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Assert that a video mode exists before trying to use it
This converts a segfault into a more predictable failure, at least in debug builds.
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@ -34,6 +34,8 @@
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#include <ostream>
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#include <ostream>
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#include <cassert>
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namespace sf
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namespace sf
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{
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{
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@ -90,6 +92,7 @@ void Window::create(VideoMode mode, const String& title, std::uint32_t style, co
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if (!mode.isValid())
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if (!mode.isValid())
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{
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{
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err() << "The requested video mode is not available, switching to a valid mode" << std::endl;
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err() << "The requested video mode is not available, switching to a valid mode" << std::endl;
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assert(!VideoMode::getFullscreenModes().empty() && "No video modes available");
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mode = VideoMode::getFullscreenModes()[0];
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mode = VideoMode::getFullscreenModes()[0];
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}
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}
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