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Rely on imported Freetype target to handle include paths
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@ -97,18 +97,6 @@ target_include_directories(sfml-graphics SYSTEM PRIVATE "${PROJECT_SOURCE_DIR}/e
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# glad sources
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# glad sources
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target_include_directories(sfml-graphics SYSTEM PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/glad/include")
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target_include_directories(sfml-graphics SYSTEM PRIVATE "${PROJECT_SOURCE_DIR}/extlibs/headers/glad/include")
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# let CMake know about our additional graphics libraries paths
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if(SFML_OS_WINDOWS)
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list(APPEND CMAKE_INCLUDE_PATH "${PROJECT_SOURCE_DIR}/extlibs/headers/freetype2")
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elseif(SFML_OS_MACOS)
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list(APPEND CMAKE_INCLUDE_PATH "${PROJECT_SOURCE_DIR}/extlibs/headers/freetype2")
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list(APPEND CMAKE_LIBRARY_PATH "${PROJECT_SOURCE_DIR}/extlibs/libs-macos/Frameworks")
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elseif(SFML_OS_IOS)
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list(APPEND CMAKE_INCLUDE_PATH "${PROJECT_SOURCE_DIR}/extlibs/headers/freetype2")
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elseif(SFML_OS_ANDROID)
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list(APPEND CMAKE_INCLUDE_PATH "${PROJECT_SOURCE_DIR}/extlibs/headers/freetype2")
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endif()
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# find external libraries
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# find external libraries
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if(SFML_OS_ANDROID)
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if(SFML_OS_ANDROID)
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target_link_libraries(sfml-graphics PRIVATE z)
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target_link_libraries(sfml-graphics PRIVATE z)
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