diff --git a/src/SFML/Window/Android/InputImpl.cpp b/src/SFML/Window/Android/InputImpl.cpp index 419ce4637..38f9f040e 100644 --- a/src/SFML/Window/Android/InputImpl.cpp +++ b/src/SFML/Window/Android/InputImpl.cpp @@ -81,7 +81,7 @@ String getDescription(Keyboard::Scancode /* code */) //////////////////////////////////////////////////////////// void setVirtualKeyboardVisible(bool visible) { - // todo: Check if the window is active + // TODO: Check if the window is active ActivityStates& states = getActivity(); const std::lock_guard lock(states.mutex); diff --git a/src/SFML/Window/Android/WindowImplAndroid.cpp b/src/SFML/Window/Android/WindowImplAndroid.cpp index f9b7da42f..ee0f676e1 100644 --- a/src/SFML/Window/Android/WindowImplAndroid.cpp +++ b/src/SFML/Window/Android/WindowImplAndroid.cpp @@ -291,7 +291,7 @@ int WindowImplAndroid::processEvent(int /* fd */, int /* events */, void* /* dat break; } - // todo: should hover_move indeed trigger the event? + // TODO: should hover_move indeed trigger the event? // case AMOTION_EVENT_ACTION_HOVER_MOVE: case AMOTION_EVENT_ACTION_MOVE: { @@ -299,7 +299,7 @@ int WindowImplAndroid::processEvent(int /* fd */, int /* events */, void* /* dat break; } - // todo: investigate AMOTION_EVENT_OUTSIDE + // TODO: investigate AMOTION_EVENT_OUTSIDE case AMOTION_EVENT_ACTION_POINTER_DOWN: case AMOTION_EVENT_ACTION_DOWN: { diff --git a/src/SFML/Window/DRM/WindowImplDRM.cpp b/src/SFML/Window/DRM/WindowImplDRM.cpp index b0c0c9cd7..12d652e30 100644 --- a/src/SFML/Window/DRM/WindowImplDRM.cpp +++ b/src/SFML/Window/DRM/WindowImplDRM.cpp @@ -155,7 +155,7 @@ void WindowImplDRM::setMouseCursorVisible(bool /*visible*/) //////////////////////////////////////////////////////////// void WindowImplDRM::setMouseCursorGrabbed(bool /*grabbed*/) { - //TODO: not implemented + // TODO: not implemented } //////////////////////////////////////////////////////////// diff --git a/src/SFML/Window/WindowImpl.cpp b/src/SFML/Window/WindowImpl.cpp index 0f0a00eec..74ab06058 100644 --- a/src/SFML/Window/WindowImpl.cpp +++ b/src/SFML/Window/WindowImpl.cpp @@ -307,7 +307,7 @@ void WindowImpl::processSensorEvents() m_sensorValue[i] = SensorManager::getInstance().getValue(sensor); // If the value has changed, trigger an event - if (m_sensorValue[i] != previousValue) // @todo use a threshold? + if (m_sensorValue[i] != previousValue) // TODO use a threshold? { Event event; event.type = Event::SensorChanged; diff --git a/src/SFML/Window/iOS/WindowImplUIKit.mm b/src/SFML/Window/iOS/WindowImplUIKit.mm index 05d66bd42..97b9eb59f 100644 --- a/src/SFML/Window/iOS/WindowImplUIKit.mm +++ b/src/SFML/Window/iOS/WindowImplUIKit.mm @@ -132,7 +132,7 @@ Vector2u WindowImplUIKit::getSize() const //////////////////////////////////////////////////////////// void WindowImplUIKit::setSize(const Vector2u& size) { - // @todo ... + // TODO ... // if these sizes are required one day, don't forget to scale them! // size.x /= m_backingScale;