Remove unused RESOURCES_DIR cmake option

This commit is contained in:
Mark Jansen 2025-01-05 01:28:51 +01:00 committed by Chris Thrasher
parent d4ff27caad
commit bc268fbaea
10 changed files with 11 additions and 21 deletions

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@ -280,12 +280,11 @@ endmacro()
# example: sfml_add_example(ftp # example: sfml_add_example(ftp
# SOURCES ftp.cpp ... # SOURCES ftp.cpp ...
# BUNDLE_RESOURCES MainMenu.nib ... # Files to be added in target but not installed next to the executable # BUNDLE_RESOURCES MainMenu.nib ... # Files to be added in target but not installed next to the executable
# DEPENDS SFML::Network # DEPENDS SFML::Network)
# RESOURCES_DIR resources) # A directory to install next to the executable and sources
macro(sfml_add_example target) macro(sfml_add_example target)
# parse the arguments # parse the arguments
cmake_parse_arguments(THIS "GUI_APP" "RESOURCES_DIR" "SOURCES;BUNDLE_RESOURCES;DEPENDS" ${ARGN}) cmake_parse_arguments(THIS "GUI_APP" "" "SOURCES;BUNDLE_RESOURCES;DEPENDS" ${ARGN})
# set a source group for the source files # set a source group for the source files
source_group("" FILES ${THIS_SOURCES}) source_group("" FILES ${THIS_SOURCES})

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@ -6,8 +6,7 @@ set(SRC Island.cpp)
# define the island target # define the island target
sfml_add_example(island GUI_APP sfml_add_example(island GUI_APP
SOURCES ${SRC} SOURCES ${SRC}
DEPENDS SFML::Graphics DEPENDS SFML::Graphics)
RESOURCES_DIR resources)
# external dependency headers # external dependency headers
target_include_directories(island SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/island) target_include_directories(island SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/island)

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@ -4,5 +4,4 @@ set(SRC Joystick.cpp)
# define the joystick target # define the joystick target
sfml_add_example(joystick GUI_APP sfml_add_example(joystick GUI_APP
SOURCES ${SRC} SOURCES ${SRC}
DEPENDS SFML::Graphics DEPENDS SFML::Graphics)
RESOURCES_DIR resources)

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@ -12,8 +12,7 @@ endif()
sfml_add_example(opengl GUI_APP sfml_add_example(opengl GUI_APP
SOURCES ${SRC} SOURCES ${SRC}
BUNDLE_RESOURCES ${RESOURCES} BUNDLE_RESOURCES ${RESOURCES}
DEPENDS SFML::Graphics DEPENDS SFML::Graphics)
RESOURCES_DIR resources)
# external dependency headers # external dependency headers
target_include_directories(opengl SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/include) target_include_directories(opengl SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/include)

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@ -4,5 +4,4 @@ set(SRC Shader.cpp)
# define the shader target # define the shader target
sfml_add_example(shader GUI_APP sfml_add_example(shader GUI_APP
SOURCES ${SRC} SOURCES ${SRC}
DEPENDS SFML::Graphics DEPENDS SFML::Graphics)
RESOURCES_DIR resources)

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@ -4,5 +4,4 @@ set(SRC Sound.cpp)
# define the sound target # define the sound target
sfml_add_example(sound sfml_add_example(sound
SOURCES ${SRC} SOURCES ${SRC}
DEPENDS SFML::Audio DEPENDS SFML::Audio)
RESOURCES_DIR resources)

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@ -12,5 +12,4 @@ endif()
sfml_add_example(sound-effects GUI_APP sfml_add_example(sound-effects GUI_APP
SOURCES ${SRC} SOURCES ${SRC}
BUNDLE_RESOURCES ${RESOURCES} BUNDLE_RESOURCES ${RESOURCES}
DEPENDS SFML::Audio SFML::Graphics DEPENDS SFML::Audio SFML::Graphics)
RESOURCES_DIR resources)

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@ -11,5 +11,4 @@ endif()
sfml_add_example(tennis GUI_APP sfml_add_example(tennis GUI_APP
SOURCES ${SRC} SOURCES ${SRC}
BUNDLE_RESOURCES ${RESOURCES} BUNDLE_RESOURCES ${RESOURCES}
DEPENDS SFML::Audio SFML::Graphics DEPENDS SFML::Audio SFML::Graphics)
RESOURCES_DIR resources)

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@ -4,8 +4,7 @@ set(SRC Vulkan.cpp)
# define the window target # define the window target
sfml_add_example(vulkan GUI_APP sfml_add_example(vulkan GUI_APP
SOURCES ${SRC} SOURCES ${SRC}
DEPENDS SFML::Graphics DEPENDS SFML::Graphics)
RESOURCES_DIR resources)
# external dependency headers # external dependency headers
target_include_directories(vulkan SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/vulkan) target_include_directories(vulkan SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/vulkan)

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@ -4,5 +4,4 @@ set(SRC Win32.cpp)
# define the win32 target # define the win32 target
sfml_add_example(win32 GUI_APP sfml_add_example(win32 GUI_APP
SOURCES ${SRC} SOURCES ${SRC}
DEPENDS SFML::Graphics DEPENDS SFML::Graphics)
RESOURCES_DIR resources)