From aa47dd5d33c152447b40ba561b06c514abb8498a Mon Sep 17 00:00:00 2001 From: Marco Antognini Date: Wed, 21 May 2014 21:50:47 +0200 Subject: [PATCH] Removed old documentation that doesn't apply anymore --- src/SFML/Window/OSX/SFOpenGLView.h | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/SFML/Window/OSX/SFOpenGLView.h b/src/SFML/Window/OSX/SFOpenGLView.h index b54dbbeca..dc3a1104c 100644 --- a/src/SFML/Window/OSX/SFOpenGLView.h +++ b/src/SFML/Window/OSX/SFOpenGLView.h @@ -46,12 +46,6 @@ namespace sf { /// The SFWindowController should call -[SFOpenGLView exitFullscreen] /// and -[SFOpenGLView enterFullscreen] when appropriate. /// -/// In order to send correct mouse coordinate to the requester when -/// the window is in fullscreen we use m_realSize to represent the -/// back buffer size (see SFWindowController). If 'm_realSize' is -/// bound to its default value we don't recompute the mouse position -/// and assume it's correct. -/// /// Modifiers keys (cmd, ctrl, alt, shift) are handled by this class /// but the actual logic is done in SFKeyboardModifiersHelper.(h|mm). ///