diff --git a/src/SFML/Window/OSX/SFContext.hpp b/src/SFML/Window/OSX/SFContext.hpp index 797984fc8..67bae1645 100644 --- a/src/SFML/Window/OSX/SFContext.hpp +++ b/src/SFML/Window/OSX/SFContext.hpp @@ -117,7 +117,7 @@ public: /// This can avoid some visual artifacts, and limit the framerate /// to a good value (but not constant across different computers). /// - /// \param enabled: True to enable v-sync, false to deactivate + /// \param enabled True to enable v-sync, false to deactivate /// //////////////////////////////////////////////////////////// virtual void setVerticalSyncEnabled(bool enabled); diff --git a/src/SFML/Window/WindowImpl.hpp b/src/SFML/Window/WindowImpl.hpp index b4d715edd..604702d4f 100644 --- a/src/SFML/Window/WindowImpl.hpp +++ b/src/SFML/Window/WindowImpl.hpp @@ -91,7 +91,7 @@ public: /// \brief Change the joystick threshold, ie. the value below which /// no move event will be generated /// - /// \param threshold: New threshold, in range [0, 100] + /// \param threshold New threshold, in range [0, 100] /// //////////////////////////////////////////////////////////// void setJoystickThreshold(float threshold); @@ -227,7 +227,7 @@ private: /// //////////////////////////////////////////////////////////// void processJoystickEvents(); - + //////////////////////////////////////////////////////////// /// \brief Read the sensors state and generate the appropriate events ///