mirror of
https://github.com/SFML/SFML.git
synced 2025-02-01 06:05:13 +08:00
A lot of changes. But all lead to that you now can draw shapes on a SFML::RenderWindow
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1696 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
parent
aabed07f10
commit
aaf1dc3a66
@ -330,8 +330,8 @@ void Init_Rect( void )
|
|||||||
globalRectClass = rb_define_class_under( sfml, "Rect", rb_cObject );
|
globalRectClass = rb_define_class_under( sfml, "Rect", rb_cObject );
|
||||||
|
|
||||||
// Instance methods
|
// Instance methods
|
||||||
rb_define_method( globalRectClass, "initialize", Rect_Initialize, -2 );
|
rb_define_method( globalRectClass, "initialize", Rect_Initialize, -1 );
|
||||||
rb_define_method( globalRectClass, "contains", Rect_Contains, -2 );
|
rb_define_method( globalRectClass, "contains", Rect_Contains, -1 );
|
||||||
rb_define_method( globalRectClass, "intersects", Rect_Contains, 1 );
|
rb_define_method( globalRectClass, "intersects", Rect_Contains, 1 );
|
||||||
|
|
||||||
// Instance operators
|
// Instance operators
|
||||||
|
@ -75,6 +75,37 @@ static VALUE RenderImage_Create( int argc, VALUE *args, VALUE self )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static VALUE RenderImage_Draw( int argc, VALUE *args, VALUE self )
|
||||||
|
{
|
||||||
|
sf::RenderImage *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::RenderImage, object );
|
||||||
|
switch( argc )
|
||||||
|
{
|
||||||
|
case 2:
|
||||||
|
{
|
||||||
|
VALIDATE_CLASS( args[0], globalDrawableModule, "object" );
|
||||||
|
VALIDATE_CLASS( args[1], globalShaderClass, "shader" );
|
||||||
|
sf::Drawable *drawable = NULL;
|
||||||
|
Data_Get_Struct( args[0], sf::Drawable, drawable );
|
||||||
|
sf::Shader *shader = NULL;
|
||||||
|
Data_Get_Struct( args[1], sf::Shader, shader );
|
||||||
|
object->Draw( *drawable, *shader );
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 1:
|
||||||
|
{
|
||||||
|
VALIDATE_CLASS( args[0], globalDrawableModule, "object" );
|
||||||
|
sf::Drawable *drawable = NULL;
|
||||||
|
Data_Get_Struct( args[0], sf::Drawable, drawable );
|
||||||
|
object->Draw( *drawable );
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
rb_raise( rb_eArgError, "Expected 1 or 2 arguments but was given %d", argc );
|
||||||
|
}
|
||||||
|
return Qnil;
|
||||||
|
}
|
||||||
|
|
||||||
static VALUE RenderImage_Display( VALUE self )
|
static VALUE RenderImage_Display( VALUE self )
|
||||||
{
|
{
|
||||||
sf::RenderImage *object = NULL;
|
sf::RenderImage *object = NULL;
|
||||||
|
@ -24,6 +24,7 @@
|
|||||||
#include "Color.hpp"
|
#include "Color.hpp"
|
||||||
#include "main.hpp"
|
#include "main.hpp"
|
||||||
#include <SFML/Graphics/RenderTarget.hpp>
|
#include <SFML/Graphics/RenderTarget.hpp>
|
||||||
|
#include <SFML/Graphics/RenderWindow.hpp>
|
||||||
|
|
||||||
VALUE globalRenderTargetModule;
|
VALUE globalRenderTargetModule;
|
||||||
VALUE globalRenderTargetInstanceClass;
|
VALUE globalRenderTargetInstanceClass;
|
||||||
|
181
bindings/ruby/sfml-graphics/graphics/RenderWindow.cpp
Normal file
181
bindings/ruby/sfml-graphics/graphics/RenderWindow.cpp
Normal file
@ -0,0 +1,181 @@
|
|||||||
|
/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
|
||||||
|
* This software is provided 'as-is', without any express or
|
||||||
|
* implied warranty. In no event will the authors be held
|
||||||
|
* liable for any damages arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute
|
||||||
|
* it freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented;
|
||||||
|
* you must not claim that you wrote the original software.
|
||||||
|
* If you use this software in a product, an acknowledgment
|
||||||
|
* in the product documentation would be appreciated but
|
||||||
|
* is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such,
|
||||||
|
* and must not be misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any
|
||||||
|
* source distribution.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "RenderWindow.hpp"
|
||||||
|
#include "main.hpp"
|
||||||
|
#include <SFML/Graphics/RenderWindow.hpp>
|
||||||
|
|
||||||
|
VALUE globalRenderWindowClass;
|
||||||
|
|
||||||
|
/* External classes */
|
||||||
|
extern VALUE globalRenderTargetModule;
|
||||||
|
extern VALUE globalWindowClass;
|
||||||
|
extern VALUE globalDrawableModule;
|
||||||
|
extern VALUE globalShaderClass;
|
||||||
|
|
||||||
|
static void RenderWindow_Free( sf::RenderWindow *anObject )
|
||||||
|
{
|
||||||
|
delete anObject;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE RenderWindow_Draw( int argc, VALUE *args, VALUE self )
|
||||||
|
{
|
||||||
|
sf::RenderWindow *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::RenderWindow, object );
|
||||||
|
switch( argc )
|
||||||
|
{
|
||||||
|
case 2:
|
||||||
|
{
|
||||||
|
VALIDATE_CLASS( args[0], globalDrawableModule, "object" );
|
||||||
|
VALIDATE_CLASS( args[1], globalShaderClass, "shader" );
|
||||||
|
sf::Drawable *drawable = NULL;
|
||||||
|
Data_Get_Struct( args[0], sf::Drawable, drawable );
|
||||||
|
sf::Shader *shader = NULL;
|
||||||
|
Data_Get_Struct( args[1], sf::Shader, shader );
|
||||||
|
object->Draw( *drawable, *shader );
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 1:
|
||||||
|
{
|
||||||
|
VALIDATE_CLASS( args[0], globalDrawableModule, "object" );
|
||||||
|
sf::Drawable *drawable = NULL;
|
||||||
|
Data_Get_Struct( args[0], sf::Drawable, drawable );
|
||||||
|
object->Draw( *drawable );
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
rb_raise( rb_eArgError, "Expected 1 or 2 arguments but was given %d", argc );
|
||||||
|
}
|
||||||
|
return Qnil;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE RenderWindow_Display( VALUE self )
|
||||||
|
{
|
||||||
|
sf::RenderWindow *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::RenderWindow, object );
|
||||||
|
object->Display();
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE RenderWindow_New( int argc, VALUE *args, VALUE aKlass )
|
||||||
|
{
|
||||||
|
sf::RenderWindow *object = new sf::RenderWindow();
|
||||||
|
VALUE rbData = Data_Wrap_Struct( aKlass, 0, RenderWindow_Free, object );
|
||||||
|
rb_obj_call_init( rbData, argc, args );
|
||||||
|
return rbData;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Init_RenderWindow( void )
|
||||||
|
{
|
||||||
|
/* SFML namespace which contains the classes of this module. */
|
||||||
|
VALUE sfml = rb_define_module( "SFML" );
|
||||||
|
/* Window that can serve as a target for 2D drawing.
|
||||||
|
*
|
||||||
|
* SFML::RenderWindow is the main class of the Graphics module.
|
||||||
|
*
|
||||||
|
* It defines an OS window that can be painted using the other classes of the graphics module.
|
||||||
|
*
|
||||||
|
* SFML::RenderWindow is derived from SFML::Window, thus it inherits all its features: mouse/keyboard/joystick input,
|
||||||
|
* events, window handling, OpenGL rendering, etc. See the documentation of SFML::Window for a more complete description
|
||||||
|
* of all these features and code samples.
|
||||||
|
*
|
||||||
|
* On top of that, SFML::RenderWindow adds more features related to 2D drawing with the graphics module (see its base
|
||||||
|
* class SFML::RenderTarget for more details). Here is a typical rendering / event loop with a SFML::RenderWindow:
|
||||||
|
*
|
||||||
|
* # Declare and create a new render-window
|
||||||
|
* window = SFML::RenderWindow.new( SFML::VideoMode.new( 800, 600 ), "SFML window" )
|
||||||
|
*
|
||||||
|
* # Limit the framerate to 60 frames per second (this step is optional)
|
||||||
|
* window.framerateLimit = 60
|
||||||
|
*
|
||||||
|
* # The main loop - ends as soon as the window is closed
|
||||||
|
* while window.open?
|
||||||
|
* # Event processing
|
||||||
|
* while event = window.getEvent
|
||||||
|
* # Request for closing the window
|
||||||
|
* if event.type == SFML::Event::Closed)
|
||||||
|
* window.close
|
||||||
|
* end
|
||||||
|
* end
|
||||||
|
*
|
||||||
|
* # Clear the whole window before rendering a new frame
|
||||||
|
* window.clear
|
||||||
|
*
|
||||||
|
* # Draw some sprites / shapes / texts
|
||||||
|
* window.draw( sprite ) # sprite is a SFML::Sprite
|
||||||
|
* window.draw( shape ) # shape is a SFML::Shape
|
||||||
|
* window.draw( text ) # text is a SFML::Text
|
||||||
|
*
|
||||||
|
* # End the current frame and display its contents on screen
|
||||||
|
* window.display
|
||||||
|
* end
|
||||||
|
*
|
||||||
|
* Like SFML::Window, SFML::RenderWindow is still able to render direct OpenGL stuff. It is even possible to mix
|
||||||
|
* together OpenGL calls and regular SFML drawing commands. When doing so, make sure that OpenGL states are not messed
|
||||||
|
* up by calling the saveGLStates / restoreGLStates functions.
|
||||||
|
*
|
||||||
|
* # Create the render window
|
||||||
|
* window = SFML::RenderWindow.new( SFML::VideoMode( 800, 600 ), "SFML OpenGL" )
|
||||||
|
*
|
||||||
|
* # Create a sprite and a text to display
|
||||||
|
* sprite = SFML::Sprite.new
|
||||||
|
* text = SFML::Sprite.new
|
||||||
|
* # ...
|
||||||
|
*
|
||||||
|
* # Perform OpenGL initializations
|
||||||
|
* glMatrixMode( GL_PROJECTION )
|
||||||
|
* # ...
|
||||||
|
*
|
||||||
|
* # Start the rendering loop
|
||||||
|
* while window.open?
|
||||||
|
* # Process events
|
||||||
|
* # ...
|
||||||
|
*
|
||||||
|
* # Draw a background sprite
|
||||||
|
* window.saveGLStates
|
||||||
|
* window.draw( sprite )
|
||||||
|
* window.restoreGLStates
|
||||||
|
*
|
||||||
|
* # Draw a 3D object using OpenGL
|
||||||
|
* glBegin( GL_QUADS )
|
||||||
|
* glVertex3f( ... )
|
||||||
|
* # ...
|
||||||
|
* glEnd()
|
||||||
|
*
|
||||||
|
* # Draw text on top of the 3D object
|
||||||
|
* window.saveGLStates
|
||||||
|
* window.draw( text )
|
||||||
|
* window.restoreGLStates
|
||||||
|
*
|
||||||
|
* # Finally, display the rendered frame on screen
|
||||||
|
* window.display
|
||||||
|
* end
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
globalRenderWindowClass = rb_define_class_under( sfml, "RenderWindow", globalWindowClass );
|
||||||
|
rb_include_module( globalRenderWindowClass, globalRenderTargetModule );
|
||||||
|
|
||||||
|
// Class methods
|
||||||
|
rb_define_singleton_method( globalRenderWindowClass, "new", RenderWindow_New, -1 );
|
||||||
|
|
||||||
|
// Instance methods
|
||||||
|
rb_define_method( globalRenderWindowClass, "draw", RenderWindow_Draw, -1 );
|
||||||
|
}
|
31
bindings/ruby/sfml-graphics/graphics/RenderWindow.hpp
Normal file
31
bindings/ruby/sfml-graphics/graphics/RenderWindow.hpp
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
|
||||||
|
* This software is provided 'as-is', without any express or
|
||||||
|
* implied warranty. In no event will the authors be held
|
||||||
|
* liable for any damages arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute
|
||||||
|
* it freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented;
|
||||||
|
* you must not claim that you wrote the original software.
|
||||||
|
* If you use this software in a product, an acknowledgment
|
||||||
|
* in the product documentation would be appreciated but
|
||||||
|
* is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such,
|
||||||
|
* and must not be misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any
|
||||||
|
* source distribution.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef SFML_RUBYEXT_RENDER_WINDOW_HEADER_
|
||||||
|
#define SFML_RUBYEXT_RENDER_WINDOW_HEADER_
|
||||||
|
|
||||||
|
#include "ruby.h"
|
||||||
|
|
||||||
|
// Ruby initiation function
|
||||||
|
void Init_RenderWindow( void );
|
||||||
|
|
||||||
|
#endif // SFML_RUBYEXT_RENDER_WINDOW_HEADER_
|
568
bindings/ruby/sfml-graphics/graphics/Shape.cpp
Normal file
568
bindings/ruby/sfml-graphics/graphics/Shape.cpp
Normal file
@ -0,0 +1,568 @@
|
|||||||
|
/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
|
||||||
|
* This software is provided 'as-is', without any express or
|
||||||
|
* implied warranty. In no event will the authors be held
|
||||||
|
* liable for any damages arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute
|
||||||
|
* it freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented;
|
||||||
|
* you must not claim that you wrote the original software.
|
||||||
|
* If you use this software in a product, an acknowledgment
|
||||||
|
* in the product documentation would be appreciated but
|
||||||
|
* is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such,
|
||||||
|
* and must not be misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any
|
||||||
|
* source distribution.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "Shape.hpp"
|
||||||
|
#include "Vector2.hpp"
|
||||||
|
#include "Rect.hpp"
|
||||||
|
#include "Color.hpp"
|
||||||
|
#include "main.hpp"
|
||||||
|
#include <SFML/Graphics/Shape.hpp>
|
||||||
|
|
||||||
|
VALUE globalShapeClass;
|
||||||
|
/* External classes */
|
||||||
|
extern VALUE globalVector2Class;
|
||||||
|
extern VALUE globalDrawableModule;
|
||||||
|
extern VALUE globalColorClass;
|
||||||
|
|
||||||
|
static void Shape_Free( sf::Shape *anObject )
|
||||||
|
{
|
||||||
|
delete anObject;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_AddPoint( int argc, VALUE *args, VALUE self )
|
||||||
|
{
|
||||||
|
VALUE temp = Qnil;
|
||||||
|
float x = 0;
|
||||||
|
float y = 0;
|
||||||
|
sf::Color color = sf::Color::White;
|
||||||
|
sf::Color outlineColor = sf::Color::Black;
|
||||||
|
|
||||||
|
if( argc > 0 && rb_obj_is_kind_of( args[0], rb_cFloat ) == Qtrue )
|
||||||
|
{
|
||||||
|
switch( argc )
|
||||||
|
{
|
||||||
|
case 4:
|
||||||
|
temp = Color_ForceType( args[3] );
|
||||||
|
outlineColor.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
outlineColor.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
outlineColor.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
outlineColor.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
case 3:
|
||||||
|
temp = Color_ForceType( args[2] );
|
||||||
|
color.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
color.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
color.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
color.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
case 2:
|
||||||
|
x = NUM2DBL( args[0] );
|
||||||
|
y = NUM2DBL( args[1] );
|
||||||
|
default:
|
||||||
|
rb_raise( rb_eArgError, "Expected 2..4 arguments but was given %d", argc );
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
switch( argc )
|
||||||
|
{
|
||||||
|
case 3:
|
||||||
|
temp = Color_ForceType( args[2] );
|
||||||
|
outlineColor.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
outlineColor.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
outlineColor.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
outlineColor.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
case 2:
|
||||||
|
temp = Color_ForceType( args[1] );
|
||||||
|
color.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
color.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
color.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
color.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
case 1:
|
||||||
|
temp = Vector2_ForceType( args[0] );
|
||||||
|
x = NUM2DBL( Vector2_GetX( temp ) );
|
||||||
|
y = NUM2DBL( Vector2_GetY( temp ) );
|
||||||
|
default:
|
||||||
|
rb_raise( rb_eArgError, "Expected 1..3 arguments but was given %d", argc );
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
object->AddPoint( x, y, color, outlineColor );
|
||||||
|
return Qnil;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_GetPointsCount( VALUE self )
|
||||||
|
{
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
return INT2FIX( object->GetPointsCount() );
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_EnableFill( VALUE self, VALUE anEnableFlag )
|
||||||
|
{
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
if( anEnableFlag == Qtrue )
|
||||||
|
{
|
||||||
|
object->EnableFill( true );
|
||||||
|
}
|
||||||
|
else if( anEnableFlag == Qfalse )
|
||||||
|
{
|
||||||
|
object->EnableFill( false );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
VALIDATE_CLASS( anEnableFlag, rb_cTrueClass, "enable" );
|
||||||
|
}
|
||||||
|
return Qnil;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_EnableOutline( VALUE self, VALUE anEnableFlag )
|
||||||
|
{
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
if( anEnableFlag == Qtrue )
|
||||||
|
{
|
||||||
|
object->EnableOutline( true );
|
||||||
|
}
|
||||||
|
else if( anEnableFlag == Qfalse )
|
||||||
|
{
|
||||||
|
object->EnableOutline( false );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
VALIDATE_CLASS( anEnableFlag, rb_cTrueClass, "enable" );
|
||||||
|
}
|
||||||
|
return Qnil;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_SetPointPosition( int argc, VALUE *args, VALUE self )
|
||||||
|
{
|
||||||
|
VALUE temp = Qnil;
|
||||||
|
float x = 0;
|
||||||
|
float y = 0;
|
||||||
|
|
||||||
|
switch( argc )
|
||||||
|
{
|
||||||
|
case 2:
|
||||||
|
temp = Vector2_ForceType( args[1] );
|
||||||
|
x = NUM2DBL( Vector2_GetX( temp ) );
|
||||||
|
y = NUM2DBL( Vector2_GetY( temp ) );
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
x = NUM2DBL( args[1] );
|
||||||
|
y = NUM2DBL( args[2] );
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
rb_raise( rb_eArgError, "Expected 2..3 arguments but was given %d", argc );
|
||||||
|
}
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
object->SetPointPosition( FIX2UINT( args[0] ), x, y );
|
||||||
|
return Qnil;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_SetPointColor( VALUE self, VALUE anIndex, VALUE aColor )
|
||||||
|
{
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
VALUE temp = Color_ForceType( aColor );
|
||||||
|
sf::Color color;
|
||||||
|
color.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
color.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
color.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
color.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
object->SetPointColor( FIX2UINT( anIndex ), color );
|
||||||
|
return Qnil;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_SetPointOutlineColor( VALUE self, VALUE anIndex, VALUE aColor )
|
||||||
|
{
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
VALUE temp = Color_ForceType( aColor );
|
||||||
|
sf::Color color;
|
||||||
|
color.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
color.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
color.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
color.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
object->SetPointOutlineColor( FIX2UINT( anIndex ), color );
|
||||||
|
return Qnil;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_SetOutlineWidth( VALUE self, VALUE aWidth )
|
||||||
|
{
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
object->SetOutlineWidth( NUM2DBL( aWidth ) );
|
||||||
|
return Qnil;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_GetPointPosition( VALUE self, VALUE anIndex )
|
||||||
|
{
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
const sf::Vector2f &vector = object->GetPointPosition( FIX2UINT( anIndex ) );
|
||||||
|
return rb_funcall( globalVector2Class, rb_intern( "new" ), 2, rb_float_new( vector.x ), rb_float_new( vector.y ) );
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_GetPointColor( VALUE self, VALUE anIndex )
|
||||||
|
{
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
const sf::Color &color = object->GetPointColor( FIX2UINT( anIndex ) );
|
||||||
|
return rb_funcall( globalColorClass, rb_intern( "new" ), 4,
|
||||||
|
INT2FIX( color.r ), INT2FIX( color.g ),
|
||||||
|
INT2FIX( color.b ), INT2FIX( color.a ) );
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_GetPointOutlineColor( VALUE self, VALUE anIndex )
|
||||||
|
{
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
const sf::Color &color = object->GetPointOutlineColor( FIX2UINT( anIndex ) );
|
||||||
|
return rb_funcall( globalColorClass, rb_intern( "new" ), 4,
|
||||||
|
INT2FIX( color.r ), INT2FIX( color.g ),
|
||||||
|
INT2FIX( color.b ), INT2FIX( color.a ) );
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_GetOutlineWidth( VALUE self )
|
||||||
|
{
|
||||||
|
sf::Shape *object = NULL;
|
||||||
|
Data_Get_Struct( self, sf::Shape, object );
|
||||||
|
return rb_float_new( object->GetOutlineWidth() );
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_New( int argc, VALUE *args, VALUE aKlass )
|
||||||
|
{
|
||||||
|
sf::Shape *object = new sf::Shape();
|
||||||
|
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Shape_Free, object );
|
||||||
|
rb_obj_call_init( rbData, argc, args );
|
||||||
|
return rbData;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_Line( int argc, VALUE *args, VALUE aKlass )
|
||||||
|
{
|
||||||
|
VALUE temp = Qnil;
|
||||||
|
float p1x = 0, p1y = 0;
|
||||||
|
float p2x = 0, p2y = 0;
|
||||||
|
float thickness = 0;
|
||||||
|
sf::Color color;
|
||||||
|
float outline = 0.0;
|
||||||
|
sf::Color outlineColor = sf::Color::Black;
|
||||||
|
|
||||||
|
if( argc > 0 && rb_obj_is_kind_of( args[0], rb_cFloat ) == Qtrue )
|
||||||
|
{
|
||||||
|
switch( argc )
|
||||||
|
{
|
||||||
|
case 8:
|
||||||
|
temp = Color_ForceType( args[7] );
|
||||||
|
outlineColor.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
outlineColor.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
outlineColor.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
outlineColor.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
case 7:
|
||||||
|
outline = NUM2DBL( args[6] );
|
||||||
|
case 6:
|
||||||
|
p1x = NUM2DBL( args[0] ); p1y = NUM2DBL( args[1] );
|
||||||
|
p2x = NUM2DBL( args[2] ); p2y = NUM2DBL( args[3] );
|
||||||
|
thickness = NUM2DBL( args[4] );
|
||||||
|
temp = Color_ForceType( args[5] );
|
||||||
|
color.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
color.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
color.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
color.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
rb_raise( rb_eArgError, "Expected 6..8 arguments but was given %d", argc );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
switch( argc )
|
||||||
|
{
|
||||||
|
case 6:
|
||||||
|
temp = Color_ForceType( args[5] );
|
||||||
|
outlineColor.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
outlineColor.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
outlineColor.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
outlineColor.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
case 5:
|
||||||
|
outline = NUM2DBL( args[4] );
|
||||||
|
case 4:
|
||||||
|
temp = Vector2_ForceType( args[0] );
|
||||||
|
p1x = NUM2DBL( Vector2_GetX( temp ) ); p1y = NUM2DBL( Vector2_GetY( temp ) );
|
||||||
|
temp = Vector2_ForceType( args[1] );
|
||||||
|
p2x = NUM2DBL( Vector2_GetX( temp ) ); p2y = NUM2DBL( Vector2_GetY( temp ) );
|
||||||
|
thickness = NUM2DBL( args[2] );
|
||||||
|
temp = Color_ForceType( args[3] );
|
||||||
|
color.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
color.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
color.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
color.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
rb_raise( rb_eArgError, "Expected 6..8 arguments but was given %d", argc );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
sf::Shape * shape = new sf::Shape( sf::Shape::Line( p1x, p1y, p2x, p2y, thickness, color, outline, outlineColor ) );
|
||||||
|
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Shape_Free, shape );
|
||||||
|
rb_obj_call_init( rbData, 0, 0 );
|
||||||
|
return rbData;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_Rectangle( int argc, VALUE *args, VALUE aKlass )
|
||||||
|
{
|
||||||
|
VALUE temp = Qnil;
|
||||||
|
float p1x = 0, p1y = 0;
|
||||||
|
float p2x = 0, p2y = 0;
|
||||||
|
sf::Color color;
|
||||||
|
float outline = 0.0;
|
||||||
|
sf::Color outlineColor = sf::Color::Black;
|
||||||
|
|
||||||
|
if( argc > 0 && rb_obj_is_kind_of( args[0], rb_cFloat ) == Qtrue )
|
||||||
|
{
|
||||||
|
switch( argc )
|
||||||
|
{
|
||||||
|
case 7:
|
||||||
|
temp = Color_ForceType( args[6] );
|
||||||
|
outlineColor.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
outlineColor.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
outlineColor.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
outlineColor.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
case 6:
|
||||||
|
outline = NUM2DBL( args[5] );
|
||||||
|
case 5:
|
||||||
|
p1x = NUM2DBL( args[0] ); p1y = NUM2DBL( args[1] );
|
||||||
|
p2x = NUM2DBL( args[2] ); p2y = NUM2DBL( args[3] );
|
||||||
|
temp = Color_ForceType( args[4] );
|
||||||
|
color.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
color.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
color.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
color.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
rb_raise( rb_eArgError, "Expected 5..7 arguments but was given %d", argc );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
switch( argc )
|
||||||
|
{
|
||||||
|
case 4:
|
||||||
|
temp = Color_ForceType( args[3] );
|
||||||
|
outlineColor.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
outlineColor.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
outlineColor.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
outlineColor.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
case 3:
|
||||||
|
outline = NUM2DBL( args[2] );
|
||||||
|
case 2:
|
||||||
|
temp = Rect_ForceType( args[0] );
|
||||||
|
p1x = NUM2DBL( Rect_GetLeft( temp ) ); p1y = NUM2DBL( Rect_GetTop( temp ) );
|
||||||
|
p2x = NUM2DBL( Rect_GetWidth( temp ) ); p2y = NUM2DBL( Rect_GetHeight( temp ) );
|
||||||
|
temp = Color_ForceType( args[1] );
|
||||||
|
color.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
color.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
color.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
color.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
rb_raise( rb_eArgError, "Expected 2..4 arguments but was given %d", argc );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
sf::Shape * shape = new sf::Shape( sf::Shape::Rectangle( p1x, p1y, p2x, p2y, color, outline, outlineColor ) );
|
||||||
|
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Shape_Free, shape );
|
||||||
|
rb_obj_call_init( rbData, 0, 0 );
|
||||||
|
return rbData;
|
||||||
|
}
|
||||||
|
|
||||||
|
static VALUE Shape_Circle( int argc, VALUE *args, VALUE aKlass )
|
||||||
|
{
|
||||||
|
VALUE temp = Qnil;
|
||||||
|
float x = 0, y = 0;
|
||||||
|
float radius = 0;
|
||||||
|
sf::Color color;
|
||||||
|
float outline = 0.0;
|
||||||
|
sf::Color outlineColor = sf::Color::Black;
|
||||||
|
|
||||||
|
if( argc > 0 && rb_obj_is_kind_of( args[0], rb_cFloat ) == Qtrue )
|
||||||
|
{
|
||||||
|
switch( argc )
|
||||||
|
{
|
||||||
|
case 6:
|
||||||
|
temp = Color_ForceType( args[5] );
|
||||||
|
outlineColor.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
outlineColor.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
outlineColor.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
outlineColor.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
case 5:
|
||||||
|
outline = NUM2DBL( args[4] );
|
||||||
|
case 4:
|
||||||
|
x = NUM2DBL( args[0] ); y = NUM2DBL( args[1] );
|
||||||
|
radius = NUM2DBL( args[2] );
|
||||||
|
temp = Color_ForceType( args[3] );
|
||||||
|
color.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
color.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
color.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
color.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
rb_raise( rb_eArgError, "Expected 4..6 arguments but was given %d", argc );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
switch( argc )
|
||||||
|
{
|
||||||
|
case 5:
|
||||||
|
temp = Color_ForceType( args[4] );
|
||||||
|
outlineColor.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
outlineColor.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
outlineColor.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
outlineColor.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
case 4:
|
||||||
|
outline = NUM2DBL( args[3] );
|
||||||
|
case 3:
|
||||||
|
temp = Vector2_ForceType( args[0] );
|
||||||
|
x = NUM2DBL( Vector2_GetX( temp ) );
|
||||||
|
y = NUM2DBL( Vector2_GetY( temp ) );
|
||||||
|
radius = NUM2DBL( args[1] );
|
||||||
|
temp = Color_ForceType( args[2] );
|
||||||
|
color.r = INT2FIX( Color_GetR( temp ) );
|
||||||
|
color.g = INT2FIX( Color_GetG( temp ) );
|
||||||
|
color.b = INT2FIX( Color_GetB( temp ) );
|
||||||
|
color.a = INT2FIX( Color_GetA( temp ) );
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
rb_raise( rb_eArgError, "Expected 3..5 arguments but was given %d", argc );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
sf::Shape * shape = new sf::Shape( sf::Shape::Circle( x, y, radius, color, outline, outlineColor ) );
|
||||||
|
VALUE rbData = Data_Wrap_Struct( aKlass, 0, Shape_Free, shape );
|
||||||
|
rb_obj_call_init( rbData, 0, 0 );
|
||||||
|
return rbData;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Init_Shape( void )
|
||||||
|
{
|
||||||
|
/* SFML namespace which contains the classes of this module. */
|
||||||
|
VALUE sfml = rb_define_module( "SFML" );
|
||||||
|
/* A convex, colored polygon with an optional outline.
|
||||||
|
*
|
||||||
|
* SFML::Shape is a drawable class that allows to define and display a custom convex shape on a render target.
|
||||||
|
*
|
||||||
|
* It is important to keep in mind that shapes must always be convex, otherwise they may not be drawn correctly.
|
||||||
|
* Moreover, the points must be added in the right order; using a random order would also result in an incorrect shape.
|
||||||
|
*
|
||||||
|
* A shape is made of points that have their own individual attributes:
|
||||||
|
*
|
||||||
|
* - position (relative to the origin of the shape)
|
||||||
|
* - color
|
||||||
|
* - outline color
|
||||||
|
*
|
||||||
|
* Shapes have an outline that can be enabled or not. You can control the thickness of the outline with the
|
||||||
|
* setOutlineWidth function.
|
||||||
|
*
|
||||||
|
* They also inherits all the functions from SFML::Drawable: position, rotation, scale, origin, global color
|
||||||
|
* and blend mode.
|
||||||
|
*
|
||||||
|
* Some static functions are provided to directly create common shapes such as lines, rectangles and circles:
|
||||||
|
*
|
||||||
|
* line = SFML::Shape.line( start, end, thickness, color )
|
||||||
|
* rectangle = SFML::Shape.rectangle( rect, thickness )
|
||||||
|
* circle = SFML::Shape.circle( center, radius, color )
|
||||||
|
*
|
||||||
|
* A common mistake is to mix the individual points positions / colors and the global position / color of the shape.
|
||||||
|
* They are completely separate attributes that are combined when the shape is drawn (positions are added, colors are
|
||||||
|
* multiplied).
|
||||||
|
*
|
||||||
|
* line = SFML::Shape.line( [100, 100], [200, 200], 10, SFML::Color::Red )
|
||||||
|
*
|
||||||
|
* # --> line.getPosition() is (0, 0), *not* (100, 100)
|
||||||
|
* # --> line.getColor() is white, *not* red
|
||||||
|
*
|
||||||
|
* So if you plan to change the position / color of your shape after it is created, you'd better create the points
|
||||||
|
* around the origin and with white color, and use only the global position / color (SetPosition, SetColor).
|
||||||
|
*
|
||||||
|
* Usage example:
|
||||||
|
*
|
||||||
|
* # Create a shape
|
||||||
|
* shape = SFML::Shape.new
|
||||||
|
*
|
||||||
|
* # Define its points
|
||||||
|
* shape.addPoint( 10, 10, SFML::Color::White, SFML::Color::Red )
|
||||||
|
* shape.addPoint( 50, 10, SFML::Color::White, SFML::Color::Green )
|
||||||
|
* shape.addPoint( 10, 50, SFML::Color::White, SFML::Color::Blue )
|
||||||
|
*
|
||||||
|
* # Enable outline only
|
||||||
|
* shape.enableFill( false )
|
||||||
|
* shape.enableOutline( true )
|
||||||
|
* shape.setOutlineWidth( 10 )
|
||||||
|
*
|
||||||
|
* # Display it
|
||||||
|
* window.draw( shape ) # window is a SFML::RenderWindow
|
||||||
|
*
|
||||||
|
* # Display static shapes
|
||||||
|
* window.draw( SFML::Shape.line( 0, 0, 10, 20, SFML::Color::Red ) )
|
||||||
|
* window.draw( SFML::Shape.rectangle( 100, 1000, 50, 20, SFML::Color::Green ) )
|
||||||
|
* window.draw( SFML::Shape.circle( 500, 500, 20, SFML::Color::Blue, 5, SFML::Color::Black ) )
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
globalShapeClass = rb_define_class_under( sfml, "Shape", rb_cObject );
|
||||||
|
rb_include_module( globalShapeClass, globalDrawableModule );
|
||||||
|
|
||||||
|
// Class methods
|
||||||
|
rb_define_singleton_method( globalShapeClass, "new", Shape_New, -1 );
|
||||||
|
rb_define_singleton_method( globalShapeClass, "line", Shape_Line, -1 );
|
||||||
|
rb_define_singleton_method( globalShapeClass, "rectangle", Shape_Rectangle, -1 );
|
||||||
|
rb_define_singleton_method( globalShapeClass, "circle", Shape_Circle, -1 );
|
||||||
|
|
||||||
|
// Instance methods
|
||||||
|
rb_define_method( globalShapeClass, "addPoint", Shape_AddPoint, -1 );
|
||||||
|
rb_define_method( globalShapeClass, "getPointsCount", Shape_GetPointsCount, 0 );
|
||||||
|
rb_define_method( globalShapeClass, "enableFill", Shape_EnableFill, 1 );
|
||||||
|
rb_define_method( globalShapeClass, "enableOutline", Shape_EnableOutline, 1 );
|
||||||
|
rb_define_method( globalShapeClass, "setPointPosition", Shape_SetPointPosition, -1 );
|
||||||
|
rb_define_method( globalShapeClass, "setPointColor", Shape_SetPointColor, 2 );
|
||||||
|
rb_define_method( globalShapeClass, "setPointOutlineColor", Shape_SetPointOutlineColor, 2 );
|
||||||
|
rb_define_method( globalShapeClass, "setOutlineWidth", Shape_SetOutlineWidth, 1 );
|
||||||
|
rb_define_method( globalShapeClass, "getPointPosition", Shape_GetPointPosition, 1 );
|
||||||
|
rb_define_method( globalShapeClass, "getPointColor", Shape_GetPointColor, 1 );
|
||||||
|
rb_define_method( globalShapeClass, "getPointOutlineColor", Shape_GetPointOutlineColor, 1 );
|
||||||
|
rb_define_method( globalShapeClass, "getOutlineWidth", Shape_GetOutlineWidth, 0 );
|
||||||
|
|
||||||
|
// Instance Aliases
|
||||||
|
rb_define_alias( globalShapeClass, "add_point", "addPoint" );
|
||||||
|
rb_define_alias( globalShapeClass, "pointsCount", "getPointsCount" );
|
||||||
|
rb_define_alias( globalShapeClass, "points_count", "getPointsCount" );
|
||||||
|
rb_define_alias( globalShapeClass, "enable_fill", "enableFill" );
|
||||||
|
rb_define_alias( globalShapeClass, "fill=", "enableFill" );
|
||||||
|
rb_define_alias( globalShapeClass, "enable_outline", "enableOutline" );
|
||||||
|
rb_define_alias( globalShapeClass, "outline=", "enableOutline" );
|
||||||
|
rb_define_alias( globalShapeClass, "set_point_position", "setPointPosition" );
|
||||||
|
rb_define_alias( globalShapeClass, "set_point_color", "setPointColor" );
|
||||||
|
rb_define_alias( globalShapeClass, "set_point_outline_color", "setPointOutlineColor" );
|
||||||
|
rb_define_alias( globalShapeClass, "outlineWidth=", "setOutlineWidth" );
|
||||||
|
rb_define_alias( globalShapeClass, "outline_width=", "setOutlineWidth" );
|
||||||
|
rb_define_alias( globalShapeClass, "outlineWidth", "getOutlineWidth" );
|
||||||
|
rb_define_alias( globalShapeClass, "outline_width", "getOutlineWidth" );
|
||||||
|
rb_define_alias( globalShapeClass, "get_point_position", "getPointPosition" );
|
||||||
|
rb_define_alias( globalShapeClass, "get_point_color", "getPointColor" );
|
||||||
|
rb_define_alias( globalShapeClass, "get_point_outline_color", "getPointOutlineColor" );
|
||||||
|
}
|
31
bindings/ruby/sfml-graphics/graphics/Shape.hpp
Normal file
31
bindings/ruby/sfml-graphics/graphics/Shape.hpp
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
|
||||||
|
* This software is provided 'as-is', without any express or
|
||||||
|
* implied warranty. In no event will the authors be held
|
||||||
|
* liable for any damages arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute
|
||||||
|
* it freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented;
|
||||||
|
* you must not claim that you wrote the original software.
|
||||||
|
* If you use this software in a product, an acknowledgment
|
||||||
|
* in the product documentation would be appreciated but
|
||||||
|
* is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such,
|
||||||
|
* and must not be misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any
|
||||||
|
* source distribution.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef SFML_RUBYEXT_SHAPE_HEADER_
|
||||||
|
#define SFML_RUBYEXT_SHAPE_HEADER_
|
||||||
|
|
||||||
|
#include "ruby.h"
|
||||||
|
|
||||||
|
// Ruby initiation function
|
||||||
|
void Init_Shape( void );
|
||||||
|
|
||||||
|
#endif // SFML_RUBYEXT_SHAPE_HEADER_
|
@ -24,6 +24,16 @@
|
|||||||
#include "Color.hpp"
|
#include "Color.hpp"
|
||||||
#include "Rect.hpp"
|
#include "Rect.hpp"
|
||||||
#include "Drawable.hpp"
|
#include "Drawable.hpp"
|
||||||
|
#include "Font.hpp"
|
||||||
|
#include "Glyph.hpp"
|
||||||
|
#include "Image.hpp"
|
||||||
|
#include "Renderer.hpp"
|
||||||
|
#include "RenderImage.hpp"
|
||||||
|
#include "RenderTarget.hpp"
|
||||||
|
#include "RenderWindow.hpp"
|
||||||
|
#include "Shape.hpp"
|
||||||
|
#include "Shader.hpp"
|
||||||
|
#include "View.hpp"
|
||||||
|
|
||||||
#include <SFML/Graphics.hpp>
|
#include <SFML/Graphics.hpp>
|
||||||
|
|
||||||
@ -73,4 +83,14 @@ void Init_graphics( void )
|
|||||||
Init_Color();
|
Init_Color();
|
||||||
Init_Rect();
|
Init_Rect();
|
||||||
Init_Drawable();
|
Init_Drawable();
|
||||||
|
Init_Glyph();
|
||||||
|
Init_Font();
|
||||||
|
Init_Image();
|
||||||
|
Init_Renderer();
|
||||||
|
Init_RenderTarget();
|
||||||
|
Init_RenderImage();
|
||||||
|
Init_RenderWindow();
|
||||||
|
Init_Shape();
|
||||||
|
Init_Shader();
|
||||||
|
Init_View();
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user