mirror of
https://github.com/SFML/SFML.git
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Add cppcoreguidelines-pro-type-member-init
clang-tidy check
This marks another good step towards systematically rooting out undefined behavior in the form of reading uninitialized memory.
This commit is contained in:
parent
63eff96581
commit
bb1a465e50
@ -42,7 +42,6 @@ Checks: >
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-cppcoreguidelines-pro-bounds-constant-array-index,
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-cppcoreguidelines-pro-bounds-pointer-arithmetic,
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-cppcoreguidelines-pro-type-const-cast,
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-cppcoreguidelines-pro-type-member-init,
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-cppcoreguidelines-pro-type-reinterpret-cast,
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-cppcoreguidelines-pro-type-static-cast-downcast,
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-cppcoreguidelines-pro-type-union-access,
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@ -2595,7 +2595,7 @@ private:
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VkImageView depthImageView{};
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VkShaderModule vertexShaderModule{};
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VkShaderModule fragmentShaderModule{};
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VkPipelineShaderStageCreateInfo shaderStages[2];
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VkPipelineShaderStageCreateInfo shaderStages[2]{};
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VkDescriptorSetLayout descriptorSetLayout{};
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VkPipelineLayout pipelineLayout{};
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VkRenderPass renderPass{};
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@ -51,9 +51,7 @@ void SoundFileFactory::registerReader()
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unregisterReader<T>();
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// Create a new factory with the functions provided by the class
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ReaderFactory factory;
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factory.check = &T::check;
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factory.create = &priv::createReader<T>;
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const ReaderFactory factory{&T::check, &priv::createReader<T>};
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// Add it
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s_readers.push_back(factory);
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@ -82,9 +80,7 @@ void SoundFileFactory::registerWriter()
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unregisterWriter<T>();
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// Create a new factory with the functions provided by the class
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WriterFactory factory;
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factory.check = &T::check;
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factory.create = &priv::createWriter<T>;
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const WriterFactory factory{&T::check, &priv::createWriter<T>};
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// Add it
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s_writers.push_back(factory);
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@ -290,7 +290,7 @@ protected:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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unsigned int m_source; //!< OpenAL source identifier
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unsigned int m_source{}; //!< OpenAL source identifier
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};
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// NOLINTEND(readability-make-member-function-const)
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@ -81,7 +81,7 @@ struct Matrix
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copyMatrix(transform, *this);
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}
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float array[Columns * Rows]; //!< Array holding matrix data
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float array[Columns * Rows]{}; //!< Array holding matrix data
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};
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////////////////////////////////////////////////////////////
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@ -177,12 +177,12 @@ public:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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FieldTable m_fields; //!< Fields of the header associated to their value
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Method m_method; //!< Method to use for the request
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std::string m_uri; //!< Target URI of the request
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unsigned int m_majorVersion; //!< Major HTTP version
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unsigned int m_minorVersion; //!< Minor HTTP version
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std::string m_body; //!< Body of the request
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FieldTable m_fields; //!< Fields of the header associated to their value
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Method m_method; //!< Method to use for the request
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std::string m_uri; //!< Target URI of the request
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unsigned int m_majorVersion{1}; //!< Major HTTP version
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unsigned int m_minorVersion{}; //!< Minor HTTP version
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std::string m_body; //!< Body of the request
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};
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////////////////////////////////////////////////////////////
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@ -35,6 +35,8 @@
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#include <SFML/Window/Sensor.hpp>
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// NOLINTBEGIN(cppcoreguidelines-pro-type-member-init)
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namespace sf
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{
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////////////////////////////////////////////////////////////
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@ -200,7 +202,7 @@ struct Event
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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EventType type; //!< Type of the event
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EventType type{}; //!< Type of the event
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union
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{
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@ -220,6 +222,8 @@ struct Event
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} // namespace sf
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// NOLINTEND(cppcoreguidelines-pro-type-member-init)
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////////////////////////////////////////////////////////////
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/// \class sf::Event
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@ -59,7 +59,7 @@ private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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GLint m_textureBinding; //!< Texture binding to restore
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GLint m_textureBinding{}; //!< Texture binding to restore
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};
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} // namespace sf::priv
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@ -39,11 +39,9 @@
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namespace sf
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{
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////////////////////////////////////////////////////////////
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Http::Request::Request(const std::string& uri, Method method, const std::string& body)
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Http::Request::Request(const std::string& uri, Method method, const std::string& body) : m_method(method)
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{
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setMethod(method);
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setUri(uri);
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setHttpVersion(1, 0);
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setBody(body);
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}
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@ -73,7 +73,7 @@ std::optional<IpAddress> IpAddress::resolve(std::string_view address)
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addrinfo* result = nullptr;
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if (getaddrinfo(address.data(), nullptr, &hints, &result) == 0 && result != nullptr)
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{
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sockaddr_in sin;
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sockaddr_in sin{};
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std::memcpy(&sin, result->ai_addr, sizeof(*result->ai_addr));
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const std::uint32_t ip = sin.sin_addr.s_addr;
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@ -102,7 +102,7 @@ IpAddress::IpAddress(std::uint32_t address) : m_address(htonl(address))
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////////////////////////////////////////////////////////////
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std::string IpAddress::toString() const
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{
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in_addr address;
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in_addr address{};
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address.s_addr = m_address;
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return inet_ntoa(address);
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@ -171,7 +171,7 @@ void SocketSelector::clear()
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bool SocketSelector::wait(Time timeout)
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{
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// Setup the timeout
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timeval time;
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timeval time{};
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time.tv_sec = static_cast<long>(timeout.asMicroseconds() / 1000000);
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time.tv_usec = static_cast<int>(timeout.asMicroseconds() % 1000000);
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@ -48,7 +48,7 @@ unsigned short TcpListener::getLocalPort() const
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if (getNativeHandle() != priv::SocketImpl::invalidSocket())
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{
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// Retrieve information about the local end of the socket
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sockaddr_in address;
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sockaddr_in address{};
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priv::SocketImpl::AddrLength size = sizeof(address);
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if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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{
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@ -114,7 +114,7 @@ Socket::Status TcpListener::accept(TcpSocket& socket)
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}
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// Accept a new connection
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sockaddr_in address;
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sockaddr_in address{};
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priv::SocketImpl::AddrLength length = sizeof(address);
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const SocketHandle remote = ::accept(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &length);
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@ -66,7 +66,7 @@ unsigned short TcpSocket::getLocalPort() const
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if (getNativeHandle() != priv::SocketImpl::invalidSocket())
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{
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// Retrieve information about the local end of the socket
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sockaddr_in address;
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sockaddr_in address{};
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priv::SocketImpl::AddrLength size = sizeof(address);
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if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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{
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@ -85,7 +85,7 @@ std::optional<IpAddress> TcpSocket::getRemoteAddress() const
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if (getNativeHandle() != priv::SocketImpl::invalidSocket())
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{
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// Retrieve information about the remote end of the socket
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sockaddr_in address;
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sockaddr_in address{};
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priv::SocketImpl::AddrLength size = sizeof(address);
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if (getpeername(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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{
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@ -104,7 +104,7 @@ unsigned short TcpSocket::getRemotePort() const
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if (getNativeHandle() != priv::SocketImpl::invalidSocket())
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{
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// Retrieve information about the remote end of the socket
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sockaddr_in address;
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sockaddr_in address{};
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priv::SocketImpl::AddrLength size = sizeof(address);
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if (getpeername(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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{
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@ -175,7 +175,7 @@ Socket::Status TcpSocket::connect(const IpAddress& remoteAddress, unsigned short
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FD_SET(getNativeHandle(), &selector);
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// Setup the timeout
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timeval time;
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timeval time{};
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time.tv_sec = static_cast<long>(timeout.asMicroseconds() / 1000000);
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time.tv_usec = static_cast<int>(timeout.asMicroseconds() % 1000000);
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@ -51,7 +51,7 @@ unsigned short UdpSocket::getLocalPort() const
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if (getNativeHandle() != priv::SocketImpl::invalidSocket())
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{
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// Retrieve information about the local end of the socket
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sockaddr_in address;
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sockaddr_in address{};
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priv::SocketImpl::AddrLength size = sizeof(address);
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if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
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{
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@ -61,31 +61,31 @@ struct ActivityStates
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AInputQueue* inputQueue{};
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AConfiguration* config{};
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EGLDisplay display;
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EglContext* context;
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EGLDisplay display{};
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EglContext* context{};
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void* savedState;
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std::size_t savedStateSize;
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void* savedState{};
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std::size_t savedStateSize{};
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std::recursive_mutex mutex;
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void (*forwardEvent)(const Event& event);
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int (*processEvent)(int fd, int events, void* data);
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void (*forwardEvent)(const Event& event){};
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int (*processEvent)(int fd, int events, void* data){};
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std::unordered_map<int, Vector2i> touchEvents;
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Vector2i mousePosition;
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bool isButtonPressed[Mouse::ButtonCount];
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bool isButtonPressed[Mouse::ButtonCount]{};
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bool mainOver;
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bool mainOver{};
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Vector2i screenSize;
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bool initialized;
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bool terminated;
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bool initialized{};
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bool terminated{};
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bool fullscreen;
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bool fullscreen{};
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bool updated;
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bool updated{};
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LogcatStream logcat;
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};
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@ -34,7 +34,7 @@ namespace sf
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SuspendAwareClock::time_point SuspendAwareClock::now() noexcept
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{
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::timespec ts;
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::timespec ts{};
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#ifdef CLOCK_BOOTTIME
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clock_gettime(CLOCK_BOOTTIME, &ts);
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#else
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@ -40,7 +40,7 @@ void sleepImpl(Time time)
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const std::int64_t usecs = time.asMicroseconds();
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// Construct the time to wait
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timespec ti;
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timespec ti{};
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ti.tv_sec = static_cast<time_t>(usecs / 1000000);
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ti.tv_nsec = static_cast<long>((usecs % 1000000) * 1000);
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@ -377,7 +377,7 @@ bool eventProcess(sf::Event& event)
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// Check all the open file descriptors for the next event
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for (auto& fileDescriptor : fileDescriptors)
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{
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input_event inputEvent;
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input_event inputEvent{};
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bytesRead = read(fileDescriptor, &inputEvent, sizeof(inputEvent));
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while (bytesRead > 0)
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@ -509,7 +509,7 @@ bool eventProcess(sf::Event& event)
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newTerminalConfig.c_lflag &= ~static_cast<tcflag_t>(ICANON);
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tcsetattr(STDIN_FILENO, TCSANOW, &newTerminalConfig);
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timeval timeout;
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timeval timeout{};
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timeout.tv_sec = 0;
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timeout.tv_usec = 0;
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@ -186,9 +186,9 @@ bool WindowImplDRM::hasFocus() const
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void WindowImplDRM::processEvents()
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{
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sf::Event ev;
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while (sf::priv::InputImpl::checkEvent(ev))
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pushEvent(ev);
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sf::Event event;
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while (sf::priv::InputImpl::checkEvent(event))
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pushEvent(event);
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}
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} // namespace sf::priv
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@ -124,10 +124,10 @@ private:
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////////////////////////////////////////////////////////////
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struct Item
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{
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bool available; //!< Is the sensor available on this device?
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bool enabled; //!< Current enable state of the sensor
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SensorImpl sensor; //!< Sensor implementation
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Vector3f value; //!< The current sensor value
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bool available{}; //!< Is the sensor available on this device?
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bool enabled{}; //!< Current enable state of the sensor
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SensorImpl sensor{}; //!< Sensor implementation
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Vector3f value; //!< The current sensor value
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};
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////////////////////////////////////////////////////////////
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@ -50,7 +50,7 @@ struct JoystickRecord
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{
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std::string deviceNode;
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std::string systemPath;
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bool plugged;
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bool plugged{};
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};
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using JoystickList = std::vector<JoystickRecord>;
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@ -639,7 +639,7 @@ JoystickState JoystickImpl::JoystickImpl::update()
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}
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// pop events from the joystick file
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js_event joyState;
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js_event joyState{};
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ssize_t result = read(m_file, &joyState, sizeof(joyState));
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while (result > 0)
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{
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@ -790,8 +790,7 @@ bool JoystickImpl::openDInput(unsigned int index)
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{
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if (m_identification.vendorId && m_identification.productId)
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{
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JoystickBlacklistEntry entry;
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JoystickBlacklistEntry entry{};
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entry.vendorId = m_identification.vendorId;
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entry.productId = m_identification.productId;
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@ -212,15 +212,15 @@ private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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unsigned int m_index; //!< Index of the joystick
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JOYCAPS m_caps; //!< Joystick capabilities
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IDirectInputDevice8W* m_device; //!< DirectInput 8.x device
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DIDEVCAPS m_deviceCaps; //!< DirectInput device capabilities
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int m_axes[Joystick::AxisCount]; //!< Offsets to the bytes containing the axes states, -1 if not available
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int m_buttons[Joystick::ButtonCount]; //!< Offsets to the bytes containing the button states, -1 if not available
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unsigned int m_index{}; //!< Index of the joystick
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JOYCAPS m_caps{}; //!< Joystick capabilities
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IDirectInputDevice8W* m_device{}; //!< DirectInput 8.x device
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DIDEVCAPS m_deviceCaps{}; //!< DirectInput device capabilities
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int m_axes[Joystick::AxisCount]{}; //!< Offsets to the bytes containing the axes states, -1 if not available
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int m_buttons[Joystick::ButtonCount]{}; //!< Offsets to the bytes containing the button states, -1 if not available
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Joystick::Identification m_identification; //!< Joystick identification
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JoystickState m_state; //!< Buffered joystick state
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bool m_buffered; //!< true if the device uses buffering, false if the device uses polling
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bool m_buffered{}; //!< true if the device uses buffering, false if the device uses polling
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};
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} // namespace sf::priv
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std::unique_ptr<JoystickStatesImpl> m_joystickStatesImpl; //!< Previous state of the joysticks (PImpl)
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Vector3f m_sensorValue[Sensor::Count]; //!< Previous value of the sensors
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float m_joystickThreshold{0.1f}; //!< Joystick threshold (minimum motion for "move" event to be generated)
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float m_previousAxes[Joystick::Count][Joystick::AxisCount]; //!< Position of each axis last time a move event triggered, in range [-100, 100]
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float m_previousAxes[Joystick::Count][Joystick::AxisCount]{}; //!< Position of each axis last time a move event triggered, in range [-100, 100]
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std::optional<Vector2u> m_minimumSize; //!< Minimum window size
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std::optional<Vector2u> m_maximumSize; //!< Maximum window size
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};
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@ -232,11 +232,11 @@ private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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UIWindow* m_window; ///< Pointer to the internal UIKit window
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SFView* m_view; ///< OpenGL view of the window
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SFViewController* m_viewController; ///< Controller attached to the view
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bool m_hasFocus; ///< Current focus state of the window
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float m_backingScale; ///< Converts from points to pixels and vice versa
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UIWindow* m_window{}; ///< Pointer to the internal UIKit window
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SFView* m_view{}; ///< OpenGL view of the window
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SFViewController* m_viewController{}; ///< Controller attached to the view
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bool m_hasFocus{}; ///< Current focus state of the window
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float m_backingScale{}; ///< Converts from points to pixels and vice versa
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};
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} // namespace sf::priv
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@ -288,8 +288,8 @@ private:
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////////////////////////////////////////////////////////////
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IOHIDManagerRef m_manager{}; ///< Underlying HID Manager
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IOHIDElements m_keys[static_cast<std::size_t>(Keyboard::Scan::ScancodeCount)]; ///< All the keys on any connected keyboard
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Keyboard::Scancode m_keyToScancodeMapping[Keyboard::KeyCount]; ///< Mapping from Key to Scancode
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Keyboard::Key m_scancodeToKeyMapping[static_cast<std::size_t>(Keyboard::Scan::ScancodeCount)]; ///< Mapping from Scancode to Key
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Keyboard::Scancode m_keyToScancodeMapping[Keyboard::KeyCount]{}; ///< Mapping from Key to Scancode
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Keyboard::Key m_scancodeToKeyMapping[static_cast<std::size_t>(Keyboard::Scan::ScancodeCount)]{}; ///< Mapping from Scancode to Key
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////////////////////////////////////////////////////////////
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/// m_keys' index corresponds to sf::Keyboard::Scancode enum.
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@ -115,9 +115,9 @@ private:
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using ButtonsVector = std::vector<IOHIDElementRef>;
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AxisMap m_axis; ///< Axes (but not POV/Hat) of the joystick
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IOHIDElementRef m_hat; ///< POV/Hat axis of the joystick
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IOHIDElementRef m_hat{}; ///< POV/Hat axis of the joystick
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ButtonsVector m_buttons; ///< Buttons of the joystick
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unsigned int m_index; ///< SFML index
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unsigned int m_index{}; ///< SFML index
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Joystick::Identification m_identification; ///< Joystick identification
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// NOLINTNEXTLINE(readability-identifier-naming)
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@ -153,7 +153,7 @@ void initialiseKeyboardHelper()
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////////////////////////////////////////////////////////
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sf::Event::KeyEvent keyEventWithModifiers(NSUInteger modifiers, sf::Keyboard::Key key, sf::Keyboard::Scancode code)
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{
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sf::Event::KeyEvent event;
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sf::Event::KeyEvent event{};
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event.code = key;
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event.scancode = code;
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event.alt = modifiers & NSAlternateKeyMask;
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@ -61,7 +61,7 @@ TEST_CASE("[Graphics] sf::Image")
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SECTION("create(Vector2, std::uint8_t*)")
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{
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// 10 x 10, with 4 colour channels array
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std::array<std::uint8_t, 400> pixels;
|
||||
std::array<std::uint8_t, 400> pixels{};
|
||||
for (std::size_t i = 0; i < pixels.size(); i += 4)
|
||||
{
|
||||
pixels[i] = 255; // r
|
||||
|
Loading…
Reference in New Issue
Block a user