mirror of
https://github.com/SFML/SFML.git
synced 2024-11-25 04:41:05 +08:00
Use in-class member initializers
This commit is contained in:
parent
e8fa5d7d31
commit
c0acaef204
@ -75,11 +75,9 @@ public:
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////////////////////////////////////////////////////////////
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struct SFML_WINDOW_API Identification
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{
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Identification();
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String name; //!< Name of the joystick
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unsigned int vendorId; //!< Manufacturer identifier
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unsigned int productId; //!< Product identifier
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String name{"No Joystick"}; //!< Name of the joystick
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unsigned int vendorId{0}; //!< Manufacturer identifier
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unsigned int productId{0}; //!< Product identifier
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};
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////////////////////////////////////////////////////////////
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@ -100,8 +100,8 @@ public:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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Vector2u size; //!< Video mode width and height, in pixels
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unsigned int bitsPerPixel; //!< Video mode pixel depth, in bits per pixels
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Vector2u size; //!< Video mode width and height, in pixels
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unsigned int bitsPerPixel{0}; //!< Video mode pixel depth, in bits per pixels
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};
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////////////////////////////////////////////////////////////
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@ -31,14 +31,6 @@ namespace sf
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{
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namespace priv
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{
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////////////////////////////////////////////////////////////
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CursorImpl::CursorImpl()
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{
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// Nothing.
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}
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////////////////////////////////////////////////////////////
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bool CursorImpl::loadFromPixels(const std::uint8_t* /* pixels */, Vector2u /* size */, Vector2u /* hotspot */)
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{
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@ -52,7 +52,7 @@ public:
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/// Refer to sf::Cursor::Cursor().
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///
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////////////////////////////////////////////////////////////
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CursorImpl();
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CursorImpl() = default;
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////////////////////////////////////////////////////////////
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/// \brief Deleted copy constructor
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@ -52,11 +52,7 @@ namespace priv
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WindowImplAndroid* WindowImplAndroid::singleInstance = nullptr;
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////////////////////////////////////////////////////////////
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WindowImplAndroid::WindowImplAndroid(WindowHandle /* handle */) :
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m_size(0, 0),
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m_windowBeingCreated(false),
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m_windowBeingDestroyed(false),
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m_hasFocus(false)
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WindowImplAndroid::WindowImplAndroid(WindowHandle /* handle */)
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{
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}
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@ -66,10 +62,7 @@ WindowImplAndroid::WindowImplAndroid(VideoMode mode,
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const String& /* title */,
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unsigned long style,
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const ContextSettings& /* settings */) :
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m_size(mode.size),
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m_windowBeingCreated(false),
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m_windowBeingDestroyed(false),
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m_hasFocus(false)
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m_size(mode.size)
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{
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ActivityStates& states = getActivity();
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std::scoped_lock lock(states.mutex);
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@ -233,9 +233,9 @@ private:
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static int getUnicode(AInputEvent* event);
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Vector2u m_size;
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bool m_windowBeingCreated;
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bool m_windowBeingDestroyed;
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bool m_hasFocus;
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bool m_windowBeingCreated{false};
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bool m_windowBeingDestroyed{false};
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bool m_hasFocus{false};
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};
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} // namespace priv
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@ -34,12 +34,6 @@ namespace sf
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{
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namespace priv
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{
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////////////////////////////////////////////////////////////
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CursorImpl::CursorImpl()
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{
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}
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////////////////////////////////////////////////////////////
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bool CursorImpl::loadFromPixels(const std::uint8_t* /*pixels*/, Vector2u /*size*/, Vector2u /*hotspot*/)
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{
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@ -50,7 +50,7 @@ public:
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/// Refer to sf::Cursor::Cursor().
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///
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////////////////////////////////////////////////////////////
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CursorImpl();
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CursorImpl() = default;
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////////////////////////////////////////////////////////////
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/// \brief Deleted copy constructor
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@ -511,17 +511,7 @@ namespace sf
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namespace priv
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{
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////////////////////////////////////////////////////////////
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DRMContext::DRMContext(DRMContext* shared) :
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m_display(EGL_NO_DISPLAY),
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m_context(EGL_NO_CONTEXT),
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m_surface(EGL_NO_SURFACE),
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m_config(nullptr),
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m_currentBO(nullptr),
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m_nextBO(nullptr),
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m_gbmSurface(nullptr),
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m_size(0, 0),
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m_shown(false),
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m_scanOut(false)
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DRMContext::DRMContext(DRMContext* shared)
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{
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contextCount++;
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@ -543,17 +533,7 @@ m_scanOut(false)
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////////////////////////////////////////////////////////////
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel) :
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m_display(EGL_NO_DISPLAY),
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m_context(EGL_NO_CONTEXT),
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m_surface(EGL_NO_SURFACE),
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m_config(nullptr),
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m_currentBO(nullptr),
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m_nextBO(nullptr),
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m_gbmSurface(nullptr),
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m_size(0, 0),
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m_shown(false),
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m_scanOut(false)
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel)
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{
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contextCount++;
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@ -573,17 +553,7 @@ m_scanOut(false)
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////////////////////////////////////////////////////////////
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, const Vector2u& size) :
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m_display(EGL_NO_DISPLAY),
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m_context(EGL_NO_CONTEXT),
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m_surface(EGL_NO_SURFACE),
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m_config(nullptr),
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m_currentBO(nullptr),
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m_nextBO(nullptr),
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m_gbmSurface(nullptr),
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m_size(0, 0),
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m_shown(false),
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m_scanOut(false)
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, const Vector2u& size)
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{
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contextCount++;
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@ -199,17 +199,17 @@ private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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EGLDisplay m_display; ///< The internal EGL display
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EGLContext m_context; ///< The internal EGL context
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EGLSurface m_surface; ///< The internal EGL surface
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EGLConfig m_config; ///< The internal EGL config
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EGLDisplay m_display{EGL_NO_DISPLAY}; ///< The internal EGL display
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EGLContext m_context{EGL_NO_CONTEXT}; ///< The internal EGL context
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EGLSurface m_surface{EGL_NO_SURFACE}; ///< The internal EGL surface
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EGLConfig m_config{nullptr}; ///< The internal EGL config
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gbm_bo* m_currentBO;
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gbm_bo* m_nextBO;
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gbm_surface* m_gbmSurface;
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gbm_bo* m_currentBO{nullptr};
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gbm_bo* m_nextBO{nullptr};
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gbm_surface* m_gbmSurface{nullptr};
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Vector2u m_size;
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bool m_shown;
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bool m_scanOut;
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bool m_shown{false};
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bool m_scanOut{false};
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};
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} // namespace priv
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@ -47,13 +47,9 @@ namespace
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{
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struct TouchSlot
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{
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int oldId;
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int id;
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int oldId{-1};
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int id{-1};
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sf::Vector2i pos;
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TouchSlot() : oldId(-1), id(-1), pos(0, 0)
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{
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}
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};
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std::recursive_mutex inputMutex; // threadsafe? maybe...
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@ -38,7 +38,7 @@ namespace sf
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namespace priv
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{
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////////////////////////////////////////////////////////////
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WindowImplDRM::WindowImplDRM(WindowHandle /*handle*/) : m_size(0, 0)
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WindowImplDRM::WindowImplDRM(WindowHandle /*handle*/)
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{
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sf::priv::InputImpl::setTerminalConfig();
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}
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@ -102,11 +102,7 @@ namespace sf
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namespace priv
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{
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////////////////////////////////////////////////////////////
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EglContext::EglContext(EglContext* shared) :
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m_display(EGL_NO_DISPLAY),
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m_context(EGL_NO_CONTEXT),
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m_surface(EGL_NO_SURFACE),
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m_config(nullptr)
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EglContext::EglContext(EglContext* shared)
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{
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EglContextImpl::ensureInit();
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@ -132,11 +128,7 @@ m_config(nullptr)
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EglContext::EglContext(EglContext* shared,
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const ContextSettings& settings,
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[[maybe_unused]] const WindowImpl& owner,
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unsigned int bitsPerPixel) :
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m_display(EGL_NO_DISPLAY),
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m_context(EGL_NO_CONTEXT),
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m_surface(EGL_NO_SURFACE),
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m_config(nullptr)
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unsigned int bitsPerPixel)
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{
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EglContextImpl::ensureInit();
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@ -170,11 +162,7 @@ m_config(nullptr)
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////////////////////////////////////////////////////////////
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EglContext::EglContext(EglContext* /*shared*/, const ContextSettings& /*settings*/, const Vector2u& /*size*/) :
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m_display(EGL_NO_DISPLAY),
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m_context(EGL_NO_CONTEXT),
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m_surface(EGL_NO_SURFACE),
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m_config(nullptr)
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EglContext::EglContext(EglContext* /*shared*/, const ContextSettings& /*settings*/, const Vector2u& /*size*/)
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{
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EglContextImpl::ensureInit();
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@ -188,10 +188,10 @@ private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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EGLDisplay m_display; //!< The internal EGL display
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EGLContext m_context; //!< The internal EGL context
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EGLSurface m_surface; //!< The internal EGL surface
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EGLConfig m_config; //!< The internal EGL config
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EGLDisplay m_display{EGL_NO_DISPLAY}; //!< The internal EGL display
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EGLContext m_context{EGL_NO_CONTEXT}; //!< The internal EGL context
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EGLSurface m_surface{EGL_NO_SURFACE}; //!< The internal EGL surface
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EGLConfig m_config{nullptr}; //!< The internal EGL config
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};
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} // namespace priv
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@ -79,10 +79,4 @@ void Joystick::update()
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return priv::JoystickManager::getInstance().update();
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}
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////////////////////////////////////////////////////////////
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Joystick::Identification::Identification() : name("No Joystick"), vendorId(0), productId(0)
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{
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}
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} // namespace sf
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@ -220,10 +220,10 @@ private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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bool m_isValid; ///< If any error occurs this variable is false
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CFDataRef m_layoutData; ///< CFData containing the layout
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UCKeyboardLayout* m_layout; ///< Current Keyboard Layout
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IOHIDManagerRef m_manager; ///< HID Manager
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bool m_isValid{true}; ///< If any error occurs this variable is false
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CFDataRef m_layoutData{0}; ///< CFData containing the layout
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UCKeyboardLayout* m_layout{nullptr}; ///< Current Keyboard Layout
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IOHIDManagerRef m_manager{0}; ///< HID Manager
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IOHIDElements m_keys[Keyboard::KeyCount]; ///< All the keys on any connected keyboard
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@ -94,7 +94,7 @@ CFDictionaryRef HIDInputManager::copyDevicesMask(UInt32 page, UInt32 usage)
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////////////////////////////////////////////////////////////
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HIDInputManager::HIDInputManager() : m_isValid(true), m_layoutData(0), m_layout(0), m_manager(0)
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HIDInputManager::HIDInputManager()
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{
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// Get the current keyboard layout
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TISInputSourceRef tis = TISCopyCurrentKeyboardLayoutInputSource();
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@ -69,7 +69,7 @@ CFSetRef HIDJoystickManager::copyJoysticks()
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////////////////////////////////////////////////////////////
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HIDJoystickManager::HIDJoystickManager() : m_manager(0), m_joystickCount(0)
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HIDJoystickManager::HIDJoystickManager()
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{
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m_manager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
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@ -123,8 +123,8 @@ private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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IOHIDManagerRef m_manager; ///< HID Manager
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unsigned int m_joystickCount; ///< Number of joysticks currently connected
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IOHIDManagerRef m_manager{0}; ///< HID Manager
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unsigned int m_joystickCount{0}; ///< Number of joysticks currently connected
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};
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@ -156,9 +156,9 @@ private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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NSOpenGLContextRef m_context; ///< OpenGL context.
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NSOpenGLViewRef m_view; ///< Only for offscreen context.
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NSWindowRef m_window; ///< Only for offscreen context.
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NSOpenGLContextRef m_context{0}; ///< OpenGL context.
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NSOpenGLViewRef m_view{0}; ///< Only for offscreen context.
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NSWindowRef m_window{0}; ///< Only for offscreen context.
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};
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} // namespace priv
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@ -44,7 +44,7 @@ namespace priv
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////////////////////////////////////////////////////////////
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SFContext::SFContext(SFContext* shared) : m_context(0), m_view(0), m_window(0)
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SFContext::SFContext(SFContext* shared)
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{
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AutoreleasePool pool;
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// Create the context
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@ -53,10 +53,7 @@ SFContext::SFContext(SFContext* shared) : m_context(0), m_view(0), m_window(0)
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////////////////////////////////////////////////////////////
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SFContext::SFContext(SFContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel) :
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m_context(0),
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m_view(0),
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m_window(0)
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SFContext::SFContext(SFContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel)
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{
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AutoreleasePool pool;
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// Create the context.
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@ -69,10 +66,7 @@ m_window(0)
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////////////////////////////////////////////////////////////
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SFContext::SFContext(SFContext* shared, const ContextSettings& settings, const Vector2u& size) :
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m_context(0),
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m_view(0),
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m_window(0)
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SFContext::SFContext(SFContext* shared, const ContextSettings& settings, const Vector2u& size)
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{
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AutoreleasePool pool;
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// Ensure the process is setup in order to create a valid window.
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@ -364,8 +364,8 @@ private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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WindowImplDelegateRef m_delegate; ///< Implementation in Obj-C.
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bool m_showCursor; ///< Is the cursor displayed or hidden?
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WindowImplDelegateRef m_delegate; ///< Implementation in Obj-C.
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bool m_showCursor{true}; ///< Is the cursor displayed or hidden?
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};
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} // namespace priv
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@ -85,7 +85,7 @@ void showMouseCursor()
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#pragma mark WindowImplCocoa's ctor/dtor
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////////////////////////////////////////////////////////////
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WindowImplCocoa::WindowImplCocoa(WindowHandle handle) : m_showCursor(true)
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WindowImplCocoa::WindowImplCocoa(WindowHandle handle)
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{
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AutoreleasePool pool;
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// Treat the handle as it real type
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@ -118,8 +118,7 @@ WindowImplCocoa::WindowImplCocoa(WindowHandle handle) : m_showCursor(true)
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////////////////////////////////////////////////////////////
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WindowImplCocoa::WindowImplCocoa(VideoMode mode, const String& title, unsigned long style, const ContextSettings& /*settings*/) :
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m_showCursor(true)
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WindowImplCocoa::WindowImplCocoa(VideoMode mode, const String& title, unsigned long style, const ContextSettings& /*settings*/)
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{
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AutoreleasePool pool;
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// Transform the app process.
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@ -74,7 +74,7 @@ void ClipboardImpl::processEvents()
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////////////////////////////////////////////////////////////
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ClipboardImpl::ClipboardImpl() : m_window(0), m_requestResponded(false)
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ClipboardImpl::ClipboardImpl()
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{
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// Open a connection with the X server
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m_display = openDisplay();
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|
@ -136,16 +136,16 @@ private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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::Window m_window; ///< X identifier defining our window
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::Display* m_display; ///< Pointer to the display
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Atom m_clipboard; ///< X Atom identifying the CLIPBOARD selection
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Atom m_targets; ///< X Atom identifying TARGETS
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Atom m_text; ///< X Atom identifying TEXT
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Atom m_utf8String; ///< X Atom identifying UTF8_STRING
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Atom m_targetProperty; ///< X Atom identifying our destination window property
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String m_clipboardContents; ///< Our clipboard contents
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std::deque<XEvent> m_events; ///< Queue we use to store pending events for this window
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bool m_requestResponded; ///< Holds whether our selection request has been responded to or not
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::Window m_window{0}; ///< X identifier defining our window
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::Display* m_display; ///< Pointer to the display
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Atom m_clipboard; ///< X Atom identifying the CLIPBOARD selection
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Atom m_targets; ///< X Atom identifying TARGETS
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Atom m_text; ///< X Atom identifying TEXT
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Atom m_utf8String; ///< X Atom identifying UTF8_STRING
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Atom m_targetProperty; ///< X Atom identifying our destination window property
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String m_clipboardContents; ///< Our clipboard contents
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std::deque<XEvent> m_events; ///< Queue we use to store pending events for this window
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bool m_requestResponded{false}; ///< Holds whether our selection request has been responded to or not
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};
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} // namespace priv
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|
@ -42,9 +42,8 @@ namespace priv
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{
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////////////////////////////////////////////////////////////
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CursorImpl::CursorImpl() : m_display(openDisplay()), m_cursor(None)
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CursorImpl::CursorImpl() : m_display(openDisplay())
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{
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// That's it.
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}
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|
@ -125,7 +125,7 @@ private:
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// Member data
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////////////////////////////////////////////////////////////
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::Display* m_display;
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::Cursor m_cursor;
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::Cursor m_cursor{None};
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};
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} // namespace priv
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@ -81,7 +81,7 @@ int handleXError(::Display*, XErrorEvent*)
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class GlxErrorHandler
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{
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public:
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GlxErrorHandler(::Display* display) : m_lock(glxErrorMutex), m_display(display)
|
||||
GlxErrorHandler(::Display* display) : m_display(display)
|
||||
{
|
||||
glxErrorOccurred = false;
|
||||
m_previousHandler = XSetErrorHandler(handleXError);
|
||||
@ -94,7 +94,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
std::scoped_lock<std::recursive_mutex> m_lock;
|
||||
std::scoped_lock<std::recursive_mutex> m_lock{glxErrorMutex};
|
||||
::Display* m_display;
|
||||
int (*m_previousHandler)(::Display*, XErrorEvent*);
|
||||
};
|
||||
@ -106,12 +106,7 @@ namespace sf
|
||||
namespace priv
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
GlxContext::GlxContext(GlxContext* shared) :
|
||||
m_display(nullptr),
|
||||
m_window(0),
|
||||
m_context(nullptr),
|
||||
m_pbuffer(0),
|
||||
m_ownsWindow(false)
|
||||
GlxContext::GlxContext(GlxContext* shared)
|
||||
{
|
||||
// Save the creation settings
|
||||
m_settings = ContextSettings();
|
||||
@ -131,12 +126,7 @@ m_ownsWindow(false)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
GlxContext::GlxContext(GlxContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int /*bitsPerPixel*/) :
|
||||
m_display(nullptr),
|
||||
m_window(0),
|
||||
m_context(nullptr),
|
||||
m_pbuffer(0),
|
||||
m_ownsWindow(false)
|
||||
GlxContext::GlxContext(GlxContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int /*bitsPerPixel*/)
|
||||
{
|
||||
// Save the creation settings
|
||||
m_settings = settings;
|
||||
@ -156,12 +146,7 @@ m_ownsWindow(false)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
GlxContext::GlxContext(GlxContext* shared, const ContextSettings& settings, const Vector2u& size) :
|
||||
m_display(nullptr),
|
||||
m_window(0),
|
||||
m_context(nullptr),
|
||||
m_pbuffer(0),
|
||||
m_ownsWindow(false)
|
||||
GlxContext::GlxContext(GlxContext* shared, const ContextSettings& settings, const Vector2u& size)
|
||||
{
|
||||
// Save the creation settings
|
||||
m_settings = settings;
|
||||
|
@ -176,11 +176,11 @@ private:
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
::Display* m_display; ///< Connection to the X server
|
||||
::Window m_window; ///< Window to which the context is attached
|
||||
GLXContext m_context; ///< OpenGL context
|
||||
GLXPbuffer m_pbuffer; ///< GLX pbuffer ID if one was created
|
||||
bool m_ownsWindow; ///< Do we own the window associated to the context?
|
||||
::Display* m_display{nullptr}; ///< Connection to the X server
|
||||
::Window m_window{0}; ///< Window to which the context is attached
|
||||
GLXContext m_context{nullptr}; ///< OpenGL context
|
||||
GLXPbuffer m_pbuffer{0}; ///< GLX pbuffer ID if one was created
|
||||
bool m_ownsWindow{false}; ///< Do we own the window associated to the context?
|
||||
};
|
||||
|
||||
} // namespace priv
|
||||
|
@ -434,13 +434,6 @@ namespace sf
|
||||
{
|
||||
namespace priv
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
JoystickImpl::JoystickImpl() : m_file(-1)
|
||||
{
|
||||
std::fill(m_mapping, m_mapping + ABS_MAX + 1, 0);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void JoystickImpl::initialize()
|
||||
{
|
||||
|
@ -44,12 +44,6 @@ namespace priv
|
||||
class JoystickImpl
|
||||
{
|
||||
public:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Constructor
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
JoystickImpl();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Perform the global initialization of the joystick module
|
||||
///
|
||||
@ -116,10 +110,10 @@ private:
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
int m_file; ///< File descriptor of the joystick
|
||||
char m_mapping[ABS_MAX + 1]; ///< Axes mapping (index to axis id)
|
||||
JoystickState m_state; ///< Current state of the joystick
|
||||
sf::Joystick::Identification m_identification; ///< Identification of the joystick
|
||||
int m_file{-1}; ///< File descriptor of the joystick
|
||||
char m_mapping[ABS_MAX + 1]{0}; ///< Axes mapping (index to axis id)
|
||||
JoystickState m_state; ///< Current state of the joystick
|
||||
sf::Joystick::Identification m_identification; ///< Identification of the joystick
|
||||
};
|
||||
|
||||
} // namespace priv
|
||||
|
@ -41,14 +41,6 @@ namespace
|
||||
{
|
||||
struct VulkanLibraryWrapper
|
||||
{
|
||||
VulkanLibraryWrapper() :
|
||||
library(nullptr),
|
||||
vkGetInstanceProcAddr(nullptr),
|
||||
vkEnumerateInstanceLayerProperties(nullptr),
|
||||
vkEnumerateInstanceExtensionProperties(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
~VulkanLibraryWrapper()
|
||||
{
|
||||
if (library)
|
||||
@ -98,11 +90,11 @@ struct VulkanLibraryWrapper
|
||||
return (entryPoint != nullptr);
|
||||
}
|
||||
|
||||
void* library;
|
||||
void* library{nullptr};
|
||||
|
||||
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
|
||||
PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
|
||||
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
|
||||
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{nullptr};
|
||||
PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties{nullptr};
|
||||
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties{nullptr};
|
||||
};
|
||||
|
||||
VulkanLibraryWrapper wrapper;
|
||||
|
@ -478,25 +478,7 @@ namespace sf
|
||||
namespace priv
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
WindowImplX11::WindowImplX11(WindowHandle handle) :
|
||||
m_window(0),
|
||||
m_screen(0),
|
||||
m_inputMethod(nullptr),
|
||||
m_inputContext(nullptr),
|
||||
m_isExternal(true),
|
||||
m_oldVideoMode(0),
|
||||
m_oldRRCrtc(0),
|
||||
m_hiddenCursor(0),
|
||||
m_lastCursor(None),
|
||||
m_keyRepeat(true),
|
||||
m_previousSize(-1, -1),
|
||||
m_useSizeHints(false),
|
||||
m_fullscreen(false),
|
||||
m_cursorGrabbed(false),
|
||||
m_windowMapped(false),
|
||||
m_iconPixmap(0),
|
||||
m_iconMaskPixmap(0),
|
||||
m_lastInputTime(0)
|
||||
WindowImplX11::WindowImplX11(WindowHandle handle) : m_isExternal(true)
|
||||
{
|
||||
using namespace WindowsImplX11Impl;
|
||||
|
||||
@ -530,24 +512,9 @@ m_lastInputTime(0)
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
WindowImplX11::WindowImplX11(VideoMode mode, const String& title, unsigned long style, const ContextSettings& settings) :
|
||||
m_window(0),
|
||||
m_screen(0),
|
||||
m_inputMethod(nullptr),
|
||||
m_inputContext(nullptr),
|
||||
m_isExternal(false),
|
||||
m_oldVideoMode(0),
|
||||
m_oldRRCrtc(0),
|
||||
m_hiddenCursor(0),
|
||||
m_lastCursor(None),
|
||||
m_keyRepeat(true),
|
||||
m_previousSize(-1, -1),
|
||||
m_useSizeHints(false),
|
||||
m_fullscreen((style & Style::Fullscreen) != 0),
|
||||
m_cursorGrabbed(m_fullscreen),
|
||||
m_windowMapped(false),
|
||||
m_iconPixmap(0),
|
||||
m_iconMaskPixmap(0),
|
||||
m_lastInputTime(0)
|
||||
m_cursorGrabbed(m_fullscreen)
|
||||
{
|
||||
using namespace WindowsImplX11Impl;
|
||||
|
||||
|
@ -297,25 +297,25 @@ private:
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
::Window m_window; ///< X identifier defining our window
|
||||
::Display* m_display; ///< Pointer to the display
|
||||
int m_screen; ///< Screen identifier
|
||||
XIM m_inputMethod; ///< Input method linked to the X display
|
||||
XIC m_inputContext; ///< Input context used to get unicode input in our window
|
||||
bool m_isExternal; ///< Tell whether the window has been created externally or by SFML
|
||||
RRMode m_oldVideoMode; ///< Video mode in use before we switch to fullscreen
|
||||
RRCrtc m_oldRRCrtc; ///< RRCrtc in use before we switch to fullscreen
|
||||
::Cursor m_hiddenCursor; ///< As X11 doesn't provide cursor hiding, we must create a transparent one
|
||||
::Cursor m_lastCursor; ///< Last cursor used -- this data is not owned by the window and is required to be always valid
|
||||
bool m_keyRepeat; ///< Is the KeyRepeat feature enabled?
|
||||
Vector2i m_previousSize; ///< Previous size of the window, to find if a ConfigureNotify event is a resize event (could be a move event only)
|
||||
bool m_useSizeHints; ///< Is the size of the window fixed with size hints?
|
||||
bool m_fullscreen; ///< Is the window in fullscreen?
|
||||
bool m_cursorGrabbed; ///< Is the mouse cursor trapped?
|
||||
bool m_windowMapped; ///< Has the window been mapped by the window manager?
|
||||
Pixmap m_iconPixmap; ///< The current icon pixmap if in use
|
||||
Pixmap m_iconMaskPixmap; ///< The current icon mask pixmap if in use
|
||||
::Time m_lastInputTime; ///< Last time we received user input
|
||||
::Window m_window{0}; ///< X identifier defining our window
|
||||
::Display* m_display; ///< Pointer to the display
|
||||
int m_screen; ///< Screen identifier
|
||||
XIM m_inputMethod{nullptr}; ///< Input method linked to the X display
|
||||
XIC m_inputContext{nullptr}; ///< Input context used to get unicode input in our window
|
||||
bool m_isExternal; ///< Tell whether the window has been created externally or by SFML
|
||||
RRMode m_oldVideoMode{0}; ///< Video mode in use before we switch to fullscreen
|
||||
RRCrtc m_oldRRCrtc{0}; ///< RRCrtc in use before we switch to fullscreen
|
||||
::Cursor m_hiddenCursor{0}; ///< As X11 doesn't provide cursor hiding, we must create a transparent one
|
||||
::Cursor m_lastCursor{None}; ///< Last cursor used -- this data is not owned by the window and is required to be always valid
|
||||
bool m_keyRepeat{true}; ///< Is the KeyRepeat feature enabled?
|
||||
Vector2i m_previousSize{-1, -1}; ///< Previous size of the window, to find if a ConfigureNotify event is a resize event (could be a move event only)
|
||||
bool m_useSizeHints{false}; ///< Is the size of the window fixed with size hints?
|
||||
bool m_fullscreen{false}; ///< Is the window in fullscreen?
|
||||
bool m_cursorGrabbed{false}; ///< Is the mouse cursor trapped?
|
||||
bool m_windowMapped{false}; ///< Has the window been mapped by the window manager?
|
||||
Pixmap m_iconPixmap{0}; ///< The current icon pixmap if in use
|
||||
Pixmap m_iconMaskPixmap{0}; ///< The current icon mask pixmap if in use
|
||||
::Time m_lastInputTime{0}; ///< Last time we received user input
|
||||
};
|
||||
|
||||
} // namespace priv
|
||||
|
@ -35,9 +35,7 @@
|
||||
namespace sf
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
VideoMode::VideoMode() : size(0, 0), bitsPerPixel(0)
|
||||
{
|
||||
}
|
||||
VideoMode::VideoMode() = default;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
|
@ -37,14 +37,6 @@ namespace sf
|
||||
{
|
||||
namespace priv
|
||||
{
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
CursorImpl::CursorImpl() : m_cursor(nullptr), m_systemCursor(false)
|
||||
{
|
||||
// That's it.
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
CursorImpl::~CursorImpl()
|
||||
{
|
||||
|
@ -49,7 +49,7 @@ public:
|
||||
/// Refer to sf::Cursor::Cursor().
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CursorImpl();
|
||||
CursorImpl() = default;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Destructor
|
||||
@ -99,8 +99,8 @@ private:
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
void* m_cursor; // Type erasure via `void*` is used here to avoid depending on `windows.h`
|
||||
bool m_systemCursor;
|
||||
void* m_cursor{nullptr}; // Type erasure via `void*` is used here to avoid depending on `windows.h`
|
||||
bool m_systemCursor{false};
|
||||
};
|
||||
|
||||
} // namespace priv
|
||||
|
@ -103,10 +103,7 @@ namespace
|
||||
{
|
||||
struct ConnectionCache
|
||||
{
|
||||
ConnectionCache() : connected(false)
|
||||
{
|
||||
}
|
||||
bool connected;
|
||||
bool connected{false};
|
||||
sf::Clock timer;
|
||||
};
|
||||
const sf::Time connectionRefreshDelay = sf::milliseconds(500);
|
||||
|
@ -40,14 +40,6 @@ namespace
|
||||
{
|
||||
struct VulkanLibraryWrapper
|
||||
{
|
||||
VulkanLibraryWrapper() :
|
||||
library(nullptr),
|
||||
vkGetInstanceProcAddr(nullptr),
|
||||
vkEnumerateInstanceLayerProperties(nullptr),
|
||||
vkEnumerateInstanceExtensionProperties(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
~VulkanLibraryWrapper()
|
||||
{
|
||||
if (library)
|
||||
@ -97,11 +89,11 @@ struct VulkanLibraryWrapper
|
||||
return (entryPoint != nullptr);
|
||||
}
|
||||
|
||||
HMODULE library;
|
||||
HMODULE library{nullptr};
|
||||
|
||||
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
|
||||
PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
|
||||
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
|
||||
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{nullptr};
|
||||
PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties{nullptr};
|
||||
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties{nullptr};
|
||||
};
|
||||
|
||||
VulkanLibraryWrapper wrapper;
|
||||
|
@ -116,12 +116,7 @@ WglContext::WglContext(WglContext* shared) : WglContext(shared, ContextSettings(
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
WglContext::WglContext(WglContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel) :
|
||||
m_window(nullptr),
|
||||
m_pbuffer(nullptr),
|
||||
m_deviceContext(nullptr),
|
||||
m_context(nullptr),
|
||||
m_ownsWindow(false)
|
||||
WglContext::WglContext(WglContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel)
|
||||
{
|
||||
WglContextImpl::ensureInit();
|
||||
|
||||
@ -137,12 +132,7 @@ m_ownsWindow(false)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
WglContext::WglContext(WglContext* shared, const ContextSettings& settings, const Vector2u& size) :
|
||||
m_window(nullptr),
|
||||
m_pbuffer(nullptr),
|
||||
m_deviceContext(nullptr),
|
||||
m_context(nullptr),
|
||||
m_ownsWindow(false)
|
||||
WglContext::WglContext(WglContext* shared, const ContextSettings& settings, const Vector2u& size)
|
||||
{
|
||||
WglContextImpl::ensureInit();
|
||||
|
||||
|
@ -179,11 +179,11 @@ private:
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
HWND m_window; //!< Window to which the context is attached
|
||||
HPBUFFERARB m_pbuffer; //!< Handle to a pbuffer if one was created
|
||||
HDC m_deviceContext; //!< Device context associated to the context
|
||||
HGLRC m_context; //!< OpenGL context
|
||||
bool m_ownsWindow; //!< Do we own the target window?
|
||||
HWND m_window{nullptr}; //!< Window to which the context is attached
|
||||
HPBUFFERARB m_pbuffer{nullptr}; //!< Handle to a pbuffer if one was created
|
||||
HDC m_deviceContext{nullptr}; //!< Device context associated to the context
|
||||
HGLRC m_context{nullptr}; //!< OpenGL context
|
||||
bool m_ownsWindow{false}; //!< Do we own the target window?
|
||||
};
|
||||
|
||||
} // namespace priv
|
||||
|
@ -130,19 +130,7 @@ namespace sf
|
||||
namespace priv
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
WindowImplWin32::WindowImplWin32(WindowHandle handle) :
|
||||
m_handle(handle),
|
||||
m_callback(0),
|
||||
m_cursorVisible(true), // might need to call GetCursorInfo
|
||||
m_lastCursor(LoadCursor(nullptr, IDC_ARROW)),
|
||||
m_icon(nullptr),
|
||||
m_keyRepeatEnabled(true),
|
||||
m_lastSize(0, 0),
|
||||
m_resizing(false),
|
||||
m_surrogate(0),
|
||||
m_mouseInside(false),
|
||||
m_fullscreen(false),
|
||||
m_cursorGrabbed(false)
|
||||
WindowImplWin32::WindowImplWin32(WindowHandle handle) : m_handle(handle)
|
||||
{
|
||||
// Set that this process is DPI aware and can handle DPI scaling
|
||||
setProcessDpiAware();
|
||||
@ -164,16 +152,7 @@ m_cursorGrabbed(false)
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
WindowImplWin32::WindowImplWin32(VideoMode mode, const String& title, std::uint32_t style, const ContextSettings& /*settings*/) :
|
||||
m_handle(nullptr),
|
||||
m_callback(0),
|
||||
m_cursorVisible(true), // might need to call GetCursorInfo
|
||||
m_lastCursor(LoadCursor(nullptr, IDC_ARROW)),
|
||||
m_icon(nullptr),
|
||||
m_keyRepeatEnabled(true),
|
||||
m_lastSize(mode.size),
|
||||
m_resizing(false),
|
||||
m_surrogate(0),
|
||||
m_mouseInside(false),
|
||||
m_fullscreen((style & Style::Fullscreen) != 0),
|
||||
m_cursorGrabbed(m_fullscreen)
|
||||
{
|
||||
|
@ -269,18 +269,19 @@ private:
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
HWND m_handle; //!< Win32 handle of the window
|
||||
LONG_PTR m_callback; //!< Stores the original event callback function of the control
|
||||
bool m_cursorVisible; //!< Is the cursor visible or hidden?
|
||||
HCURSOR m_lastCursor; //!< Last cursor used -- this data is not owned by the window and is required to be always valid
|
||||
HICON m_icon; //!< Custom icon assigned to the window
|
||||
bool m_keyRepeatEnabled; //!< Automatic key-repeat state for keydown events
|
||||
Vector2u m_lastSize; //!< The last handled size of the window
|
||||
bool m_resizing; //!< Is the window being resized?
|
||||
std::uint16_t m_surrogate; //!< First half of the surrogate pair, in case we're receiving a Unicode character in two events
|
||||
bool m_mouseInside; //!< Mouse is inside the window?
|
||||
bool m_fullscreen; //!< Is the window fullscreen?
|
||||
bool m_cursorGrabbed; //!< Is the mouse cursor trapped?
|
||||
HWND m_handle{nullptr}; //!< Win32 handle of the window
|
||||
LONG_PTR m_callback{0}; //!< Stores the original event callback function of the control
|
||||
bool m_cursorVisible{true}; //!< Is the cursor visible or hidden?
|
||||
HCURSOR m_lastCursor{
|
||||
LoadCursor(nullptr, IDC_ARROW)}; //!< Last cursor used -- this data is not owned by the window and is required to be always valid
|
||||
HICON m_icon{nullptr}; //!< Custom icon assigned to the window
|
||||
bool m_keyRepeatEnabled{true}; //!< Automatic key-repeat state for keydown events
|
||||
Vector2u m_lastSize; //!< The last handled size of the window
|
||||
bool m_resizing{false}; //!< Is the window being resized?
|
||||
std::uint16_t m_surrogate{0}; //!< First half of the surrogate pair, in case we're receiving a Unicode character in two events
|
||||
bool m_mouseInside{false}; //!< Mouse is inside the window?
|
||||
bool m_fullscreen{false}; //!< Is the window fullscreen?
|
||||
bool m_cursorGrabbed{false}; //!< Is the mouse cursor trapped?
|
||||
};
|
||||
|
||||
} // namespace priv
|
||||
|
@ -37,22 +37,18 @@
|
||||
namespace sf
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
Window::Window() : m_context(), m_frameTimeLimit(Time::Zero)
|
||||
{
|
||||
}
|
||||
Window::Window() = default;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
Window::Window(VideoMode mode, const String& title, std::uint32_t style, const ContextSettings& settings) :
|
||||
m_context(),
|
||||
m_frameTimeLimit(Time::Zero)
|
||||
Window::Window(VideoMode mode, const String& title, std::uint32_t style, const ContextSettings& settings)
|
||||
{
|
||||
Window::create(mode, title, style, settings);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
Window::Window(WindowHandle handle, const ContextSettings& settings) : m_context(), m_frameTimeLimit(Time::Zero)
|
||||
Window::Window(WindowHandle handle, const ContextSettings& settings)
|
||||
{
|
||||
Window::create(handle, settings);
|
||||
}
|
||||
|
@ -46,20 +46,18 @@ const sf::WindowBase* fullscreenWindow = nullptr;
|
||||
namespace sf
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
WindowBase::WindowBase() : m_impl(), m_size(0, 0)
|
||||
{
|
||||
}
|
||||
WindowBase::WindowBase() = default;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
WindowBase::WindowBase(VideoMode mode, const String& title, std::uint32_t style) : m_impl(), m_size(0, 0)
|
||||
WindowBase::WindowBase(VideoMode mode, const String& title, std::uint32_t style)
|
||||
{
|
||||
WindowBase::create(mode, title, style);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
WindowBase::WindowBase(WindowHandle handle) : m_impl(), m_size(0, 0)
|
||||
WindowBase::WindowBase(WindowHandle handle)
|
||||
{
|
||||
WindowBase::create(handle);
|
||||
}
|
||||
|
@ -115,7 +115,7 @@ std::unique_ptr<WindowImpl> WindowImpl::create(WindowHandle handle)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
WindowImpl::WindowImpl() : m_joystickStatesImpl(std::make_unique<JoystickStatesImpl>()), m_joystickThreshold(0.1f)
|
||||
WindowImpl::WindowImpl() : m_joystickStatesImpl(std::make_unique<JoystickStatesImpl>())
|
||||
{
|
||||
// Get the initial joystick states
|
||||
JoystickManager::getInstance().update();
|
||||
|
@ -298,7 +298,7 @@ private:
|
||||
std::queue<Event> m_events; //!< Queue of available events
|
||||
std::unique_ptr<JoystickStatesImpl> m_joystickStatesImpl; //!< Previous state of the joysticks (PImpl)
|
||||
Vector3f m_sensorValue[Sensor::Count]; //!< Previous value of the sensors
|
||||
float m_joystickThreshold; //!< Joystick threshold (minimum motion for "move" event to be generated)
|
||||
float m_joystickThreshold{0.1f}; //!< Joystick threshold (minimum motion for "move" event to be generated)
|
||||
float m_previousAxes[Joystick::Count][Joystick::AxisCount]; //!< Position of each axis last time a move event triggered, in range [-100, 100]
|
||||
};
|
||||
|
||||
|
@ -31,14 +31,6 @@ namespace sf
|
||||
{
|
||||
namespace priv
|
||||
{
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
CursorImpl::CursorImpl()
|
||||
{
|
||||
// Nothing.
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool CursorImpl::loadFromPixels(const std::uint8_t* /* pixels */, Vector2u /* size */, Vector2u /* hotspot */)
|
||||
{
|
||||
|
@ -52,7 +52,7 @@ public:
|
||||
/// Refer to sf::Cursor::Cursor().
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
CursorImpl();
|
||||
CursorImpl() = default;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Deleted copy constructor
|
||||
|
@ -159,12 +159,12 @@ private:
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
EAGLContext* m_context; ///< The internal context
|
||||
GLuint m_framebuffer; ///< Frame buffer associated to the context
|
||||
GLuint m_colorbuffer; ///< Color render buffer
|
||||
GLuint m_depthbuffer; ///< Depth render buffer
|
||||
bool m_vsyncEnabled; ///< Vertical sync activation flag
|
||||
Clock m_clock; ///< Measures the elapsed time for the fake v-sync implementation
|
||||
EAGLContext* m_context; ///< The internal context
|
||||
GLuint m_framebuffer{0}; ///< Frame buffer associated to the context
|
||||
GLuint m_colorbuffer{0}; ///< Color render buffer
|
||||
GLuint m_depthbuffer{0}; ///< Depth render buffer
|
||||
bool m_vsyncEnabled{false}; ///< Vertical sync activation flag
|
||||
Clock m_clock; ///< Measures the elapsed time for the fake v-sync implementation
|
||||
};
|
||||
|
||||
} // namespace priv
|
||||
|
@ -93,13 +93,7 @@ namespace sf
|
||||
namespace priv
|
||||
{
|
||||
////////////////////////////////////////////////////////////
|
||||
EaglContext::EaglContext(EaglContext* shared) :
|
||||
m_context(nil),
|
||||
m_framebuffer(0),
|
||||
m_colorbuffer(0),
|
||||
m_depthbuffer(0),
|
||||
m_vsyncEnabled(false),
|
||||
m_clock()
|
||||
EaglContext::EaglContext(EaglContext* shared) : m_context(nil)
|
||||
{
|
||||
ensureInit();
|
||||
|
||||
@ -114,12 +108,7 @@ m_clock()
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
EaglContext::EaglContext(EaglContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel) :
|
||||
m_context(nil),
|
||||
m_framebuffer(0),
|
||||
m_colorbuffer(0),
|
||||
m_depthbuffer(0),
|
||||
m_vsyncEnabled(false),
|
||||
m_clock()
|
||||
m_context(nil)
|
||||
{
|
||||
ensureInit();
|
||||
|
||||
@ -131,12 +120,7 @@ m_clock()
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
EaglContext::EaglContext(EaglContext* /* shared */, const ContextSettings& /* settings */, const Vector2u& /* size */) :
|
||||
m_context(nil),
|
||||
m_framebuffer(0),
|
||||
m_colorbuffer(0),
|
||||
m_depthbuffer(0),
|
||||
m_vsyncEnabled(false),
|
||||
m_clock()
|
||||
m_context(nil)
|
||||
{
|
||||
ensureInit();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user