Enable compiler warnings.

This commit is contained in:
binary1248 2021-04-19 04:20:43 +02:00 committed by Lukas Dürrenberger
parent 7fc026e3ec
commit a759ccd5db
9 changed files with 106 additions and 300 deletions

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@ -1,5 +1,8 @@
cmake_minimum_required(VERSION 3.7.2) cmake_minimum_required(VERSION 3.7.2)
# customize the compiler options CMake uses to initialize variables with
set(CMAKE_USER_MAKE_RULES_OVERRIDE "${CMAKE_CURRENT_SOURCE_DIR}/cmake/CompilerOptionsOverride.cmake")
# define a macro that helps defining an option # define a macro that helps defining an option
macro(sfml_set_option var default type docstring) macro(sfml_set_option var default type docstring)
if(NOT DEFINED ${var}) if(NOT DEFINED ${var})

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@ -0,0 +1,5 @@
if(MSVC)
# remove default warning level from CMAKE_CXX_FLAGS_INIT
string(REGEX REPLACE "/W[0-4]" "" CMAKE_CXX_FLAGS_INIT "${CMAKE_CXX_FLAGS_INIT}")
string(REGEX REPLACE "/W[0-4]" "" CMAKE_C_FLAGS_INIT "${CMAKE_C_FLAGS_INIT}")
endif()

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@ -0,0 +1,89 @@
# from here:
#
# https://github.com/lefticus/cppbestpractices/blob/master/02-Use_the_Tools_Available.md
# Helper function to enable compiler warnings for a specific set of files
function(set_file_warnings)
option(WARNINGS_AS_ERRORS "Treat compiler warnings as errors" TRUE)
set(MSVC_WARNINGS
/W4 # Baseline reasonable warnings
/w14242 # 'identifier': conversion from 'type1' to 'type1', possible loss of data
/w14254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/w14263 # 'function': member function does not override any base class virtual member function
/w14265 # 'classname': class has virtual functions, but destructor is not virtual instances of this class may not be destructed correctly
/w14287 # 'operator': unsigned/negative constant mismatch
/we4289 # nonstandard extension used: 'variable': loop control variable declared in the for-loop is used outside the for-loop scope
/w14296 # 'operator': expression is always 'boolean_value'
/w14311 # 'variable': pointer truncation from 'type1' to 'type2'
/w14545 # expression before comma evaluates to a function which is missing an argument list
/w14546 # function call before comma missing argument list
/w14547 # 'operator': operator before comma has no effect; expected operator with side-effect
/w14549 # 'operator': operator before comma has no effect; did you intend 'operator'?
/w14555 # expression has no effect; expected expression with side- effect
/w14619 # pragma warning: there is no warning number 'number'
/w14640 # Enable warning on thread un-safe static member initialization
/w14826 # Conversion from 'type1' to 'type_2' is sign-extended. This may cause unexpected runtime behavior.
/w14905 # wide string literal cast to 'LPSTR'
/w14906 # string literal cast to 'LPWSTR'
/w14928 # illegal copy-initialization; more than one user-defined conversion has been implicitly applied
# /permissive- # standards conformance mode for MSVC compiler. Disabled until all out-of-the-box Windows SDKs can successfully build with it.
# Disables, remove when appropriate
/wd4996 # disable warnings about deprecated functions
)
set(CLANG_WARNINGS
-Wall
-Wextra # reasonable and standard
-Wshadow # warn the user if a variable declaration shadows one from a parent context
-Wnon-virtual-dtor # warn the user if a class with virtual functions has a non-virtual destructor. This helps catch hard to track down memory errors
-Wold-style-cast # warn for c-style casts
-Wcast-align # warn for potential performance problem casts
-Wunused # warn on anything being unused
-Woverloaded-virtual # warn if you overload (not override) a virtual function
-Wpedantic # warn if non-standard C++ is used
-Wconversion # warn on type conversions that may lose data
-Wsign-conversion # warn on sign conversions
-Wnull-dereference # warn if a null dereference is detected
-Wdouble-promotion # warn if float is implicit promoted to double
-Wformat=2 # warn on security issues around functions that format output (ie printf)
# -Wimplicit-fallthrough # warn when a missing break causes control flow to continue at the next case in a switch statement. Disabled until better compiler support for explicit fallthrough is available.
)
if(WARNINGS_AS_ERRORS)
set(CLANG_WARNINGS ${CLANG_WARNINGS} -Werror)
set(MSVC_WARNINGS ${MSVC_WARNINGS} /WX)
endif()
set(GCC_WARNINGS
${CLANG_WARNINGS}
-Wmisleading-indentation # warn if indentation implies blocks where blocks do not exist
-Wduplicated-cond # warn if if / else chain has duplicated conditions
-Wlogical-op # warn about logical operations being used where bitwise were probably wanted
-Wuseless-cast # warn if you perform a cast to the same type
)
# Don't enable -Wduplicated-branches for GCC < 8.1 since it will lead to false positives
# https://github.com/gcc-mirror/gcc/commit/6bebae75035889a4844eb4d32a695bebf412bcd7
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 8.1)
set(GCC_WARNINGS
${GCC_WARNINGS}
-Wduplicated-branches # warn if if / else branches have duplicated code
)
endif()
if(MSVC)
set(FILE_WARNINGS ${MSVC_WARNINGS})
elseif(CMAKE_CXX_COMPILER_ID MATCHES ".*Clang")
set(FILE_WARNINGS ${CLANG_WARNINGS})
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(FILE_WARNINGS ${GCC_WARNINGS})
else()
message(AUTHOR_WARNING "No compiler warnings set for '${CMAKE_CXX_COMPILER_ID}' compiler.")
endif()
foreach(WARNING ${FILE_WARNINGS})
set_property(SOURCE ${ARGV} APPEND_STRING PROPERTY COMPILE_FLAGS " ${WARNING}")
endforeach()
endfunction()

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@ -1,5 +1,8 @@
include(CMakeParseArguments) include(CMakeParseArguments)
# include the compiler warnings helpers
include(${CMAKE_CURRENT_LIST_DIR}/CompilerWarnings.cmake)
# This little macro lets you set any Xcode specific property # This little macro lets you set any Xcode specific property
macro (sfml_set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE) macro (sfml_set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE}) set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
@ -63,6 +66,8 @@ macro(sfml_add_library target)
add_library(${target} ${THIS_SOURCES}) add_library(${target} ${THIS_SOURCES})
endif() endif()
set_file_warnings(${THIS_SOURCES})
# define the export symbol of the module # define the export symbol of the module
string(REPLACE "-" "_" NAME_UPPER "${target}") string(REPLACE "-" "_" NAME_UPPER "${target}")
string(TOUPPER "${NAME_UPPER}" NAME_UPPER) string(TOUPPER "${NAME_UPPER}" NAME_UPPER)
@ -260,6 +265,8 @@ macro(sfml_add_example target)
add_executable(${target} ${target_input}) add_executable(${target} ${target_input})
endif() endif()
set_file_warnings(${target_input})
# set the debug suffix # set the debug suffix
set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d) set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d)

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@ -1224,18 +1224,6 @@ static void sf_glad_egl_load_EGL_KHR_reusable_sync( GLADuserptrloadfunc load, vo
sf_glad_eglSignalSyncKHR = (PFNEGLSIGNALSYNCKHRPROC) load(userptr, "eglSignalSyncKHR"); sf_glad_eglSignalSyncKHR = (PFNEGLSIGNALSYNCKHRPROC) load(userptr, "eglSignalSyncKHR");
} }
static void sf_glad_egl_resolve_aliases(void) {
if (sf_glad_eglClientWaitSync == NULL && sf_glad_eglClientWaitSyncKHR != NULL) sf_glad_eglClientWaitSync = (PFNEGLCLIENTWAITSYNCPROC)sf_glad_eglClientWaitSyncKHR;
if (sf_glad_eglClientWaitSyncKHR == NULL && sf_glad_eglClientWaitSync != NULL) sf_glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)sf_glad_eglClientWaitSync;
if (sf_glad_eglCreateSync == NULL && sf_glad_eglCreateSync64KHR != NULL) sf_glad_eglCreateSync = (PFNEGLCREATESYNCPROC)sf_glad_eglCreateSync64KHR;
if (sf_glad_eglCreateSync64KHR == NULL && sf_glad_eglCreateSync != NULL) sf_glad_eglCreateSync64KHR = (PFNEGLCREATESYNC64KHRPROC)sf_glad_eglCreateSync;
if (sf_glad_eglDestroyImage == NULL && sf_glad_eglDestroyImageKHR != NULL) sf_glad_eglDestroyImage = (PFNEGLDESTROYIMAGEPROC)sf_glad_eglDestroyImageKHR;
if (sf_glad_eglDestroyImageKHR == NULL && sf_glad_eglDestroyImage != NULL) sf_glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)sf_glad_eglDestroyImage;
if (sf_glad_eglDestroySync == NULL && sf_glad_eglDestroySyncKHR != NULL) sf_glad_eglDestroySync = (PFNEGLDESTROYSYNCPROC)sf_glad_eglDestroySyncKHR;
if (sf_glad_eglDestroySyncKHR == NULL && sf_glad_eglDestroySync != NULL) sf_glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)sf_glad_eglDestroySync;
}
static int sf_glad_egl_get_extensions(EGLDisplay display, const char **extensions) { static int sf_glad_egl_get_extensions(EGLDisplay display, const char **extensions) {
*extensions = eglQueryString(display, EGL_EXTENSIONS); *extensions = eglQueryString(display, EGL_EXTENSIONS);
@ -1262,10 +1250,6 @@ static int sf_glad_egl_has_extension(const char *extensions, const char *ext) {
} }
} }
static GLADapiproc sf_glad_egl_get_proc_from_userptr(void *userptr, const char *name) {
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
}
static int sf_glad_egl_find_extensions_egl(EGLDisplay display) { static int sf_glad_egl_find_extensions_egl(EGLDisplay display) {
const char *extensions; const char *extensions;
if (!sf_glad_egl_get_extensions(display, &extensions)) return 0; if (!sf_glad_egl_get_extensions(display, &extensions)) return 0;
@ -1344,12 +1328,6 @@ static int gladLoadEGLUserPtr(EGLDisplay display, GLADuserptrloadfunc load, void
return version; return version;
} }
static int gladLoadEGL(EGLDisplay display, GLADloadfunc load) {
return gladLoadEGLUserPtr(display, sf_glad_egl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
}
#ifdef SF_GLAD_EGL #ifdef SF_GLAD_EGL
#ifndef GLAD_LOADER_LIBRARY_C_ #ifndef GLAD_LOADER_LIBRARY_C_

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@ -10128,153 +10128,6 @@ static void sf_glad_gl_load_GL_VERSION_4_6( GLADuserptrloadfunc load, void* user
sf_glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC) load(userptr, "glPolygonOffsetClamp"); sf_glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC) load(userptr, "glPolygonOffsetClamp");
sf_glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC) load(userptr, "glSpecializeShader"); sf_glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC) load(userptr, "glSpecializeShader");
} }
static void sf_glad_gl_load_GL_VERSION_ES_CM_1_0( GLADuserptrloadfunc load, void* userptr) {
if(!SF_GLAD_GL_VERSION_ES_CM_1_0) return;
sf_glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture");
sf_glad_glAlphaFunc = (PFNGLALPHAFUNCPROC) load(userptr, "glAlphaFunc");
sf_glad_glAlphaFuncx = (PFNGLALPHAFUNCXPROC) load(userptr, "glAlphaFuncx");
sf_glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer");
sf_glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture");
sf_glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc");
sf_glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData");
sf_glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData");
sf_glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear");
sf_glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor");
sf_glad_glClearColorx = (PFNGLCLEARCOLORXPROC) load(userptr, "glClearColorx");
sf_glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf");
sf_glad_glClearDepthx = (PFNGLCLEARDEPTHXPROC) load(userptr, "glClearDepthx");
sf_glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil");
sf_glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load(userptr, "glClientActiveTexture");
sf_glad_glClipPlanef = (PFNGLCLIPPLANEFPROC) load(userptr, "glClipPlanef");
sf_glad_glClipPlanex = (PFNGLCLIPPLANEXPROC) load(userptr, "glClipPlanex");
sf_glad_glColor4f = (PFNGLCOLOR4FPROC) load(userptr, "glColor4f");
sf_glad_glColor4ub = (PFNGLCOLOR4UBPROC) load(userptr, "glColor4ub");
sf_glad_glColor4x = (PFNGLCOLOR4XPROC) load(userptr, "glColor4x");
sf_glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask");
sf_glad_glColorPointer = (PFNGLCOLORPOINTERPROC) load(userptr, "glColorPointer");
sf_glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D");
sf_glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D");
sf_glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D");
sf_glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D");
sf_glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace");
sf_glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers");
sf_glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures");
sf_glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc");
sf_glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask");
sf_glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef");
sf_glad_glDepthRangex = (PFNGLDEPTHRANGEXPROC) load(userptr, "glDepthRangex");
sf_glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable");
sf_glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load(userptr, "glDisableClientState");
sf_glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays");
sf_glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements");
sf_glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable");
sf_glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load(userptr, "glEnableClientState");
sf_glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish");
sf_glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush");
sf_glad_glFogf = (PFNGLFOGFPROC) load(userptr, "glFogf");
sf_glad_glFogfv = (PFNGLFOGFVPROC) load(userptr, "glFogfv");
sf_glad_glFogx = (PFNGLFOGXPROC) load(userptr, "glFogx");
sf_glad_glFogxv = (PFNGLFOGXVPROC) load(userptr, "glFogxv");
sf_glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace");
sf_glad_glFrustumf = (PFNGLFRUSTUMFPROC) load(userptr, "glFrustumf");
sf_glad_glFrustumx = (PFNGLFRUSTUMXPROC) load(userptr, "glFrustumx");
sf_glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers");
sf_glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures");
sf_glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv");
sf_glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv");
sf_glad_glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC) load(userptr, "glGetClipPlanef");
sf_glad_glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC) load(userptr, "glGetClipPlanex");
sf_glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError");
sf_glad_glGetFixedv = (PFNGLGETFIXEDVPROC) load(userptr, "glGetFixedv");
sf_glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv");
sf_glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv");
sf_glad_glGetLightfv = (PFNGLGETLIGHTFVPROC) load(userptr, "glGetLightfv");
sf_glad_glGetLightxv = (PFNGLGETLIGHTXVPROC) load(userptr, "glGetLightxv");
sf_glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load(userptr, "glGetMaterialfv");
sf_glad_glGetMaterialxv = (PFNGLGETMATERIALXVPROC) load(userptr, "glGetMaterialxv");
sf_glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv");
sf_glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
sf_glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load(userptr, "glGetTexEnvfv");
sf_glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load(userptr, "glGetTexEnviv");
sf_glad_glGetTexEnvxv = (PFNGLGETTEXENVXVPROC) load(userptr, "glGetTexEnvxv");
sf_glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv");
sf_glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv");
sf_glad_glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC) load(userptr, "glGetTexParameterxv");
sf_glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint");
sf_glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer");
sf_glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled");
sf_glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture");
sf_glad_glLightModelf = (PFNGLLIGHTMODELFPROC) load(userptr, "glLightModelf");
sf_glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC) load(userptr, "glLightModelfv");
sf_glad_glLightModelx = (PFNGLLIGHTMODELXPROC) load(userptr, "glLightModelx");
sf_glad_glLightModelxv = (PFNGLLIGHTMODELXVPROC) load(userptr, "glLightModelxv");
sf_glad_glLightf = (PFNGLLIGHTFPROC) load(userptr, "glLightf");
sf_glad_glLightfv = (PFNGLLIGHTFVPROC) load(userptr, "glLightfv");
sf_glad_glLightx = (PFNGLLIGHTXPROC) load(userptr, "glLightx");
sf_glad_glLightxv = (PFNGLLIGHTXVPROC) load(userptr, "glLightxv");
sf_glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth");
sf_glad_glLineWidthx = (PFNGLLINEWIDTHXPROC) load(userptr, "glLineWidthx");
sf_glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC) load(userptr, "glLoadIdentity");
sf_glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load(userptr, "glLoadMatrixf");
sf_glad_glLoadMatrixx = (PFNGLLOADMATRIXXPROC) load(userptr, "glLoadMatrixx");
sf_glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp");
sf_glad_glMaterialf = (PFNGLMATERIALFPROC) load(userptr, "glMaterialf");
sf_glad_glMaterialfv = (PFNGLMATERIALFVPROC) load(userptr, "glMaterialfv");
sf_glad_glMaterialx = (PFNGLMATERIALXPROC) load(userptr, "glMaterialx");
sf_glad_glMaterialxv = (PFNGLMATERIALXVPROC) load(userptr, "glMaterialxv");
sf_glad_glMatrixMode = (PFNGLMATRIXMODEPROC) load(userptr, "glMatrixMode");
sf_glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC) load(userptr, "glMultMatrixf");
sf_glad_glMultMatrixx = (PFNGLMULTMATRIXXPROC) load(userptr, "glMultMatrixx");
sf_glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load(userptr, "glMultiTexCoord4f");
sf_glad_glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC) load(userptr, "glMultiTexCoord4x");
sf_glad_glNormal3f = (PFNGLNORMAL3FPROC) load(userptr, "glNormal3f");
sf_glad_glNormal3x = (PFNGLNORMAL3XPROC) load(userptr, "glNormal3x");
sf_glad_glNormalPointer = (PFNGLNORMALPOINTERPROC) load(userptr, "glNormalPointer");
sf_glad_glOrthof = (PFNGLORTHOFPROC) load(userptr, "glOrthof");
sf_glad_glOrthox = (PFNGLORTHOXPROC) load(userptr, "glOrthox");
sf_glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei");
sf_glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load(userptr, "glPointParameterf");
sf_glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load(userptr, "glPointParameterfv");
sf_glad_glPointParameterx = (PFNGLPOINTPARAMETERXPROC) load(userptr, "glPointParameterx");
sf_glad_glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC) load(userptr, "glPointParameterxv");
sf_glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize");
sf_glad_glPointSizex = (PFNGLPOINTSIZEXPROC) load(userptr, "glPointSizex");
sf_glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset");
sf_glad_glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC) load(userptr, "glPolygonOffsetx");
sf_glad_glPopMatrix = (PFNGLPOPMATRIXPROC) load(userptr, "glPopMatrix");
sf_glad_glPushMatrix = (PFNGLPUSHMATRIXPROC) load(userptr, "glPushMatrix");
sf_glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels");
sf_glad_glRotatef = (PFNGLROTATEFPROC) load(userptr, "glRotatef");
sf_glad_glRotatex = (PFNGLROTATEXPROC) load(userptr, "glRotatex");
sf_glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage");
sf_glad_glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC) load(userptr, "glSampleCoveragex");
sf_glad_glScalef = (PFNGLSCALEFPROC) load(userptr, "glScalef");
sf_glad_glScalex = (PFNGLSCALEXPROC) load(userptr, "glScalex");
sf_glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor");
sf_glad_glShadeModel = (PFNGLSHADEMODELPROC) load(userptr, "glShadeModel");
sf_glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc");
sf_glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask");
sf_glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp");
sf_glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load(userptr, "glTexCoordPointer");
sf_glad_glTexEnvf = (PFNGLTEXENVFPROC) load(userptr, "glTexEnvf");
sf_glad_glTexEnvfv = (PFNGLTEXENVFVPROC) load(userptr, "glTexEnvfv");
sf_glad_glTexEnvi = (PFNGLTEXENVIPROC) load(userptr, "glTexEnvi");
sf_glad_glTexEnviv = (PFNGLTEXENVIVPROC) load(userptr, "glTexEnviv");
sf_glad_glTexEnvx = (PFNGLTEXENVXPROC) load(userptr, "glTexEnvx");
sf_glad_glTexEnvxv = (PFNGLTEXENVXVPROC) load(userptr, "glTexEnvxv");
sf_glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D");
sf_glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf");
sf_glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv");
sf_glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri");
sf_glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv");
sf_glad_glTexParameterx = (PFNGLTEXPARAMETERXPROC) load(userptr, "glTexParameterx");
sf_glad_glTexParameterxv = (PFNGLTEXPARAMETERXVPROC) load(userptr, "glTexParameterxv");
sf_glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D");
sf_glad_glTranslatef = (PFNGLTRANSLATEFPROC) load(userptr, "glTranslatef");
sf_glad_glTranslatex = (PFNGLTRANSLATEXPROC) load(userptr, "glTranslatex");
sf_glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC) load(userptr, "glVertexPointer");
sf_glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport");
}
static void sf_glad_gl_load_GL_ARB_ES2_compatibility( GLADuserptrloadfunc load, void* userptr) { static void sf_glad_gl_load_GL_ARB_ES2_compatibility( GLADuserptrloadfunc load, void* userptr) {
if(!SF_GLAD_GL_ARB_ES2_compatibility) return; if(!SF_GLAD_GL_ARB_ES2_compatibility) return;
sf_glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf"); sf_glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf");
@ -11294,36 +11147,6 @@ static void sf_glad_gl_load_GL_OES_single_precision( GLADuserptrloadfunc load, v
sf_glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC) load(userptr, "glGetClipPlanefOES"); sf_glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC) load(userptr, "glGetClipPlanefOES");
sf_glad_glOrthofOES = (PFNGLORTHOFOESPROC) load(userptr, "glOrthofOES"); sf_glad_glOrthofOES = (PFNGLORTHOFOESPROC) load(userptr, "glOrthofOES");
} }
static void sf_glad_gl_load_GL_OES_blend_equation_separate( GLADuserptrloadfunc load, void* userptr) {
if(!SF_GLAD_GL_OES_blend_equation_separate) return;
sf_glad_glBlendEquationSeparateOES = (PFNGLBLENDEQUATIONSEPARATEOESPROC) load(userptr, "glBlendEquationSeparateOES");
}
static void sf_glad_gl_load_GL_OES_blend_func_separate( GLADuserptrloadfunc load, void* userptr) {
if(!SF_GLAD_GL_OES_blend_func_separate) return;
sf_glad_glBlendFuncSeparateOES = (PFNGLBLENDFUNCSEPARATEOESPROC) load(userptr, "glBlendFuncSeparateOES");
}
static void sf_glad_gl_load_GL_OES_blend_subtract( GLADuserptrloadfunc load, void* userptr) {
if(!SF_GLAD_GL_OES_blend_subtract) return;
sf_glad_glBlendEquationOES = (PFNGLBLENDEQUATIONOESPROC) load(userptr, "glBlendEquationOES");
}
static void sf_glad_gl_load_GL_OES_framebuffer_object( GLADuserptrloadfunc load, void* userptr) {
if(!SF_GLAD_GL_OES_framebuffer_object) return;
sf_glad_glBindFramebufferOES = (PFNGLBINDFRAMEBUFFEROESPROC) load(userptr, "glBindFramebufferOES");
sf_glad_glBindRenderbufferOES = (PFNGLBINDRENDERBUFFEROESPROC) load(userptr, "glBindRenderbufferOES");
sf_glad_glCheckFramebufferStatusOES = (PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) load(userptr, "glCheckFramebufferStatusOES");
sf_glad_glDeleteFramebuffersOES = (PFNGLDELETEFRAMEBUFFERSOESPROC) load(userptr, "glDeleteFramebuffersOES");
sf_glad_glDeleteRenderbuffersOES = (PFNGLDELETERENDERBUFFERSOESPROC) load(userptr, "glDeleteRenderbuffersOES");
sf_glad_glFramebufferRenderbufferOES = (PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) load(userptr, "glFramebufferRenderbufferOES");
sf_glad_glFramebufferTexture2DOES = (PFNGLFRAMEBUFFERTEXTURE2DOESPROC) load(userptr, "glFramebufferTexture2DOES");
sf_glad_glGenFramebuffersOES = (PFNGLGENFRAMEBUFFERSOESPROC) load(userptr, "glGenFramebuffersOES");
sf_glad_glGenRenderbuffersOES = (PFNGLGENRENDERBUFFERSOESPROC) load(userptr, "glGenRenderbuffersOES");
sf_glad_glGenerateMipmapOES = (PFNGLGENERATEMIPMAPOESPROC) load(userptr, "glGenerateMipmapOES");
sf_glad_glGetFramebufferAttachmentParameterivOES = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) load(userptr, "glGetFramebufferAttachmentParameterivOES");
sf_glad_glGetRenderbufferParameterivOES = (PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) load(userptr, "glGetRenderbufferParameterivOES");
sf_glad_glIsFramebufferOES = (PFNGLISFRAMEBUFFEROESPROC) load(userptr, "glIsFramebufferOES");
sf_glad_glIsRenderbufferOES = (PFNGLISRENDERBUFFEROESPROC) load(userptr, "glIsRenderbufferOES");
sf_glad_glRenderbufferStorageOES = (PFNGLRENDERBUFFERSTORAGEOESPROC) load(userptr, "glRenderbufferStorageOES");
}
static void sf_glad_gl_resolve_aliases(void) { static void sf_glad_gl_resolve_aliases(void) {
@ -12155,91 +11978,6 @@ static int gladLoadGL( GLADloadfunc load) {
return gladLoadGLUserPtr( sf_glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); return gladLoadGLUserPtr( sf_glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
} }
static int sf_glad_gl_find_extensions_gles1( int version) {
const char *exts = NULL;
unsigned int num_exts_i = 0;
char **exts_i = NULL;
if (!sf_glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0;
SF_GLAD_GL_EXT_blend_minmax = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_minmax");
SF_GLAD_GL_KHR_debug = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug");
SF_GLAD_GL_OES_single_precision = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_single_precision");
SF_GLAD_GL_EXT_sRGB = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_sRGB");
SF_GLAD_GL_OES_blend_equation_separate = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_equation_separate");
SF_GLAD_GL_OES_blend_func_separate = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_func_separate");
SF_GLAD_GL_OES_blend_subtract = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_blend_subtract");
SF_GLAD_GL_OES_depth24 = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_depth24");
SF_GLAD_GL_OES_depth32 = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_depth32");
SF_GLAD_GL_OES_framebuffer_object = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_framebuffer_object");
SF_GLAD_GL_OES_packed_depth_stencil = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_packed_depth_stencil");
SF_GLAD_GL_OES_texture_npot = sf_glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_texture_npot");
sf_glad_gl_free_extensions(exts_i, num_exts_i);
return 1;
}
static int sf_glad_gl_find_core_gles1(void) {
int i, major, minor;
const char* version;
const char* prefixes[] = {
"OpenGL ES-CM ",
"OpenGL ES-CL ",
"OpenGL ES ",
NULL
};
version = (const char*) sf_glad_glGetString(GL_VERSION);
if (!version) return 0;
for (i = 0; prefixes[i]; i++) {
const size_t length = strlen(prefixes[i]);
if (strncmp(version, prefixes[i], length) == 0) {
version += length;
break;
}
}
GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
SF_GLAD_GL_VERSION_ES_CM_1_0 = (major == 1 && minor >= 0) || major > 1;
return GLAD_MAKE_VERSION(major, minor);
}
static int gladLoadGLES1UserPtr( GLADuserptrloadfunc load, void *userptr) {
int version;
sf_glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
if(sf_glad_glGetString == NULL) return 0;
if(sf_glad_glGetString(GL_VERSION) == NULL) return 0;
version = sf_glad_gl_find_core_gles1();
sf_glad_gl_load_GL_VERSION_ES_CM_1_0(load, userptr);
if (!sf_glad_gl_find_extensions_gles1(version)) return 0;
sf_glad_gl_load_GL_EXT_blend_minmax(load, userptr);
sf_glad_gl_load_GL_KHR_debug(load, userptr);
sf_glad_gl_load_GL_OES_single_precision(load, userptr);
sf_glad_gl_load_GL_OES_blend_equation_separate(load, userptr);
sf_glad_gl_load_GL_OES_blend_func_separate(load, userptr);
sf_glad_gl_load_GL_OES_blend_subtract(load, userptr);
sf_glad_gl_load_GL_OES_framebuffer_object(load, userptr);
sf_glad_gl_resolve_aliases();
return version;
}
static int gladLoadGLES1( GLADloadfunc load) {
return gladLoadGLES1UserPtr( sf_glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
}
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

View File

@ -488,10 +488,6 @@ static void sf_glad_wgl_load_WGL_EXT_swap_control(GLADuserptrloadfunc load, void
sf_glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) load(userptr, "wglSwapIntervalEXT"); sf_glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) load(userptr, "wglSwapIntervalEXT");
} }
static void sf_glad_wgl_resolve_aliases(void) {
}
static int sf_glad_wgl_has_extension(HDC hdc, const char *ext) { static int sf_glad_wgl_has_extension(HDC hdc, const char *ext) {
const char *terminator; const char *terminator;
const char *loc; const char *loc;
@ -571,16 +567,6 @@ static int gladLoadWGLUserPtr(HDC hdc, GLADuserptrloadfunc load, void *userptr)
static int gladLoadWGL(HDC hdc, GLADloadfunc load) { static int gladLoadWGL(HDC hdc, GLADloadfunc load) {
return gladLoadWGLUserPtr(hdc, sf_glad_wgl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); return gladLoadWGLUserPtr(hdc, sf_glad_wgl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
} }
#ifdef SF_GLAD_WGL
static int gladLoaderLoadWGL(HDC hdc) {
return gladLoadWGLUserPtr(hdc, sf_glad_wgl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) wglGetProcAddress);
}
#endif /* SF_GLAD_WGL */
#endif /* SF_GLAD_WGL_IMPLEMENTATION */ #endif /* SF_GLAD_WGL_IMPLEMENTATION */

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@ -96,7 +96,7 @@ target_link_libraries(sfml-graphics PUBLIC sfml-window)
target_include_directories(sfml-graphics PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/stb_image") target_include_directories(sfml-graphics PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/stb_image")
# glad sources # glad sources
target_include_directories(sfml-graphics PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/glad/include") target_include_directories(sfml-graphics SYSTEM PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/glad/include")
# let CMake know about our additional graphics libraries paths # let CMake know about our additional graphics libraries paths
if(SFML_OS_WINDOWS) if(SFML_OS_WINDOWS)

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@ -239,7 +239,7 @@ sfml_add_library(sfml-window
target_link_libraries(sfml-window PUBLIC sfml-system) target_link_libraries(sfml-window PUBLIC sfml-system)
# glad sources # glad sources
target_include_directories(sfml-window PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/glad/include") target_include_directories(sfml-window SYSTEM PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/glad/include")
# When static linking on macOS, we need to add this flag for objective C to work # When static linking on macOS, we need to add this flag for objective C to work
if ((NOT BUILD_SHARED_LIBS) AND SFML_OS_MACOSX) if ((NOT BUILD_SHARED_LIBS) AND SFML_OS_MACOSX)