mirror of
https://github.com/SFML/SFML.git
synced 2024-11-25 04:41:05 +08:00
Changed primitive types to be grammatically correct.
This commit is contained in:
parent
fb40e7e43f
commit
afb8254b6d
@ -38,13 +38,18 @@ namespace sf
|
||||
////////////////////////////////////////////////////////////
|
||||
enum PrimitiveType
|
||||
{
|
||||
Points, ///< List of individual points
|
||||
Lines, ///< List of individual lines
|
||||
LinesStrip, ///< List of connected lines, a point uses the previous point to form a line
|
||||
Triangles, ///< List of individual triangles
|
||||
TrianglesStrip, ///< List of connected triangles, a point uses the two previous points to form a triangle
|
||||
TrianglesFan, ///< List of connected triangles, a point uses the common center and the previous point to form a triangle
|
||||
Quads ///< List of individual quads (deprecated, don't work with OpenGL ES)
|
||||
Points, ///< List of individual points
|
||||
Lines, ///< List of individual lines
|
||||
LineStrip, ///< List of connected lines, a point uses the previous point to form a line
|
||||
Triangles, ///< List of individual triangles
|
||||
TriangleStrip, ///< List of connected triangles, a point uses the two previous points to form a triangle
|
||||
TriangleFan, ///< List of connected triangles, a point uses the common center and the previous point to form a triangle
|
||||
Quads, ///< List of individual quads (deprecated, don't work with OpenGL ES)
|
||||
|
||||
// Deprecated names
|
||||
LinesStrip = LineStrip, /// \deprecated Use LineStrip instead
|
||||
TrianglesStrip = TriangleStrip, /// \deprecated Use TriangleStrip instead
|
||||
TrianglesFan = TriangleFan /// \deprecated Use TriangleFan instead
|
||||
};
|
||||
|
||||
} // namespace sf
|
||||
|
@ -209,7 +209,7 @@ private:
|
||||
///
|
||||
/// Example:
|
||||
/// \code
|
||||
/// sf::VertexArray lines(sf::LinesStrip, 4);
|
||||
/// sf::VertexArray lines(sf::LineStrip, 4);
|
||||
/// lines[0].position = sf::Vector2f(10, 0);
|
||||
/// lines[1].position = sf::Vector2f(20, 0);
|
||||
/// lines[2].position = sf::Vector2f(30, 5);
|
||||
|
@ -163,8 +163,8 @@ m_textureRect (),
|
||||
m_fillColor (255, 255, 255),
|
||||
m_outlineColor (255, 255, 255),
|
||||
m_outlineThickness(0),
|
||||
m_vertices (TrianglesFan),
|
||||
m_outlineVertices (TrianglesStrip),
|
||||
m_vertices (TriangleFan),
|
||||
m_outlineVertices (TriangleStrip),
|
||||
m_insideBounds (),
|
||||
m_bounds ()
|
||||
{
|
||||
|
@ -140,7 +140,7 @@ void Sprite::draw(RenderTarget& target, RenderStates states) const
|
||||
{
|
||||
states.transform *= getTransform();
|
||||
states.texture = m_texture;
|
||||
target.draw(m_vertices, 4, TrianglesStrip, states);
|
||||
target.draw(m_vertices, 4, TriangleStrip, states);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user