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Added sf::Shader files to Code::Blocks projects
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1276 4e206d99-4929-0410-ac5d-dfc041789085
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@ -124,13 +124,13 @@
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<Unit filename="..\..\include\SFML\Graphics\Image.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Matrix3.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Matrix3.inl" />
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<Unit filename="..\..\include\SFML\Graphics\PostFX.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Rect.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Rect.inl" />
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<Unit filename="..\..\include\SFML\Graphics\RenderImage.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\RenderQueue.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\RenderTarget.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\RenderWindow.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Shader.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Shape.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\Sprite.hpp" />
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<Unit filename="..\..\include\SFML\Graphics\String.hpp" />
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@ -163,7 +163,6 @@
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<Unit filename="..\..\src\SFML\Graphics\ImageLoader.hpp" />
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<Unit filename="..\..\src\SFML\Graphics\Matrix3.cpp" />
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<Unit filename="..\..\src\SFML\Graphics\OpenGL\RendererOpenGL.hpp" />
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<Unit filename="..\..\src\SFML\Graphics\PostFX.cpp" />
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<Unit filename="..\..\src\SFML\Graphics\RenderImage.cpp" />
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<Unit filename="..\..\src\SFML\Graphics\RenderImageImpl.cpp" />
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<Unit filename="..\..\src\SFML\Graphics\RenderImageImpl.hpp" />
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@ -187,6 +186,7 @@
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<Unit filename="..\..\src\SFML\Graphics\SOIL\stb_image_aug.h" />
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<Unit filename="..\..\src\SFML\Graphics\SOIL\stbi_DDS_aug.h" />
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<Unit filename="..\..\src\SFML\Graphics\SOIL\stbi_DDS_aug_c.h" />
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<Unit filename="..\..\src\SFML\Graphics\Shader.cpp" />
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<Unit filename="..\..\src\SFML\Graphics\Shape.cpp" />
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<Unit filename="..\..\src\SFML\Graphics\Sprite.cpp" />
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<Unit filename="..\..\src\SFML\Graphics\String.cpp" />
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