Added a Windows batch build for Code::Blocks, which also properly builds static libs

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1161 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2009-07-10 13:32:55 +00:00
parent e3973714b2
commit ac21fc0bce
6 changed files with 90 additions and 0 deletions

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@echo off
REM Retrieve the SFML path
set SFML=%CD%\..\..\..
set TMP=%CD%\temp
REM Add the Code::Blocks path to the PATH
set PATH=%PATH%;%CD%
REM Compile the SFML libraries
cd %SFML%\build\codeblocks
echo Compiling debug static libraries...
codeblocks -na -nd -ns --build sfml-main.cbp --target="Debug"
codeblocks -na -nd -ns --build sfml-audio.cbp --target="Debug static_Win32"
codeblocks -na -nd -ns --build sfml-graphics.cbp --target="Debug static_Win32"
codeblocks -na -nd -ns --build sfml-network.cbp --target="Debug static_Win32"
codeblocks -na -nd -ns --build sfml-system.cbp --target="Debug static_Win32"
codeblocks -na -nd -ns --build sfml-window.cbp --target="Debug static_Win32"
echo Compiling debug dynamic libraries...
codeblocks -na -nd -ns --build sfml-audio.cbp --target="Debug DLL_Win32"
codeblocks -na -nd -ns --build sfml-graphics.cbp --target="Debug DLL_Win32"
codeblocks -na -nd -ns --build sfml-network.cbp --target="Debug DLL_Win32"
codeblocks -na -nd -ns --build sfml-system.cbp --target="Debug DLL_Win32"
codeblocks -na -nd -ns --build sfml-window.cbp --target="Debug DLL_Win32"
echo Compiling release static libraries...
codeblocks -na -nd -ns --build sfml-main.cbp --target="Release"
codeblocks -na -nd -ns --build sfml-audio.cbp --target="Release static_Win32"
codeblocks -na -nd -ns --build sfml-graphics.cbp --target="Release static_Win32"
codeblocks -na -nd -ns --build sfml-network.cbp --target="Release static_Win32"
codeblocks -na -nd -ns --build sfml-system.cbp --target="Release static_Win32"
codeblocks -na -nd -ns --build sfml-window.cbp --target="Release static_Win32"
echo Compiling release dynamic libraries...
codeblocks -na -nd -ns --build sfml-audio.cbp --target="Release DLL_Win32"
codeblocks -na -nd -ns --build sfml-graphics.cbp --target="Release DLL_Win32"
codeblocks -na -nd -ns --build sfml-network.cbp --target="Release DLL_Win32"
codeblocks -na -nd -ns --build sfml-system.cbp --target="Release DLL_Win32"
codeblocks -na -nd -ns --build sfml-window.cbp --target="Release DLL_Win32"
REM Copy the SFML static libraries into a temporary folder
IF NOT EXIST %TMP% mkdir %TMP%
cd %SFML%\lib\mingw
xcopy libsfml-*-s-d.a %TMP%/q /y
xcopy libsfml-*-s.a %TMP%/q /y
cd %TMP%
REM Add external libraries to sfml-window
echo Adding external libraries to libsfml-window-s...
ar x %SFML%\build\codeblocks\build-static-libs\libgdi32.a
ar x %SFML%\build\codeblocks\build-static-libs\libopengl32.a
ar x %SFML%\build\codeblocks\build-static-libs\libwinmm.a
ar rs libsfml-window-s.a *.o
ar rs libsfml-window-s-d.a *.o
del *.o /f /q
REM Add external libraries to sfml-network
echo Adding external libraries to libsfml-network-s...
ar x %SFML%\build\codeblocks\build-static-libs\libws2_32.a
ar rs libsfml-network-s.a *.o
ar rs libsfml-network-s-d.a *.o
del *.o /f /q
REM Add external libraries to sfml-graphics
echo Adding external libraries to libsfml-graphics-s...
ar x %SFML%\extlibs\libs-mingw\libfreetype.a
ar rs libsfml-graphics-s.a *.o
ar rs libsfml-graphics-s-d.a *.o
del *.o /f /q
REM Add external libraries to sfml-audio
echo Adding external libraries to libsfml-audio-s...
ar x %SFML%\extlibs\libs-mingw\libopenal32.a
ar x %SFML%\extlibs\libs-mingw\libsndfile.a
ar rs libsfml-audio-s.a *.o
ar rs libsfml-audio-s-d.a *.o
del *.o /f /q
REM Copy the SFML libraries to their final location
echo Cleaning up...
xcopy *.a %SFML%\lib\mingw /q /y
del *.a /f /q
REM Remove the temporary directory we've just created
rmdir %TMP% /s /q
echo Done
pause

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