Add cppcoreguidelines-pro-type-member-init clang-tidy check

This marks another good step towards systematically rooting out
undefined behavior in the form of reading uninitialized memory.
This commit is contained in:
Chris Thrasher 2023-10-17 13:48:03 -05:00
parent 63eff96581
commit bb1a465e50
29 changed files with 73 additions and 77 deletions

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@ -42,7 +42,6 @@ Checks: >
-cppcoreguidelines-pro-bounds-constant-array-index,
-cppcoreguidelines-pro-bounds-pointer-arithmetic,
-cppcoreguidelines-pro-type-const-cast,
-cppcoreguidelines-pro-type-member-init,
-cppcoreguidelines-pro-type-reinterpret-cast,
-cppcoreguidelines-pro-type-static-cast-downcast,
-cppcoreguidelines-pro-type-union-access,

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@ -2595,7 +2595,7 @@ private:
VkImageView depthImageView{};
VkShaderModule vertexShaderModule{};
VkShaderModule fragmentShaderModule{};
VkPipelineShaderStageCreateInfo shaderStages[2];
VkPipelineShaderStageCreateInfo shaderStages[2]{};
VkDescriptorSetLayout descriptorSetLayout{};
VkPipelineLayout pipelineLayout{};
VkRenderPass renderPass{};

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@ -51,9 +51,7 @@ void SoundFileFactory::registerReader()
unregisterReader<T>();
// Create a new factory with the functions provided by the class
ReaderFactory factory;
factory.check = &T::check;
factory.create = &priv::createReader<T>;
const ReaderFactory factory{&T::check, &priv::createReader<T>};
// Add it
s_readers.push_back(factory);
@ -82,9 +80,7 @@ void SoundFileFactory::registerWriter()
unregisterWriter<T>();
// Create a new factory with the functions provided by the class
WriterFactory factory;
factory.check = &T::check;
factory.create = &priv::createWriter<T>;
const WriterFactory factory{&T::check, &priv::createWriter<T>};
// Add it
s_writers.push_back(factory);

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@ -290,7 +290,7 @@ protected:
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
unsigned int m_source; //!< OpenAL source identifier
unsigned int m_source{}; //!< OpenAL source identifier
};
// NOLINTEND(readability-make-member-function-const)

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@ -81,7 +81,7 @@ struct Matrix
copyMatrix(transform, *this);
}
float array[Columns * Rows]; //!< Array holding matrix data
float array[Columns * Rows]{}; //!< Array holding matrix data
};
////////////////////////////////////////////////////////////

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@ -180,8 +180,8 @@ public:
FieldTable m_fields; //!< Fields of the header associated to their value
Method m_method; //!< Method to use for the request
std::string m_uri; //!< Target URI of the request
unsigned int m_majorVersion; //!< Major HTTP version
unsigned int m_minorVersion; //!< Minor HTTP version
unsigned int m_majorVersion{1}; //!< Major HTTP version
unsigned int m_minorVersion{}; //!< Minor HTTP version
std::string m_body; //!< Body of the request
};

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@ -35,6 +35,8 @@
#include <SFML/Window/Sensor.hpp>
// NOLINTBEGIN(cppcoreguidelines-pro-type-member-init)
namespace sf
{
////////////////////////////////////////////////////////////
@ -200,7 +202,7 @@ struct Event
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
EventType type; //!< Type of the event
EventType type{}; //!< Type of the event
union
{
@ -220,6 +222,8 @@ struct Event
} // namespace sf
// NOLINTEND(cppcoreguidelines-pro-type-member-init)
////////////////////////////////////////////////////////////
/// \class sf::Event

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@ -59,7 +59,7 @@ private:
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
GLint m_textureBinding; //!< Texture binding to restore
GLint m_textureBinding{}; //!< Texture binding to restore
};
} // namespace sf::priv

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@ -39,11 +39,9 @@
namespace sf
{
////////////////////////////////////////////////////////////
Http::Request::Request(const std::string& uri, Method method, const std::string& body)
Http::Request::Request(const std::string& uri, Method method, const std::string& body) : m_method(method)
{
setMethod(method);
setUri(uri);
setHttpVersion(1, 0);
setBody(body);
}

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@ -73,7 +73,7 @@ std::optional<IpAddress> IpAddress::resolve(std::string_view address)
addrinfo* result = nullptr;
if (getaddrinfo(address.data(), nullptr, &hints, &result) == 0 && result != nullptr)
{
sockaddr_in sin;
sockaddr_in sin{};
std::memcpy(&sin, result->ai_addr, sizeof(*result->ai_addr));
const std::uint32_t ip = sin.sin_addr.s_addr;
@ -102,7 +102,7 @@ IpAddress::IpAddress(std::uint32_t address) : m_address(htonl(address))
////////////////////////////////////////////////////////////
std::string IpAddress::toString() const
{
in_addr address;
in_addr address{};
address.s_addr = m_address;
return inet_ntoa(address);

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@ -171,7 +171,7 @@ void SocketSelector::clear()
bool SocketSelector::wait(Time timeout)
{
// Setup the timeout
timeval time;
timeval time{};
time.tv_sec = static_cast<long>(timeout.asMicroseconds() / 1000000);
time.tv_usec = static_cast<int>(timeout.asMicroseconds() % 1000000);

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@ -48,7 +48,7 @@ unsigned short TcpListener::getLocalPort() const
if (getNativeHandle() != priv::SocketImpl::invalidSocket())
{
// Retrieve information about the local end of the socket
sockaddr_in address;
sockaddr_in address{};
priv::SocketImpl::AddrLength size = sizeof(address);
if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
{
@ -114,7 +114,7 @@ Socket::Status TcpListener::accept(TcpSocket& socket)
}
// Accept a new connection
sockaddr_in address;
sockaddr_in address{};
priv::SocketImpl::AddrLength length = sizeof(address);
const SocketHandle remote = ::accept(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &length);

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@ -66,7 +66,7 @@ unsigned short TcpSocket::getLocalPort() const
if (getNativeHandle() != priv::SocketImpl::invalidSocket())
{
// Retrieve information about the local end of the socket
sockaddr_in address;
sockaddr_in address{};
priv::SocketImpl::AddrLength size = sizeof(address);
if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
{
@ -85,7 +85,7 @@ std::optional<IpAddress> TcpSocket::getRemoteAddress() const
if (getNativeHandle() != priv::SocketImpl::invalidSocket())
{
// Retrieve information about the remote end of the socket
sockaddr_in address;
sockaddr_in address{};
priv::SocketImpl::AddrLength size = sizeof(address);
if (getpeername(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
{
@ -104,7 +104,7 @@ unsigned short TcpSocket::getRemotePort() const
if (getNativeHandle() != priv::SocketImpl::invalidSocket())
{
// Retrieve information about the remote end of the socket
sockaddr_in address;
sockaddr_in address{};
priv::SocketImpl::AddrLength size = sizeof(address);
if (getpeername(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
{
@ -175,7 +175,7 @@ Socket::Status TcpSocket::connect(const IpAddress& remoteAddress, unsigned short
FD_SET(getNativeHandle(), &selector);
// Setup the timeout
timeval time;
timeval time{};
time.tv_sec = static_cast<long>(timeout.asMicroseconds() / 1000000);
time.tv_usec = static_cast<int>(timeout.asMicroseconds() % 1000000);

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@ -51,7 +51,7 @@ unsigned short UdpSocket::getLocalPort() const
if (getNativeHandle() != priv::SocketImpl::invalidSocket())
{
// Retrieve information about the local end of the socket
sockaddr_in address;
sockaddr_in address{};
priv::SocketImpl::AddrLength size = sizeof(address);
if (getsockname(getNativeHandle(), reinterpret_cast<sockaddr*>(&address), &size) != -1)
{

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@ -61,31 +61,31 @@ struct ActivityStates
AInputQueue* inputQueue{};
AConfiguration* config{};
EGLDisplay display;
EglContext* context;
EGLDisplay display{};
EglContext* context{};
void* savedState;
std::size_t savedStateSize;
void* savedState{};
std::size_t savedStateSize{};
std::recursive_mutex mutex;
void (*forwardEvent)(const Event& event);
int (*processEvent)(int fd, int events, void* data);
void (*forwardEvent)(const Event& event){};
int (*processEvent)(int fd, int events, void* data){};
std::unordered_map<int, Vector2i> touchEvents;
Vector2i mousePosition;
bool isButtonPressed[Mouse::ButtonCount];
bool isButtonPressed[Mouse::ButtonCount]{};
bool mainOver;
bool mainOver{};
Vector2i screenSize;
bool initialized;
bool terminated;
bool initialized{};
bool terminated{};
bool fullscreen;
bool fullscreen{};
bool updated;
bool updated{};
LogcatStream logcat;
};

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@ -34,7 +34,7 @@ namespace sf
SuspendAwareClock::time_point SuspendAwareClock::now() noexcept
{
::timespec ts;
::timespec ts{};
#ifdef CLOCK_BOOTTIME
clock_gettime(CLOCK_BOOTTIME, &ts);
#else

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@ -40,7 +40,7 @@ void sleepImpl(Time time)
const std::int64_t usecs = time.asMicroseconds();
// Construct the time to wait
timespec ti;
timespec ti{};
ti.tv_sec = static_cast<time_t>(usecs / 1000000);
ti.tv_nsec = static_cast<long>((usecs % 1000000) * 1000);

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@ -377,7 +377,7 @@ bool eventProcess(sf::Event& event)
// Check all the open file descriptors for the next event
for (auto& fileDescriptor : fileDescriptors)
{
input_event inputEvent;
input_event inputEvent{};
bytesRead = read(fileDescriptor, &inputEvent, sizeof(inputEvent));
while (bytesRead > 0)
@ -509,7 +509,7 @@ bool eventProcess(sf::Event& event)
newTerminalConfig.c_lflag &= ~static_cast<tcflag_t>(ICANON);
tcsetattr(STDIN_FILENO, TCSANOW, &newTerminalConfig);
timeval timeout;
timeval timeout{};
timeout.tv_sec = 0;
timeout.tv_usec = 0;

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@ -186,9 +186,9 @@ bool WindowImplDRM::hasFocus() const
void WindowImplDRM::processEvents()
{
sf::Event ev;
while (sf::priv::InputImpl::checkEvent(ev))
pushEvent(ev);
sf::Event event;
while (sf::priv::InputImpl::checkEvent(event))
pushEvent(event);
}
} // namespace sf::priv

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@ -124,9 +124,9 @@ private:
////////////////////////////////////////////////////////////
struct Item
{
bool available; //!< Is the sensor available on this device?
bool enabled; //!< Current enable state of the sensor
SensorImpl sensor; //!< Sensor implementation
bool available{}; //!< Is the sensor available on this device?
bool enabled{}; //!< Current enable state of the sensor
SensorImpl sensor{}; //!< Sensor implementation
Vector3f value; //!< The current sensor value
};

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@ -50,7 +50,7 @@ struct JoystickRecord
{
std::string deviceNode;
std::string systemPath;
bool plugged;
bool plugged{};
};
using JoystickList = std::vector<JoystickRecord>;
@ -639,7 +639,7 @@ JoystickState JoystickImpl::JoystickImpl::update()
}
// pop events from the joystick file
js_event joyState;
js_event joyState{};
ssize_t result = read(m_file, &joyState, sizeof(joyState));
while (result > 0)
{

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@ -790,8 +790,7 @@ bool JoystickImpl::openDInput(unsigned int index)
{
if (m_identification.vendorId && m_identification.productId)
{
JoystickBlacklistEntry entry;
JoystickBlacklistEntry entry{};
entry.vendorId = m_identification.vendorId;
entry.productId = m_identification.productId;

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@ -212,15 +212,15 @@ private:
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
unsigned int m_index; //!< Index of the joystick
JOYCAPS m_caps; //!< Joystick capabilities
IDirectInputDevice8W* m_device; //!< DirectInput 8.x device
DIDEVCAPS m_deviceCaps; //!< DirectInput device capabilities
int m_axes[Joystick::AxisCount]; //!< Offsets to the bytes containing the axes states, -1 if not available
int m_buttons[Joystick::ButtonCount]; //!< Offsets to the bytes containing the button states, -1 if not available
unsigned int m_index{}; //!< Index of the joystick
JOYCAPS m_caps{}; //!< Joystick capabilities
IDirectInputDevice8W* m_device{}; //!< DirectInput 8.x device
DIDEVCAPS m_deviceCaps{}; //!< DirectInput device capabilities
int m_axes[Joystick::AxisCount]{}; //!< Offsets to the bytes containing the axes states, -1 if not available
int m_buttons[Joystick::ButtonCount]{}; //!< Offsets to the bytes containing the button states, -1 if not available
Joystick::Identification m_identification; //!< Joystick identification
JoystickState m_state; //!< Buffered joystick state
bool m_buffered; //!< true if the device uses buffering, false if the device uses polling
bool m_buffered{}; //!< true if the device uses buffering, false if the device uses polling
};
} // namespace sf::priv

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@ -334,7 +334,7 @@ private:
std::unique_ptr<JoystickStatesImpl> m_joystickStatesImpl; //!< Previous state of the joysticks (PImpl)
Vector3f m_sensorValue[Sensor::Count]; //!< Previous value of the sensors
float m_joystickThreshold{0.1f}; //!< Joystick threshold (minimum motion for "move" event to be generated)
float m_previousAxes[Joystick::Count][Joystick::AxisCount]; //!< Position of each axis last time a move event triggered, in range [-100, 100]
float m_previousAxes[Joystick::Count][Joystick::AxisCount]{}; //!< Position of each axis last time a move event triggered, in range [-100, 100]
std::optional<Vector2u> m_minimumSize; //!< Minimum window size
std::optional<Vector2u> m_maximumSize; //!< Maximum window size
};

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@ -232,11 +232,11 @@ private:
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
UIWindow* m_window; ///< Pointer to the internal UIKit window
SFView* m_view; ///< OpenGL view of the window
SFViewController* m_viewController; ///< Controller attached to the view
bool m_hasFocus; ///< Current focus state of the window
float m_backingScale; ///< Converts from points to pixels and vice versa
UIWindow* m_window{}; ///< Pointer to the internal UIKit window
SFView* m_view{}; ///< OpenGL view of the window
SFViewController* m_viewController{}; ///< Controller attached to the view
bool m_hasFocus{}; ///< Current focus state of the window
float m_backingScale{}; ///< Converts from points to pixels and vice versa
};
} // namespace sf::priv

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@ -288,8 +288,8 @@ private:
////////////////////////////////////////////////////////////
IOHIDManagerRef m_manager{}; ///< Underlying HID Manager
IOHIDElements m_keys[static_cast<std::size_t>(Keyboard::Scan::ScancodeCount)]; ///< All the keys on any connected keyboard
Keyboard::Scancode m_keyToScancodeMapping[Keyboard::KeyCount]; ///< Mapping from Key to Scancode
Keyboard::Key m_scancodeToKeyMapping[static_cast<std::size_t>(Keyboard::Scan::ScancodeCount)]; ///< Mapping from Scancode to Key
Keyboard::Scancode m_keyToScancodeMapping[Keyboard::KeyCount]{}; ///< Mapping from Key to Scancode
Keyboard::Key m_scancodeToKeyMapping[static_cast<std::size_t>(Keyboard::Scan::ScancodeCount)]{}; ///< Mapping from Scancode to Key
////////////////////////////////////////////////////////////
/// m_keys' index corresponds to sf::Keyboard::Scancode enum.

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@ -115,9 +115,9 @@ private:
using ButtonsVector = std::vector<IOHIDElementRef>;
AxisMap m_axis; ///< Axes (but not POV/Hat) of the joystick
IOHIDElementRef m_hat; ///< POV/Hat axis of the joystick
IOHIDElementRef m_hat{}; ///< POV/Hat axis of the joystick
ButtonsVector m_buttons; ///< Buttons of the joystick
unsigned int m_index; ///< SFML index
unsigned int m_index{}; ///< SFML index
Joystick::Identification m_identification; ///< Joystick identification
// NOLINTNEXTLINE(readability-identifier-naming)

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@ -153,7 +153,7 @@ void initialiseKeyboardHelper()
////////////////////////////////////////////////////////
sf::Event::KeyEvent keyEventWithModifiers(NSUInteger modifiers, sf::Keyboard::Key key, sf::Keyboard::Scancode code)
{
sf::Event::KeyEvent event;
sf::Event::KeyEvent event{};
event.code = key;
event.scancode = code;
event.alt = modifiers & NSAlternateKeyMask;

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@ -61,7 +61,7 @@ TEST_CASE("[Graphics] sf::Image")
SECTION("create(Vector2, std::uint8_t*)")
{
// 10 x 10, with 4 colour channels array
std::array<std::uint8_t, 400> pixels;
std::array<std::uint8_t, 400> pixels{};
for (std::size_t i = 0; i < pixels.size(); i += 4)
{
pixels[i] = 255; // r