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Replaced Text underline offset/thickness with nicer font dependent values.
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@ -196,6 +196,35 @@ public :
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////////////////////////////////////////////////////////////
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int getLineSpacing(unsigned int characterSize) const;
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////////////////////////////////////////////////////////////
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/// \brief Get the position of the underline
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///
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/// Underline position is the vertical offset to apply between the
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/// baseline and the underline.
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///
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/// \param characterSize Reference character size
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///
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/// \return Underline position, in pixels
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///
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/// \see getUnderlineThickness
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///
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////////////////////////////////////////////////////////////
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int getUnderlinePosition(unsigned int characterSize) const;
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////////////////////////////////////////////////////////////
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/// \brief Get the thickness of the underline
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///
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/// Underline thickness is the vertical size of the underline.
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///
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/// \param characterSize Reference character size
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///
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/// \return Underline thickness, in pixels
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///
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/// \see getUnderlinePosition
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///
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////////////////////////////////////////////////////////////
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int getUnderlineThickness(unsigned int characterSize) const;
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////////////////////////////////////////////////////////////
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/// \brief Retrieve the texture containing the loaded glyphs of a certain size
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///
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@ -363,6 +363,46 @@ int Font::getLineSpacing(unsigned int characterSize) const
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}
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////////////////////////////////////////////////////////////
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int Font::getUnderlinePosition(unsigned int characterSize) const
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{
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FT_Face face = static_cast<FT_Face>(m_face);
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if (face && setCurrentSize(characterSize))
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{
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// Return a fixed position if font is a bitmap font
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if (!FT_IS_SCALABLE(face))
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return characterSize / 10;
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return (FT_MulFix(face->underline_position, face->size->metrics.y_scale) >> 6);
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}
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else
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{
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return 0;
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}
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}
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////////////////////////////////////////////////////////////
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int Font::getUnderlineThickness(unsigned int characterSize) const
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{
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FT_Face face = static_cast<FT_Face>(m_face);
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if (face && setCurrentSize(characterSize))
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{
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// Return a fixed thickness if font is a bitmap font
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if (!FT_IS_SCALABLE(face))
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return characterSize / 14;
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return (FT_MulFix(face->underline_thickness, face->size->metrics.y_scale) >> 6);
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}
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else
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{
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return 0;
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}
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}
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////////////////////////////////////////////////////////////
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const Texture& Font::getTexture(unsigned int characterSize) const
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{
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@ -262,8 +262,8 @@ void Text::ensureGeometryUpdate() const
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bool bold = (m_style & Bold) != 0;
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bool underlined = (m_style & Underlined) != 0;
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float italic = (m_style & Italic) ? 0.208f : 0.f; // 12 degrees
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float underlineOffset = m_characterSize * 0.1f;
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float underlineThickness = m_characterSize * (bold ? 0.1f : 0.07f);
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float underlineOffset = static_cast<float>(m_font->getUnderlinePosition(m_characterSize));
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float underlineThickness = static_cast<float>(m_font->getUnderlineThickness(m_characterSize));
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// Precompute the variables needed by the algorithm
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float hspace = static_cast<float>(m_font->getGlyph(L' ', m_characterSize, bold).advance);
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