/window)