Add cppcoreguidelines-pro-type-member-init clang-tidy check

This marks another good step towards systematically rooting out
undefined behavior in the form of reading uninitialized memory.
This commit is contained in:
Chris Thrasher 2023-10-17 13:48:03 -05:00
parent 63eff96581
commit bb1a465e50
29 changed files with 73 additions and 77 deletions

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@ -42,7 +42,6 @@ Checks: >
-cppcoreguidelines-pro-bounds-constant-array-index, -cppcoreguidelines-pro-bounds-constant-array-index,
-cppcoreguidelines-pro-bounds-pointer-arithmetic, -cppcoreguidelines-pro-bounds-pointer-arithmetic,
-cppcoreguidelines-pro-type-const-cast, -cppcoreguidelines-pro-type-const-cast,
-cppcoreguidelines-pro-type-member-init,
-cppcoreguidelines-pro-type-reinterpret-cast, -cppcoreguidelines-pro-type-reinterpret-cast,
-cppcoreguidelines-pro-type-static-cast-downcast, -cppcoreguidelines-pro-type-static-cast-downcast,
-cppcoreguidelines-pro-type-union-access, -cppcoreguidelines-pro-type-union-access,

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@ -2595,7 +2595,7 @@ private:
VkImageView depthImageView{}; VkImageView depthImageView{};
VkShaderModule vertexShaderModule{}; VkShaderModule vertexShaderModule{};
VkShaderModule fragmentShaderModule{}; VkShaderModule fragmentShaderModule{};
VkPipelineShaderStageCreateInfo shaderStages[2]; VkPipelineShaderStageCreateInfo shaderStages[2]{};
VkDescriptorSetLayout descriptorSetLayout{}; VkDescriptorSetLayout descriptorSetLayout{};
VkPipelineLayout pipelineLayout{}; VkPipelineLayout pipelineLayout{};
VkRenderPass renderPass{}; VkRenderPass renderPass{};

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@ -51,9 +51,7 @@ void SoundFileFactory::registerReader()
unregisterReader<T>(); unregisterReader<T>();
// Create a new factory with the functions provided by the class // Create a new factory with the functions provided by the class
ReaderFactory factory; const ReaderFactory factory{&T::check, &priv::createReader<T>};
factory.check = &T::check;
factory.create = &priv::createReader<T>;
// Add it // Add it
s_readers.push_back(factory); s_readers.push_back(factory);
@ -82,9 +80,7 @@ void SoundFileFactory::registerWriter()
unregisterWriter<T>(); unregisterWriter<T>();
// Create a new factory with the functions provided by the class // Create a new factory with the functions provided by the class
WriterFactory factory; const WriterFactory factory{&T::check, &priv::createWriter<T>};
factory.check = &T::check;
factory.create = &priv::createWriter<T>;
// Add it // Add it
s_writers.push_back(factory); s_writers.push_back(factory);

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@ -290,7 +290,7 @@ protected:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
unsigned int m_source; //!< OpenAL source identifier unsigned int m_source{}; //!< OpenAL source identifier
}; };
// NOLINTEND(readability-make-member-function-const) // NOLINTEND(readability-make-member-function-const)

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@ -81,7 +81,7 @@ struct Matrix
copyMatrix(transform, *this); copyMatrix(transform, *this);
} }
float array[Columns * Rows]; //!< Array holding matrix data float array[Columns * Rows]{}; //!< Array holding matrix data
}; };
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////

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@ -177,12 +177,12 @@ public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
FieldTable m_fields; //!< Fields of the header associated to their value FieldTable m_fields; //!< Fields of the header associated to their value
Method m_method; //!< Method to use for the request Method m_method; //!< Method to use for the request
std::string m_uri; //!< Target URI of the request std::string m_uri; //!< Target URI of the request
unsigned int m_majorVersion; //!< Major HTTP version unsigned int m_majorVersion{1}; //!< Major HTTP version
unsigned int m_minorVersion; //!< Minor HTTP version unsigned int m_minorVersion{}; //!< Minor HTTP version
std::string m_body; //!< Body of the request std::string m_body; //!< Body of the request
}; };
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////

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@ -35,6 +35,8 @@
#include <SFML/Window/Sensor.hpp> #include <SFML/Window/Sensor.hpp>
// NOLINTBEGIN(cppcoreguidelines-pro-type-member-init)
namespace sf namespace sf
{ {
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@ -200,7 +202,7 @@ struct Event
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
EventType type; //!< Type of the event EventType type{}; //!< Type of the event
union union
{ {
@ -220,6 +222,8 @@ struct Event
} // namespace sf } // namespace sf
// NOLINTEND(cppcoreguidelines-pro-type-member-init)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \class sf::Event /// \class sf::Event

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@ -59,7 +59,7 @@ private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
GLint m_textureBinding; //!< Texture binding to restore GLint m_textureBinding{}; //!< Texture binding to restore
}; };
} // namespace sf::priv } // namespace sf::priv

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@ -39,11 +39,9 @@
namespace sf namespace sf
{ {
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Http::Request::Request(const std::string& uri, Method method, const std::string& body) Http::Request::Request(const std::string& uri, Method method, const std::string& body) : m_method(method)
{ {
setMethod(method);
setUri(uri); setUri(uri);
setHttpVersion(1, 0);
setBody(body); setBody(body);
} }

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@ -73,7 +73,7 @@ std::optional<IpAddress> IpAddress::resolve(std::string_view address)
addrinfo* result = nullptr; addrinfo* result = nullptr;
if (getaddrinfo(address.data(), nullptr, &hints, &result) == 0 && result != nullptr) if (getaddrinfo(address.data(), nullptr, &hints, &result) == 0 && result != nullptr)
{ {
sockaddr_in sin; sockaddr_in sin{};
std::memcpy(&sin, result->ai_addr, sizeof(*result->ai_addr)); std::memcpy(&sin, result->ai_addr, sizeof(*result->ai_addr));
const std::uint32_t ip = sin.sin_addr.s_addr; const std::uint32_t ip = sin.sin_addr.s_addr;
@ -102,7 +102,7 @@ IpAddress::IpAddress(std::uint32_t address) : m_address(htonl(address))
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
std::string IpAddress::toString() const std::string IpAddress::toString() const
{ {
in_addr address; in_addr address{};
address.s_addr = m_address; address.s_addr = m_address;
return inet_ntoa(address); return inet_ntoa(address);

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@ -171,7 +171,7 @@ void SocketSelector::clear()
bool SocketSelector::wait(Time timeout) bool SocketSelector::wait(Time timeout)
{ {
// Setup the timeout // Setup the timeout
timeval time; timeval time{};
time.tv_sec = static_cast<long>(timeout.asMicroseconds() / 1000000); time.tv_sec = static_cast<long>(timeout.asMicroseconds() / 1000000);
time.tv_usec = static_cast<int>(timeout.asMicroseconds() % 1000000); time.tv_usec = static_cast<int>(timeout.asMicroseconds() % 1000000);

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@ -48,7 +48,7 @@ unsigned short TcpListener::getLocalPort() const
if (getNativeHandle() != priv::SocketImpl::invalidSocket()) if (getNativeHandle() != priv::SocketImpl::invalidSocket())
{ {
// Retrieve information about the local end of the socket // Retrieve information about the local end of the socket
sockaddr_in address; sockaddr_in address{};
priv::SocketImpl::AddrLength size = sizeof(address); priv::SocketImpl::AddrLength size = sizeof(address);
if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1) if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
{ {
@ -114,7 +114,7 @@ Socket::Status TcpListener::accept(TcpSocket& socket)
} }
// Accept a new connection // Accept a new connection
sockaddr_in address; sockaddr_in address{};
priv::SocketImpl::AddrLength length = sizeof(address); priv::SocketImpl::AddrLength length = sizeof(address);
const SocketHandle remote = ::accept(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &length); const SocketHandle remote = ::accept(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &length);

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@ -66,7 +66,7 @@ unsigned short TcpSocket::getLocalPort() const
if (getNativeHandle() != priv::SocketImpl::invalidSocket()) if (getNativeHandle() != priv::SocketImpl::invalidSocket())
{ {
// Retrieve information about the local end of the socket // Retrieve information about the local end of the socket
sockaddr_in address; sockaddr_in address{};
priv::SocketImpl::AddrLength size = sizeof(address); priv::SocketImpl::AddrLength size = sizeof(address);
if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1) if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
{ {
@ -85,7 +85,7 @@ std::optional<IpAddress> TcpSocket::getRemoteAddress() const
if (getNativeHandle() != priv::SocketImpl::invalidSocket()) if (getNativeHandle() != priv::SocketImpl::invalidSocket())
{ {
// Retrieve information about the remote end of the socket // Retrieve information about the remote end of the socket
sockaddr_in address; sockaddr_in address{};
priv::SocketImpl::AddrLength size = sizeof(address); priv::SocketImpl::AddrLength size = sizeof(address);
if (getpeername(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1) if (getpeername(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
{ {
@ -104,7 +104,7 @@ unsigned short TcpSocket::getRemotePort() const
if (getNativeHandle() != priv::SocketImpl::invalidSocket()) if (getNativeHandle() != priv::SocketImpl::invalidSocket())
{ {
// Retrieve information about the remote end of the socket // Retrieve information about the remote end of the socket
sockaddr_in address; sockaddr_in address{};
priv::SocketImpl::AddrLength size = sizeof(address); priv::SocketImpl::AddrLength size = sizeof(address);
if (getpeername(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1) if (getpeername(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
{ {
@ -175,7 +175,7 @@ Socket::Status TcpSocket::connect(const IpAddress& remoteAddress, unsigned short
FD_SET(getNativeHandle(), &selector); FD_SET(getNativeHandle(), &selector);
// Setup the timeout // Setup the timeout
timeval time; timeval time{};
time.tv_sec = static_cast<long>(timeout.asMicroseconds() / 1000000); time.tv_sec = static_cast<long>(timeout.asMicroseconds() / 1000000);
time.tv_usec = static_cast<int>(timeout.asMicroseconds() % 1000000); time.tv_usec = static_cast<int>(timeout.asMicroseconds() % 1000000);

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@ -51,7 +51,7 @@ unsigned short UdpSocket::getLocalPort() const
if (getNativeHandle() != priv::SocketImpl::invalidSocket()) if (getNativeHandle() != priv::SocketImpl::invalidSocket())
{ {
// Retrieve information about the local end of the socket // Retrieve information about the local end of the socket
sockaddr_in address; sockaddr_in address{};
priv::SocketImpl::AddrLength size = sizeof(address); priv::SocketImpl::AddrLength size = sizeof(address);
if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1) if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
{ {

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@ -61,31 +61,31 @@ struct ActivityStates
AInputQueue* inputQueue{}; AInputQueue* inputQueue{};
AConfiguration* config{}; AConfiguration* config{};
EGLDisplay display; EGLDisplay display{};
EglContext* context; EglContext* context{};
void* savedState; void* savedState{};
std::size_t savedStateSize; std::size_t savedStateSize{};
std::recursive_mutex mutex; std::recursive_mutex mutex;
void (*forwardEvent)(const Event& event); void (*forwardEvent)(const Event& event){};
int (*processEvent)(int fd, int events, void* data); int (*processEvent)(int fd, int events, void* data){};
std::unordered_map<int, Vector2i> touchEvents; std::unordered_map<int, Vector2i> touchEvents;
Vector2i mousePosition; Vector2i mousePosition;
bool isButtonPressed[Mouse::ButtonCount]; bool isButtonPressed[Mouse::ButtonCount]{};
bool mainOver; bool mainOver{};
Vector2i screenSize; Vector2i screenSize;
bool initialized; bool initialized{};
bool terminated; bool terminated{};
bool fullscreen; bool fullscreen{};
bool updated; bool updated{};
LogcatStream logcat; LogcatStream logcat;
}; };

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@ -34,7 +34,7 @@ namespace sf
SuspendAwareClock::time_point SuspendAwareClock::now() noexcept SuspendAwareClock::time_point SuspendAwareClock::now() noexcept
{ {
::timespec ts; ::timespec ts{};
#ifdef CLOCK_BOOTTIME #ifdef CLOCK_BOOTTIME
clock_gettime(CLOCK_BOOTTIME, &ts); clock_gettime(CLOCK_BOOTTIME, &ts);
#else #else

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@ -40,7 +40,7 @@ void sleepImpl(Time time)
const std::int64_t usecs = time.asMicroseconds(); const std::int64_t usecs = time.asMicroseconds();
// Construct the time to wait // Construct the time to wait
timespec ti; timespec ti{};
ti.tv_sec = static_cast<time_t>(usecs / 1000000); ti.tv_sec = static_cast<time_t>(usecs / 1000000);
ti.tv_nsec = static_cast<long>((usecs % 1000000) * 1000); ti.tv_nsec = static_cast<long>((usecs % 1000000) * 1000);

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@ -377,7 +377,7 @@ bool eventProcess(sf::Event& event)
// Check all the open file descriptors for the next event // Check all the open file descriptors for the next event
for (auto& fileDescriptor : fileDescriptors) for (auto& fileDescriptor : fileDescriptors)
{ {
input_event inputEvent; input_event inputEvent{};
bytesRead = read(fileDescriptor, &inputEvent, sizeof(inputEvent)); bytesRead = read(fileDescriptor, &inputEvent, sizeof(inputEvent));
while (bytesRead > 0) while (bytesRead > 0)
@ -509,7 +509,7 @@ bool eventProcess(sf::Event& event)
newTerminalConfig.c_lflag &= ~static_cast<tcflag_t>(ICANON); newTerminalConfig.c_lflag &= ~static_cast<tcflag_t>(ICANON);
tcsetattr(STDIN_FILENO, TCSANOW, &newTerminalConfig); tcsetattr(STDIN_FILENO, TCSANOW, &newTerminalConfig);
timeval timeout; timeval timeout{};
timeout.tv_sec = 0; timeout.tv_sec = 0;
timeout.tv_usec = 0; timeout.tv_usec = 0;

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@ -186,9 +186,9 @@ bool WindowImplDRM::hasFocus() const
void WindowImplDRM::processEvents() void WindowImplDRM::processEvents()
{ {
sf::Event ev; sf::Event event;
while (sf::priv::InputImpl::checkEvent(ev)) while (sf::priv::InputImpl::checkEvent(event))
pushEvent(ev); pushEvent(event);
} }
} // namespace sf::priv } // namespace sf::priv

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@ -124,10 +124,10 @@ private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
struct Item struct Item
{ {
bool available; //!< Is the sensor available on this device? bool available{}; //!< Is the sensor available on this device?
bool enabled; //!< Current enable state of the sensor bool enabled{}; //!< Current enable state of the sensor
SensorImpl sensor; //!< Sensor implementation SensorImpl sensor{}; //!< Sensor implementation
Vector3f value; //!< The current sensor value Vector3f value; //!< The current sensor value
}; };
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////

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@ -50,7 +50,7 @@ struct JoystickRecord
{ {
std::string deviceNode; std::string deviceNode;
std::string systemPath; std::string systemPath;
bool plugged; bool plugged{};
}; };
using JoystickList = std::vector<JoystickRecord>; using JoystickList = std::vector<JoystickRecord>;
@ -639,7 +639,7 @@ JoystickState JoystickImpl::JoystickImpl::update()
} }
// pop events from the joystick file // pop events from the joystick file
js_event joyState; js_event joyState{};
ssize_t result = read(m_file, &joyState, sizeof(joyState)); ssize_t result = read(m_file, &joyState, sizeof(joyState));
while (result > 0) while (result > 0)
{ {

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@ -790,8 +790,7 @@ bool JoystickImpl::openDInput(unsigned int index)
{ {
if (m_identification.vendorId && m_identification.productId) if (m_identification.vendorId && m_identification.productId)
{ {
JoystickBlacklistEntry entry; JoystickBlacklistEntry entry{};
entry.vendorId = m_identification.vendorId; entry.vendorId = m_identification.vendorId;
entry.productId = m_identification.productId; entry.productId = m_identification.productId;

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@ -212,15 +212,15 @@ private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
unsigned int m_index; //!< Index of the joystick unsigned int m_index{}; //!< Index of the joystick
JOYCAPS m_caps; //!< Joystick capabilities JOYCAPS m_caps{}; //!< Joystick capabilities
IDirectInputDevice8W* m_device; //!< DirectInput 8.x device IDirectInputDevice8W* m_device{}; //!< DirectInput 8.x device
DIDEVCAPS m_deviceCaps; //!< DirectInput device capabilities DIDEVCAPS m_deviceCaps{}; //!< DirectInput device capabilities
int m_axes[Joystick::AxisCount]; //!< Offsets to the bytes containing the axes states, -1 if not available int m_axes[Joystick::AxisCount]{}; //!< Offsets to the bytes containing the axes states, -1 if not available
int m_buttons[Joystick::ButtonCount]; //!< Offsets to the bytes containing the button states, -1 if not available int m_buttons[Joystick::ButtonCount]{}; //!< Offsets to the bytes containing the button states, -1 if not available
Joystick::Identification m_identification; //!< Joystick identification Joystick::Identification m_identification; //!< Joystick identification
JoystickState m_state; //!< Buffered joystick state JoystickState m_state; //!< Buffered joystick state
bool m_buffered; //!< true if the device uses buffering, false if the device uses polling bool m_buffered{}; //!< true if the device uses buffering, false if the device uses polling
}; };
} // namespace sf::priv } // namespace sf::priv

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@ -334,7 +334,7 @@ private:
std::unique_ptr<JoystickStatesImpl> m_joystickStatesImpl; //!< Previous state of the joysticks (PImpl) std::unique_ptr<JoystickStatesImpl> m_joystickStatesImpl; //!< Previous state of the joysticks (PImpl)
Vector3f m_sensorValue[Sensor::Count]; //!< Previous value of the sensors Vector3f m_sensorValue[Sensor::Count]; //!< Previous value of the sensors
float m_joystickThreshold{0.1f}; //!< Joystick threshold (minimum motion for "move" event to be generated) float m_joystickThreshold{0.1f}; //!< Joystick threshold (minimum motion for "move" event to be generated)
float m_previousAxes[Joystick::Count][Joystick::AxisCount]; //!< Position of each axis last time a move event triggered, in range [-100, 100] float m_previousAxes[Joystick::Count][Joystick::AxisCount]{}; //!< Position of each axis last time a move event triggered, in range [-100, 100]
std::optional<Vector2u> m_minimumSize; //!< Minimum window size std::optional<Vector2u> m_minimumSize; //!< Minimum window size
std::optional<Vector2u> m_maximumSize; //!< Maximum window size std::optional<Vector2u> m_maximumSize; //!< Maximum window size
}; };

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@ -232,11 +232,11 @@ private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
UIWindow* m_window; ///< Pointer to the internal UIKit window UIWindow* m_window{}; ///< Pointer to the internal UIKit window
SFView* m_view; ///< OpenGL view of the window SFView* m_view{}; ///< OpenGL view of the window
SFViewController* m_viewController; ///< Controller attached to the view SFViewController* m_viewController{}; ///< Controller attached to the view
bool m_hasFocus; ///< Current focus state of the window bool m_hasFocus{}; ///< Current focus state of the window
float m_backingScale; ///< Converts from points to pixels and vice versa float m_backingScale{}; ///< Converts from points to pixels and vice versa
}; };
} // namespace sf::priv } // namespace sf::priv

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@ -288,8 +288,8 @@ private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
IOHIDManagerRef m_manager{}; ///< Underlying HID Manager IOHIDManagerRef m_manager{}; ///< Underlying HID Manager
IOHIDElements m_keys[static_cast<std::size_t>(Keyboard::Scan::ScancodeCount)]; ///< All the keys on any connected keyboard IOHIDElements m_keys[static_cast<std::size_t>(Keyboard::Scan::ScancodeCount)]; ///< All the keys on any connected keyboard
Keyboard::Scancode m_keyToScancodeMapping[Keyboard::KeyCount]; ///< Mapping from Key to Scancode Keyboard::Scancode m_keyToScancodeMapping[Keyboard::KeyCount]{}; ///< Mapping from Key to Scancode
Keyboard::Key m_scancodeToKeyMapping[static_cast<std::size_t>(Keyboard::Scan::ScancodeCount)]; ///< Mapping from Scancode to Key Keyboard::Key m_scancodeToKeyMapping[static_cast<std::size_t>(Keyboard::Scan::ScancodeCount)]{}; ///< Mapping from Scancode to Key
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// m_keys' index corresponds to sf::Keyboard::Scancode enum. /// m_keys' index corresponds to sf::Keyboard::Scancode enum.

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@ -115,9 +115,9 @@ private:
using ButtonsVector = std::vector<IOHIDElementRef>; using ButtonsVector = std::vector<IOHIDElementRef>;
AxisMap m_axis; ///< Axes (but not POV/Hat) of the joystick AxisMap m_axis; ///< Axes (but not POV/Hat) of the joystick
IOHIDElementRef m_hat; ///< POV/Hat axis of the joystick IOHIDElementRef m_hat{}; ///< POV/Hat axis of the joystick
ButtonsVector m_buttons; ///< Buttons of the joystick ButtonsVector m_buttons; ///< Buttons of the joystick
unsigned int m_index; ///< SFML index unsigned int m_index{}; ///< SFML index
Joystick::Identification m_identification; ///< Joystick identification Joystick::Identification m_identification; ///< Joystick identification
// NOLINTNEXTLINE(readability-identifier-naming) // NOLINTNEXTLINE(readability-identifier-naming)

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@ -153,7 +153,7 @@ void initialiseKeyboardHelper()
//////////////////////////////////////////////////////// ////////////////////////////////////////////////////////
sf::Event::KeyEvent keyEventWithModifiers(NSUInteger modifiers, sf::Keyboard::Key key, sf::Keyboard::Scancode code) sf::Event::KeyEvent keyEventWithModifiers(NSUInteger modifiers, sf::Keyboard::Key key, sf::Keyboard::Scancode code)
{ {
sf::Event::KeyEvent event; sf::Event::KeyEvent event{};
event.code = key; event.code = key;
event.scancode = code; event.scancode = code;
event.alt = modifiers & NSAlternateKeyMask; event.alt = modifiers & NSAlternateKeyMask;

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@ -61,7 +61,7 @@ TEST_CASE("[Graphics] sf::Image")
SECTION("create(Vector2, std::uint8_t*)") SECTION("create(Vector2, std::uint8_t*)")
{ {
// 10 x 10, with 4 colour channels array // 10 x 10, with 4 colour channels array
std::array<std::uint8_t, 400> pixels; std::array<std::uint8_t, 400> pixels{};
for (std::size_t i = 0; i < pixels.size(); i += 4) for (std::size_t i = 0; i < pixels.size(); i += 4)
{ {
pixels[i] = 255; // r pixels[i] = 255; // r