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Fixed number of joysticks in sf::Input (was still 2)
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1323 4e206d99-4929-0410-ac5d-dfc041789085
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@ -133,10 +133,10 @@ private :
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////////////////////////////////////////////////////////////
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bool myKeys[Key::Count]; ///< Array containing the state of all keyboard keys
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bool myMouseButtons[Mouse::Count]; ///< Array containing the state of all mouse buttons
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bool myJoystickButtons[2][32]; ///< Array containing the state of all joysticks buttons
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bool myJoystickButtons[4][32]; ///< Array containing the state of all joysticks buttons
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int myMouseX; ///< Mouse position on X
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int myMouseY; ///< Mouse position on Y
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float myJoystickAxis[2][Joy::Count]; ///< Joysticks position on each axis
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float myJoystickAxis[4][Joy::Count]; ///< Joysticks position on each axis
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};
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} // namespace sf
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