Merge branch 'bugfix/socket_selector'

This commit is contained in:
Lukas Dürrenberger 2014-08-18 21:46:48 +02:00
commit b96d330b9f

View File

@ -29,6 +29,7 @@
#include <SFML/Network/Socket.hpp> #include <SFML/Network/Socket.hpp>
#include <SFML/Network/SocketImpl.hpp> #include <SFML/Network/SocketImpl.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <algorithm>
#include <utility> #include <utility>
#ifdef _MSC_VER #ifdef _MSC_VER
@ -41,9 +42,10 @@ namespace sf
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
struct SocketSelector::SocketSelectorImpl struct SocketSelector::SocketSelectorImpl
{ {
fd_set AllSockets; ///< Set containing all the sockets handles fd_set allSockets; ///< Set containing all the sockets handles
fd_set SocketsReady; ///< Set containing handles of the sockets that are ready fd_set socketsReady; ///< Set containing handles of the sockets that are ready
int MaxSocket; ///< Maximum socket handle int maxSocket; ///< Maximum socket handle
int socketCount; ///< Number of socket handles
}; };
@ -76,20 +78,38 @@ void SocketSelector::add(Socket& socket)
SocketHandle handle = socket.getHandle(); SocketHandle handle = socket.getHandle();
if (handle != priv::SocketImpl::invalidSocket()) if (handle != priv::SocketImpl::invalidSocket())
{ {
if (handle < FD_SETSIZE)
{
FD_SET(handle, &m_impl->AllSockets);
int size = static_cast<int>(handle); #if defined(SFML_SYSTEM_WINDOWS)
if (size > m_impl->MaxSocket)
m_impl->MaxSocket = size; if (m_impl->socketCount >= FD_SETSIZE)
{
err() << "The socket can't be added to the selector because the "
<< "selector is full. This is a limitation of your operating "
<< "system's FD_SETSIZE setting.";
return;
} }
else
if (FD_ISSET(handle, &m_impl->allSockets))
return;
m_impl->socketCount++;
#else
if (handle >= FD_SETSIZE)
{ {
err() << "The socket can't be added to the selector because its " err() << "The socket can't be added to the selector because its "
<< "ID is too high. This is a limitation of your operating " << "ID is too high. This is a limitation of your operating "
<< "system's FD_SETSIZE setting."; << "system's FD_SETSIZE setting.";
return;
} }
// SocketHandle is an int in POSIX
m_impl->maxSocket = std::max(m_impl->maxSocket, handle);
#endif
FD_SET(handle, &m_impl->allSockets);
} }
} }
@ -97,18 +117,38 @@ void SocketSelector::add(Socket& socket)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void SocketSelector::remove(Socket& socket) void SocketSelector::remove(Socket& socket)
{ {
FD_CLR(socket.getHandle(), &m_impl->AllSockets); SocketHandle handle = socket.getHandle();
FD_CLR(socket.getHandle(), &m_impl->SocketsReady); if (handle != priv::SocketImpl::invalidSocket())
{
#if defined(SFML_SYSTEM_WINDOWS)
if (!FD_ISSET(handle, &m_impl->allSockets))
return;
m_impl->socketCount--;
#else
if (handle >= FD_SETSIZE)
return;
#endif
FD_CLR(handle, &m_impl->allSockets);
FD_CLR(handle, &m_impl->socketsReady);
}
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void SocketSelector::clear() void SocketSelector::clear()
{ {
FD_ZERO(&m_impl->AllSockets); FD_ZERO(&m_impl->allSockets);
FD_ZERO(&m_impl->SocketsReady); FD_ZERO(&m_impl->socketsReady);
m_impl->MaxSocket = 0; m_impl->maxSocket = 0;
m_impl->socketCount = 0;
} }
@ -121,10 +161,11 @@ bool SocketSelector::wait(Time timeout)
time.tv_usec = static_cast<long>(timeout.asMicroseconds() % 1000000); time.tv_usec = static_cast<long>(timeout.asMicroseconds() % 1000000);
// Initialize the set that will contain the sockets that are ready // Initialize the set that will contain the sockets that are ready
m_impl->SocketsReady = m_impl->AllSockets; m_impl->socketsReady = m_impl->allSockets;
// Wait until one of the sockets is ready for reading, or timeout is reached // Wait until one of the sockets is ready for reading, or timeout is reached
int count = select(m_impl->MaxSocket + 1, &m_impl->SocketsReady, NULL, NULL, timeout != Time::Zero ? &time : NULL); // The first parameter is ignored on Windows
int count = select(m_impl->maxSocket + 1, &m_impl->socketsReady, NULL, NULL, timeout != Time::Zero ? &time : NULL);
return count > 0; return count > 0;
} }
@ -133,7 +174,21 @@ bool SocketSelector::wait(Time timeout)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
bool SocketSelector::isReady(Socket& socket) const bool SocketSelector::isReady(Socket& socket) const
{ {
return FD_ISSET(socket.getHandle(), &m_impl->SocketsReady) != 0; SocketHandle handle = socket.getHandle();
if (handle != priv::SocketImpl::invalidSocket())
{
#if !defined(SFML_SYSTEM_WINDOWS)
if (handle >= FD_SETSIZE)
return false;
#endif
return FD_ISSET(handle, &m_impl->socketsReady) != 0;
}
return false;
} }