mirror of
https://github.com/SFML/SFML.git
synced 2024-11-25 04:41:05 +08:00
Update PrimitiveType values occurrences in documentation
because PrimitiveType is a scoped enumeration.
This commit is contained in:
parent
0d3c7f1c32
commit
a7f054712a
@ -135,7 +135,7 @@ public:
|
||||
/// };
|
||||
///
|
||||
/// // draw it
|
||||
/// window.draw(vertices, 6, sf::Triangles);
|
||||
/// window.draw(vertices, 6, sf::PrimitiveType::Triangles);
|
||||
/// \endcode
|
||||
///
|
||||
/// Note: although texture coordinates are supposed to be an integer
|
||||
|
@ -144,7 +144,7 @@ public:
|
||||
/// \li As points
|
||||
/// \li As lines
|
||||
/// \li As triangles
|
||||
/// The default primitive type is sf::Points.
|
||||
/// The default primitive type is sf::PrimitiveType::Points.
|
||||
///
|
||||
/// \param type Type of primitive
|
||||
///
|
||||
@ -202,7 +202,7 @@ private:
|
||||
///
|
||||
/// Example:
|
||||
/// \code
|
||||
/// sf::VertexArray lines(sf::LineStrip, 4);
|
||||
/// sf::VertexArray lines(sf::PrimitiveType::LineStrip, 4);
|
||||
/// lines[0].position = sf::Vector2f(10, 0);
|
||||
/// lines[1].position = sf::Vector2f(20, 0);
|
||||
/// lines[2].position = sf::Vector2f(30, 5);
|
||||
|
@ -245,7 +245,7 @@ public:
|
||||
/// This function defines how the vertices must be interpreted
|
||||
/// when it's time to draw them.
|
||||
///
|
||||
/// The default primitive type is sf::Points.
|
||||
/// The default primitive type is sf::PrimitiveType::Points.
|
||||
///
|
||||
/// \param type Type of primitive
|
||||
///
|
||||
@ -401,7 +401,7 @@ SFML_GRAPHICS_API void swap(VertexBuffer& left, VertexBuffer& right) noexcept;
|
||||
/// \code
|
||||
/// sf::Vertex vertices[15];
|
||||
/// ...
|
||||
/// sf::VertexBuffer triangles(sf::Triangles);
|
||||
/// sf::VertexBuffer triangles(sf::PrimitiveType::Triangles);
|
||||
/// triangles.create(15);
|
||||
/// triangles.update(vertices);
|
||||
/// ...
|
||||
|
Loading…
Reference in New Issue
Block a user